Identifying an object in a volume based on characteristics of light reflected by the object
An object and characteristic technology, applied in character and pattern recognition, input/output process of data processing, input/output of user/computer interaction, etc., can solve problems such as the complexity of natural behavior gesture recognition process
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[0028] 3D depth mapping of voxels (such as scenes or scenes) is used in various systems (e.g., skeletal modeling, gesture recognition systems, VR (virtual reality), augmented reality, or telecontrol sensing applications) to extract Object. For example, depth mapping is used to extract a user's hand or a user's face from voxels. Data from the three-dimensional depth map allows segmentation of the user's hand, the user's face, or another object from the background scene in the volume. Conventional methods compute 3D depth maps of complete voxels to allow segmentation of objects from voxels. However, generating a 3D depth map of complete voxels involves significant computational resources and often uses dedicated processing units. In addition, extracting high-resolution 3D depth maps that allow extraction of certain objects (eg, fingers) from background scenery may be limited by ambient light conditions that limit the efficient extraction of certain objects...
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