Animation rendering method and device, electronic equipment and storage medium

By adaptively adjusting wireframe rendering parameters, the problem of unnatural effects caused by changes in scene size in 3D-to-2D rendering technology is solved, achieving more natural and efficient animation rendering.

CN116152396BActive Publication Date: 2026-07-21NETEASE (HANGZHOU) NETWORK CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
NETEASE (HANGZHOU) NETWORK CO LTD
Filing Date
2023-02-21
Publication Date
2026-07-21

AI Technical Summary

Technical Problem

In existing 3D-to-2D rendering technology, the wireframe width, opacity, and angle threshold are fixed values, resulting in unnatural rendering effects. Furthermore, manual adjustments are time-consuming and labor-intensive, and the technology cannot adapt to changes in different scene sizes.

Method used

By acquiring camera depth information and virtual object height information of the animation to be rendered, and using a pre-configured target wireframe material model, the wireframe rendering parameters, including wireframe width, opacity, and angle threshold, are adaptively adjusted to adapt to changes in different scene sizes.

Benefits of technology

It significantly improves animation rendering effects, making wireframe images more natural in different scene settings, reducing manual debugging time, and improving rendering efficiency.

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Abstract

The application provides an animation rendering method and device, electronic equipment and storage medium, comprising: obtaining a to-be-rendered animation, determining first camera depth information corresponding to the to-be-rendered animation, and first height information of a first virtual object contained in the to-be-rendered animation; determining target wireframe rendering parameters according to the first camera depth information and the first height information through a pre-configured target wireframe material model; wherein the target wireframe material model is configured based on a mapping relationship between height information and camera depth information under different scenes; performing rendering processing on the to-be-rendered animation based on the target wireframe rendering parameters to obtain a three-dimensional-to-two-dimensional wireframe image corresponding to the to-be-rendered animation. The application can adapt to different scenes, thereby significantly improving the animation rendering effect.
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