Method and system for multi-dimensional sensory stimulation at the same frequency through sound, light and vibration

CN115914942BActive Publication Date: 2026-10-09CHANGSHA WHITE MAGPIE TECH CO LTD
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Patent Information

Application Number
CN202211334616.3
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2022-10-28
Publication Date
2026-10-09
Estimated Expiration
2042-10-28

AI Technical Summary

Technical Problem

[0002]音响是一种常见的娱乐辅助设施,随着时代的进步,音响也由最初的单一声音感官刺激发展到了结合光效等其他感官刺激,但是目前能够进行结合的感官维度依旧有限,需要一种能够针对更多维度的感应刺激方式方法

Benefits of technology

[0021]The system described in this invention achieves multi-dimensional sensory stimulation through sound, light, and vibration, wherein the loudspeaker includes a mid-range/high-range speaker.

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Abstract

The present application relates to a method and system for realizing multi-dimensional sensory stimulation in the same frequency through sound, light flicker, smell and vibration, the method comprising the steps of: decoding a sound signal, amplifying the sound signal through a power amplifier, and playing the sound signal through a loudspeaker; determining whether the frequency of the sound signal exceeds a set range, converting the sound played by the loudspeaker into a shock wave, and performing shock wave waveform capture analysis; controlling an atomizer component to spray mist with fragrance according to the rhythm of the sound based on the analysis result, and controlling a super capacitor to synchronously charge and discharge a stroboscopic lamp to flash in the same frequency as the bass signal in the sound; and reducing the frequency and converting the vibration of the sound played by the loudspeaker, and driving a somatosensory vibrator to vibrate in the same frequency as the bass signal in the sound; achieving multi-dimensional sensory stimulation effects of sound, light, smell and somatosensory vibration, which can not only greatly improve the use experience, but also be effectively applied to the treatment of depression and the prevention and treatment of cognitive impairment, such as the prevention and treatment of cognitive diseases such as senile dementia and Parkinson's syndrome.
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Description

Technical Field

[0001] This invention relates to the field of sensory stimulation technology, and more specifically, to a method and system for achieving multidimensional sensory stimulation at the same frequency through sound, light and vibration. Background Technology

[0002] Audio equipment is a common entertainment aid. With the progress of the times, audio equipment has evolved from the initial single sensory stimulation of sound to the combination of other sensory stimulations such as light effects. However, the sensory dimensions that can be combined are still limited at present, and a method that can target more dimensions of sensory stimulation is needed. Summary of the Invention

[0003] The technical problem to be solved by the present invention is to provide a method for achieving multi-dimensional sensory synchronous stimulation through sound, light and vibration, and to provide a system for achieving multi-dimensional sensory synchronous stimulation through sound, light and vibration, in view of the above-mentioned defects of the prior art.

[0004] The technical solution adopted by this invention to solve its technical problem is:

[0005] A method for constructing a multi-dimensional sensory stimulation method using sound, light, and vibration, comprising the following steps:

[0006] It receives external audio data or calls locally stored audio data and decodes it. The decoded sound signal is amplified by a power amplifier and then played by a speaker, which includes a woofer.

[0007] Determine if the sound signal frequency exceeds the set range. If yes, filter the portion of the sound signal that exceeds the set range and proceed to the next step; otherwise, proceed to the next step.

[0008] The sound played by the speaker is converted into an oscillation wave, and the oscillation wave waveform is captured and analyzed. Based on the analysis results, the atomizer component is controlled to spray a scented mist in rhythm with the sound. At the same time, the supercapacitor is controlled to charge and discharge synchronously to drive the strobe light to flash synchronously with the low-frequency signal in the sound.

[0009] The sound played by the speaker is reduced in frequency and transduced, driving the vibratory sensor to vibrate synchronously with the low-frequency signal in the sound.

[0010] The method for achieving multi-dimensional sensory stimulation through sound, light, and vibration as described in this invention includes an atomizer assembly comprising a sprayer and a fan for spraying mist generated by the sprayer; the fan changes its operating speed according to the rhythm of the music to control the mist spraying effect.

[0011] The method for achieving multi-dimensional sensory stimulation through sound, light, and vibration as described in this invention is characterized in that the atomizer assembly further includes an aromatherapy container and a peristaltic pump, wherein the peristaltic pump is used to add a set dose of aromatherapy to the atomizer according to a liquid level control command.

[0012] The method for achieving multi-dimensional sensory stimulation at the same frequency through sound, light, and vibration as described in this invention is characterized in that the loudspeaker further includes a mid-range / high-range speaker.

[0013] The method for achieving multi-dimensional sensory stimulation at the same frequency through sound, light and vibration as described in this invention is characterized in that the set range is 20-80 Hz.

