Attribute configuration method and device in game, electronic equipment and storage medium
Patent Information
- Application Number
- CN202311525040.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2023-11-15
- Publication Date
- 2026-09-11
- Estimated Expiration
- 2043-11-15
AI Technical Summary
现有游戏中的属性装配方案都需要玩家自己手动替换,每解锁一个属性都要对所有方案进行重新配置,操作复杂
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Figure CN117654050B_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of computers, and in particular to a method, apparatus, electronic device, and storage medium for configuring attributes in games. Background Technology
[0002] Most competitive games support setting attribute schemes outside of the game, allowing players to bring these schemes into the game.
[0003] Current games require players to level up and purchase items from the shop to unlock more attributes or attribute slots. After acquiring a new attribute, existing attribute setups need to be adjusted. In current games, players must manually replace attribute configurations, requiring a complete reconfiguration of all setups for each unlocked attribute, making the process complex. Summary of the Invention
[0004] In view of this, the present invention provides a method, apparatus, electronic device and storage medium for configuring attributes in games, which can pre-select locked attributes and automatically replace the original attribute scheme after the attributes are unlocked, reducing repeated modifications to the attribute page.
[0005] In a first aspect, embodiments of the present invention provide a method for configuring attributes in a game, which provides a graphical user interface through a terminal device; the method includes: responding to an editing instruction for a specified attribute page in the game, controlling the graphical user interface to display a first editing screen for editing the attribute page, the first editing screen displaying at least one first attribute slot corresponding to the current scheme of the specified attribute page, the attributes determined in each of the first attribute slots forming the current scheme of the specified attribute page; responding to a pre-configuration instruction for an attribute in a specified first attribute slot, displaying the attribute corresponding to the pre-configuration instruction on one side of the specified first attribute slot, wherein the attribute corresponding to the pre-configuration instruction can include an unlocked attribute; after the attribute corresponding to one side of the first attribute slot is unlocked, replacing the unlocked attribute in the corresponding first attribute slot, thereby updating the current scheme of the specified attribute page.
[0006] Secondly, embodiments of the present invention provide a game attribute configuration device, which provides a graphical user interface through a terminal device; the game attribute configuration device includes: an attribute page editing module, used to respond to an editing command for a specified attribute page in the game, and control the graphical user interface to display a first editing screen for editing the attribute page, the first editing screen displaying at least one first attribute slot corresponding to the current scheme of the specified attribute page, and the attributes determined in each first attribute slot forming the current scheme of the specified attribute page; an attribute page configuration module, used to respond to a pre-configuration command for an attribute in a specified first attribute slot, and display the attribute corresponding to the pre-configuration command on one side of the specified first attribute slot, wherein the attribute corresponding to the pre-configuration command can include an unlocked attribute; and a scheme update module, used to replace the unlocked attribute in the corresponding first attribute slot after the attribute corresponding to one side of the first attribute slot is unlocked, thereby updating the current scheme of the specified attribute page.
[0007] Thirdly, embodiments of the present invention provide an electronic device including a processor and a memory, wherein the memory stores machine-executable instructions that can be executed by the processor, and the processor executes the machine-executable instructions to implement a game attribute configuration method according to any of the foregoing embodiments of the first aspect of the present invention.
[0008] Fourthly, embodiments of the present invention provide a machine-readable storage medium, characterized in that the machine-readable storage medium stores machine-executable instructions, which, when invoked and executed by a processor, cause the processor to implement a game attribute configuration method according to any of the foregoing embodiments of the first aspect of the present invention.
[0009] According to embodiments of the present invention, a game attribute configuration method, apparatus, electronic device, and storage medium display at least one first attribute slot corresponding to the current scheme of a specified attribute page in a first editing screen. In response to a pre-configuration command for an attribute in the specified first attribute slot, the attribute corresponding to the pre-configuration command is displayed on one side of the specified first attribute slot. The attribute corresponding to the pre-configuration command can include unlocked attributes. Subsequently, after the attribute corresponding to one side of the first attribute slot is unlocked, the unlocked attribute is replaced in the corresponding first attribute slot, thereby updating the current scheme of the specified attribute page. In the above scheme, the editing of the attribute page supports pre-configuration of unlocked attributes. After the unlocked attribute is unlocked, the current scheme of the attribute page is automatically updated, realizing automatic installation of unlocked attributes after unlocking. Players do not need to rethink how to replace or manually install each unlocked attribute after unlocking, thus achieving better attribute page editing while reducing repeated modifications to the attribute page.
