An image rendering resource configuration method, device and computer readable storage medium
Patent Information
- Application Number
- CN202211692587.8
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2022-12-28
- Publication Date
- 2026-08-21
- Estimated Expiration
- 2042-12-28
AI Technical Summary
但是随着手机等设备的性能增强,续航的短板也越来越明显,特别是玩游戏的时候续航更短
[0032]实施本发明的图像绘制资源配置方法、设备及计算机可读存储介质,通过在进行图像绘制时,获取的当前图像的顶点数的变化幅值;监测所述变化幅值是否超过预设的幅值阈值;在所述变化幅值超过所述幅值阈值时,根据所述变化幅值执行预设的第一处理资源调控操作;在所述变化幅值未超过所述幅值阈值时,根据所述顶点数执行预设的第二处理资源调控操作。实现了一种人性化的图像绘制资源动态配置方案,使得图像绘制过程中,能够自适应地分配并调整当前的处理资源,达到处理效率与资源能耗之间的有效平衡。
Smart Images

Figure CN115951995B_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of mobile communications, and more particularly to an image rendering resource configuration method, device, and computer-readable storage medium. Background Technology
[0002] In current technology, with the continuous development of smart terminal devices, device chips and device performance are becoming increasingly powerful. However, as the performance of devices such as mobile phones improves, the short battery life becomes more and more apparent, especially when playing games.
[0003] Therefore, how to effectively balance power consumption and device battery life has become a pressing technical problem that needs to be solved. Summary of the Invention
[0004] To address the aforementioned technical deficiencies in the prior art, this invention proposes an image rendering resource allocation method, which includes:
[0005] The magnitude of the change in the number of vertices in the current image is obtained during image rendering;
[0006] Monitor whether the change amplitude exceeds a preset amplitude threshold;
[0007] When the change amplitude exceeds the amplitude threshold, a preset first processing resource adjustment operation is performed based on the change amplitude;
[0008] When the change amplitude does not exceed the amplitude threshold, a preset second processing resource adjustment operation is performed based on the number of vertices.
[0009] Optionally, the change in the number of vertices of the current image obtained during image rendering includes:
[0010] The sampling frequency for the preset number of vertices;
[0011] During the preset time period for image rendering, multiple sets of vertex counts are collected at the specified acquisition frequency.
[0012] Optionally, the change in the number of vertices of the current image obtained during image rendering further includes:
[0013] The difference between the number of vertices in the two sets of data is obtained sequentially to obtain multiple sets of the difference.
[0014] The absolute value of multiple sets of the difference is taken as the change amplitude.
[0015] Optionally, monitoring whether the change amplitude exceeds a preset amplitude threshold includes:
[0016] Get the current processing resource status;
[0017] A preset amplitude threshold is set to correspond to the processing resource status.
[0018] Optionally, monitoring whether the change amplitude exceeds a preset amplitude threshold further includes:
[0019] Obtain the real-time requirements for image rendering;
[0020] The amplitude threshold is adjusted according to the real-time requirements.
[0021] Optionally, monitoring whether the change amplitude exceeds a preset amplitude threshold further includes:
[0022] Get the current power supply status;
[0023] The amplitude threshold is adjusted according to the power supply status.
[0024] Optionally, when the change amplitude exceeds the amplitude threshold, performing a preset first processing resource adjustment operation based on the change amplitude includes:
[0025] When the change amplitude exceeds the amplitude threshold, the ratio of the change amplitude to the amplitude threshold and the difference corresponding to the change amplitude are obtained;
[0026] When the difference is positive, a first adjustment ratio of the image rendering resource is determined according to the ratio value; when the difference is negative, a second adjustment ratio of the image rendering resource is determined according to the ratio value.
[0027] Optionally, when the change amplitude does not exceed the amplitude threshold, performing a preset second processing resource adjustment operation based on the number of vertices includes:
[0028] When the change amplitude does not exceed the amplitude threshold, the range of the number of real-time vertices is obtained;
[0029] The third adjustment ratio of the image rendering resource is determined according to the stated number range.
