Streaming volumetric and non-volumetric video
A volume and video technology, applied in the field of composite video streams, which can solve problems such as large bandwidth
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0212] The following embodiments relate to the generation and rendering of composite video streams. Some embodiments are described within the context of spatially segmented streaming, e.g., "tile-based streaming" [4], [5], which can be used to transmit panoramic or omnidirectional video, such as 360-degree video . However, the techniques described in this specification can also be applied to any other type of streaming, including non-spatial segmented (non-tiled) streaming.
[0213] Some embodiments are described in the context of rendering composite video streams in VR, such as a "social VR" virtual environment, where multiple users may participate in a conference call using a head-mounted display (HMD) and a camera. However, the techniques described in this specification can also be applied to all other applications where the volumetric video is to be displayed in front of the non-volumetric video and where the volumetric video stream is then overlaid ("occluded") Part of ...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 


