Random card vending machine
Patent Information
- Application Number
- TW114106556
- Authority / Receiving Office
- TW · TW
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2025-02-21
- Publication Date
- 2026-09-01
- Estimated Expiration
- 2045-02-20
AI Technical Summary
Current card vending machines lack entertainment value and require manual replenishment of cards, making them inconvenient for operators and limiting consumer interaction.
A random card selection vending machine with a computer host, touch screen, printer, and payment device, utilizing a pseudo-random number generator and Fisher-Yates shuffling algorithm to randomly display and print cards with anti-counterfeiting features, connected to a cloud server for image updates, and equipped with a housing design for user interaction.
Enhances consumer engagement through interactive card selection and eliminates the need for manual card replenishment, providing an entertaining experience while ensuring secure and efficient operation.
Smart Images

Figure TWG2TA001073852_001 
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Figure TWG2TA001073852_003
Abstract
Description
Technical Field
[0001] This invention relates to a vending machine, and more particularly to a random card selection vending machine with an entertainment effect. Prior Technology
[0002] Vending machines have been used for many years both domestically and internationally. One type is the card vending machine, which sells phone cards, celebrity cards, player cards, postcards, and game or anime character cards. Currently, known card vending machines include random card dispensing and fixed card dispensing types. With random card dispensing machines, consumers cannot know how many types and quantities of cards are available, and they do not need to do anything; they receive a random card after paying. With fixed card dispensing machines, consumers can choose the cards they want. However, both random and fixed card vending machines require manual replenishment of cards. Because there are many different types of card designs, the quantity of cards with different designs needs to be controlled during replenishment. Therefore, this is inconvenient for operators. For consumers, current card vending machines lack entertainment value, so there is still room for improvement in the commonly used card vending machines.
[0003] In view of this, how to eliminate the above-mentioned deficiencies is the technical difficulty that the inventor of this case wants to solve; therefore, based on years of experience in related industries, the inventor of this case has devoted himself to research and improvement for many years, and finally successfully developed this case, thus giving birth to this invention to improve its effectiveness. Summary of the Invention
[0004] In view of the above-mentioned shortcomings, the present invention provides a random card selection vending machine, comprising: a computer host, including at least one storage module and a card selection calculation module connected to the storage module, the storage module storing a plurality of images, the card selection calculation module including a timer and a rate regulator, the timer providing a preset time, and the rate regulator providing a preset image switching rate; and a touch screen electrically connected to the computer host, wherein each of the images is output to the touch screen and displayed on the touch screen. A printer electrically connected to the computer host, the printer being equipped with multiple paper cards; and a payment device electrically connected to the computer host, the payment device providing a card-drawing calculation module that, upon receiving a predetermined amount of virtual currency or a predetermined amount of physical currency, activates the card-drawing calculation module and executes the timer and the rate regulator, causing each image to be displayed at the image switching rate within a predetermined time period, the card-drawing calculation module to be stopped by clicking the touch screen, and the printer printing out the image displayed when the card-drawing calculation module was stopped.
[0005] Preferably, the card drawing operation module further includes a pseudo-random number generator and a Fisher-Yates shuffling algorithm. When the card drawing operation module is started, the pseudo-random number generator and the Fisher-Yates shuffling algorithm are executed to randomly arrange the images, and the images are displayed on the touch screen under the control of the image switching rate.
[0006] Preferably, the computer host, the touch screen, the printer, and the payment device are housed in a housing, which includes a first cutout, a second cutout, and a third cutout. The touch screen and the payment device are respectively embedded in the first cutout and the second cutout, and the printer includes an output end corresponding to the third cutout.
[0007] Preferably, a display or a character generator is embedded in the top of the housing.
[0008] Preferably, the housing has a beveled portion with a predetermined angle, and the first cutout portion is located on the beveled portion.
[0009] Preferably, the bottom of the housing is provided with a plurality of wheels.
[0010] Preferably, the payment device is any one of a coin acceptor, a contactless payment machine, or a card reader.
[0011] Preferably, the computer host is also connected to a wireless network card that provides a connection to a cloud server to update, delete, or add at least one of the images.
[0012] Preferably, each image or each card includes an anti-counterfeiting mark, which is any one of a unique serial number, a QR code, or a special watermark.
[0013] Preferably, the storage module of the computer host includes a transaction database that records at least one card draw result and transaction information corresponding to the card draw result, thereby for statistical or management purposes. Simple Explanation of the Diagram
[0014] The first figure is a block diagram of the overall architecture of the present invention. The second figure is a perspective view of the appearance of the present invention. The third figure is a schematic diagram of the computer host of the present invention. Implementation
[0015] To facilitate the explanation of the content and effects of the present invention, specific embodiments are listed in conjunction with the figures. Please refer to the first figure. The random card vending machine of the present invention includes: a computer host 10, a touch display 20, a printer 30 and a payment device 40. The computer host 10 is electrically connected to the touch display 20, the printer 30 and the payment device 40.
[0016] Please refer to Figure 1 and Figure 2. The computer host 10, the touch screen display 20, the printer 30, and the payment device 40 are disposed in a housing 50. The housing 50 includes a first cutout portion 51, a second cutout portion 52, and a third cutout portion 53. The touch screen display 20 and the payment device 40 are respectively embedded in the first cutout portion 51 and the second cutout portion 52. The printer 30 includes an output end, which corresponds to the third cutout portion 53.
