虚拟对象操作状态显示方法、装置、终端设备及存储介质

By displaying faction icons and quantity indicators on the graphical user interface of multiplayer competitive action survival games, the problem of players having difficulty determining the faction of the target when controlling skills are hit is solved, thus improving the gaming experience.

CN116672709BActive Publication Date: 2026-07-17NETEASE (HANGZHOU) NETWORK CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
NETEASE (HANGZHOU) NETWORK CO LTD
Filing Date
2022-02-23
Publication Date
2026-07-17

AI Technical Summary

Technical Problem

In multiplayer competitive action survival games, players often struggle to determine whether their control skills hit other virtual objects, and whether the hit objects belong to their own faction or the enemy faction, which negatively impacts the gaming experience.

Method used

By displaying prompts on the graphical user interface, players can be guided to determine whether the target of their skills is an allied or enemy faction based on the game faction to which the virtual object belongs. This includes faction icons and quantity indicators, simplifying the player's judgment process.

Benefits of technology

It improves the player's gaming experience, ensuring that players can accurately judge the target and faction of control skills, avoid misoperation, and improve the accuracy and smoothness of game operation.

✦ Generated by Eureka AI based on patent content.

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Abstract

本发明提供一种虚拟对象操作状态显示方法、装置、终端设备及存储介质,涉及游戏技术领域。该方法包括:响应针对第一技能控件的触发指令,控制第一虚拟对象在游戏场景中施放控制技能,当控制技能命中游戏场景中的至少一第二虚拟对象时,基于第二虚拟对象所归属的游戏阵营,在图形用户界面上显示提示标识,其中提示标识至少包括:用于提示第二虚拟对象游戏阵营的第一标识。本发明可以准确提示玩家控制技能所命中的第二虚拟对象是己方阵营还是敌方阵营,无需玩家通过肉眼进行判断,提升玩家的游戏体验。
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