一种动态分批推送游戏客户端更新消息的方法及系统

By dynamically pushing game client update messages in batches, the network congestion and server pressure caused by simultaneous game server updates were resolved, thus optimizing both user experience and server load.

CN116846966BActive Publication Date: 2026-07-17FUJIAN TQ DIGITAL

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
FUJIAN TQ DIGITAL
Filing Date
2023-07-07
Publication Date
2026-07-17

AI Technical Summary

Technical Problem

When the game server simultaneously releases game client updates to all users, a large number of users download and update at the same time, causing network congestion and excessive server pressure, which affects the update speed and user experience.

Method used

The method of dynamically batching game client update messages is adopted. By collecting users' historical update data, dividing it into several time groups and sorting it according to comprehensive timeliness, the update messages are pushed in multiple times and pushed to users in different time periods in descending order, thus optimizing user grouping and push order.

Benefits of technology

It effectively avoids excessive server load, improves user update speed and experience, and provides precise update strategies and customized services.

✦ Generated by Eureka AI based on patent content.

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Abstract

本发明涉及一种动态分批推送游戏客户端更新消息的方法,所述方法为:收集游戏用户历史的更新数据,根据更新数据获取更新速率,得到用户更新及时性,根据更新速率和用户及时性获得用户更新的综合及时性;根据用户更新时间段将用户分为若干个时间组,再从若干个时间组中根据用户更新的综合及时性的大小将每个时间组下的用户分为若干个速度组;根据分组情况,将游戏版本更新消息分为n次推送,每天即在若干个时间组对应的时间段各推送一次,对应时间组下的若干个速度组从综合及时性大的速度组开始依次推送,每个时间段推送的x个用户,直到完成所有用户推送,游戏服务器可以更加精准地推送游戏客户端更新,避免出现大量用户同时下载更新,优化服务器负载。
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