[0014] A system for achieving multi-dimensional sensory synchronous stimulation through sound, light and vibration, for realizing the method described above for achieving multi-dimensional sensory synchronous stimulation through sound, light and vibration, comprising a control module, an atomizer assembly, a light effect assembly and a somatosensory vibration assembly;

[0015] The control module receives external audio data or calls locally stored audio data and decodes it. The decoded sound signal is amplified by a power amplifier and played by a speaker, which includes a woofer. The module also filters out the portion of the sound signal that exceeds a set range.

[0016] The atomizer assembly converts the sound played by the speaker into oscillation waves, performs waveform capture and analysis of the oscillation waves, and controls the atomizer assembly to spray scented mist according to the rhythm of the sound based on the analysis results.

[0017] The light effect component controls the synchronous charging and discharging of the supercapacitor based on the analysis results to drive the strobe lamp to flash synchronously with the low-frequency signal in the sound.

[0018] The somatosensory vibration component reduces the frequency and transduces the sound vibrations played by the speaker, driving the somatosensory vibrator to vibrate synchronously with the low-frequency signal in the sound.

[0019] The system described in this invention achieves multi-dimensional sensory stimulation through sound, light, and vibration, wherein the atomizer assembly includes a sprayer and a fan (fan motor) for spraying mist generated by the sprayer; the fan (fan motor) changes its operating speed according to the rhythm of the music to control the mist spraying effect.

[0020] The system for achieving multi-dimensional sensory stimulation through sound, light, and vibration as described in this invention includes an atomizer assembly that further comprises an aromatherapy container and a peristaltic pump, wherein the peristaltic pump is used to add a set dose of aromatherapy to the atomizer according to a liquid level control command.

[0021] The system described in this invention achieves multi-dimensional sensory stimulation through sound, light, and vibration, wherein the loudspeaker includes a mid-range / high-range speaker.

[0022] The system described in this invention achieves multi-dimensional sensory stimulation at the same frequency through sound, light, and vibration, wherein the set range is 20-80 Hz.

[0023] The beneficial effects of this invention are as follows: the spray rhythm and light effect flashing display are controlled by the data converted from the vibration frequency of the bass speaker itself, and the somatosensory vibrator is controlled to vibrate at the same frequency by the sound rhythm, so as to achieve a multi-dimensional somatosensory stimulation effect of sound, light, smell and somatosensory vibration. This not only greatly improves the user experience, but the method of this application can also be effectively applied to the treatment of neurological diseases and cognitive impairments, such as Alzheimer's disease and Parkinson's syndrome. Attached Figure Description

[0024] To more clearly illustrate the technical solutions in the embodiments of the present invention or the prior art, the present invention will be further described below in conjunction with the accompanying drawings and embodiments. The drawings described below are only some embodiments of the present invention. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.

[0025] Figure 1 This is a flowchart of a preferred embodiment of the present invention for achieving multi-dimensional sensory stimulation at the same frequency through sound, light flashing, and vibration;

[0026] Figure 2 This is a block diagram illustrating the signal filtering and control principle of a method for achieving multi-dimensional sensory synchronous stimulation through sound, light flashing, and vibration, according to a preferred embodiment of the present invention.

[0027] Figure 3 This is a system principle block diagram of a preferred embodiment of the present invention, which realizes multi-dimensional sensory synchronous stimulation through sound, light flashing and vibration.

[0028] Figure 4 This is a system architecture diagram of a preferred embodiment of the present invention, which realizes multi-dimensional sensory stimulation at the same frequency through sound, light flashing and vibration. Detailed Implementation

[0029] To make the objectives, technical solutions, and advantages of the embodiments of the present invention clearer, a clear and complete description will be provided below in conjunction with the technical solutions in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, of the embodiments of the present invention. All other embodiments obtained by those skilled in the art based on the embodiments of the present invention without creative effort are within the protection scope of the present invention.

[0030] Example 1

[0031] The preferred embodiment of the present invention provides a method and system for achieving multi-dimensional sensory synchronous stimulation through sound, light flashing, and vibration, such as... Figure 1 As shown, see also Figure 2 The steps include:

[0032] S01: Receives external audio data or calls locally stored audio data and decodes it. The decoded sound signal is amplified by a power amplifier and then played by a speaker. The speaker includes a woofer and a mid-high frequency speaker. The output power of the mid-high frequency speaker is limited, and the power output of the bass frequency around 40Hz is emphasized.

[0033] S02: Determine whether the frequency of the sound signal exceeds the set range (20-80HZ). If yes, filter the part of the sound signal that exceeds the set range and proceed to the next step; otherwise, proceed to the next step.

