A heat dissipation fan sound effect control method, device and computer readable storage medium
By monitoring the status of the fan and generating target sound effects through the central control program, the problem of a single control scheme for cooling fans is solved, thus improving the user experience.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- NUBIA TECHNOLOGY CO LTD
- Filing Date
- 2022-03-30
- Publication Date
- 2026-07-21
AI Technical Summary
In existing technologies, the control schemes for cooling fans are simple, have low perceptibility, and provide an inadequate user experience.
The system monitors the fan status through a pre-set fan control program, obtains sound effect files, determines matching sound effects based on the fan scene, requirements, and mode, and then performs trimming and modification to generate the target sound effect.
The sensory perception and aesthetic enhancement of the cooling fan start-up control have been improved, thus enhancing the user experience.
Smart Images

Figure CN114935966B_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of mobile communications, and more particularly to a method, device, and computer-readable storage medium for controlling the sound effect of a cooling fan. Background Technology
[0002] In existing technologies, with the continuous development of smart terminal devices, cooling fans have gradually become a featured feature of devices such as gaming phones. In current solutions, users can activate the cooling fan in various scenarios, either manually by turning on the fan switch or automatically by triggering it during gameplay. Currently, activating the cooling fan simply involves powering the fan hardware and starting its speed, without any additional effects. From the perspective of control schemes and implementation, the method is relatively simple and the perceived impact is low, indicating that the user experience needs further improvement. Summary of the Invention
[0003] To address the aforementioned technical deficiencies in the prior art, this invention proposes a method for controlling the sound effect of a cooling fan, the method comprising:
[0004] The system monitors the current fan status and retrieves the current sound file through a preset fan control program.
[0005] Obtain the fan scene, fan requirement, and fan mode corresponding to the fan state, and determine the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode.
[0006] The matching sound effect is trimmed according to one or more of the fan scene, fan requirements, and fan mode, and a corresponding reference threshold is determined based on the number of audio tracks, track spacing, and track height of the trimmed matching sound effect.
[0007] Determine the sound effect optimization parameters corresponding to the reference threshold level, and modify the cut matching sound effect according to the sound effect optimization parameters to obtain the target sound effect corresponding to the fan state.
[0008] Optionally, the step of monitoring the current fan status and obtaining the current sound effect file through a preset fan control program includes:
[0009] Create the fan control program that resides in the background.
[0010] The central control program controls the cooling fan to start manually according to user instructions or automatically according to the characteristics of the scene.
[0011] Optionally, the step of monitoring the current fan status and obtaining the current sound effect file through a preset fan control program further includes:
[0012] The preset media library is read in the background via an asynchronous thread corresponding to the fan control program.
[0013] Music files recorded in the media library, uploaded by users, or updated by the system via the internet are retrieved and used as the sound effect files.
[0014] Optionally, the step of obtaining the fan scene, fan requirement, and fan mode corresponding to the fan state, and determining the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode, includes:
[0015] When automatically starting based on the characteristics of the scene, the fan scene is divided into fast charging startup and game application startup.
[0016] When manually started according to user instructions, the fan scene is divided into control center panel startup, game application space startup, and game application assistant startup.
[0017] Optionally, the step of obtaining the fan scene, fan requirement, and fan mode corresponding to the fan state, and determining the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode, further includes:
[0018] When the fan is started manually according to the user's instructions or automatically according to the characteristics of the scene, the preset parameters corresponding to the fan scene are obtained.
[0019] The fan requirements are generated based on the preset parameters and the current heat status of the heat dissipation area corresponding to the cooling fan.
[0020] Optionally, the step of obtaining the fan scene, fan requirement, and fan mode corresponding to the fan state, and determining the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode, further includes:
[0021] Determine the correspondence between the current fan state and the fan demand, and generate the fan mode based on the correspondence.
[0022] The corresponding matching sound effect is determined in the sound effect file based on the fan scene, the fan requirements, and the fan mode.
[0023] Optionally, the step of trimming the matching sound effect according to one or more of the fan scene, fan requirements, and fan mode, and determining the corresponding reference threshold based on the number of audio tracks, track spacing, and track height of the trimmed matching sound effect, includes:
[0024] Based on one or more of the fan scenario, fan requirements, and fan modes, corresponding trimming parameters are determined, including trimming start point, trimming end point, and trimming duration.
[0025] The matching sound effect is trimmed according to the trimming parameters, and the reference threshold for modification processing is determined based on the number of audio tracks, the track spacing, and the track height of the trimmed matching sound effect.
[0026] Optionally, determining the sound effect optimization parameters corresponding to the level of the reference threshold, and modifying the cut matching sound effect according to the sound effect optimization parameters to obtain the target sound effect corresponding to the fan state, includes:
[0027] The high-frequency or low-frequency range of the matching sound effect is determined based on the preset range in which the reference threshold is located.
