Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2026-02-12
- Publication Date
- 2026-06-11
Smart Images

Figure 00000000_0000_ABST
Abstract
Claims
[Claim 1] A means for controlling the output of a first specific sound in accordance with the progress of the game, A first means used with respect to the output of sound including the first specific sound, A second means, which is used for outputting sound including the first specific sound and is different from the first means, Means for causing the volume output using the second means to be changed according to the state of the first means, Equipped with, The volume state of the first means can be set to a first state and a second state. The system is configured such that when the volume state of the first means is the first state, the volume state output using the second means is the first state, and when the volume state of the first means is the second state, the volume state output using the second means is the second state. The system includes means to enable the output volume to be lower in the second situation than in the first situation, In the first situation described above, it is possible to increase the volume of the first specific sound above a specific volume. In the second situation described above, it is not possible to increase the volume of the first specific sound above the specified volume. The system includes means for controlling the output of a second specific sound, which is different from the first specific sound, when the power is turned on from an off state. A gaming machine characterized in that, at least when the volume output using the second means is in the second state, and after the power is turned off, the second specific sound can be output at a predetermined volume.