Design method of camera with no interference depth based on structured light
A technology of a depth camera and a design method, applied in the field of image processing, can solve problems such as interference, weakening the brightness of the projection template, blurring, etc., and achieve the effects of reducing system cost, good adaptability, and good scalability.
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[0087] An embodiment of the present invention will be further described in detail below with reference to the accompanying drawings. In this embodiment, the system includes four cameras and two projectors.
[0088] Step 1. For each camera in the system, find the nearest camera and form a group with it:
[0089] According to the position and angle of the viewpoint of the depth map required by the scene, the system sets up four cameras, which are distributed about 3 meters in front of the scene. For each camera in the system, find the nearest camera and form a group with it. There are three groups of cameras in total. The distance between the two cameras in each group is about 15cm, so that the two cameras in the same group can capture the target scene in roughly the same range, and the captured images contain certain parallax information.
[0090] Step 2: Synchronously trigger each group of cameras in the system:
[0091] In order to make the original images collected by each...
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