A Pose Sequence Finite State Machine Action Recognition Method
A finite state machine and action recognition technology, applied in the field of human-computer interaction, can solve problems such as high coupling between action recognition and training set, complex calculation, and wrong segmentation
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[0135] multiple instance learning method [12] Determine the key frame instance from the action data sequence to derive the action template, but the action template only saves the shape and model of the same type of behavior, ignoring the change, and it performs generally in terms of robustness and real-time performance; the action subset combination method [13] Classification of joint point subsets has a high recognition rate, but this method focuses on the level of data streams that have been segmented in advance, and cannot be used for online recognition from unsegmented data streams. Although the robustness is high, the calculation is complex and real-time Poor; SSS feature matching method [14] Establish a feature dictionary and gesture model through offline training, assign labels to each frame of the action data stream of unknown actions, and predict the action type online by extracting SSS features, and can perform online recognition from unsegmented data streams, which ...
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