[0028] When the matched sound effect is in the high-frequency range, it is modified with a surround or highlight sound effect; when the matched sound effect is in the low-frequency range, it is modified with a soft or deep bass sound effect, so as to obtain the target sound effect corresponding to the fan state.
[0029] The present invention also proposes a cooling fan sound effect control device, the device including a memory, a processor and a computer program stored in the memory and executable on the processor, wherein the computer program, when executed by the processor, implements the steps of the cooling fan sound effect control method as described in any of the preceding claims.
[0030] The present invention also proposes a computer-readable storage medium storing a cooling fan sound effect control program, which, when executed by a processor, implements the steps of the cooling fan sound effect control method as described in any of the preceding claims.
[0031] The present invention provides a cooling fan sound effect control method, device, and computer-readable storage medium, which monitors the current fan status through a preset fan central control program and obtains the current sound effect file; obtains the fan scene, fan requirement, and fan mode corresponding to the fan status, and determines a corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode; trims the matching sound effect based on one or more of the fan scene, fan requirement, and fan mode, and determines a corresponding reference threshold based on the number of audio tracks, track spacing, and track height of the trimmed matching sound effect; determines sound effect optimization parameters corresponding to the reference threshold level, and modifies the trimmed matching sound effect according to the sound effect optimization parameters to obtain a target sound effect corresponding to the fan status. Attached Figure Description
[0032] The present invention will be further described below with reference to the accompanying drawings and embodiments. In the accompanying drawings:
[0033] Figure 1 This is a schematic diagram of the hardware structure of a mobile terminal according to the present invention;
[0034] Figure 2 This is a communication network system architecture diagram provided by an embodiment of the present invention;
[0035] Figure 3 This is a flowchart of the first embodiment of the cooling fan sound effect control method of the present invention;
[0036] Figure 4 This is a flowchart of the second embodiment of the cooling fan sound effect control method of the present invention;
[0037] Figure 5 This is a flowchart of the third embodiment of the cooling fan sound effect control method of the present invention;
[0038] Figure 6 This is a flowchart of the fourth embodiment of the cooling fan sound effect control method of the present invention;
[0039] Figure 7 This is a flowchart of the fifth embodiment of the cooling fan sound effect control method of the present invention;
[0040] Figure 8 This is a flowchart of the sixth embodiment of the cooling fan sound effect control method of the present invention;
[0041] Figure 9 This is a flowchart of the seventh embodiment of the cooling fan sound effect control method of the present invention;
[0042] Figure 10 This is a flowchart of the eighth embodiment of the cooling fan sound effect control method of the present invention. Detailed Implementation
[0043] It should be understood that the specific embodiments described herein are for illustrative purposes only and are not intended to limit the scope of the invention.
[0044] In the following description, the use of suffixes such as "module," "part," or "unit" to denote elements is solely for the purpose of illustrative purposes and has no specific meaning in itself. Therefore, "module," "part," or "unit" may be used interchangeably.
[0045] Terminals can be implemented in various forms. For example, the terminals described in this invention may include mobile terminals such as mobile phones, tablets, laptops, handheld computers, personal digital assistants (PDAs), portable media players (PMPs), navigation devices, wearable devices, smart bracelets, pedometers, etc., as well as fixed terminals such as digital TVs and desktop computers.
[0046] The following description will use a mobile terminal as an example. Those skilled in the art will understand that, apart from elements specifically designed for mobile purposes, the construction according to embodiments of the present invention can also be applied to fixed-type terminals.
[0047] Please see Figure 1 This is a schematic diagram of the hardware structure of a mobile terminal implementing various embodiments of the present invention. The mobile terminal 100 may include: an RF (Radio Frequency) unit 101, a WiFi module 102, an audio output unit 103, an A / V (Audio / Video) input unit 104, a sensor 105, a display unit 106, a user input unit 107, an interface unit 108, a memory 109, a processor 110, and a power supply 111, etc. Those skilled in the art will understand that... Figure 1 The mobile terminal structure shown does not constitute a limitation on the mobile terminal. The mobile terminal may include more or fewer components than shown, or combine certain components, or have different component arrangements.
[0048] The following is combined with Figure 1 A detailed introduction to each component of the mobile terminal:
[0049] The radio frequency unit 101 can be used for receiving and transmitting signals during information transmission or calls. Specifically, it receives downlink information from the base station and processes it with the processor 110; additionally, it transmits uplink data to the base station. Typically, the radio frequency unit 101 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low-noise amplifier, and a duplexer. Furthermore, the radio frequency unit 101 can also communicate wirelessly with networks and other devices. The aforementioned wireless communications may use any communication standard or protocol, including but not limited to GSM (Global System of Mobile communication), GPRS (General Packet Radio Service), CDMA2000 (Code Division Multiple Access 2000), WCDMA (Wideband Code Division Multiple Access), TD-SCDMA (Time Division-Synchronous Code Division Multiple Access), FDD-LTE (Frequency Division Duplexing-Long Term Evolution), and TDD-LTE (Time Division Duplexing-Long Term Evolution).