[0030] The present invention also proposes an image rendering resource configuration device, which includes a memory, a processor, and a computer program stored in the memory and executable on the processor. When the computer program is executed by the processor, it implements the steps of the image rendering resource configuration method as described in any of the preceding claims.
[0031] The present invention also proposes a computer-readable storage medium storing an image rendering resource configuration program, which, when executed by a processor, implements the steps of the image rendering resource configuration method as described in any of the preceding claims.
[0032] The image rendering resource configuration method, device, and computer-readable storage medium of the present invention, during image rendering, acquire the amplitude of the change in the number of vertices of the current image; monitor whether the amplitude of the change exceeds a preset amplitude threshold; when the amplitude of the change exceeds the amplitude threshold, perform a preset first processing resource adjustment operation based on the amplitude of the change; and when the amplitude of the change does not exceed the amplitude threshold, perform a preset second processing resource adjustment operation based on the number of vertices. This achieves a user-friendly dynamic configuration scheme for image rendering resources, enabling adaptive allocation and adjustment of current processing resources during image rendering, achieving an effective balance between processing efficiency and resource energy consumption. Attached Figure Description
[0033] The present invention will be further described below with reference to the accompanying drawings and embodiments. In the accompanying drawings:
[0034] Figure 1 This is a schematic diagram of the hardware structure of a mobile terminal according to the present invention;
[0035] Figure 2 This is the first flowchart of the image rendering resource configuration method of the present invention;
[0036] Figure 3 This is the second flowchart of the image rendering resource configuration method of the present invention;
[0037] Figure 4 This is the third flowchart of the image rendering resource configuration method of the present invention;
[0038] Figure 5 This is the fourth flowchart of the image rendering resource configuration method of the present invention;
[0039] Figure 6 This is the fifth flowchart of the image rendering resource configuration method of the present invention;
[0040] Figure 7 This is the sixth flowchart of the image rendering resource configuration method of the present invention;
[0041] Figure 8 This is the seventh flowchart of the image rendering resource configuration method of the present invention;
[0042] Figure 9 This is the eighth flowchart of the image rendering resource configuration method of the present invention;
[0043] Figure 10 This is a first image drawing schematic diagram of the image drawing resource configuration method of the present invention;
[0044] Figure 11 This is a second image drawing schematic diagram of the image drawing resource configuration method of the present invention. Detailed Implementation
[0045] It should be understood that the specific embodiments described herein are for illustrative purposes only and are not intended to limit the scope of the invention.
[0046] In the following description, the use of suffixes such as "module," "part," or "unit" to denote elements is solely for the purpose of illustrative purposes and has no specific meaning in itself. Therefore, "module," "part," or "unit" may be used interchangeably.
[0047] Terminals can be implemented in various forms. For example, the terminals described in this invention may include mobile terminals such as mobile phones, tablets, laptops, handheld computers, personal digital assistants (PDAs), portable media players (PMPs), navigation devices, wearable devices, smart bracelets, pedometers, etc., as well as fixed terminals such as digital TVs and desktop computers.
[0048] The following description will use a mobile terminal as an example. Those skilled in the art will understand that, apart from elements specifically designed for mobile purposes, the construction according to embodiments of the present invention can also be applied to fixed-type terminals.
[0049] Please see Figure 1 This is a schematic diagram of the hardware structure of a mobile terminal implementing various embodiments of the present invention. The mobile terminal 100 may include: an RF (Radio Frequency) unit 101, a WiFi module 102, an audio output unit 103, an A / V (Audio / Video) input unit 104, a sensor 105, a display unit 106, a user input unit 107, an interface unit 108, a memory 109, a processor 110, and a power supply 111, etc. Those skilled in the art will understand that... Figure 1 The mobile terminal structure shown does not constitute a limitation on the mobile terminal. The mobile terminal may include more or fewer components than shown, or combine certain components, or have different component arrangements.