[0010] Other features and advantages of the invention will be set forth in the description which follows, and will be apparent in part from the description, or may be learned by practicing the invention. The objects and other advantages of the invention are realized and obtained in accordance with the structures particularly pointed out in the description, claims and drawings.
[0011] To make the above-mentioned objects, features and advantages of the present invention more apparent and understandable, preferred embodiments are described below in detail with reference to the accompanying drawings. Attached Figure Description
[0012] To more clearly illustrate the specific embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the specific embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are some embodiments of the present invention. For those skilled in the art, other drawings can be obtained from these drawings without creative effort.
[0013] Figure 1 A flowchart illustrating a method for configuring game attributes according to an embodiment of the present invention;
[0014] Figure 2 This is a graphical user interface diagram of the first editing screen in a game attribute configuration method provided in an embodiment of the present invention;
[0015] Figure 3 This is a graphical user interface diagram of the second editing screen in a game attribute configuration method provided in an embodiment of the present invention;
[0016] Figure 4 A graphical user interface diagram of the second editing screen in a game attribute configuration method provided in an alternative embodiment of the present invention;
[0017] Figure 5 A graphical user interface diagram of the third editing screen in a game attribute configuration method provided in an alternative embodiment of the present invention;
[0018] Figure 6 A graphical user interface diagram of the second editing screen in a game attribute configuration method provided in another alternative embodiment of the present invention;
[0019] Figure 7 This is a structural block diagram of a game attribute configuration device provided in one embodiment of the present invention;
[0020] Figure 8 This is a structural block diagram of an electronic device provided in one embodiment of the present invention. Detailed Implementation
[0021] To make the objectives, technical solutions, and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of the present invention, not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative effort are within the scope of protection of the present invention.
[0022] Most competitive games support setting attribute schemes outside of the game, allowing players to bring these schemes into the game. Current games require early-game upgrades and in-game purchases to unlock more attributes or attribute slots. After acquiring a new attribute, existing attribute schemes need to be adjusted. In current games, attribute configurations must be manually replaced by the player; unlocking each attribute requires reconfiguring all schemes, making the process complex.
[0023] Based on this, the present invention provides a method, apparatus, electronic device and storage medium for configuring game attributes, which can pre-select locked attributes during the editing process of attribute pages, pre-plan the attribute scheme of a specified attribute page, and automatically replace the original attribute scheme after the attribute is unlocked, reducing repeated modifications to the attribute page.
[0024] In one embodiment of the present invention, the game attribute configuration method can run on a local terminal device (touch-enabled or non-touch-enabled client device) or a server. When the game attribute configuration method runs on a server, the method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes a server and a client device.
[0025] In some alternative implementations, various cloud applications, such as cloud gaming, can run under the cloud interaction system. Taking cloud gaming as an example, cloud gaming refers to a gaming method based on cloud computing. In the cloud gaming operating mode, the game program and the game screen presentation are separated. The storage and execution of game attribute configuration methods are completed on the cloud gaming server. The client device is used for data reception, transmission, and game screen presentation. For example, the client device can be a display device with data transmission capabilities located close to the user, such as a mobile terminal, television, computer, or PDA; however, the information processing is performed by the cloud gaming server in the cloud. When playing the game, the player operates the client device to send operation commands to the cloud gaming server. The cloud gaming server runs the game according to the operation commands, encodes and compresses game screen data, returns it to the client device via the network, and finally, the client device decodes and outputs the game screen.
[0026] In some alternative implementations, taking a game as an example, the local terminal device stores the game program and is used to display the game screen. The local terminal device is used to interact with the player through a graphical user interface (GUI), i.e., conventionally downloading, installing, and running the game program via an electronic device. The local terminal device can provide the GUI to the player in various ways, such as rendering it on the terminal's display screen or providing it to the player via holographic projection. For example, the local terminal device can include a display screen for displaying the GUI, which includes game screens, and a processor for running the game, generating the GUI, and controlling the display of the GUI on the display screen.
[0027] In one possible implementation, this invention provides a method for configuring attributes in a game. A graphical user interface (GUI) is provided via a terminal device, which can be either a local terminal device or a client device within a cloud interaction system. This GUI displays interface content, such as game screenshots or attribute page editing screens, depending on the type of application being launched.
