一种游戏对局场景的可视化还原方法

By hierarchically dividing the game scene and converting, compressing, and storing the data, the problem of uncertainty in the restoration of the game scene in the existing technology is solved, and efficient and accurate restoration of the game scene is achieved.

CN116747513BActive Publication Date: 2026-07-17XIAMEN TRUE FUN INFORMATION TECH CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
XIAMEN TRUE FUN INFORMATION TECH CO LTD
Filing Date
2023-07-03
Publication Date
2026-07-17

AI Technical Summary

Technical Problem

In current game development processes, simulating real-world scenarios relies on human guesswork to recreate the game environment, resulting in high uncertainty and wasting time and effort.

Method used

The game scene is divided into hierarchical sections, scene record data is generated and converted into binary data text for compressed storage. Users can retrieve and restore the game report as needed, and it supports incremental or full loading for accurate restoration.

Benefits of technology

It achieves efficient and accurate visualization and reconstruction of game scenes, reduces the uncertainty of human guessing, and improves reconstruction efficiency.

✦ Generated by Eureka AI based on patent content.

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Abstract

本发明公开了一种游戏对局场景的可视化还原方法,包括以下步骤:S1、基于游戏对局场景将场景内容进行层级划分;S2、根据场景内容关联的所述采集配置文件对运行的游戏对局中各个层级的场景内容进行采集记录,生成场景记录数据;S3、将场景记录数据进行去重监测,然后将场景记录数据从json格式数据文本统一转换成二进制数据文本,并将二进制数据文本进行空间压缩,生成对局战报存储至服务器;S4、用户选取要播放的对局战报和播放方式,播放端基于用户选择的播放形式,为对局战报匹配对应的加载方式;S5、根据所述游戏场景标识从服务器中选取所需的对局战报进行下载生成场景还原数据;S6、对场景还原数据进行加载读取,还原游戏对局场景。
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