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Delay Distortion Gaze Interaction

A technology of visual markers and visual indicators, applied in the field of human-computer interaction, which can solve the problem that eye tracking systems do not provide accuracy

Active Publication Date: 2018-09-07
TOBII TECH AB
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Further, since the eye tracking system may not provide 100% accuracy, the determined gaze position to which the cursor will move may not be where the user intended

Method used

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  • Delay Distortion Gaze Interaction
  • Delay Distortion Gaze Interaction
  • Delay Distortion Gaze Interaction

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0053] The computer system can be controlled through zone control with a non-contact input device. In one embodiment, a non-contact input device that is an eye tracking device is used to track the user's gaze. A computer's display can be divided into several discrete areas depending on the configuration. Each area is associated with a computer function. These areas and / or their functions may, but need not, be indicated to the user. A user may perform various functions by moving the gaze toward the area associated with that function and providing an activation signal of intent. The intent activation signal may be a contact-requiring or non-contact action, such as a button press or a dwelling gaze, respectively.

[0054] A computer system can implement a delay warp when controlled with a touchless input device. In one embodiment, a cursor may be presented on the display to indicate where a computer function will occur upon further action (eg, clicking). The cursor may be mo...

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PUM

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Abstract

Computer systems can be controlled with non-contact input means such as eye tracking devices. Visual indicators can be presented on the display to indicate where computer functions (eg, a common cursor) will occur. The visual indicator may be moved to the gaze target in response to continuous detection of an action by the user (eg, a touchpad touch) for a predetermined period of time. The delay between the action and the movement of the visual indicator may allow the user time to "stop" the movement of the visual indicator. Additionally, once the visual indicator has moved, the visual indicator can be controlled with additional precision as the user moves the gaze while continuing the action (eg, continuing to hold the touchpad).

Description

[0001] Cross References to Related Applications [0002] This application claims the benefit of U.S. Provisional Patent Application No. 61 / 771659, filed March 1, 2013, and U.S. Provisional Patent Application No. 61 / 905536, filed November 18, 2013, both of which are hereby incorporated by reference in their entirety . This application further incorporates by reference US Patent Application No. 13 / 802240, filed March 13, 2013. technical field [0003] The present disclosure relates generally to human-computer interaction, and more specifically to gaze detection. Background technique [0004] Human-computer interaction generally involves inputting information into and controlling a computer by a user. Many common and popular computer programs and operating systems have been developed to function primarily with input methods that involve physical contact or manipulation (eg, a mouse or keyboard). This type of physical input method is referred to herein as contact-required in...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/01G06F3/0481
CPCG06F3/0481G06F3/013G06F3/02G06F3/0227G06F3/033G06F3/041G06F3/0482G06F3/04845G06F3/0485G06F3/012
Inventor E.乔治-斯瓦恩R.兰舍M.斯科格J.埃尔维舍D.F.亨德雷克
Owner TOBII TECH AB