Method and system for pushing multimedia contents according to user emotions

A technology for multimedia content and multimedia information, applied in the field of information processing, can solve the problem of low viewing experience and achieve the effect of improving viewing experience

Active Publication Date: 2018-07-20
XINHUANET CO LTD
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Problems solved by technology

[0004] The present invention provides a multimedia content push method and system based on user emotions to solve the technic

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  • Method and system for pushing multimedia contents according to user emotions
  • Method and system for pushing multimedia contents according to user emotions
  • Method and system for pushing multimedia contents according to user emotions

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[0023] The embodiments of the present invention are described in detail below. Examples of the embodiments are shown in the accompanying drawings, in which the same or similar reference numerals indicate the same or similar elements or elements with the same or similar functions. The embodiments described below with reference to the accompanying drawings are exemplary, and are intended to explain the present invention, but should not be construed as limiting the present invention.

[0024] Based on the above analysis, it can be seen that in related technologies, the multimedia information provided to users is unified, and it is difficult to meet the different preferences of multiple users. In practical applications, users’ preferences are not only the commercial promotion effect of multimedia videos, but also the effects of users and products. The stickiness and other aspects have very important reference value.

[0025] In order to solve the above technical problems, the present i...

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Abstract

The invention provides a method and a system for pushing multimedia contents according to user emotions. The method comprises the steps of obtaining a real-time physiological reaction signal of a current user in a time period of a current plot in a multimedia information playing process; according to the real-time physiological reaction signal of the current user in the time period of the currentplot, determining a real-time concentration degree of the current user in watching the current plot; and according to the real-time concentration degree of the current user in watching the current plot, generating a user interest score, and according to the user interest score, selecting target plot contents from pre-stored plot branches in the next time period to perform playing. Based on the real-time physiological reaction signal difficult to autonomously modify by the user, the played target plot contents are selected, so that the watching experience of the user is improved.

Description

technical field [0001] The invention relates to the technical field of information processing, in particular to a method and system for pushing multimedia content according to user emotions. Background technique [0002] With the advancement of Internet technology, computer equipment provides more diversified services for users' production and life. For example, computer equipment can play multimedia information such as videos for users to meet users' entertainment needs. [0003] In related technologies, multimedia information such as videos is played uniformly for users. For example, when playing movie A for multiple users, the content of the movie played by each user is exactly the same, and it is difficult to provide playback services for individual differences of users. Considering the feelings of different users, the viewing experience provided to the users is not high. Contents of the invention [0004] The present invention provides a method and system for pushing...

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Application Information

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IPC IPC(8): G06F17/30
CPCG06F16/436G06F16/9535
Inventor 王晨朱昕彤杨昊王勇王曦光王真峥鞠靖杨育松
Owner XINHUANET CO LTD
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