[0034] S03: Convert the sound played by the speaker into an oscillation wave, and perform waveform capture and analysis of the oscillation wave. Based on the analysis results, control the atomizer component to spray scented mist according to the rhythm of the sound, and at the same time control the supercapacitor to charge and discharge synchronously to drive the strobe light to flash synchronously with the low-frequency signal in the sound.

[0035] S04: Reduces the frequency and transduces the sound vibrations played by the speaker, driving the vibrator to vibrate synchronously with the bass signal in the sound.

[0036] The spray rhythm and light effect flashing are controlled by data converted from the vibration frequency of the subwoofer itself. At the same time, the vibration of the somatosensory vibrator is controlled by the sound rhythm to achieve a multi-dimensional somatosensory stimulation effect of sound, light, smell and somatosensory vibration. This not only greatly improves the user experience, but the method of this application can also be effectively applied to the treatment of neurological diseases and cognitive impairments, such as Alzheimer's disease and Parkinson's syndrome.

[0037] Because drugs have difficulty crossing the blood-brain barrier, the intervention and treatment of Alzheimer's disease has always been a challenging problem for the global medical community. This was discussed at the 15th International Conference on Alzheimer's and Parkinson's Disease (AD / PD) in 2021. TM At the 2021 conference, CognitoTherapeutics announced Phase 2 clinical trial data for its digital therapy gamma frequency neuromodulation. This therapy is based on the discovery by MIT neuroscientist Li-Hui Tsai and optogeneticist Edward S. Boyden's team: 27-80Hz low-frequency sound waves plus a certain frequency of stroboscopic stimulation can significantly improve cognitive abilities and slow the progression of cognitive impairment.

[0038] Therefore, this invention not only plays the sound signal but also specifically judges and filters low-frequency sound waves, using low-frequency sound waves to control the sound frequency flash and spray effect in sync, and the spray has a fragrance. This comprehensive multi-dimensional stimulation achieves the purpose of intervention and treatment of Alzheimer's disease, achieving unexpected technical effects.

[0039] Preferably, the atomizer assembly includes an atomizer and a fan (fan motor) for spraying mist generated by the atomizer; the fan (fan motor) changes its operating speed according to the rhythm of the music, such as accelerating or stopping suddenly, to control the mist spraying effect and rhythm; the atomizer can use existing components, and the fan can be set at the spray outlet of the atomizer; the atomizer assembly also includes a fragrance container and a peristaltic pump, the peristaltic pump being used to add a set dose of fragrance to the atomizer according to control commands; in this way, the addition of fragrance can be controlled, and the odor concentration of the spray can be adjusted.

[0040] Preferably, the speaker also includes a mid-range / tweeter to ensure normal sound playback.

[0041] Example 2

[0042] A system for achieving multidimensional sensory synchronous stimulation through sound, light, and vibration, for realizing the method described above for achieving multidimensional sensory synchronous stimulation through sound, light, and vibration, such as... Figure 3 and Figure 4 As shown, it includes a control module 1, an atomizer assembly 2, a light effect assembly 3, a body vibration assembly 4, and a speaker 5;

[0043] Control module 1 receives external audio data or calls locally stored audio data and decodes it. The decoded sound signal is amplified by a power amplifier and played by speaker 5. When the sound signal exceeds the set range (20-80HZ), the excess part is filtered out.

[0044] The atomizer component 2 converts the sound played by the speaker into an oscillation wave, performs waveform capture and analysis of the oscillation wave, and controls the atomizer component to spray scented mist according to the rhythm of the sound based on the analysis results;

[0045] Light effect component 3, based on the analysis results, controls the synchronous charging and discharging of the supercapacitor to drive the strobe light to flash synchronously with the low-frequency signal in the sound;

[0046] The haptic vibration component 4 reduces the frequency and transduces the sound vibration played by the speaker, driving the haptic vibrator to vibrate synchronously with the low-frequency signal in the sound.

[0047] The spray rhythm and light effect flashing are controlled by data converted from the vibration frequency of the subwoofer itself. At the same time, the vibration of the somatosensory vibrator is controlled by the sound rhythm to achieve a multi-dimensional somatosensory stimulation effect of sound, light, smell and somatosensory vibration. This not only greatly improves the user experience, but the method of this application can also be effectively applied to the stimulation treatment of Alzheimer's disease.

[0048] Among them, external audio data can be received from devices such as mobile phones, tablets, and computers through a wireless transceiver, while local audio data can come from a local audio database.

[0049] The control module 1 preferably includes a central processing unit and an audio decoder. The central processing unit is used for data processing and sending control commands, while the audio decoder is used for playing audio data. The sound filtering can be achieved using existing filtering circuits.

