Motion control device and motion control method of rhythm racer game motion simulator
A technology for motion control devices and motion simulators, which is applied in the field of dynamic games and can solve problems such as not providing
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[0059] The present invention will be further described in detail below in conjunction with examples, but the embodiments of the present invention are not limited thereto.
[0060] Considering the problems of existing technologies, the following hypotheses are first put forward:
[0061] Assumption 1: In the entire motion scene of the dynamic racing game, the racing car does not collide with objects or other racing cars in the motion scene, and its pose and motion state only change with the change of the motion scene;
[0062] Assumption 2: The entire motion scene of the dynamic racing game is approximately infinite compared to the racing car. Therefore, the racing car can be regarded as a rectangular structure composed of its four wheels, and its mass is still equal to that of the racing car, and the distance between the four vertices The distance between them remains unchanged.
[0063] Based on the above two assumptions, an embodiment of the present invention provides a mot...
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