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Image generating device and method

A technology of characters and emotions, applied in the field of image generation devices for gun games and the like, which can solve problems such as unsatisfactory methods, lack of realism in motion, and insufficient

Inactive Publication Date: 2008-03-12
SEGA CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Although this can get a more accurate image, it is not enough for the power effect of the collision or the development of the dynamic game plot from the perspective of improving the entertainment of the game
[0012] (5) In addition, there are various problems in the conventional gun game, that is, there is a lack of realism in the movement of the various components constituting the character, or the movement between the actions of the character
In addition, the conventional method is not satisfactory in terms of reducing the calculation load of the character's movement between the previous action and the next action, and how to make the above movement as smooth as possible

Method used

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  • Image generating device and method

Examples

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Embodiment Construction

[0076] Next, an embodiment of the present invention will be described with reference to the drawings.

[0077] Fig. 1 is a schematic diagram showing an example of the appearance of a game device as an image generating device of the present invention. The function of the above-mentioned game device is to implement a gun game for shooting targets (enemies) moving in the virtual game space.

[0078] As shown in FIG. 1 , the above game device includes a device main body 1 . The device main body 1 is generally shaped like a box while containing a display 1a on the front thereof. A speaker 14 to be described next is installed on the side of the display 1a.

[0079] Below the front display 1a of the apparatus main body 1, an operation panel 2 is provided. A firearm unit 11 is mounted on the manipulation panel 2, which includes a trigger manipulated by the player. When the player pulls (manipulates) the trigger of the firearm unit 11, the light signal from the firearm unit 11 will...

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PUM

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Abstract

An image in which an enemy moving in the game space of a gun game is acquired from a movable camera viewpoint in the space is generated. A control means (steps S 24 and S 27 -S 31 ) which controls the movement of the camera viewpoint by using the positional relation between a viewed point determined in relation to the enemy and the line of sight of the present camera viewpoint for every image frame is provided. The means judges the specific moving state of the camera viewpoint, moves the camera viewpoint while the line of sight is fixed, calculates the angle between the direction from the camera viewpoint toward the viewed point and the direction of the line of sight of the camera viewpoint before it is moved, and turns the camera viewpoint to the viewed point in accordance with the calculated angle.

Description

[0001] This application is a divisional application of the application filed on November 25, 1998 with the application number 98811524.7 and the title of the invention "image generating device and method". technical field [0002] The present invention generally relates to an image generating device, and in particular to an image generating device suitable for gun games and games of the type. ) to control the movement in this space, so that the image can follow the movement of the movable object. Background technique [0003] With the continuous development of computer graphics in recent years, simulation devices for commercial purposes and national defense research purposes have been popularized on a large scale. As one of the types of game devices, a shooting game (shooting game) for knocking down a plurality of targets (enemies) moving in a virtual space has appeared and is widely popular. [0004] Such game devices are usually equipped with hardware such as a firearm un...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/00G06T15/00G06T17/00A63F13/219A63F13/55A63F13/56A63F13/58A63F13/837G06T19/00
CPCA63F13/10A63F2300/643A63F2300/6661A63F2300/6676A63F2300/6684A63F2300/64A63F2300/8076A63F2300/65A63F13/577A63F13/219A63F13/58A63F13/5255A63F13/5258A63F13/837G06T17/00
Inventor 山本信
Owner SEGA CORP