[0050] WiFi is a short-range wireless transmission technology. Mobile terminals, through the WiFi module 102, can help users send and receive emails, browse web pages, and access streaming media, providing users with wireless broadband internet access. Although Figure 1 WiFi module 102 is shown, but it is understood that it is not a necessary component of a mobile terminal and can be omitted as needed without changing the nature of the invention.
[0051] The audio output unit 103 can convert audio data received by the radio frequency unit 101 or the WiFi module 102 or stored in the memory 109 into audio signals and output them as sound when the mobile terminal 100 is in call signal receiving mode, call mode, recording mode, voice recognition mode, broadcast receiving mode, etc. Furthermore, the audio output unit 103 can also provide audio output related to specific functions performed by the mobile terminal 100 (e.g., call signal receiving sound, message receiving sound, etc.). The audio output unit 103 may include a speaker, a buzzer, etc.
[0052] The A / V input unit 104 is used to receive audio or video signals. The A / V input unit 104 may include a graphics processing unit (GPU) 1041 and a microphone 1042. The GPU 1041 processes image data of still images or videos acquired by an image capture device (such as a camera) in video capture mode or image capture mode. The processed image frames can be displayed on the display unit 106. The image frames processed by the GPU 1041 can be stored in the memory 109 (or other storage medium) or transmitted via the radio frequency unit 101 or the WiFi module 102. The microphone 1042 can receive sound (audio data) in operating modes such as telephone call mode, recording mode, and voice recognition mode, and can process such sound into audio data. The processed audio (voice) data can be converted into a format that can be transmitted to a mobile communication base station via the radio frequency unit 101 in telephone call mode. The microphone 1042 can implement various types of noise cancellation (or suppression) algorithms to eliminate (or suppress) noise or interference generated during the reception and transmission of audio signals.
[0053] The mobile terminal 100 also includes at least one sensor 105, such as a light sensor, a motion sensor, and other sensors. Specifically, the light sensor includes an ambient light sensor and a proximity sensor. The ambient light sensor can adjust the brightness of the display panel 1061 according to the ambient light level, and the proximity sensor can turn off the display panel 1061 and / or backlight when the mobile terminal 100 is moved to the ear. As a type of motion sensor, the accelerometer sensor can detect the magnitude of acceleration in various directions (generally three axes). When stationary, it can detect the magnitude and direction of gravity and can be used for applications that recognize the phone's posture (such as landscape / portrait switching, related games, magnetometer posture calibration), vibration recognition-related functions (such as pedometer, tapping), etc. Other sensors that may be configured in the phone, such as fingerprint sensors, pressure sensors, iris sensors, molecular sensors, gyroscopes, barometers, hygrometers, thermometers, and infrared sensors, will not be described in detail here.
[0054] The display unit 106 is used to display information input by the user or information provided to the user. The display unit 106 may include a display panel 1061, which may be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), or the like.
[0055] User input unit 107 can be used to receive input numerical or character information, and generate key signal inputs related to user settings and function control of the mobile terminal. Specifically, user input unit 107 may include touch panel 1071 and other input devices 1072. Touch panel 1071, also known as touch screen, can collect touch operations on or near the user (such as operations performed by the user using a finger, stylus, or any suitable object or accessory on or near touch panel 1071), and drive corresponding connection devices according to a pre-set program. Touch panel 1071 may include two parts: a touch detection device and a touch controller. The touch detection device detects the user's touch position and the signal generated by the touch operation, and transmits the signal to the touch controller; the touch controller receives touch information from the touch detection device, converts it into touch point coordinates, sends it to processor 110, and can receive and execute commands from processor 110. In addition, touch panel 1071 can be implemented using various types such as resistive, capacitive, infrared, and surface acoustic wave. In addition to the touch panel 1071, the user input unit 107 may also include other input devices 1072. Specifically, other input devices 1072 may include, but are not limited to, one or more of the following: physical keyboard, function keys (such as volume control buttons, power buttons, etc.), trackball, mouse, joystick, etc., without being limited here.
[0056] Furthermore, the touch panel 1071 may cover the display panel 1061. When the touch panel 1071 detects a touch operation on or near it, it transmits the information to the processor 110 to determine the type of touch event. Subsequently, the processor 110 provides corresponding visual output on the display panel 1061 based on the type of touch event. Although in Figure 1 In this embodiment, the touch panel 1071 and the display panel 1061 are two independent components to realize the input and output functions of the mobile terminal. However, in some embodiments, the touch panel 1071 and the display panel 1061 can be integrated to realize the input and output functions of the mobile terminal. The specific implementation is not limited here.
