碰撞检测方法、装置、电子设备和计算机可读存储介质
By dividing the game scene and configuring multiple allocation containers for each area, the performance degradation of collision detection in large-scale strategy games is solved, achieving efficient multi-threaded collision detection, avoiding data competition, and improving collision detection performance.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- NETEASE (HANGZHOU) NETWORK CO LTD
- Filing Date
- 2023-09-25
- Publication Date
- 2026-07-17
AI Technical Summary
In large-scale strategy games, existing collision detection methods suffer from a sharp performance drop when dealing with millions of units, and multi-threaded solutions are prone to data races, leading to unsatisfactory performance.
By dividing the game scene into multiple scene area blocks, and configuring an allocation container corresponding to the preset number of threads for each block, collision detection is achieved under multi-threading by using the target thread to update the object position information and avoid data races.
It improves collision detection efficiency in large-scale unit game scenarios, avoids data competition issues, and enhances collision detection performance.
Smart Images

Figure CN117224964B_ABST