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Hyperlapse video through time lapse and stabilization

A video, execution-time technology, used in TV, color TV, image communication, etc., to solve problems such as reducing video viewability and amplifying camera shake

Active Publication Date: 2019-01-11
MICROSOFT TECH LICENSING LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Thus, conventional time-lapse techniques that increase the frame rate of such videos can amplify camera shake, thereby reducing the viewability of the resulting video

Method used

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  • Hyperlapse video through time lapse and stabilization
  • Hyperlapse video through time lapse and stabilization
  • Hyperlapse video through time lapse and stabilization

Examples

Experimental program
Comparison scheme
Effect test

example 1

[0175] Example 1: A computing system comprising: a processor; and memory comprising a video generation system executable by the processor, the video generation system comprising: a path planning component that calculates a smoothed camera path based on an input video , the path planning component selects an output camera pose from the smoothed camera path for an output frame of the output hyperlapse video; and a rendering component, which for each of the output frames: selects for an output frame from the input video one or more selected input frames, the selected input frames chosen based at least in part on an output camera pose for the output frame; and combining the selected input frames to render the output frame.

example 2

[0176] Example 2: The computing system of Example 1, the video generation system further comprising a reconstruction component that builds a model of a scene and an input camera pose for an input frame of the input video, wherein the path planning component is based on The model and the input camera pose for the input frame of the input video compute the smoothed camera path.

example 3

[0177] Example 3: The computing system of any of Examples 1-2, the path planning component computing the smoothed camera path based on: the length of the smoothed camera path; the smoothed position of the smoothed camera path degree; orientation smoothness of the smoothed camera path; proximity of the smoothed camera path to the input camera position for the input video; and image-based A view quality measure of rendering quality.

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Abstract

Various techniques described herein involve generating output hyper-lapse video from input video. A smoothed camera path can be calculated based on the input video. Additionally, an output camera pose may be selected from the smoothed camera path for outputting an output frame of hyper-lapse video. One or more selected input frames may be picked from the input video for output frames. The selected input frame may be chosen based at least in part on the output camera pose for the output frame. Additionally, selected input frames can be combined to render an output frame. Picking selected input frames from the input video and combining the selected input frames may be performed for each of the output frames of the output hyper-lapse video.

Description

Background technique [0001] Conventional cameras are often expensive, bulky and difficult to operate devices. Recently, digital cameras have become cheaper, smaller, easier to use and have become virtually ubiquitous. Cameras are now often attached to cars, computers, and phones. In addition, wearable cameras are becoming more common. A wearable camera may be referred to as a first-person camera because the action is seen through the eyes of the camera operator. [0002] The captured video can be long and monotonous, and thus, can be tedious to watch and difficult to navigate. Various conventional methods employ time-lapse techniques to shorten such videos. For example, the speed of a video can be increased by selecting every nth frame of the video for the resulting time-lapse video. [0003] Additionally, the camera can be used to capture video while in motion. Traditional time-lapse techniques can be applied to video captured by a camera moving in space. The resulting...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T5/00G06T5/50G06T7/00H04N5/232H04N5/262
CPCG06T5/50G06T2207/10016G06T2207/20221G06T2207/20182G06T2207/30241H04N5/262H04N23/683G06T5/70G06T7/579G06T7/557G11B27/034H04N5/7605G11B27/02G06T7/30
Inventor J·P·科普夫M·F·科恩R·塞利斯基
Owner MICROSOFT TECH LICENSING LLC