Control method for paper plane
A control method and paper airplane technology, applied in the field of paper airplane control, can solve the problems of low operability, large remote control, and difficult operation, etc., and achieve high playability, high flexibility, and battery life. The effect of electricity
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Examples
Embodiment 1
[0028] The control of embodiment 1 paper airplane flight state:
[0029] Turn on the power switch of the controller and the paper airplane, hold the paper airplane in one hand, and cover the controller with your fingers in the other hand, so that the controller is placed horizontally, and the extending direction of the antenna is facing the front.
[0030] Place the controller horizontally for more than 3 seconds, the controller is unlocked, and the controller can control the paper airplane. With the root of the finger wearing the controller as the fulcrum, move the finger wearing the controller up and down to control the flying speed and climbing height of the paper airplane; with the finger wearing the controller pointing straight ahead, rotate the finger wearing the controller counterclockwise, then You can control the paper airplane to deflect to the left; point the finger wearing the controller as the front, and rotate the finger wearing the controller clockwise to contro...
Embodiment 2
[0031] The rest pattern of embodiment 2 paper airplanes:
[0032] When the plane is flying in the air, the player's arm is suddenly lowered, and the upper surface of the controller is basically vertically pointed to the ground, then the control will issue a rest mode command. After the paper airplane receiver recognizes the rest mode, it will fix the throttle ratio and deflect a certain amount of rudder. , the paper plane is flying in circles in the air; if the rest mode exceeds 20 seconds, the throttle of the plane will slow down slowly, and the plane will glide and land.
Embodiment 3
[0033] Example 3 adds a new paper airplane:
[0034] After the player turns on the power of the controller, quickly turn the controller upside down for 3 seconds. You can hold the controller upside down, or flip your palm after wearing it to complete the upside down of the controller. Then the controller enters the matching mode and sends a matching message. The paper airplane with a distance of 3 meters will be matched with the controller after receiving the matching information after it is turned on. 3 meters is a more suitable distance to prevent the paper airplane from matching other players due to excessive profit.
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More