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Game server updating method and system thereof

A technology of a game server and an update method, applied to the system implementing the above-mentioned game server update method, and the update field of the game server, which can solve problems such as inability to log in, interruption of game continuity in player experience, poor game experience of players, etc.

Active Publication Date: 2016-08-24
GUANGZHOU DUOYI NETWORK TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0009] When updating the game content, the server needs to be shut down, so that the player cannot log in to the server to play the game for a period of time, which interrupts the continuity of the player's experience of the game
Sometimes the version update takes several hours, players cannot log in during this period, and the ongoing game will be forcibly interrupted, resulting in a poor game experience for players

Method used

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  • Game server updating method and system thereof
  • Game server updating method and system thereof
  • Game server updating method and system thereof

Examples

Experimental program
Comparison scheme
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Embodiment Construction

[0056] see figure 1 , which is a flow chart of the steps of the server update method of the present invention.

[0057] The present invention provides a game server update method, which includes the steps of:

[0058] Step 1: Start a new server process group while the old server process group is working; the old server process group includes:

[0059] The first player logs in to the server, which is used to store the player object and save the data, and starts the game process in the first player's login server.

[0060] The first battlefield server is used to calculate the data during the battle.

[0061] The first battlefield allocation server is used to complete the allocation of player matching battles.

[0062] The proxy server is used to handle the forwarding of communication packets between multiple player login servers.

[0063] The function server is connected with the proxy server and is used to complete the gameplay function selected by the player.

[0064] The...

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PUM

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Abstract

The invention relates to a game server updating method. The game server updating method comprises the steps of: step 1, when an old server process group works, starting a new server process group; step 2, establishing a connection with a first game player login server by a second game player login server, and transmitting a data object in the first game player login server to the second game player login server; step 3, increasing communication shielding in the first game player login server, prohibiting new game players from logining a game process, and starting the game process in the second game player login server; and step 4, reloading a data object in the second game player login server. Compared with the prior art, the invention provides a method capable of finishing updating of a game server without forcing game players to be offline, so that the problem that the game players needed to be forced to be offline in the prior art can be solved, and a serious impact on the experience of the game players can be avoided.

Description

technical field [0001] The present invention relates to a game server update method, in particular to a non-stop game server update method; the present invention also relates to a system for implementing the above game server update method. Background technique [0002] Now in online games, along with the development and perfection of the game, it is often necessary to update the content of the game. And when the game has new content to open or modify, it is generally necessary to restart the server process to update the corresponding content, which will force online players to leave. [0003] When there is a new version of the game that needs to be opened or modified, the processing flow in the prior art is generally as follows: [0004] 1) Issue weekly maintenance / temporary maintenance announcements; [0005] 2) Force the player to go offline and close the server process; [0006] 3) Update the server code and restart the server process; [0007] 4) Open the server, pl...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06H04L29/08
CPCH04L67/30H04L67/54H04L67/131
Inventor 徐波
Owner GUANGZHOU DUOYI NETWORK TECH