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Virtuality and reality exchanging light VR (Virtual Reality) all-in-one machine

A virtual reality and all-in-one technology, applied in the field of virtual reality, can solve the problems of inability to realize fast virtual and real interchange, unfavorable practical application users, unfavorable long-term wearing, etc., achieve smooth user experience, reduce camera blind spots, and improve chemistry. The effect of stability

Inactive Publication Date: 2017-02-01
安徽协创物联网技术有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Aiming at the deficiencies in the above-mentioned technologies, the present invention provides a light-weight VR all-in-one machine for virtual reality interchange, so as to solve the problem that the VR all-in-one machine in the prior art cannot realize fast virtual and real exchange, which is not conducive to practical The application and the heavy weight of the fuselage put a lot of pressure on the user's head, which is not conducive to long-term wearing and reduces the comfort of use.

Method used

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  • Virtuality and reality exchanging light VR (Virtual Reality) all-in-one machine

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Embodiment Construction

[0022] The present invention will be further described in detail below in conjunction with the accompanying drawings, so that those skilled in the art can implement it with reference to the description.

[0023] It should be understood that terms such as "having", "comprising" and "including" as used herein do not entail the presence or addition of one or more other elements or combinations thereof.

[0024] Such as figure 1 As shown, the present invention provides a lightweight VR all-in-one machine for virtual reality interchangeability. The VR all-in-one machine includes: a casing 1, a wearing part 2 connected to the casing 1, and a processor unit 3 built in the casing 1 and a power supply module 4 connected to the processor unit 3 .

[0025] The front end of casing 1 is provided with camera 5, and camera 5 comprises base 51 and the rotatable camera 52 that is installed on the base 51, and camera 52 is connected with processor unit 3 signals, and processor unit 3 collects ...

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Abstract

The invention discloses a virtuality and reality exchanging light VR (Virtual Reality) all-in-one machine. The virtuality and reality exchanging light VR all-in-one machine comprises a shell, a wearing part, a processor unit and a power supply module, wherein a camera device is arranged at the front end of the shell; the camera device comprises a base and a rotatable camera arranged on the base; the camera is in a signal connection with the processor unit; the processor unit is used for analyzing and converting image information acquired by the camera, and transmitting the analyzed and converted image information to a display in the shell to display, thereby realizing virtuality and reality exchanging; a control switch for realizing virtuality and reality exchanging is arranged on the shell; the control switch is connected with the camera device and the processor unit respectively; both the shell and the wearing part are made of a light high-strength material. By adopting the VR all-in-one machine, virtuality and reality exchanging can be realized rapidly; moreover, the VR all-in-one machine is light in weight, so that the stress of the VR all-in-one machine on the head of a user is relieved, and the user experience and comfort are improved.

Description

technical field [0001] The invention belongs to the technical field of virtual reality, and more specifically, the invention relates to a light-weight VR all-in-one machine with interchangeable virtual reality. Background technique [0002] VR technology (virtual reality technology) is a virtual environment within a specific range that uses computers or other intelligent computing as the core and combines photoelectric sensing technology to generate realistic audio-visual and touch-integrated virtual environments. The working principle of the virtual reality device is mainly because the left and right eye screens inside the device display the images of the left and right eyes with different viewing angles. The visual and auditory closure caused by virtual reality equipment can enable users to experience the sense of presence when the visual image changes. It is widely used in many fields such as simulation training, 3D games, telemedicine and surgery. The current virtual re...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/011
Inventor 杨成张超超
Owner 安徽协创物联网技术有限公司