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Virtual object control, information synchronization method, device, equipment and medium

A technology of virtual objects and target information, applied in the computer field, can solve problems such as poor accuracy and poor display of skill casting effects, and achieve good accuracy, better display effects, and good casting effects

Active Publication Date: 2022-04-01
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] There may be a period of time between the trigger operation of the skill and the casting of the skill. For example, the trigger operation lasts for a period of time. For example, there is a network delay when transmitting information between the terminal and the server. For example, the server receives the information sent by the terminal. After the casting target information, it will be added to the queue for processing, so that after a period of time, the information in the virtual scene has changed when the skill is cast, and the casting target information and skill casting determined according to the information at the beginning of the trigger operation The virtual scene at the time does not match, and the accuracy is poor, which leads to poor display of the skill casting effect

Method used

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  • Virtual object control, information synchronization method, device, equipment and medium
  • Virtual object control, information synchronization method, device, equipment and medium
  • Virtual object control, information synchronization method, device, equipment and medium

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Embodiment Construction

[0079] In order to make the objectives, technical solutions and advantages of the present application clearer, the embodiments of the present application will be further described in detail below with reference to the accompanying drawings.

[0080] In this application, the terms "first", "second" and other words are used to distinguish the same or similar items with basically the same function and function, and it should be understood that between "first", "second" and "nth" There are no logical or timing dependencies, and no restrictions on the number and execution order.

[0081] In this application, the term "at least one" refers to one or more, and "at least two" refers to two or more. For example, at least two node devices refer to two or more node devices.

[0082] Hereinafter, the terms involved in this application are explained.

[0083] Virtual scene: is the virtual scene displayed (or provided) when the application is running on the terminal. The virtual scene may...

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Abstract

The application discloses a virtual object control and information synchronization method, device, equipment and medium, which belong to the field of computer technology. In this embodiment of the present application, by sending a skill casting request to the server at the end of the triggering operation of the skill, the server determines the casting target information of the skill based on the information of the virtual object in the virtual scene at the time the skill is being cast, so that the terminal can determine the target information of the skill based on the casting target information to show the effect of the skill. The casting target information determined in the above method is determined based on the information of the virtual object in the virtual scene at the casting time of the skill, taking into account the time difference between the start of the triggering operation and the casting time of the skill, and casting the skill through such casting target information, the casting effect is better. It is close to the situation at the time of casting, therefore, the target information of the casting is more accurate, the accuracy of the casting effect is good, and the display effect is better.

Description

technical field [0001] The present application relates to the field of computer technology, and in particular, to a method, apparatus, device and medium for controlling and synchronizing information of virtual objects. Background technique [0002] With the development of computer technology and the diversification of terminal functions, more and more types of games can be played on the terminal. Among them, MOBA (Multiplayer Online Battle Arena, Multiplayer Online Battle Arena) game is a relatively popular game. The terminal can display a virtual scene on the interface and display a virtual object in the virtual scene. Battle against other virtual objects. [0003] At present, the control method of a virtual object is usually to determine the casting target information of the skill according to the information in the virtual scene at the time when the trigger operation of the skill is detected, and send it to the server for verification. Trigger the casting target informa...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/35A63F13/55
CPCA63F13/35A63F13/55
Inventor 胡勋翁建苗万钰林粟山东张勇王振法
Owner TENCENT TECH (SHENZHEN) CO LTD