[0057] Interface unit 108 serves as an interface through which at least one external device can connect to mobile terminal 100. For example, the external device may include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, an audio input / output (I / O) port, a video I / O port, a headphone port, and so on. Interface unit 108 may be used to receive input (e.g., data, power, etc.) from the external device and transmit the received input to one or more elements within mobile terminal 100, or it may be used to transmit data between mobile terminal 100 and the external device.
[0058] The memory 109 can be used to store software programs and various data. The memory 109 may primarily include a program storage area and a data storage area. The program storage area may store the operating system, applications required for at least one function (such as sound playback, image playback, etc.), etc.; the data storage area may store data created based on the use of the mobile phone (such as audio data, phonebook, etc.). Furthermore, the memory 109 may include high-speed random access memory, and may also include non-volatile memory, such as at least one disk storage device, flash memory device, or other volatile solid-state storage device.
[0059] The processor 110 is the control center of the mobile terminal. It connects various parts of the mobile terminal via various interfaces and lines. By running or executing software programs and / or modules stored in the memory 109, and by calling data stored in the memory 109, it performs various functions and processes data of the mobile terminal, thereby providing overall monitoring of the mobile terminal. The processor 110 may include one or more processing units; preferably, the processor 110 may integrate an application processor and a modem processor. The application processor mainly handles the operating system, user interface, and applications, while the modem processor mainly handles wireless communication. It is understood that the modem processor may not be integrated into the processor 110.
[0060] The mobile terminal 100 may also include a power supply 111 (such as a battery) that supplies power to various components. Preferably, the power supply 111 can be logically connected to the processor 110 through a power management system, thereby enabling functions such as charging, discharging, and power consumption management through the power management system.
[0061] although Figure 1 As not shown, the mobile terminal 100 may also include a Bluetooth module, etc., which will not be described in detail here.
[0062] To facilitate understanding of the embodiments of the present invention, the communication network system on which the mobile terminal of the present invention is based is described below.
[0063] Please see Figure 2 , Figure 2 This invention provides a communication network system architecture diagram. The communication network system is an LTE system based on the universal mobile communication technology. The LTE system includes a UE (User Equipment) 201, an E-UTRAN (Evolved UMTS Terrestrial Radio Access Network) 202, an EPC (Evolved Packet Core) 203, and the operator's IP services 204, which are connected in sequence.
[0064] Specifically, UE201 can be the aforementioned terminal 100, which will not be elaborated here.
[0065] E-UTRAN202 includes eNodeB2021 and other eNodeB2022s. Among them, eNodeB2021 can connect to other eNodeB2022s via backhaul (e.g., X2 interface), and eNodeB2021 connects to EPC203. eNodeB2021 can provide UE201 with access to EPC203.
[0066] EPC203 may include MME (Mobility Management Entity) 2031, HSS (Home Subscriber Server) 2032, other MMEs 2033, SGW (Serving Gateway) 2034, PGW (Packet Data Network Gateway) 2035, and PCRF (Policy and Charging Rules Function) 2036, etc. Among them, MME2031 is the control node that handles signaling between UE201 and EPC203, providing bearer and connection management. HSS2032 provides registers to manage functions such as the Home Location Register (not shown in the diagram) and stores user-specific information such as service characteristics and data rates. All user data can be sent through SGW2034. PGW2035 can provide UE 201 IP address allocation and other functions. PCRF2036 is the policy and charging control decision point for service data flow and IP bearer resources. It selects and provides available policy and charging control decisions for the policy and charging enforcement function unit (not shown in the figure).
[0067] IP services 204 may include the Internet, intranet, IMS (IP Multimedia Subsystem), or other IP services.
[0068] Although the above description uses the LTE system as an example, those skilled in the art should understand that the present invention is not only applicable to the LTE system, but also to other wireless communication systems, such as GSM, CDMA2000, WCDMA, TD-SCDMA, and future new network systems, etc., which are not limited here.
[0069] Based on the aforementioned mobile terminal hardware structure and communication network system, various embodiments of the method of the present invention are proposed.
[0070] Example 1
[0071] Figure 3 This is a flowchart of the first embodiment of the cooling fan sound effect control method of the present invention. A cooling fan sound effect control method, the method comprising:
[0072] S1. Monitor the current fan status and obtain the current sound effect file through the preset fan control program.
[0073] S2. Obtain the fan scene, fan requirement, and fan mode corresponding to the fan state, and determine the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode.
[0074] S3. The matching sound effect is trimmed according to one or more of the fan scene, fan requirements, and fan mode, and a corresponding reference threshold is determined based on the number of audio tracks, track spacing, and track height of the trimmed matching sound effect.
[0075] S4. Determine the sound effect optimization parameters corresponding to the reference threshold level, and modify the cut matching sound effect according to the sound effect optimization parameters to obtain the target sound effect corresponding to the fan state.