[0050] The following is combined with Figure 1 A detailed introduction to each component of the mobile terminal:
[0051] The radio frequency unit 101 can be used for receiving and transmitting signals during information transmission or calls. Specifically, it receives downlink information from the base station and processes it with the processor 110; additionally, it transmits uplink data to the base station. Typically, the radio frequency unit 101 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low-noise amplifier, and a duplexer. Furthermore, the radio frequency unit 101 can also communicate wirelessly with networks and other devices. The aforementioned wireless communications may use any communication standard or protocol, including but not limited to GSM (Global System of Mobile communication), GPRS (General Packet Radio Service), CDMA2000 (Code Division Multiple Access 2000), WCDMA (Wideband Code Division Multiple Access), TD-SCDMA (Time Division-Synchronous Code Division Multiple Access), FDD-LTE (Frequency Division Duplexing-Long Term Evolution), and TDD-LTE (Time Division Duplexing-Long Term Evolution).
[0052] WiFi is a short-range wireless transmission technology. Mobile terminals, through the WiFi module 102, can help users send and receive emails, browse web pages, and access streaming media, providing users with wireless broadband internet access. Although Figure 1 WiFi module 102 is shown, but it is understood that it is not a necessary component of a mobile terminal and can be omitted as needed without changing the nature of the invention.
[0053] The audio output unit 103 can convert audio data received by the radio frequency unit 101 or the WiFi module 102 or stored in the memory 109 into audio signals and output them as sound when the mobile terminal 100 is in call signal receiving mode, call mode, recording mode, voice recognition mode, broadcast receiving mode, etc. Furthermore, the audio output unit 103 can also provide audio output related to specific functions performed by the mobile terminal 100 (e.g., call signal receiving sound, message receiving sound, etc.). The audio output unit 103 may include a speaker, a buzzer, etc.
[0054] The A / V input unit 104 is used to receive audio or video signals. The A / V input unit 104 may include a graphics processing unit (GPU) 1041 and a microphone 1042. The GPU 1041 processes image data of still images or videos acquired by an image capture device (such as a camera) in video capture mode or image capture mode. The processed image frames can be displayed on the display unit 106. The image frames processed by the GPU 1041 can be stored in the memory 109 (or other storage medium) or transmitted via the radio frequency unit 101 or the WiFi module 102. The microphone 1042 can receive sound (audio data) in operating modes such as telephone call mode, recording mode, and voice recognition mode, and can process such sound into audio data. The processed audio (voice) data can be converted into a format that can be transmitted to a mobile communication base station via the radio frequency unit 101 in telephone call mode. The microphone 1042 can implement various types of noise cancellation (or suppression) algorithms to eliminate (or suppress) noise or interference generated during the reception and transmission of audio signals.
[0055] The mobile terminal 100 also includes at least one sensor 105, such as a light sensor, a motion sensor, and other sensors. Specifically, the light sensor includes an ambient light sensor and a proximity sensor. The ambient light sensor can adjust the brightness of the display panel 1061 according to the ambient light level, and the proximity sensor can turn off the display panel 1061 and / or backlight when the mobile terminal 100 is moved to the ear. As a type of motion sensor, the accelerometer sensor can detect the magnitude of acceleration in various directions (generally three axes). When stationary, it can detect the magnitude and direction of gravity and can be used for applications that recognize the phone's posture (such as landscape / portrait switching, related games, magnetometer posture calibration), vibration recognition-related functions (such as pedometer, tapping), etc. Other sensors that may be configured in the phone, such as fingerprint sensors, pressure sensors, iris sensors, molecular sensors, gyroscopes, barometers, hygrometers, thermometers, and infrared sensors, will not be described in detail here.
[0056] The display unit 106 is used to display information input by the user or information provided to the user. The display unit 106 may include a display panel 1061, which may be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), or the like.