[0028] To facilitate understanding of this embodiment, a method for configuring game attributes disclosed in this embodiment of the invention will first be described in detail. Figure 1 This is a flowchart illustrating a game attribute configuration method according to an embodiment of the present invention. In this embodiment, the game attribute configuration method provides a graphical user interface through a terminal device. The game attribute configuration method includes steps S110 to S140.
[0029] The term "attribute" used in this invention embodiment is also referred to as "rune," "talent," "mark," or "inscription" in some specific embodiments. In the following description of the embodiments and the accompanying drawings, "attribute" will be referred to as "talent" as an example.
[0030] In step S110, in response to the editing command for the specified attribute page in the game, the graphical user interface is controlled to display the first editing screen for editing the attribute page.
[0031] Figure 2 This is a graphical user interface diagram of the first editing screen in a game attribute configuration method according to an embodiment of the present invention. The first editing screen displays at least one first attribute slot TS1 corresponding to the current scheme of a specified attribute page, and the attributes determined in each first attribute slot TS1 form the current scheme of the specified attribute page. In some embodiments, the first editing screen displays a scheme switching control C1.
[0032] In step S120, in response to a pre-configuration instruction for an attribute in a specified first attribute slot TS1, the attribute corresponding to the pre-configuration instruction is displayed on one side of the specified first attribute slot TS1, wherein the attribute corresponding to the pre-configuration instruction may include unlocked attributes.
[0033] like Figure 2 In some embodiments, the first editing screen also displays a pre-configured attribute slot TS3 located on one side of the first attribute slot TS1, and the pre-configured attribute slot TS3 displays the attribute corresponding to the pre-configured instruction. In this embodiment, the pre-configured attribute slot TS3 corresponds one-to-one with the first attribute slot TS1.
[0034] In step S130, after the attribute corresponding to the first attribute slot TS1 is unlocked, the unlocked attribute is replaced in the corresponding first attribute slot TS1, thereby updating the current scheme of the specified attribute page.
[0035] According to an embodiment of the game attribute configuration method of the present invention, a first editing screen displays at least one first attribute slot TS1 corresponding to the current scheme of a specified attribute page. In response to a pre-configuration instruction for an attribute in the specified first attribute slot TS1, the attribute corresponding to the pre-configuration instruction is displayed on one side of the specified first attribute slot TS1. The attribute corresponding to the pre-configuration instruction can include unlocked attributes. Subsequently, after the attribute corresponding to one side of the first attribute slot TS1 is unlocked, the unlocked attribute is replaced in the corresponding first attribute slot TS1, thereby updating the current scheme of the specified attribute page. In the above scheme, the editing of the attribute page supports pre-selection of unlocked attributes. After the unlocked attribute is unlocked, the current scheme of the attribute page is automatically updated, realizing automatic configuration of the unlocked attribute after unlocking. Players do not need to rethink how to replace or manually reconfigure each unlocked attribute after unlocking, thus achieving better attribute page editing while reducing repeated modifications to the attribute page.
[0036] In some embodiments, the first editing screen displays a scheme switching control C1. In some embodiments, the step S120 of responding to a pre-configuration instruction for an attribute in a specified first attribute slot and displaying the attribute corresponding to the pre-configuration instruction on one side of the specified first attribute slot includes the following steps: in response to a trigger acting on the scheme switching control C1 in the first editing screen, controlling the graphical user interface to display a second editing screen for editing attribute pages. Figure 3This is a graphical user interface diagram of the second editing screen in a game attribute configuration method according to an embodiment of the present invention. The second editing screen displays at least one second attribute slot TS2 corresponding to a pre-selection scheme of a specified attribute page, and the second attribute slot TS2 corresponds one-to-one with the first attribute slot TS1. In response to a pre-selection command for an attribute in each second attribute slot TS2, a pre-selection scheme for the specified attribute page is formed according to the attributes determined in each second attribute slot TS2, wherein the attributes determined in the second attribute slots may include unlocked attributes, and the attributes determined in the second attribute slots TS2 are used to display on the side of the corresponding first attribute slot TS1.
[0037] At this time, the step S130, which involves unlocking the attribute corresponding to the first attribute slot and replacing the unlocked attribute with the corresponding first attribute slot to update the current scheme of the specified attribute page, is as follows: After the attribute determined in the second attribute slot TS2 is unlocked, the unlocked attribute is replaced with the corresponding first attribute slot TS1 to update the current scheme of the specified attribute page.
[0038] In some embodiments, the second editing screen includes an attribute list TL, which displays at least all attributes that are available this season.
