Graphical texture mapping
By employing an improved anisotropic filtering method in the graphics processing system, combining different numbers of samples at detailed and non-detailed mipmap levels, the texture mapping error problem under oblique viewpoints is solved, image quality is improved and artifacts are reduced.
CN114782599BActive Publication Date: 2026-07-03ARM LTD
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- ARM LTD
- Filing Date
- 2022-01-05
- Publication Date
- 2026-07-03
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Figure CN114782599B_ABST
Abstract
The invention is entitled "Graphics Texture Mapping". When sampling a pair of mipmaps, anisotropic filtering is performed when sampling a texture to provide output sampled texture values used when rendering output in a graphics processing system, more positions 60 along the anisotropic direction 61 are sampled in a more detailed mipmap level 62 compared to a less detailed mipmap level 63.
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