Method and device for preventing information leakage in live game broadcasting

A technology for information leakage and game live broadcast, which is applied in the field of information processing and can solve problems such as low security and easy information leakage

Active Publication Date: 2018-02-27
WUHAN DOUYU NETWORK TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The present invention provides a method and device for preventing information leakage in game live broadcasting, which is used

Method used

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  • Method and device for preventing information leakage in live game broadcasting
  • Method and device for preventing information leakage in live game broadcasting
  • Method and device for preventing information leakage in live game broadcasting

Examples

Experimental program
Comparison scheme
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Embodiment 1

[0054] This embodiment provides a method for preventing information leakage during game live broadcast, please refer to figure 1 , the method includes:

[0055] Step S101: Obtain a display function and a response function involving sensitive information input during the game process, wherein the response function is used to respond to the input of sensitive information;

[0056] Step S102: Create a functional module in the live broadcast software;

[0057] Step S103: Create a remote thread in the game process, so that the remote thread can inject the function module into the game process by loading the function module;

[0058] Step S104: Process the response function based on the function module, and replace sensitive information in a display function corresponding to the response function.

[0059] Specifically, in the above step S101, the sensitive information may be the password entered when logging in to the game, or the password entered in the game level or node, or th...

Embodiment 2

[0090] An embodiment of the present invention provides a device for preventing information leakage during game live broadcast, please refer to figure 2 , the device consists of:

[0091] An acquisition module 201, configured to acquire a display function and a response function involving sensitive information input during the game process, wherein the response function is used to respond to the input of sensitive information;

[0092] The first creating module 202 is used to create functional modules in the live software;

[0093] The second creating module 203 is configured to create a remote thread in the game process, so that the remote thread can inject the function module into the game process by loading the function module;

[0094] A replacement module 204, configured to process the response function based on the function module, and replace sensitive information in a display function corresponding to the response function.

[0095] Optionally, the first acquiring mo...

Embodiment 3

[0107] The embodiment of the present invention provides a computer-readable storage medium 300, please refer to image 3 , a computer program 311 is stored thereon, and when the program is executed by the processor, the following steps are implemented:

[0108] Obtain a display function and a response function involving sensitive information input during the game process, wherein the response function is used to respond to the input of sensitive information;

[0109] Create functional modules in the live broadcast software;

[0110] Create a remote thread in the game process, so that the remote thread can inject the function module into the game process by loading the function module;

[0111] The response function is processed based on the function module, and the sensitive information in the display function corresponding to the response function is replaced.

[0112] aforementioned figure 1 Various variations and specific examples of the method for preventing information...

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Abstract

The invention discloses a method and device for preventing information leakage in live game broadcasting. The method includes the steps of obtaining a display function and response function which relate to input of sensitive information in a game process, wherein the response function is used for responding to the input of the sensitive information; creating a function module in live software; creating a remote thread in the game process to make the remote thread inject the function module into the game process by loading the function module; on the basis of the function module, processing theresponse function, and replacing the sensitive information in the display function corresponding to the response function. The method and device for preventing the information leakage in live game broadcasting solve the technical problem that in live game broadcasting methods of the prior art, the safety is low since information is easy to leak.

Description

technical field [0001] The present invention relates to the technical field of information processing, in particular to a method and device for preventing information leakage during game live broadcast. Background technique [0002] At present, with the advancement of network communication technology and the speed-up of broadband network, webcasting has been more and more developed and applied. The fields involved in webcasting are becoming more and more extensive, including games, entertainment, sports and other aspects. Especially for game live broadcasts, the anchor can attract a large number of viewers to watch by explaining the game while playing the game. [0003] At present, when the anchor is performing some live broadcasts, the audience can see all the operations on the entire screen of the anchor. When the anchor needs to input sensitive information during the live broadcast of the game, for example, when a certain check point or node of the game needs to enter pa...

Claims

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Application Information

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IPC IPC(8): G06F21/54G06F21/56H04L29/06H04L29/08
CPCH04L67/34G06F21/54G06F21/562H04L67/131
Inventor 周志刚陈少杰张文明
Owner WUHAN DOUYU NETWORK TECH CO LTD
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