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Automatic shooting system and method of bullet time

A fully automatic, time-based technology, applied to TV system components, color TV components, TVs, etc., can solve the problems of complex shooting and production of bullet time special effects, increase the complexity of bullet time special effects production, etc., and achieve simplification The difficulty of shooting and the complexity of production, the effect of bullet time is good, and the effect of high shooting efficiency

Inactive Publication Date: 2018-07-06
CHANGSHA PANODUX TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, when bullet time shoots moving objects, how to shoot and select the optimal image in the motion sequence requires a lot of time and effort. The user manually selects the optimal image and image combination to get the final effect. Therefore, further increase Reduced the production complexity of bullet time special effects
[0005] Facing the complex problem of bullet time special effects shooting and production, there is an urgent need for a fast and practical fully automatic shooting system and method

Method used

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  • Automatic shooting system and method of bullet time
  • Automatic shooting system and method of bullet time
  • Automatic shooting system and method of bullet time

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Embodiment Construction

[0044] In order to make the objectives, technical solutions, and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with specific embodiments and with reference to the accompanying drawings. It should be understood that these descriptions are only exemplary and not intended to limit the scope of the present invention. In addition, in the following description, descriptions of well-known structures and technologies are omitted to avoid unnecessarily obscuring the concept of the present invention.

[0045] Bullet time has five shooting modes: camera array, single camera shooting, scene static, CG animation, and multi-camera repeat shooting. Bullet time was originally realized with a series of still cameras around the object. These camera arrays are usually triggered simultaneously or sequentially. Combining each frame of photos taken by each camera can constitute a visual rotation effect on a stationary obje...

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Abstract

The invention provides an automatic shooting system and method of a bullet time. The system comprises a plurality of PTZ camera groups, a server and a controller, the server is configured between thecontroller and the PTZ camera groups though a communication connection, each PTZ camera group at least comprises a camera, the system further comprises an annular bracket, all cameras of all PTZ camera groups are uniformly fixed on the annular bracket at intervals to form a camera array, and the cameras of all cameras are oriented toward the middle of the annular bracket, the controller adopted bythe system provided by the invention has the functions of automatic triggering and automatic selection of optimal images, the shooting difficulty and the making complexity of the visual effect of thebullet time can be maximally simplified, the bullet time shooting method is simple and is easy to grasp, the obtained bullet time effect is good, and a quick and practical solution is provided for shooting the bullet time.

Description

Technical field [0001] The invention relates to a photographing device, in particular to a system and method for fully automatic photographing of bullet time. Background technique [0002] "Bullet time" is called "time cutting" or "time freezing". It is used in movies, TV commercials or computer games to simulate variable speed effects with computer-aided photography techniques, such as enhanced slow motion , Time is still and other effects. Bullet time is well-known in the movie "The Matrix" produced by Warner Bros. Studios in Hollywood. It is used to show the male protagonist avoiding bullets. [0003] Bullet time has five shooting modes: camera array, single camera shooting, scene static, CG animation, and multi-camera repeat shooting. Bullet time was originally realized with a series of still cameras around the object. These camera arrays are usually triggered simultaneously or sequentially. Combining each frame of photos taken by each camera can constitute a visual rotatio...

Claims

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Application Information

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IPC IPC(8): H04N5/247H04N5/06H04N5/232
CPCH04N5/06H04N23/66H04N23/67H04N23/80H04N23/90H04N5/2627
Inventor 刘娟郭玉其陈捷张智福
Owner CHANGSHA PANODUX TECH CO LTD
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