[0039] In the above embodiments, the second editing screen is displayed by triggering the scheme switching control C1, and the pre-selection of locked attributes is implemented in the second editing screen. In some other embodiments, the pre-selection of locked attributes is not limited to the above method; for example, in some embodiments, it is not necessary to display the second editing screen.
[0040] In an alternative embodiment, the first editing screen includes an attribute list TL, which displays at least all attributes that are available this season. The step S120, which responds to a pre-configuration instruction for an attribute in a specified first attribute slot and displays the attribute corresponding to the pre-configuration instruction on one side of the specified first attribute slot, may include: responding to a configuration instruction for a target attribute in the attribute list TL on the first editing screen, determining whether the target attribute is an unlocked attribute; if the target attribute is an unlocked attribute, confirming the target attribute in the first attribute slot TS1; if the target attribute is an unlocked attribute, displaying the target attribute on the corresponding side of the first attribute slot TS1.
[0041] Specifically, for example, after selecting the first attribute slot TS1 to be configured, in response to the selection instruction for the target attribute in the attribute list TL on the first editing screen, it is determined whether the target attribute is an unlocked attribute; if the target attribute is an unlocked attribute, a pre-selection control P1 is displayed on the first editing screen; in response to the triggering of the pre-selection control P1 on the first editing screen, the target attribute is displayed on one side of the first attribute slot TS1 to be configured. If the target attribute is an unlocked attribute, a selection control is displayed on the first editing screen; in response to the triggering of the selection control on the first editing screen, the target attribute is assigned to the first attribute slot TS1 to be configured. In some embodiments, if the target attribute is an unlocked attribute, the attribute description window W1 corresponding to the target attribute is also displayed on the first editing screen.
[0042] like Figure 3 In some embodiments, the second editing screen displays a scheme switching control C1. In some embodiments, the game attribute configuration method further includes: in the second editing screen, in response to a trigger acting on the scheme switching control C1, controlling the graphical user interface to switch to displaying the first editing screen, such as... Figure 2 The first editing screen also displays a pre-configured attribute slot TS3 that corresponds one-to-one with the first attribute slot TS1. The pre-configured attribute slot TS3 displays the attribute determined in the corresponding second attribute slot TS2.
[0043] like Figure 3 In some embodiments, the second editing screen includes an attribute list TL, which displays at least all attributes that are available this season.
[0044] In some embodiments, the step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot TS2 in response to a pre-selection instruction for an attribute in each second attribute slot TS2 includes: confirming the target attribute to the second attribute slot TS2 in response to an operation instruction for a target attribute in the attribute list TL; and displaying the target attribute in the corresponding second attribute slot TS2.
[0045] like Figure 3 In some embodiments, the step of confirming the target attribute to the second attribute slot TS2 in response to an operation instruction on the target attribute in the attribute list TL includes: in response to a selection instruction on the target attribute in the attribute list TL, controlling the display of a pre-selection control P1 and the attribute description window W1 corresponding to the target attribute in the second editing screen; and in response to the triggering of the pre-selection control P1, confirming the target attribute to the second attribute slot TS2.
[0046] like Figure 2 , Figure 3In some embodiments, the number of first attribute slots TS1 and second attribute slots TS2 are each at least two. In some embodiments, the step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot TS2 in response to a pre-selection instruction for an attribute in each second attribute slot TS2 further includes: in response to a first selection instruction acting on one of the second attribute slots TS2, displaying a corresponding link control C2 in at least one of the remaining second attribute slots TS2; and in response to the link control C2 being triggered, linking the attribute confirmed in the second attribute slot TS2 corresponding to the link control C2 with the attribute confirmed in the second attribute slot TS2 corresponding to the first selection instruction.
[0047] In some embodiments, in response to a first selection instruction applied to one of the second attribute slots TS2, a corresponding link control C2 is displayed in each of the remaining second attribute slots TS2. In some embodiments, in response to a first selection instruction applied to one of the second attribute slots TS2, based on the attributes already determined in the second attribute slot TS2 corresponding to the first selection instruction, it is determined whether the attributes in the remaining second attribute slots TS2 have a mutual matching relationship, and it is determined that the link control C2 is displayed in the remaining second attribute slots TS2 corresponding to the attributes with a mutual matching relationship.
[0048] At this time, after the attribute corresponding to TS1 on the first attribute slot side is unlocked, the step S130 of replacing the unlocked attribute with the corresponding first attribute slot TS1 to update the current scheme of the specified attribute page includes: after all the mutually linked attributes determined in the second attribute slot TS2 are unlocked, the unlocked mutually linked attributes are simultaneously replaced with the corresponding first attribute slot TS1 to update the current scheme of the specified attribute page.
