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Eye movement signal processing method and wearable device for virtual reality head-mounted display

A head-mounted display and signal processing technology, applied in the direction of digital data processing, data processing input/output process, user/computer interaction input/output, etc., can solve problems that cannot be directly used in virtual reality and panoramic content, etc. problem, to achieve the effect of simple calculation

Active Publication Date: 2021-03-30
SOUTH CHINA UNIV OF TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the current 2D visual algorithm cannot be directly used in virtual reality and panoramic content. The viewing mode of the user under the head display is different from the typical 2D situation. In the 2D situation, the user fixes the head position and looks forward. Use the rotation and translation of the head to present different scenes, but only watch a part of the whole content at a time

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  • Eye movement signal processing method and wearable device for virtual reality head-mounted display
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  • Eye movement signal processing method and wearable device for virtual reality head-mounted display

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Embodiment

[0034] The eye movement signal is obtained by an eye tracker that can track and measure the position of the eyeball, using an optical principle; it is different from the oculoelectric signal obtained by using a potential difference through a sensor. Such as figure 1 As shown, the present invention is used in the eye movement signal processing method under the virtual reality head-mounted display, using the panoramic content scene created in the virtual reality environment as the induced material, specifically including the following steps:

[0035] Step 1. Prepare the required panoramic content and data acquisition equipment, and build the experimental environment.

[0036] In this embodiment, the HTC VIVE VR head display is used to display the panoramic material, and the SMI eye tracker collects the eye movement data. A total of two computers were required for the experiment, one operated by the experimenter and connected to the eye tracker to retrieve and process gaze data;...

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Abstract

The invention relates to an eye movement signal processing method for virtual reality head-mounted display and wearable equipment, and belongs to the field of virtual reality and eye movement data analysis. The method comprises the following steps: extracting a head rotation angle and a two-dimensional fixation point coordinate of an eyeball in a visual window according to head movement data and eye movement data of a subject; mapping the two-dimensional fixation point coordinates in the visual window to a three-dimensional sphere space coordinate system according to the head rotation angle toobtain three-dimensional fixation point coordinates; processing the three-dimensional fixation point coordinates to obtain longitude and latitude fixation point coordinates under a geographic longitude and latitude coordinate system, and analyzing gaze data by adopting a method based on speed and time thresholds; and extracting eye movement features according to the gaze data. According to the invention, the eye movement signals in the virtual reality head-mounted display environment can be accurately collected, the characteristics of common eye movement are extracted, and the calculation process is simple and easy to implement.

Description

technical field [0001] The invention relates to the field of virtual reality and eye movement data analysis, and in particular to an eye movement signal processing method and a wearable device for virtual reality head-mounted display. Background technique [0002] With the vigorous development of information technology and virtual reality (VR) in recent years, more and more panoramic content and applications have begun to appear. Virtual reality technology provides users with an immersive media experience. As a new form of media, 360-degree panoramic content can be placed under a head-mounted display (head-mounted display) for users to browse. Users can choose to display spherical content by moving their heads A part of , the viewing process is more free and interactive. [0003] Visual attention modeling has developed rapidly in the fields of multimedia processing and computer vision in recent years, and has played a huge role in the transmission, compression and processin...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G02B27/00G06F3/01G02B27/01
CPCG02B27/0093G02B27/017G06F3/012G06F3/013
Inventor 唐伟舒琳徐向民
Owner SOUTH CHINA UNIV OF TECH