Graphical texture mapping

By employing an improved anisotropic filtering method in the graphics processing system, combining different numbers of samples at detailed and non-detailed mipmap levels, the texture mapping error problem under oblique viewpoints is solved, image quality is improved and artifacts are reduced.

CN114782599BActive Publication Date: 2026-07-03ARM LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
ARM LTD
Filing Date
2022-01-05
Publication Date
2026-07-03

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Abstract

The invention is entitled "Graphics Texture Mapping". When sampling a pair of mipmaps, anisotropic filtering is performed when sampling a texture to provide output sampled texture values ​​used when rendering output in a graphics processing system, more positions 60 along the anisotropic direction 61 are sampled in a more detailed mipmap level 62 compared to a less detailed mipmap level 63.
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