游戏控制方法、装置、设备及存储介质
By introducing a virtual joystick into the virtual scene of the game map, the shape of the game map can be dynamically adjusted to attack targets, solving the problem of low player operation diversity and improving the game experience.
CN117244248BActive Publication Date: 2026-07-17NETEASE (HANGZHOU) NETWORK CO LTD
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- NETEASE (HANGZHOU) NETWORK CO LTD
- Filing Date
- 2023-11-03
- Publication Date
- 2026-07-17
AI Technical Summary
Technical Problem
Existing competitive games suffer from a lack of variety in player actions, resulting in a poor gaming experience.
Method used
A virtual joystick is introduced into the virtual scene of the game map. By inputting control operations through the virtual joystick, the shape of the game map can be dynamically adjusted to attack target virtual objects.
Benefits of technology
It increases the variety and operability of player gameplay, thus enhancing the gaming experience.
✦ Generated by Eureka AI based on patent content.
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Figure CN117244248B_ABST
Abstract
本申请提供一种游戏控制方法、装置、设备及存储介质,涉及游戏技术领域。该方法包括:在所述图形用户界面上显示虚拟摇杆;响应于通过所述虚拟摇杆输入的控制操作,根据所述控制操作,动态调整所述游戏地图在所述虚拟场景中的形态,以攻击所述游戏地图中目标虚拟对象;其中,所述目标虚拟对象为所述虚拟场景内除所述受控虚拟对象外的其他虚拟对象。相对于现有技术,避免了,玩家的操作的多样性较低,导致玩家游戏体验不佳的问题。
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