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Virtual object control method and device, information synchronization method and device, equipment and medium

A technology of virtual objects and control methods, applied in the computer field, can solve problems such as poor accuracy and poor display of skill casting effects

Active Publication Date: 2020-08-07
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] There may be a period of time between the trigger operation of the skill and the casting of the skill. For example, the trigger operation lasts for a period of time. For example, there is a network delay when transmitting information between the terminal and the server. For example, the server receives the information sent by the terminal. After the casting target information, it will be added to the queue for processing, so that after a period of time, the information in the virtual scene has changed when the skill is cast, and the casting target information and skill casting determined according to the information at the beginning of the trigger operation The virtual scene at the time does not match, and the accuracy is poor, which leads to poor display of the skill casting effect

Method used

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  • Virtual object control method and device, information synchronization method and device, equipment and medium
  • Virtual object control method and device, information synchronization method and device, equipment and medium
  • Virtual object control method and device, information synchronization method and device, equipment and medium

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Embodiment Construction

[0079] In order to make the purpose, technical solution and advantages of the present application clearer, the implementation manners of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0080] In this application, the terms "first" and "second" are used to distinguish the same or similar items with basically the same function and function. It should be understood that "first", "second" and "nth" There are no logical or timing dependencies, nor are there restrictions on quantity or order of execution.

[0081] In this application, the term "at least one" means one or more than one, and "at least two" means two or more, for example, at least two node devices means two or more node devices.

[0082] Hereinafter, terms involved in this application are explained.

[0083] Virtual scene: it is a virtual scene displayed (or provided) when the application program is running on the terminal. The virtual scene may be a ...

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Abstract

The invention discloses a virtual object control method and device, an information synchronization method and device, equipment and a medium, and belongs to the technical field of computers. Accordingto the embodiment of the invention, a skill release request is sent to a server when a trigger operation on a skill is finished, and the server determines the release target information of the skillaccording to the information of a virtual object in a virtual scene at the release moment of the skill, so that a terminal displays the release effect of the skill according to the release target information. According to the method, the determined release target information is determined based on the information of the virtual object in the virtual scene of the skill at the release moment, the time difference between the start of the trigger operation and the release time of the skill is taken into consideration, the skill is released through the release target information, and a release effect is closer to the release time, so that the release target information is more accurate, the accuracy of the release effect is good, and the display effect is better.

Description

technical field [0001] The present application relates to the field of computer technology, and in particular to a virtual object control and information synchronization method, device, device and medium. Background technique [0002] With the development of computer technology and the diversification of terminal functions, more and more types of games can be played on the terminal. Among them, MOBA (Multiplayer Online Battle Arena, multiplayer online tactical arena) game is a relatively popular game. The terminal can display a virtual scene in the interface, and display a virtual object in the virtual scene. The virtual object can cast skills, Fight against other virtual objects. [0003] At present, the control method of virtual objects is usually to determine the target information of the skill based on the information in the virtual scene at the beginning of the trigger operation when the trigger operation of the skill is detected, and send it to the server for verifica...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/35A63F13/55
CPCA63F13/35A63F13/55
Inventor 胡勋翁建苗万钰林粟山东张勇王振法
Owner TENCENT TECH (SHENZHEN) CO LTD