[0057] User input unit 107 can be used to receive input numerical or character information, and generate key signal inputs related to user settings and function control of the mobile terminal. Specifically, user input unit 107 may include touch panel 1071 and other input devices 1072. Touch panel 1071, also known as touch screen, can collect touch operations on or near the user (such as operations performed by the user using a finger, stylus, or any suitable object or accessory on or near touch panel 1071), and drive corresponding connection devices according to a pre-set program. Touch panel 1071 may include two parts: a touch detection device and a touch controller. The touch detection device detects the user's touch position and the signal generated by the touch operation, and transmits the signal to the touch controller; the touch controller receives touch information from the touch detection device, converts it into touch point coordinates, sends it to processor 110, and can receive and execute commands from processor 110. In addition, touch panel 1071 can be implemented using various types such as resistive, capacitive, infrared, and surface acoustic wave. In addition to the touch panel 1071, the user input unit 107 may also include other input devices 1072. Specifically, other input devices 1072 may include, but are not limited to, one or more of the following: physical keyboard, function keys (such as volume control buttons, power buttons, etc.), trackball, mouse, joystick, etc., without being limited here.
[0058] Furthermore, the touch panel 1071 may cover the display panel 1061. When the touch panel 1071 detects a touch operation on or near it, it transmits the information to the processor 110 to determine the type of touch event. Subsequently, the processor 110 provides corresponding visual output on the display panel 1061 based on the type of touch event. Although in Figure 1 In this embodiment, the touch panel 1071 and the display panel 1061 are two independent components to realize the input and output functions of the mobile terminal. However, in some embodiments, the touch panel 1071 and the display panel 1061 can be integrated to realize the input and output functions of the mobile terminal. The specific implementation is not limited here.
[0059] Interface unit 108 serves as an interface through which at least one external device can connect to mobile terminal 100. For example, the external device may include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, an audio input / output (I / O) port, a video I / O port, a headphone port, and so on. Interface unit 108 may be used to receive input (e.g., data, power, etc.) from the external device and transmit the received input to one or more elements within mobile terminal 100, or it may be used to transmit data between mobile terminal 100 and the external device.
[0060] The memory 109 can be used to store software programs and various data. The memory 109 may primarily include a program storage area and a data storage area. The program storage area may store the operating system, applications required for at least one function (such as sound playback, image playback, etc.), etc.; the data storage area may store data created based on the use of the mobile phone (such as audio data, phonebook, etc.). Furthermore, the memory 109 may include high-speed random access memory, and may also include non-volatile memory, such as at least one disk storage device, flash memory device, or other volatile solid-state storage device.
[0061] The processor 110 is the control center of the mobile terminal. It connects various parts of the mobile terminal via various interfaces and lines. By running or executing software programs and / or modules stored in the memory 109, and by calling data stored in the memory 109, it performs various functions and processes data of the mobile terminal, thereby providing overall monitoring of the mobile terminal. The processor 110 may include one or more processing units; preferably, the processor 110 may integrate an application processor and a modem processor. The application processor mainly handles the operating system, user interface, and applications, while the modem processor mainly handles wireless communication. It is understood that the modem processor may not be integrated into the processor 110.
[0062] The mobile terminal 100 may also include a power supply 111 (such as a battery) that supplies power to various components. Preferably, the power supply 111 can be logically connected to the processor 110 through a power management system, thereby enabling functions such as charging, discharging, and power consumption management through the power management system.
[0063] although Figure 1 As not shown, the mobile terminal 100 may also include a Bluetooth module, etc., which will not be described in detail here.
[0064] Based on the above-described mobile terminal hardware structure, various embodiments of the method of the present invention are proposed.
[0065] Figure 2 This is a first flowchart of the image rendering resource configuration method of the present invention. This embodiment proposes an image rendering resource configuration method, which includes:
[0066] S1. The magnitude of the change in the number of vertices in the current image during image rendering;
[0067] S2. Monitor whether the change amplitude exceeds a preset amplitude threshold;
[0068] S3. When the change amplitude exceeds the amplitude threshold, a preset first processing resource adjustment operation is performed according to the change amplitude;
[0069] S4. When the change amplitude does not exceed the amplitude threshold, perform a preset second processing resource control operation based on the number of vertices.