[0076] In this embodiment, a main manual switch is first set to enable this function.
[0077] In this embodiment, the function is enabled by default when the switch is turned on. Users can also manually enable or disable this function according to their own usage.
[0078] In this embodiment, a background-resident fan control logic processing program is implemented. This fan control program is used to identify various fan start-up scenarios, process sound effects, play sound effects, and start the fan. Currently, this embodiment sets two main categories of fan start-up scenarios: manual fan start and automatic fan start. Automatic scenarios include fast charging, gaming, and other scenarios. The control program will combine the current fan start-up scenario, fan mode, fan speed, and other comprehensive factors to play sound effects.
[0079] In this embodiment, the source of the sound effects is obtained. This embodiment defaults to pre-setting several sound effects from a sports car series. These pre-set sound effects are not static and can be updated online or with system upgrades. Additionally, this embodiment uses an AsyncTask asynchronous thread in the background to read music files recorded in the MediaStore media library and obtain the music files on the user's terminal.
[0080] In this embodiment, sound effect playback is handled in two modes: intelligent playback mode and designated playback mode. Intelligent playback mode uses a central control program to calculate which sound effect to play based on various factors, including different scenarios. Designated playback mode displays a list of sound effect files on the terminal, allowing the user to select a specific music file as the fan startup sound.
[0081] In this embodiment, an intelligent sound effect playback mode is used. The central control program automatically identifies the current fan activation scenario. For example, automatic fan activation is recorded as factorA1 for fast charging and factorA2 for game activation; manual fan operation is recorded as factorB1 for activation on the control center panel, factorB2 for activation in the game space, factorB3 for activation in the game assistant, factorC1 for intelligent fan cooling mode, factorC2 for rapid fan cooling mode, etc. The central control program automatically calculates these comprehensive factors in the background and then automatically matches the sound effect file of the playback terminal.
[0082] In this embodiment, a simple sound effect playback mode is used. The music files obtained from the terminal are displayed through a UI list, allowing the user to select the desired sound effect to play.
[0083] In this embodiment, sound effect playback optimization is performed. Considering that some music playback times on user terminals are too long, the central control program automatically trims the music files in the background, controlling the trimmed sound effect duration to within 5 seconds. Because the sound effect is short, SoundPool is used for playback. Then, this embodiment counts the track shapes in this 5-second trimmed area. By calculating the number of track bars drawn in this area, the height of the sound effect bars, and the distance between each track, a threshold is generated based on parameters such as the number of track bars, height, and track spacing. For example, this threshold is a value between 0 and 1. Finally, different levels are set according to the generated threshold, and different sound effect optimization parameters are used according to different levels. For example, if the threshold is between 0 and 0.1, it means that the number of track bars in the 5-second trimmed area is small, indicating that the currently selected music area is in the low-frequency range. When the user saves this trimmed sound effect, some soft or bass-heavy effects can be used to modify it. If the current threshold is between 0.9 and 1, it means that the current range is in the high-frequency range, and some surround or highlight sound effects can be used to modify it.
[0084] As can be seen, in this embodiment, adding relevant sound effects processing when the mobile phone cooling fan starts can automatically calculate and obtain different startup sound effects based on different fan startup scenarios, combined with factors such as the current fan speed and fan mode (smart mode, high-speed mode). At the same time, users can also use specified sound effects, making the fan startup more distinctive, improving the playability of the gaming phone, bringing a better user experience, increasing product function differentiation, and enhancing the product's market competitiveness.
[0085] The beneficial effects of this embodiment are as follows: It monitors the current fan status through a preset fan control program and obtains the current sound effect file; it acquires the fan scene, fan requirements, and fan mode corresponding to the fan status, and determines the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirements, and fan mode; it trims the matching sound effect based on one or more of the fan scene, fan requirements, and fan mode, and determines the corresponding reference threshold based on the number of audio tracks, track spacing, and track height of the trimmed matching sound effect; it determines the sound effect optimization parameters corresponding to the reference threshold level, and modifies the trimmed matching sound effect according to the sound effect optimization parameters to obtain the target sound effect corresponding to the fan status. This achieves a user-friendly cooling fan sound effect control scheme, improves the perception and modification effect of fan start control, and enhances the user's cooling fan experience.
[0086] Example 2
[0087] Figure 4 This is a flowchart of the second embodiment of the cooling fan sound effect control method of the present invention. Based on the above embodiment, the step of monitoring the current fan status through a preset fan central control program and obtaining the current sound effect file includes:
[0088] S11. Create the fan control program that is permanently running in the background.
[0089] S12. The cooling fan is controlled by the fan central control program to start manually according to the user's instructions, or to start automatically according to the characteristics of the scene.
[0090] In this embodiment, within the user's music playback interface, the fan control program is invoked to instantly preview the fan matching or enhancement effects corresponding to the music.
