A system and method for enhancing self-regulated learning and higher-order thinking skills in a virtual reality environment
Patent Information
- Application Number
- TW114151940
- Authority / Receiving Office
- TW · TW
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2025-12-30
- Publication Date
- 2026-10-21
- Estimated Expiration
- 2045-12-29
Smart Images

Figure TWG2TB001917343_001 
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Abstract
Claims
1. A system for enhancing self-directed learning and higher-order thinking abilities in virtual reality, mainly comprising a virtual reality learning system and a learning assistance module; wherein: This virtual reality learning system allows learners to study in a virtual reality environment. The learning assistance module, installed within the system, includes interconnected feedback, prompt, and guidance units. The feedback unit provides feedback on the correctness or error of the user's actions or answers after completing an operation or test within the system. The prompt unit displays prominent guidance within the learning materials if the user remains in the learning environment for more than a preset time without interacting with the learning materials, helping the user focus on the material. The guidance unit provides a progress panel after the user completes a learning task or test within the system, allowing the user to understand their current learning progress.
2. The system for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 1, wherein, This virtual reality learning system is divided into three learning units based on the segmentation principle of Cognitive Theory Multimedia Learning (CTML). According to Bloom's Taxonomy, these three learning units are further classified into interconnected memory units, comprehension units, and application units. The memory unit introduces and explains the knowledge and principles of the learning content, the comprehension unit introduces the further functions of the learning content, and the application unit introduces the various applications of the learning content.
3. A system for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 1, wherein, The guidance display of this prompting unit can be either text or an image.
4. A system for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 1, wherein, The guidance display of this prompting unit is a combination of text and images.
5. A method for enhancing self-directed learning and higher-order thinking abilities in virtual reality, primarily involving the installation of a learning assistance module in the virtual reality learning system. After a user completes an operation or test within the virtual reality learning system, the feedback unit of the learning assistance module provides feedback on the correctness or error of the user's operation or answer. If a user remains in the learning environment of the virtual reality learning system for more than a preset time without performing any operation or interacting with the learning materials, the prompting unit of the learning assistance module will display prominent guidance within the learning materials to help the user focus on the learning materials. After a user completes a learning task or test within the virtual reality learning system, the guidance unit of the learning assistance module will provide a progress panel to allow the user to understand their current learning progress.
6. The method for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 5, wherein, This virtual reality learning system is divided into three learning units based on the segmentation principle of Cognitive Theory Multimedia Learning (CTML). According to Bloom's Taxonomy, these three learning units are further classified into interconnected memory units, comprehension units, and application units. The memory unit introduces and explains the knowledge and principles of the learning content, the comprehension unit introduces the further functions of the learning content, and the application unit introduces the various applications of the learning content.
7. The method for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 5, wherein, The guidance display of this prompting unit can be either text or an image.
8. The method for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 5, wherein, The guidance display of this prompting unit is a combination of text and images.
Citation Information
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