[0070] This embodiment proposes a statistical graphics complexity combined with a gradient algorithm, that is, an algorithm that adjusts the chip device's operating frequency based on image complexity to achieve a balance between power consumption and battery life. Furthermore, this embodiment provides an algorithm optimization that balances performance and power consumption based on graphics complexity, enabling users to save energy to the greatest extent possible while maintaining a stable frame rate during mobile phone use, especially during gaming, thus meeting the product's energy efficiency requirements. Specifically, this embodiment collects data from the OpenGL (Open Graphics Library) library for optimization. In particular, considering that most mobile phone graphics, especially in game scenes, are ultimately drawn through the OpenGL API, OpenGL graphics are ultimately converted into vertex counts for rendering. Based on this, this embodiment determines that the image complexity and required system resources differ for the same graphics with different vertex counts; that is, current calculations show that more vertices result in richer image details, but ultimately require more system resources. Please refer to [reference needed]. Figure 10 and Figure 11 Both methods involve drawing a circle, but the former, with only 20 vertices, produces a less than satisfactory result, while the latter, with 200 vertices, achieves a significantly improved drawing quality. This demonstrates that a higher number of vertices results in a more detailed and realistic drawing.
[0071] Based on the above implementation principle, in this embodiment, firstly, during image rendering, the change amplitude of the number of vertices in the current image is obtained; then, it is monitored whether the change amplitude exceeds a preset amplitude threshold; finally, when the change amplitude exceeds the amplitude threshold, a preset first processing resource control operation is performed based on the change amplitude; or, when the change amplitude does not exceed the amplitude threshold, a preset second processing resource control operation is performed based on the number of vertices.
[0072] The beneficial effect of this embodiment is that, during image rendering, the change amplitude of the current image's vertex count is obtained; it monitors whether the change amplitude exceeds a preset amplitude threshold; when the change amplitude exceeds the amplitude threshold, a preset first processing resource adjustment operation is performed based on the change amplitude; and when the change amplitude does not exceed the amplitude threshold, a preset second processing resource adjustment operation is performed based on the vertex count. This achieves a user-friendly dynamic configuration scheme for image rendering resources, enabling adaptive allocation and adjustment of current processing resources during image rendering, achieving an effective balance between processing efficiency and resource energy consumption.
[0073] Figure 3 This is a second flowchart of the image rendering resource configuration method of the present invention. Based on the above embodiment, the step of obtaining the change amplitude of the number of vertices in the current image during image rendering includes:
[0074] S11. Preset the sampling frequency of the number of vertices;
[0075] S12. During the preset time period of the image drawing, collect multiple sets of vertex counts at the collection frequency.
[0076] Optionally, in this embodiment, the current acquisition frequency is determined based on the type or process state of the current image drawing initiator.
[0077] Optionally, in this embodiment, a higher sampling frequency is determined for game applications, or a higher sampling frequency is determined for the main game process of a game application, while a lower sampling frequency is determined for gallery applications.
[0078] Figure 4 This is the third flowchart of the image rendering resource configuration method of the present invention. Based on the above embodiment, the step of obtaining the change amplitude of the number of vertices in the current image during image rendering further includes:
[0079] S13. Sequentially obtain the difference between the number of vertices in the two sets before and after, and obtain multiple sets of the difference;
[0080] S14. Take the absolute value of multiple sets of the difference as the change amplitude.
[0081] Figure 5 This is the fourth flowchart of the image rendering resource configuration method of the present invention. Based on the above embodiments, the step of monitoring whether the change amplitude exceeds a preset amplitude threshold includes:
[0082] S21. Obtain the current processing resource status;
[0083] S22. Preset the amplitude threshold corresponding to the processing resource state.
[0084] Optionally, in this embodiment, the processing resource status includes one or more of the current central processing unit resource utilization rate, image processor resource utilization rate, and memory utilization rate.
[0085] Optionally, in this embodiment, when the occupancy rate is high, a lower amplitude threshold is determined to improve the sensitivity and real-time performance of subsequent regulation.
[0086] Figure 6 This is the fifth flowchart of the image rendering resource configuration method of the present invention. Based on the above embodiments, the step of monitoring whether the change amplitude exceeds a preset amplitude threshold further includes:
[0087] S23. Obtain the real-time requirements for image rendering;
[0088] S24. Adjust the amplitude threshold according to the real-time requirements.