[0017] In this embodiment, a display or a subtitle machine 501 is further embedded in the top of the housing 50; the housing 50 has a beveled part 502 with a predetermined angle, and the first hollow part 51 is located in the beveled part; a plurality of wheels 503 are provided at the bottom of the housing 50.
[0018] Please refer to Figures 1 to 3. The computer host 10 includes at least one storage module 11, a card-drawing calculation module 12 connected to the storage module 11, and a wireless network card 13. The storage module 11 includes a picture library 111 and a transaction database 112. The picture library 111 of the storage module 11 stores a plurality of images P. The transaction database 112 provides records of at least one card-drawing result and transaction information corresponding to the card-drawing result, thereby for statistical or management purposes.
[0019] The card-drawing operation module 12 includes a timer 121, a rate regulator 122, a pseudo-random number generator 123, and a Fisher-Yates shuffling algorithm 124. The timer 121 provides the setting of a predetermined time, and the rate regulator 122 provides the setting of an image switching rate.
[0020] The wireless network card 13 provides a connection to a cloud server C, thereby updating at least one of the images P, deleting at least one of the images P, or adding at least one image P.
[0021] The touch display 20 provides the ability to display each of the images P and to provide touch operation for the user.
[0022] The printer 30 is equipped with multiple paper cards.
[0023] The payment device 40 is any one of a coin acceptor, a contactless payment machine, or a card reader.
[0024] After receiving a predetermined amount of virtual currency or a predetermined amount of physical currency, the payment device 40 activates the card-drawing calculation module 12 and executes the timer 121 and the rate regulator 122 to display each image P at the image switching rate within the predetermined time. The card-drawing calculation module 12 is stopped by clicking the touch display 20, and the image P displayed when the card-drawing calculation module 12 is stopped is printed out by the printer 30.
[0025] Furthermore, when the card-drawing operation module 12 is started, it reads each of the images P, executes the pseudo-random number generator 123 and the Fisher-Yates shuffling algorithm 124 to make each of the images P randomly arranged, and each of the images P is displayed on the touch display 20 under the control of the image switching rate.
[0026] Each of the images P or each of the cards includes an anti-counterfeiting mark, which can be any one of a unique serial number, a QR code, or a special watermark.
[0027] The above detailed description is a specific description of one feasible embodiment of the present invention. However, the embodiment is not intended to limit the patent scope of the present invention. All equivalent implementations or modifications that do not depart from the spirit of the present invention should be included in the patent scope of this case.
[0028] 10: Computer host 11: Storage Module 111: Image Gallery 112: Transaction Database 12: Card Drawing Calculation Module 121: Timer 122: Rate Regulator 123: Pseudo-random number generator 124: Fisher-Yates Shuffle Algorithm 13: Wireless network card 20: Touchscreen display 30: Printer 40: Payment device 50: Casing 51: First hollow section 52: Second hollow section 53: Third hollow section 501: Subtitle Machine 502: Bevel face 503: Wheel P: Image C: Cloud Server
Claims
1. A random card selection vending machine, comprising: a computer host including at least one storage module and a card selection calculation module connected to the storage module, the storage module storing a plurality of images, the card selection calculation module including a timer and a rate regulator, the timer providing a preset time, the rate regulator providing a preset image switching rate; a touch screen electrically connected to the computer host, each of the images being output to the touch screen and displayed on the touch screen; and a printer. It is electrically connected to the computer host, and the printer is equipped with multiple paper cards; and a payment device, which is electrically connected to the computer host, provides a card-drawing calculation module after receiving a predetermined amount of virtual currency or a predetermined amount of physical currency, and executes the timer and the rate regulator to display each image at the image switching rate within the predetermined time. The card-drawing calculation module is stopped by clicking the touch screen, and the printer prints out the image displayed when the card-drawing calculation module stops.
2. The random card vending machine as described in claim 1, wherein the card drawing operation module further includes a pseudo-random number generator and a Fisher-Yates shuffling algorithm, wherein when the card drawing operation module is started, it reads each of the images and executes the pseudo-random number generator and the Fisher-Yates shuffling algorithm to randomly arrange the images, and each image is displayed on the touch screen under the control of the image switching rate.
3. The random card vending machine as described in claim 1, wherein the computer host, the touch screen display, the printer and the payment device are disposed in a housing, the housing including a first cutout portion, a second cutout portion and a third cutout portion, the touch screen display and the payment device being respectively embedded in the first cutout portion and the second cutout portion, and the printer including an output end corresponding to the third cutout portion.
4. The random card vending machine as described in claim 3, wherein a display or a subtitle machine is further embedded in the top of the housing.
5. The random card vending machine as described in claim 3, wherein the housing has a beveled portion having a predetermined angle, and the first cutout portion is located on the beveled portion.
6. The random card vending machine as described in claim 3, wherein the bottom of the housing is provided with a plurality of wheels.
7. The random card vending machine as described in claim 3, wherein the payment device is any one of a coin acceptor, a contactless payment machine, or a card reader.
8. The random card vending machine as described in claim 1, wherein the computer host is further connected to a wireless network card that provides a connection to a cloud server for updating at least one of the images, deleting at least one of the images, or adding at least one image.
9. The random card vending machine as described in claim 1, wherein each of the images or each of the cards includes an anti-counterfeiting mark, which is any one of a unique serial number, a QR code, or a special watermark.
10. The vending machine as described in claim 1, wherein the computer host's storage module includes an image library and a transaction database, each image being stored in the image library, and the transaction database providing records of at least one card draw result and transaction information corresponding to the card draw result, thereby for statistical or management purposes.