[0091] The beneficial effect of this embodiment is that by creating a background-resident fan control program, the cooling fan can be manually started according to user instructions or automatically started according to scene characteristics. This achieves a user-friendly cooling fan sound effect control scheme, improves the perceptibility and enhancement of fan start control, and strengthens the user's cooling fan experience.
[0092] Example 3
[0093] Figure 5 This is a flowchart of the third embodiment of the cooling fan sound effect control method of the present invention. Based on the above embodiment, the step of monitoring the current fan status through a preset fan central control program and obtaining the current sound effect file further includes:
[0094] S13. Read the preset media library in the background through the asynchronous thread corresponding to the fan control program.
[0095] S14. Obtain music files recorded in the media library, uploaded by users, or updated by the system via the network, and use them as the sound effect files.
[0096] In this embodiment, when a new music file is obtained from the media library, or uploaded by the user, or updated by the system via the network, the user can immediately preview the corresponding sound effects of the music, thereby allowing the user to perceive the applicable effect of the latest music.
[0097] The beneficial effect of this embodiment is that, by reading a preset media library in the background through an asynchronous thread corresponding to the fan control program, and obtaining music files recorded in the media library, uploaded by the user, or updated by the system network, as the sound effect files, a user-friendly cooling fan sound effect control scheme is achieved. This improves the perceptibility and enhancement effect of fan start control, and enhances the user's cooling fan experience.
[0098] Example 4
[0099] Figure 6 This is a flowchart of the fourth embodiment of the cooling fan sound effect control method of the present invention. Based on the above embodiment, the step of obtaining the fan scene, fan requirement, and fan mode corresponding to the fan state, and determining the corresponding matching sound effect in the sound effect file according to one or more of the fan scene, fan requirement, and fan mode, includes:
[0100] S21. When automatically starting according to the characteristics of the scene, the fan scene is divided into fast charging start-up and game application start-up.
[0101] S22. When manually starting according to the user's instructions, the fan scene is divided into control center panel startup, game application space startup, and game application assistant startup.
[0102] In this embodiment, during a preset phase after fast charging is initiated, the user's movement status is detected to determine whether the user is within the sound effect's perception range. That is, when the user is within the sound effect's perception range, the corresponding control sound effect is determined to be implemented.
[0103] The beneficial effect of this embodiment is that, when automatically starting based on scene characteristics, the fan scene is divided into fast charging start-up and game application start-up; when manually starting based on user instructions, the fan scene is divided into control center panel start-up, game application space start-up, and game application assistant start-up. This achieves a user-friendly cooling fan sound effect control scheme, improving the perceptibility and enhancement of fan start-up control, and strengthening the user's cooling fan experience.
[0104] Example 5
[0105] Figure 7 This is a flowchart of the fifth embodiment of the cooling fan sound effect control method of the present invention. Based on the above embodiment, the step of obtaining the fan scene, fan demand, and fan mode corresponding to the fan state, and determining the corresponding matching sound effect in the sound effect file according to one or more of the fan scene, fan demand, and fan mode, further includes:
[0106] S23. When starting manually according to user instructions or starting automatically according to scene characteristics, obtain preset parameters corresponding to the fan scene.
[0107] S24. Generate the fan requirement based on the preset parameters and the current heat status of the heat dissipation area corresponding to the cooling fan.
[0108] In this embodiment, the preset parameters include the rotational speed relationship corresponding to temperature or temperature difference. Based on this rotational speed relationship, the current fan cooling level is obtained, which serves as the current fan requirement.
[0109] The beneficial effect of this embodiment is that, by manually starting the fan according to user instructions or automatically starting it according to the characteristics of the scene, preset parameters corresponding to the fan scene are obtained; and the fan requirements are generated based on the preset parameters and the current heat state of the heat dissipation area corresponding to the cooling fan. This achieves a user-friendly cooling fan sound effect control scheme, improves the perceptibility and enhancement effect of fan start control, and enhances the user's cooling fan experience.
[0110] Example 6
[0111] Figure 8 This is a flowchart of the sixth embodiment of the cooling fan sound effect control method of the present invention. Based on the above embodiment, the step of obtaining the fan scene, fan demand, and fan mode corresponding to the fan state, and determining the corresponding matching sound effect in the sound effect file according to one or more of the fan scene, fan demand, and fan mode, further includes:
[0112] S25. Determine the correspondence between the current fan state and the fan demand, and generate the fan mode based on the correspondence.
[0113] S26. Determine the corresponding matching sound effect in the sound effect file based on the fan scene, the fan requirements, and the fan mode.
[0114] In this embodiment, since the current state of the fan may not be consistent with the required fan demand, in order to adjust the state and effect of this difference, the corresponding fan mode will be determined according to the correspondence of the difference. For example, a fast adjustment can be performed at a higher level first, then a steady adjustment can be performed in the middle, and a slow adjustment can be performed in the later stage.
