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Method and device for processing interactive messages in live video broadcast

A live video and message technology, applied in the field of information processing, can solve problems such as stuttering, affecting the live broadcast effect and user experience, and the anchor and audience cannot see the live broadcast content clearly, so as to improve the user experience, ensure the smoothness of the live broadcast, and improve the live broadcast effect of effect

Active Publication Date: 2022-02-22
WUHAN DOUYU NETWORK TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, if there are many viewers during the live broadcast of the anchor, there will be more interactive messages, so that the entire live broadcast screen of the anchor is full of interactive messages, which makes it impossible for the anchor and the audience to see the content of the live broadcast clearly, and because the amount of interactive messages is too large, The anchor’s screen is full of interactive messages, which makes it impossible for the anchor to see the specific content of the interactive messages, let alone see the interactive messages sent by their VIP viewers in the interactive messages, such as barrage comments or gifts sent by VIP viewers
Moreover, the display of too many interactive messages will consume a lot of CPU resources, and it is easy to cause the live broadcast to be stuck and not smooth, affecting the live broadcast effect and user experience

Method used

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  • Method and device for processing interactive messages in live video broadcast
  • Method and device for processing interactive messages in live video broadcast
  • Method and device for processing interactive messages in live video broadcast

Examples

Experimental program
Comparison scheme
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Embodiment 1

[0079] The message type of the interaction message in this embodiment is a gift message.

[0080]The host will receive a variety of gift information, including some high-end gifts, low-priced gifts, etc. Since the gift downgrade function itself also consumes CPU resources, in order to reduce CPU consumption, this article implements the gift downgrade function in the underlying library, thereby reducing CPU consumption. This article will set up a gift queue, put all the gifts received from the server into the queue, and set the threshold of the number of gift queues per second. When the threshold is exceeded, the type of gift will be judged. First, high-level gifts will not be discarded. , put it directly into the queue, and discard ordinary gifts first instead of putting them into the queue. At the same time, the gift queue will have another threshold. When the queue barrage exceeds the threshold, all gifts will not be displayed but only the quantity, otherwise they will be s...

Embodiment 2

[0194] The message type of the interactive message in this embodiment is a barrage message.

[0195] The host will receive a variety of barrage information, including some noble users of the host, room management in the live broadcast room, super management in the live broadcast room and other audiences, senior fans of the host, and ordinary viewers. Since the bullet chatting downgrade function itself also consumes CPU resources, in order to reduce CPU consumption, this paper implements the bullet chatting downgrade function in the underlying library, thereby reducing CPU consumption. This article will set up a barrage queue, put all the barrage received from the server into the queue, and set the threshold of the number of barrage queues per second. When the threshold is exceeded, the type of barrage will be judged. First of all, for advanced Bullet chatting is not discarded, it is directly put into the queue, and then for ordinary bullet chatting, it is discarded first a...

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Abstract

Embodiments of the present invention provide a method and device for processing interactive messages in live video broadcasting, wherein the method includes: receiving an interactive message sent by a server; determining the level of the interactive message according to the message level information in the interactive message; if the interactive message is For advanced interactive messages, store the interactive messages in the corresponding message queue according to the live room identifier in the interactive messages; otherwise, determine whether the number of interactive messages in the message queue other than the advanced interactive messages is less than the first threshold, if less than the first threshold , then store the interactive message in the message queue, if it is greater than or equal to the first threshold, then discard the interactive message, and push the interactive message in the message queue in the current display period to the anchor client in the live broadcast room for display. The present invention can ensure the smoothness of the live broadcast at the anchor end by filtering the interactive messages received during the live broadcast, and improve the live broadcast effect and user experience.

Description

technical field [0001] The present invention relates to the technical field of information processing, in particular to a method and device for processing interactive messages in live video broadcasting based on block chain technology. Background technique [0002] At present, with the advancement of network communication technology and the speed-up of broadband network, online video live broadcast has been applied more and more, and is more and more welcomed by everyone. More and more viewers will watch the live broadcast of the anchor, and during the live broadcast, various interactions between the anchor and the audience can be carried out to enliven the atmosphere of the live broadcast room. [0003] Interactive messages such as barrage and gifts in the live broadcast are very good ways of interaction between the anchor and the audience. When the anchor is broadcasting live, the audience sends barrage, gifts and other information to express the audience's love for the a...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N21/2187H04N21/431H04N21/478H04N21/4788H04N21/485H04N21/488
CPCH04N21/2187H04N21/431H04N21/478H04N21/4884H04N21/485H04N21/4788
Inventor 周志刚张文明陈少杰
Owner WUHAN DOUYU NETWORK TECH CO LTD