[0050] Preferably, the atomizer assembly 2 includes a music rhythm and drum beat recognition circuit, an atomizer, and a fan that sprays mist from the atomizer; the fan changes its operating speed according to the music rhythm to control the mist spraying effect; the atomizer can use existing components, and the fan can be located at the spray outlet of the atomizer; the atomizer assembly 2 also includes a fragrance container and a peristaltic pump, the peristaltic pump being used to add a set dose of fragrance to the atomizer according to control commands; in this way, the addition of fragrance can be controlled, and the odor concentration of the spray can be adjusted;

[0051] The preferred light effect component 3 includes a shock wave transducer, a supercapacitor, and a strobe lamp driver;

[0052] The haptic vibration component 4 preferably includes a music vibration transducer and a haptic vibrator. The haptic vibrator is preferably external and can be installed in a location that is easily accessible to the human body, such as a chair or bed.

[0053] The speakers also include midrange / tweeter drivers to ensure proper sound quality during playback.

[0054] It should be understood that those skilled in the art can make improvements or modifications based on the above description, and all such improvements and modifications should fall within the protection scope of the appended claims.

Claims

1. A method for achieving multi-dimensional sensory stimulation at the same frequency through sound, light, and vibration, characterized in that, Including the following steps: It receives external audio data or calls locally stored audio data and decodes it. The decoded sound signal is amplified by a power amplifier and then played by a speaker, which includes a woofer. Determine if the sound signal frequency exceeds the set range. If yes, filter the portion of the sound signal that exceeds the set range and proceed to the next step; otherwise, proceed to the next step. The sound played by the speaker is converted into an oscillation wave, and the oscillation wave waveform is captured and analyzed. Based on the analysis results, the atomizer component is controlled to spray a scented mist in rhythm with the sound. At the same time, the supercapacitor is controlled to charge and discharge synchronously to drive the strobe light to flash synchronously with the low-frequency signal in the sound. The sound played by the speaker is reduced in frequency and transduced, driving the vibratory sensor to vibrate synchronously with the low-frequency signal in the sound.

2. The method for achieving multi-dimensional sensory synchronous stimulation through sound, light, and vibration according to claim 1, characterized in that, The atomizer assembly includes a sprayer and a fan for spraying mist generated by the sprayer; the fan changes its operating speed according to the rhythm of the music to control the mist spraying effect.

3. The method for achieving multi-dimensional sensory synchronous stimulation through sound, light, and vibration according to claim 2, characterized in that, The atomizer assembly also includes an aroma agent container and a peristaltic pump, the peristaltic pump being used to add a set dose of aroma agent to the atomizer according to a level control command.

4. The method for achieving multi-dimensional sensory synchronous stimulation through sound, light, and vibration according to claim 1, characterized in that, The loudspeaker also includes a mid-range / high-range speaker.

5. The method for achieving multi-dimensional sensory synchronous stimulation through sound, light, and vibration according to claim 1, characterized in that, The set range is 20-80Hz.

6. A system for achieving multidimensional sensory synchronous stimulation through sound, light, and vibration, used to implement the method for achieving multidimensional sensory synchronous stimulation through sound, light, and vibration as described in any one of claims 1-5, characterized in that, This includes a control module, atomizer assembly, light effect assembly, and motion-sensing vibration assembly; The control module receives external audio data or calls locally stored audio data and decodes it. The decoded sound signal is amplified by a power amplifier and played by a speaker, which includes a woofer. The module also filters out the excess portion of the sound signal when it exceeds a set range. The atomizer assembly converts the sound played by the speaker into oscillation waves, performs waveform capture and analysis of the oscillation waves, and controls the atomizer assembly to spray scented mist according to the rhythm of the sound based on the analysis results. The light effect component controls the synchronous charging and discharging of the supercapacitor based on the analysis results to drive the strobe lamp to flash synchronously with the low-frequency signal in the sound. The somatosensory vibration component reduces the frequency and transduces the sound vibrations played by the speaker, driving the somatosensory vibrator to vibrate synchronously with the low-frequency signal in the sound.

7. The system for achieving multi-dimensional sensory synchronous stimulation through sound, light, and vibration according to claim 6, characterized in that, The atomizer assembly includes a sprayer and a fan for spraying mist generated by the sprayer; the fan changes its operating speed according to the rhythm of the music to control the mist spraying effect.

8. The system for achieving multi-dimensional sensory synchronous stimulation through sound, light, and vibration according to claim 7, characterized in that, The atomizer assembly also includes an aroma agent container and a peristaltic pump, the peristaltic pump being used to add a set dose of aroma agent to the atomizer according to a level control command.

9. The system for achieving multi-dimensional sensory synchronous stimulation through sound, light, and vibration according to claim 6, characterized in that, The loudspeaker also includes a mid-range / high-range speaker.

10. The system for achieving multi-dimensional sensory synchronous stimulation through sound, light, and vibration according to claim 6, characterized in that, The set range is 20-80Hz.

Citation Information

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