Unmanned aerial vehicle air combat maneuver decision-making method based on distance-first experience playback
A technology of distance priority and decision-making method, applied in non-electric variable control, instrument, three-dimensional position/channel control, etc., can solve problems such as large deviation, reduce time cost, avoid learning, improve training efficiency and sample utilization rate Effect
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[0134] In a specific embodiment, the UAV air combat maneuver decision-making method based on the distance priority constraint experience playback method can be sent through a remote terminal, or a training request can be sent through a pre-programmed script.
[0135] The deep Q-network is used to construct the UAV air combat maneuver decision-making agent model. In the training request of the UAV air combat maneuver decision-making agent model, the hardware resources are the hardware configurations selected by the user based on the scale of confrontation training.
[0136] When performing specific training in the present invention, appropriate hardware configuration can be selected for network setting. For example, including the number of machines, the amount of memory, the number of CPU servers, the number of GPU servers, and the disk capacity.
[0137] According to the training request of the UAV air combat maneuver decision-making agent model, hardware resources are configu...
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