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Battle game device

A technology of battle games and control devices, applied in the field of game machines, can solve problems such as lack of real battle feeling, and achieve the effect of increasing difficulty and playability

Inactive Publication Date: 2017-05-31
深圳人人创业商学院有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

When the target also has the ability to attack, it becomes the opponent. When the current battle game console simulates the user being attacked, it generally only displays cracks, bullet holes and other hit effects on the screen for a short time, which will not cause too much damage to the user. Interference, users can ignore it at all, and can continue to concentrate on shooting. Although it has a good sense of presence, it still lacks the feeling of real combat, and there is room for further improvement.

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Embodiment Construction

[0027] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0028] As Embodiment 1 of the fighting game device of the present invention, as Figures 1 to 4 As shown, it includes a projector 1 for projecting a 3D simulation scene, a screen 2, a laser gun 3 that can emit a shooting laser signal, and a first capture camera 4 that picks up the position information of the shooting laser signal. An automatic launcher 5, a control device and a two-dimensional mobile device 6 for actually launching toy bullets, the control device is used to control the launch angle and launch timing of the automatic launcher 5 to match the launch situation of the opponent in the 3D...

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Abstract

The invention relates to the technical field of game machines, in particular to a battle game device. The battle game device comprises a projector, a screen, a laser gun capable of transmitting shooting laser signals and a first capture camera used for capturing position information of the shooting laser signals, an automatic transmitter used for transmitting toy bullets truly, a control unit and a two-dimensional moving unit are further arranged in the rear of the screen, the control unit is used for controlling transmitting angles and transmitting time of the automatic transmitter to be matched with the transmitting situation of battle sides, and the automatic transmitter is arranged on the two-dimensional moving unit to realize vertical and horizontal two-dimensional movement. By the arrangement, the automatic transmitter can transmit the toy bullets automatically, in other words, the virtual battle sides have true attack capability, users hide according to positions and shooting direction of the battle sides, the users are shot if not avoiding in time, and difficulty and playability in games are increased.

Description

technical field [0001] The invention relates to the field of game machines, in particular to a fighting game device. Background technique [0002] Now in the field of game consoles with large-screen display, providing 3D simulation scenes has become the mainstream. It can provide a more realistic sense of presence, and the user's stimulation is higher, such as jungle hunting, beach landing, etc. The user wears 3D glasses and holds a laser Gun, shoot at various targets on the screen. The laser gun can emit shooting laser signals. The camera can pick up the coordinate position information of the shooting laser signal. When the coordinate position of the shooting laser signal is consistent with or close to the coordinate position of the target, the game The simulator can judge whether the target is destroyed or injured, and display it on the screen. When the target also has the ability to attack, it becomes the opponent. When the current battle game console simulates the user ...

Claims

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Application Information

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IPC IPC(8): A63F13/24A63F13/26A63F13/28A63F13/837
CPCA63F13/24A63F13/26A63F13/28A63F13/837
Inventor 刘爱桃
Owner 深圳人人创业商学院有限公司