[0089] Optionally, in this embodiment, the current real-time requirement is determined based on the type or process state of the current image rendering initiator. For example, for game applications, the amplitude threshold is lowered, or for the main game process of a game application, the amplitude threshold is raised, while for image gallery applications, the amplitude threshold is raised.
[0090] Figure 7 This is the sixth flowchart of the image rendering resource configuration method of the present invention. Based on the above embodiment, the step of monitoring whether the change amplitude exceeds a preset amplitude threshold further includes:
[0091] S25. Obtain the current power supply status;
[0092] S26. Adjust the amplitude threshold according to the power supply status.
[0093] Optionally, in this embodiment, the power supply state includes a charging state and a power consumption state.
[0094] Optionally, in this embodiment, when the charging power meets the power consumption, the above amplitude threshold is increased; when the charging power cannot meet the power consumption, or when the charging power cannot meet the power consumption and the remaining power is lower than the preset power threshold, the above amplitude threshold is decreased.
[0095] Figure 8 This is the seventh flowchart of the image rendering resource allocation method of the present invention. Based on the above embodiments, the step of performing a preset first processing resource adjustment operation according to the change amplitude when the change amplitude exceeds the amplitude threshold includes:
[0096] S31. When the change amplitude exceeds the amplitude threshold, obtain the ratio of the change amplitude to the amplitude threshold, and the difference corresponding to the change amplitude;
[0097] S32. When the difference is positive, a first adjustment ratio of the image rendering resource is determined according to the ratio value; when the difference is negative, a second adjustment ratio of the image rendering resource is determined according to the ratio value.
[0098] Optionally, in this embodiment, the time interval for vertex data acquisition is set to t, where the interval t is generally set according to the current screen refresh rate: t = 1000 / screen refresh rate. For example, if the current screen refresh rate is 60, then t = 16.6ms; if the screen refresh rate is 90, then t = 11ms. If the mechanism starts running, the number of vertices acquired at time t1 is d1, the number of vertices acquired at time t2 is d2, the data acquired at time t3 is d3, the data acquired at time t4 is d4, and the data acquired at time t5 is d5.
[0099] Optionally, in this embodiment, the mathematical formula f(x)=d(n+1)-d(n) is used to calculate the changes of each time interval vertex f1=d2-d1, f2=d3-d2, f3=d4-d3, f4=d5-d4. At this time, f may be a negative number. If f is a negative number, it means that the complexity of the current screen is gradient descent.
[0100] Optionally, in this embodiment, f is iterated to find the one with the largest absolute value. If the absolute value of the largest f is greater than 300 (where 300 is an empirical value, generally the complexity of the graphics and the resources required will increase or decrease by one level if the change in the number of vertices exceeds 300), it indicates that the complexity of the current graphics screen has changed significantly. At this time, based on whether f is positive or negative, it can be known whether the current complexity has increased or decreased. f and the last collected d5 (number of vertices) need to be reported to the central control unit controlled by the chip device.
[0101] Optionally, in this embodiment, after the device controller receives the reported f and d, it first refers to the value of f. If the absolute value of f is greater than 300, it means that the complexity of the current screen has changed drastically. Then, the frequency of the device (for example, the collection device generally refers to the CPU and GPU) is increased or decreased by 30%.
[0102] Figure 9 This is the eighth flowchart of the image rendering resource allocation method of the present invention. Based on the above embodiment, the step of performing a preset second processing resource adjustment operation according to the number of vertices when the change amplitude does not exceed the amplitude threshold includes:
[0103] S41. When the change amplitude does not exceed the amplitude threshold, obtain the number range of the real-time vertex count;
[0104] S42. Determine the third adjustment ratio of the image rendering resource according to the number range.
[0105] Optionally, in this embodiment, if the absolute value of f is less than 300, it means that the complexity of the image has not changed. In this case, the operating frequency of the device is readjusted according to the value of d.
[0106] Based on the above embodiments, the present invention also proposes an image rendering resource configuration device, which includes a memory, a processor, and a computer program stored in the memory and executable on the processor. When the computer program is executed by the processor, it implements the steps of the image rendering resource configuration method as described in any of the above embodiments.
