Grouping confusion graph convolution action recognition method based on skeleton information
An action recognition and convolution technology, applied in neural learning methods, character and pattern recognition, instruments, etc., can solve problems such as large amount of method parameters and computation, inability to run large models, and insufficient computing power.
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[0046] Detailed parameters of the present invention are described in further detail below
[0047] Such as figure 1 As shown, a group confusion graph convolution action recognition method based on skeleton information includes the following steps:
[0048] Step (1), data preprocessing
[0049] The data set uses NTU-RGB+D and NTU-RGB+D 120. These two data sets are coordinate information of human bones, with a total of 25 nodes, including knees, elbows, and shoulders. Use an adjacency matrix to represent the connection of these nodes, forming a skeleton structure. Since the data is in time series, in order to deal with it uniformly, all samples are unified to a size of 300 frames, that is, the sample format is F∈R 3×T×V , where T is the timing dimension, that is, the number of frames, and V is the number of nodes. For the sequence of more than 300, remove the redundant part, and the part of less than 300 frames is filled with the edge frame. Then obtain the information of d...
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