A method, device and system for multi-screen synchronous playback of three-dimensional graphic images
A technology for synchronizing equipment and equipment, which is applied in the direction of image communication, TV system components, TV, etc., can solve problems such as system performance degradation, system resource occupation, and stuttering, so as to avoid output out-of-sync problems and achieve synchronization effects Effect
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[0062] Since the existing technology is dealing with the video processing process of a large screen or a super large screen, the problem of accurate synchronization of the output cannot be achieved no matter whether a single machine or a multi-machine operation is used.
[0063] The above-mentioned problems in the prior art are not solved. Embodiments of the present invention provide a multi-screen synchronous playback method, device and system for 3D graphics and images, so that when multiple devices jointly process large-scale 3D scenes, multiple devices can accurately achieve real-time The effect of synchronous output.
[0064] First, the embodiment of the present invention provides a rendering synchronization control method, such as figure 1 As shown, on the synchronization device side, the method includes:
[0065] S101. The synchronization device generates a synchronization instruction for indicating rendering synchronization between rendering devices, and each synchron...
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