[0107] It should be noted that the above-described device embodiments and method embodiments belong to the same concept. The specific implementation process can be found in the method embodiments, and the technical features in the method embodiments are also applicable to the device embodiments, which will not be repeated here.
[0108] Based on the above embodiments, the present invention also proposes a computer-readable storage medium storing an image rendering resource configuration program, which, when executed by a processor, implements the steps of the image rendering resource configuration method as described in any of the above embodiments.
[0109] It should be noted that the above-described medium embodiments and method embodiments belong to the same concept. The specific implementation process can be found in the method embodiments, and the technical features in the method embodiments are also applicable to the medium embodiments, which will not be repeated here.
[0110] It should be noted that, in this document, the terms "comprising," "including," or any other variations thereof are intended to cover non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements includes not only those elements but also other elements not expressly listed, or elements inherent to such a process, method, article, or apparatus. Unless otherwise specified, an element defined by the phrase "comprising one..." does not exclude the presence of other identical elements in the process, method, article, or apparatus that includes that element.
[0111] The sequence numbers of the above embodiments of the present invention are for descriptive purposes only and do not represent the superiority or inferiority of the embodiments.
[0112] Through the above description of the embodiments, those skilled in the art can clearly understand that the methods of the above embodiments can be implemented by means of software plus necessary general-purpose hardware platforms. Of course, they can also be implemented by hardware, but in many cases the former is a better implementation method. Based on this understanding, the technical solution of the present invention, in essence, or the part that contributes to the prior art, can be embodied in the form of a software product. This computer software product is stored in a storage medium (such as ROM / RAM, magnetic disk, optical disk), and includes several instructions to cause a terminal (which may be a mobile phone, computer, server, air conditioner, or network device, etc.) to execute the methods described in the various embodiments of the present invention.
[0113] The embodiments of the present invention have been described above with reference to the accompanying drawings. However, the present invention is not limited to the specific embodiments described above. The specific embodiments described above are merely illustrative and not restrictive. Those skilled in the art can make many other forms under the guidance of the present invention without departing from the spirit and scope of the claims. All of these forms are within the protection scope of the present invention.
Claims
1. A method for configuring image rendering resources, characterized in that, The method includes: When drawing an image, the change amplitude of the number of vertices in the current image is obtained; wherein, the sampling frequency of the number of vertices is preset, and multiple sets of the number of vertices are collected at the sampling frequency within a preset time period of the image drawing, and the difference between the number of vertices in the previous and next sets is obtained in turn, resulting in multiple sets of the difference, and the maximum value of the absolute value of the multiple sets of the difference is taken as the change amplitude. Monitor whether the change amplitude exceeds a preset amplitude threshold; wherein, obtain the current processing resource status, preset the amplitude threshold corresponding to the processing resource status, obtain the real-time requirements of the image rendering, and adjust the amplitude threshold according to the real-time requirements, or obtain the current power supply status and adjust the amplitude threshold according to the power supply status. When the change amplitude exceeds the amplitude threshold, a preset first processing resource adjustment operation is performed according to the change amplitude; wherein, the ratio of the change amplitude to the amplitude threshold and the difference corresponding to the change amplitude are obtained; when the difference is positive, a first adjustment ratio of the image rendering resource is determined according to the ratio; when the difference is negative, a second adjustment ratio of the image rendering resource is determined according to the ratio. When the change amplitude does not exceed the amplitude threshold, a preset second processing resource adjustment operation is performed based on the number of vertices; wherein, the number range of the real-time number of vertices is obtained, and the third adjustment ratio of the image rendering resource is determined according to the number range.
2. An image rendering resource configuration device, characterized in that, The device includes a memory, a processor, and a computer program stored in the memory and executable on the processor, wherein the computer program, when executed by the processor, implements the steps of the image rendering resource configuration method as described in claim 1.
3. A computer-readable storage medium, characterized in that, The computer-readable storage medium stores an image rendering resource configuration program, which, when executed by a processor, implements the steps of the image rendering resource configuration method as described in claim 1.
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