[0115] The beneficial effect of this embodiment is that by determining the correspondence between the current fan state and the fan demand, and generating the fan mode based on the correspondence, the corresponding matching sound effect is determined in the sound effect file according to the fan scene, the fan demand, and the fan mode. This achieves a user-friendly cooling fan sound effect control scheme, improving the perceptibility and enhancement of fan start-up control, and strengthening the user's cooling fan experience.
[0116] Example 7
[0117] Figure 9 This is a flowchart of the seventh embodiment of the cooling fan sound effect control method of the present invention. Based on the above embodiment, the step of trimming the matching sound effect according to one or more of the fan scene, the fan requirements, and the fan mode, and determining the corresponding reference threshold according to the number of audio tracks, the track spacing, and the track height of the trimmed matching sound effect, includes:
[0118] S31. Determine corresponding trimming parameters based on one or more of the fan scenario, fan requirements, and fan modes. The trimming parameters include trimming start point, trimming end point, and trimming duration.
[0119] S32. The matching sound effect is trimmed according to the trimming parameters, and the reference threshold for modification processing is determined according to the number of audio tracks, the spacing between audio tracks, and the height of the audio tracks of the trimmed matching sound effect.
[0120] In this embodiment, a reference threshold determination scheme is used to determine the audio attribute. For example, the corresponding reference threshold is determined based on a preset music style, musician, etc.
[0121] The beneficial effect of this embodiment is that, by determining corresponding trimming parameters through one or more of the fan scene, fan requirements, and fan modes, the trimming parameters include a trimming start point, a trimming end point, and a trimming duration; the matching sound effect is trimmed according to the trimming parameters, and the reference threshold used for modification processing is determined based on the number of audio tracks, track spacing, and track height of the trimmed matching sound effect. This achieves a user-friendly cooling fan sound effect control scheme, improving the perceptibility and modification effect of fan start control, and enhancing the user's cooling fan experience.
[0122] Example 8
[0123] Figure 10 This is a flowchart of the eighth embodiment of the cooling fan sound effect control method of the present invention. Based on the above embodiment, the step of determining the sound effect optimization parameter corresponding to the level of the reference threshold, and modifying the cut matching sound effect according to the sound effect optimization parameter to obtain the target sound effect corresponding to the fan state, includes:
[0124] S41. Determine the high-frequency or low-frequency region of the matching sound effect based on the preset interval where the reference threshold is located.
[0125] S42. When the matched sound effect is in the high-frequency range, a surround or bright sound effect is used for modification; when the matched sound effect is in the low-frequency range, a soft or heavy bass sound effect is used for modification, so as to obtain the target sound effect corresponding to the fan state.
[0126] In this embodiment, the reference threshold is dynamically adjusted based on the user's fast charging power or the frequency of game operation, thereby achieving sound effect modification related to the current usage state. Without changing or affecting the normal operation of the cooling fan, the interactive effect of content interaction and modified sound effects is realized, further enhancing the dynamic effect of the cooling fan's operation that the user can perceive.
[0127] The beneficial effect of this embodiment is that it determines the high-frequency or low-frequency range of the matching sound effect by using a preset range where the reference threshold is located; when the matching sound effect is in the high-frequency range, it is modified with a surround or bright sound effect; when the matching sound effect is in the low-frequency range, it is modified with a soft or deep bass sound effect, so as to obtain the target sound effect corresponding to the fan state. This achieves a user-friendly cooling fan sound effect control scheme, improves the perceptibility and modification effect of fan start control, and enhances the user's cooling fan experience.
[0128] Example 9
[0129] Based on the above embodiments, the present invention also proposes a cooling fan sound effect control device, which includes a memory, a processor, and a computer program stored in the memory and executable on the processor. When the computer program is executed by the processor, it implements the steps of the cooling fan sound effect control method as described in any of the above embodiments.
[0130] It should be noted that the above-described device embodiments and method embodiments belong to the same concept. The specific implementation process can be found in the method embodiments, and the technical features in the method embodiments are also applicable to the device embodiments, which will not be repeated here.
[0131] Example 10
[0132] Based on the above embodiments, the present invention also proposes a computer-readable storage medium storing a cooling fan sound effect control program, which, when executed by a processor, implements the steps of the cooling fan sound effect control method as described in any of the above embodiments.
[0133] It should be noted that the above-described medium embodiments and method embodiments belong to the same concept. The specific implementation process can be found in the method embodiments, and the technical features in the method embodiments are also applicable to the medium embodiments, which will not be repeated here.
[0134] It should be noted that, in this document, the terms "comprising," "including," or any other variations thereof are intended to cover non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such a process, method, article, or apparatus. Unless otherwise specified, an element defined by the phrase "comprising one..." does not exclude the presence of other identical elements in the process, method, article, or apparatus that includes that element.
