A computer system and a computer implemented method for processing gaming data
AU2026210699A1Pending Publication Date: 2026-08-20GEO PRO TEQ IP PTY LTD
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Patent Information
- Application Number
- AU2026210699
- Authority / Receiving Office
- AU · AU
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2026-07-28
- Publication Date
- 2026-08-20
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Abstract
Abstract There is provided a stub server for controlling access of a user to a remote gaming system. The stub server comprising: a memory device configured to store machine- readable instructions; a processor connected to the memory device; a first communication interface connected to the processor and configured to connect to a remote stub appliance, the remote stub appliance being connected to the remote gaming system; a second communication interface connected to the processor and configured to connect to a remote kiosk unit, the remote kiosk unit being configured to interact with the user; a third communication interface configured to connect to a remote application server. The processor obtains the machine-readable instructions from the memory device and is configured by the machine-readable instructions to: receive, via the second communication interface, an indication indicative of an interaction of the user with the remote kiosk unit; generate an instruction based on the indication; send, via the first communication interface, the instruction to the remote stub appliance the remote stub appliance to control the access of the user to the remote gaming system based on the instruction; receive, from the remote stub appliance via the first communication interface, identity information associated with the user, usage information of the remote gaming system associated with use of the remote gaming system by the user; determine a unique identification that represents the identity information associated with the user; and send, via the third communication interface, the unique identification, and the usage information to the remote application server to determine if the user is a problem gambler. Abstract 20 26 21 06 99 28 J ul 2 02 6 A b s t r a c t 2 0 2 6 2 1 0 6 9 9 2 8 J u l 2 0 2 6
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