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A simulation method and system for rapidly inducing fatigue state based on audio-visual stimulation

A fatigue state and simulation method technology, applied in the direction of devices that cause changes in perception states, devices that cause sleep or relaxation, psychological devices, etc., can solve problems that are not universal, and achieve the effect of reducing costs and shortening time

Active Publication Date: 2021-07-20
UNIV OF ELECTRONICS SCI & TECH OF CHINA
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

[0004] Most of the fatigue-inducing paradigms in existing studies use methods such as continuous high-speed driving for more than three hours, night-time sleep deprivation, and long-term execution of tasks combined with sleep deprivation, which are effective for studying the neural mechanisms under fatigue; however, from the perspective of cost From the perspective of time and time, these fatigue-inducing paradigms have certain requirements for the implementation environment, and are not universal for workers in related research fields.

Method used

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  • A simulation method and system for rapidly inducing fatigue state based on audio-visual stimulation
  • A simulation method and system for rapidly inducing fatigue state based on audio-visual stimulation
  • A simulation method and system for rapidly inducing fatigue state based on audio-visual stimulation

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Embodiment 1

[0052] refer to figure 1 , is a structural schematic diagram of an embodiment of a simulation system based on audio-visual stimulation to rapidly induce fatigue in the present invention; specifically, the system includes:

[0053] The audio-visual module 1 is used to display various pictures, play sounds of specific frequencies, and set corresponding analog buttons according to picture categories and sound frequencies;

[0054] In this embodiment, the audio-visual module 1 stores multiple types of pictures and sounds of specific frequencies, such as non-biological pictures: bamboo rafts, buildings, vehicles, etc., plant pictures: cactus, lotus, lychee, dragon fruit, etc. Vegetarian animal pictures: cattle, sheep, etc. Carnivorous animal pictures: whales, tigers, lions, etc., the sound frequency is 375ms-1000hz-55db, 375ms-1000hz-59db, 375ms-2000hz-55db, 375ms-2000hz-59db; The audio-visual module 1 can randomly display pictures and play sounds when the simulation system is start...

Embodiment 2

[0068] Based on the system in Embodiment 1, the present invention also provides a simulation method for rapidly inducing a fatigue state based on audiovisual stimulation using the system, and the flow chart can refer to Figure 4 , specifically, a simulation method based on audio-visual stimulation to rapidly induce fatigue state, comprising the following steps:

[0069] S100: store pictures of multiple categories and sounds of different frequencies, and set corresponding analog keys according to the picture categories and sound frequencies; then execute step S200;

[0070] In this step, first store a plurality of pictures of different categories of things that are closely related to the process of human cognitive behavior, including non-biological pictures, plant pictures, vegetarian animal pictures, and carnivorous animal pictures;

[0071] By combining with the fatigue characteristics of real people, select the sound of specific frequency and specific volume lasting 375 mil...

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Abstract

The present invention provides a simulation method and system for quickly inducing a fatigue state based on audio-visual stimulation. The steps of the method are: storing multiple categories of pictures and sounds of different frequencies, and setting corresponding simulation buttons according to the picture category and sound frequency; randomly displaying pictures Or play sound, and set the picture display and sound playback time; the user selects the corresponding analog button according to the displayed picture or the played sound, and marks the user's choice; collects the user's brain wave, builds a brain network model, and Coherence was calculated from the brain network model as an indicator of fatigue-inducing effectiveness. The present invention simulates the process of inducing fatigue through visual and auditory perspectives, greatly shortens the time for inducing fatigue, reduces the cost of inducing fatigue, shortens the time for inducing fatigue, and reduces the cost of inducing fatigue.

Description

technical field [0001] The invention belongs to the technical field of fatigue state research, and in particular relates to a simulation method and system for rapidly inducing fatigue state based on audio-visual stimulation. Background technique [0002] Fatigue refers to a phenomenon of decreased labor ability caused by overwork, which is manifested in: decreased flexibility of movement, slow response, increased work error rate, decreased coordination, and accompanied by subjective feeling of fatigue and weakness. There are more and more serious consequences. For example, fatigue driving accounts for 17% of traffic accident deaths in China, accounting for a very high proportion of traffic accidents; Mechanism into research. [0003] Human receptors include vision, hearing, touch, taste and smell, among which the information obtained by human beings relying on vision and hearing accounts for 94% of the total information obtained. In this way, most daily fatigue is also fat...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A61M21/02A61B5/16
CPCA61B5/16A61M21/02A61M2021/0027A61M2021/005
Inventor 黄彬芯王君策崔瑞芳成怡波肖超郜东瑞乔聃卢竞
Owner UNIV OF ELECTRONICS SCI & TECH OF CHINA
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