[0135] The sequence numbers of the above embodiments of the present invention are for descriptive purposes only and do not represent the superiority or inferiority of the embodiments.
[0136] Through the above description of the embodiments, those skilled in the art can clearly understand that the methods of the above embodiments can be implemented by means of software plus necessary general-purpose hardware platforms. Of course, they can also be implemented by hardware, but in many cases the former is a better implementation method. Based on this understanding, the technical solution of the present invention, in essence, or the part that contributes to the prior art, can be embodied in the form of a software product. This computer software product is stored in a storage medium (such as ROM / RAM, magnetic disk, optical disk), and includes several instructions to cause a terminal (which may be a mobile phone, computer, server, air conditioner, or network device, etc.) to execute the methods described in the various embodiments of the present invention.
[0137] The embodiments of the present invention have been described above with reference to the accompanying drawings. However, the present invention is not limited to the specific embodiments described above. The specific embodiments described above are merely illustrative and not restrictive. Those skilled in the art can make many other forms under the guidance of the present invention without departing from the spirit and scope of the claims. All of these forms are within the protection scope of the present invention.
Claims
1. A method for controlling the sound effect of a cooling fan, characterized in that, The method includes: The current fan status is monitored through a preset fan control program, and the current sound effect file is obtained. Obtain the fan scene, fan requirement, and fan mode corresponding to the fan state, and determine the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode; The matching sound effect is trimmed according to one or more of the fan scene, fan requirements, and fan mode, and a corresponding reference threshold is determined based on the number of audio tracks, track spacing, and track height of the trimmed matching sound effect. Determine the sound effect optimization parameters corresponding to the reference threshold level, and modify the cut matching sound effect according to the sound effect optimization parameters to obtain the target sound effect corresponding to the fan state; in, Based on one or more of the fan scenario, fan requirements, and fan modes, the corresponding trimming parameters are determined. The trimming parameters include the trimming start point, the trimming end point, and the trimming duration. The matching sound effect is trimmed according to the trimming parameters, and the reference threshold for modification processing is determined according to the number of audio tracks, the spacing between audio tracks, and the height of the audio tracks of the trimmed matching sound effect. The high-frequency or low-frequency region of the matching sound effect is determined based on the preset range in which the reference threshold is located; When the matched sound effect is in the high-frequency range, it is modified with a surround or bright sound effect; when the matched sound effect is in the low-frequency range, it is modified with a soft or heavy bass sound effect, so as to obtain the target sound effect corresponding to the fan state. The reference threshold is dynamically adjusted based on the charging power or the frequency of game operations.
2. The cooling fan sound effect control method according to claim 1, characterized in that, The process of monitoring the current fan status and obtaining the current sound effect file through a preset fan control program includes: Create the fan control program that runs continuously in the background; The central control program controls the cooling fan to start manually according to user instructions or automatically according to the characteristics of the scene.
3. The cooling fan sound effect control method according to claim 2, characterized in that, The method of monitoring the current fan status and obtaining the current sound effect file through a preset fan control program also includes: The preset media library is read in the background via an asynchronous thread corresponding to the fan control program; Music files recorded in the media library, uploaded by users, or updated by the system via the internet are retrieved and used as the sound effect files.
4. The cooling fan sound effect control method according to claim 3, characterized in that, The step of obtaining the fan scene, fan requirement, and fan mode corresponding to the fan state, and determining the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode, includes: When automatically starting based on the characteristics of the scene, the fan scene is divided into fast charging startup and game application startup; When manually started according to user instructions, the fan scene is divided into control center panel startup, game application space startup, and game application assistant startup.
5. The cooling fan sound effect control method according to claim 4, characterized in that, The step of obtaining the fan scene, fan requirement, and fan mode corresponding to the fan state, and determining the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode, further includes: When manually started according to user instructions, or automatically started according to the characteristics of the scene, the preset parameters corresponding to the fan scene are obtained; The fan requirements are generated based on the preset parameters and the current heat status of the heat dissipation area corresponding to the cooling fan.
6. The cooling fan sound effect control method according to claim 5, characterized in that, The step of obtaining the fan scene, fan requirement, and fan mode corresponding to the fan state, and determining the corresponding matching sound effect in the sound effect file based on one or more of the fan scene, fan requirement, and fan mode, further includes: Determine the correspondence between the current fan state and the fan demand, and generate the fan mode based on the correspondence; The corresponding matching sound effect is determined in the sound effect file based on the fan scene, the fan requirements, and the fan mode.
7. A cooling fan sound effect control device, characterized in that, The device includes a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein the computer program, when executed by the processor, implements the steps of the cooling fan sound effect control method as described in any one of claims 1 to 6.
8. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores a cooling fan sound effect control program, which, when executed by a processor, implements the steps of the cooling fan sound effect control method as described in any one of claims 1 to 6.