Game loading method and device, equipment and storage medium

A loading device and game technology, applied in the computer field, can solve problems such as large resources and long loading time, and achieve the effect of reducing resource waste and improving loading speed

Pending Publication Date: 2020-04-17
上海米哈游网络科技股份有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] At present, there are generally many activity modules in each game application. When the game is running, the client will load all the activity modules, and correspondingly request the server to load the activity data

Method used

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  • Game loading method and device, equipment and storage medium
  • Game loading method and device, equipment and storage medium
  • Game loading method and device, equipment and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Example Embodiment

[0043] Embodiment one

[0044] figure 1 It is a flow chart of a game loading method in Embodiment 1 of the present invention. This embodiment is applicable to the situation of loading games. The method can be executed by a game loading device, which can be implemented by software and / or hardware It can be implemented in a way, and generally can be integrated in various devices that provide game loading services, such as clients. combine figure 1 , including the following steps:

[0045] Step 110: In response to the user's login operation on the target game, send a game loading request carrying the game version number to the server.

[0046] In this embodiment, when the user performs a login operation on the login interface of the target game, for example, enters the login account and password of the target game, or logs in through an application account associated with the target game, the client will send a game loading request to the server , the game loading request inc...

Example Embodiment

[0058] Embodiment two

[0059] figure 2 It is a flow chart of a game loading method in Embodiment 2 of the present invention. This embodiment is applicable to the situation of loading games. The method can be executed by a game loading device, which can be implemented by software and / or hardware It can be implemented in a way, and generally can be integrated in various devices that provide game loading services, such as servers. combine figure 2 , including the following steps:

[0060] Step 210, receiving the game loading request sent by the client and carrying the game version number of the target game.

[0061] In this embodiment, the server receives the communication link establishment request sent by the client, and after establishing the communication link with the client, receives the game loading request carrying the game version number of the target game sent by the client through the communication link.

[0062] Step 220, check the validity of the game version ...

Example Embodiment

[0071] Embodiment Three

[0072] image 3 It is a schematic structural diagram of a game loading device in Embodiment 3 of the present invention, and this embodiment is suitable for loading games. like image 3 As shown, the game loading device is applied to the client, including:

[0073] The sending module 310 is configured to send a game loading request carrying a game version number to the server in response to the user's login operation on the target game;

[0074] The receiving module 320 is used to receive the loading list matched with the game version number returned by the server;

[0075] The loading module 330 is configured to selectively load the activity modules of the target game according to the loading list.

[0076] In the technical solution of the embodiment of the present invention, the client sends a game loading request carrying the game version number to the server in response to the user's login operation on the target game; receives the loading list...

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PUM

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Abstract

The embodiment of the invention discloses a game loading method and device, equipment and a storage medium. The method is applied to a client, and comprises the following steps: sending a game loadingrequest carrying a game version number to a server in response to a login operation of a user on a target game; receiving a loading list matched with the game version number and returned by the server; and selectively loading an activity module of the target game according to the loading list. According to the technical scheme, only the needed game activity module is loaded during game loading, resource waste is reduced, and the game loading speed is increased.

Description

technical field [0001] The embodiments of the present invention relate to the field of computer technology, and in particular to a game loading method, device, equipment and storage medium. Background technique [0002] At present, there are generally many activity modules in each game application. When the game is running, the client will load all the activity modules, and correspondingly request the server to load the activity data corresponding to each activity module, but in fact Some activity modules do not need to be loaded. Therefore, there are problems in the prior art that too many resources are loaded when the game is loaded, and the loading time is too long. Contents of the invention [0003] Embodiments of the present invention provide a game loading method, device, device, and storage medium, so as to load only required game activity modules when loading a game, reduce waste of resources, and increase game loading speed. [0004] In the first aspect, the embo...

Claims

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Application Information

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IPC IPC(8): A63F13/77
CPCA63F13/77
Inventor 王志远
Owner 上海米哈游网络科技股份有限公司
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