[0049] In some embodiments, certain attributes in a game need to be combined with other attributes and used simultaneously to give game characters a stronger advantage or role in the game. In the above embodiments, by linking attributes with better combinations, and after all the linked attributes are unlocked, they are simultaneously replaced in the current scheme of the specified attribute page. This avoids the situation where the attribute effect is small due to only replacing some of the linked attributes, and increases the player's freedom in configuring the pre-selected scheme.
[0050] Figure 4 This is a graphical user interface diagram of the second editing screen in a game attribute configuration method provided by an alternative embodiment of the present invention. The number of first attribute slots TS1 and second attribute slots TS2 are each at least two, and the third editing screen displays a slot switching control C3.
[0051] In some embodiments, step 120, in response to a pre-selection instruction for an attribute in each second attribute slot TS2, forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot TS2, includes: in response to a second selection instruction acting on the second attribute slot TS2, selecting the second attribute slot TS2, and controlling the graphical user interface to display a third editing screen. Figure 5 This is a graphical user interface diagram of the third editing screen in a game attribute configuration method provided by an alternative embodiment of the present invention. The third editing screen displays at least two alternative attribute slots AT corresponding to the selected second attribute slot TS2. The at least two alternative attribute slots AT are arranged sequentially according to a preset priority order. In response to the alternative operation instruction for the attribute in each alternative attribute slot AT, the corresponding alternative attribute is determined in each alternative attribute slot AT. The priority order of the alternative attributes is sorted according to the priority order of the alternative attribute slots AT.
[0052] At this time, after the attribute corresponding to the first attribute slot TS1 is unlocked, the step S130 of replacing the unlocked attribute with the corresponding first attribute slot TS1 to update the current scheme of the specified attribute page includes: obtaining all unlocked candidate attributes corresponding to the selected second attribute slot TS2, and replacing the highest priority unlocked candidate attribute with the first attribute slot TS1 corresponding to the selected second attribute slot TS2 to update the current scheme of the specified attribute page.
[0053] like Figure 4 In some embodiments, the number of first attribute slots TS1 and second attribute slots TS2 are each at least two, and the third editing screen displays a slot switching control C3. In some embodiments, the step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot TS2 in response to a pre-selection instruction for an attribute in each second attribute slot TS2 further includes: in the third editing screen, in response to a trigger acting on the slot switching control C3, displaying a slot list, the slot list displaying slot number buttons corresponding one-to-one with the second attribute slots TS2 and a "show all" button; in response to the slot number button in the slot list being triggered, switching the third editing screen to the third editing screen of the second attribute slot TS2 corresponding to the slot number button; and in response to the "show all" button in the slot list being triggered, switching the third editing screen back to the second editing screen.
[0054] In some embodiments, the game includes a season reset or season update mechanism, and when a season is reset, the attributes available for the current season may sometimes change. For example, the game's total set of attributes includes 50 attributes, and each season selects 40 of these attributes as the attributes available for that season.
[0055] In some embodiments, the current scheme of each property page is cleared and reset based on the season reset.
[0056] In some embodiments, the set of all attributes available in each season is included in the total set of attributes, which includes attributes not available in the current season.
[0057] like Figure 5 In some embodiments, the third editing screen also includes an attribute list TL, which contains the attributes of the total attribute set. In the attribute list TL, attributes that are available this season and attributes that are not available this season are displayed separately.
[0058] At this time, after the attribute corresponding to TS1 on the first attribute slot side is unlocked, the step S130 of replacing the unlocked attribute with the corresponding first attribute slot TS1 to update the current scheme of the specified attribute page includes: obtaining all the candidate attributes that have been opened and unlocked in this season corresponding to the selected second attribute slot TS2, and replacing the candidate attribute with the highest priority in this season with the first attribute slot TS1 corresponding to the selected second attribute slot TS2 to update the current scheme of the specified attribute page.
[0059] In the above embodiments, by setting multiple alternative attributes with priority order for each second attribute slot TS2, after the season is reset, the alternative attributes that have been opened and unlocked in this season can be replaced in the corresponding first attribute slot TS1 according to the priority rules, thereby updating the current scheme of the specified attribute page.
[0060] After the season reset, the quick configuration method for the pre-selected scheme is not limited to the above example. The following will describe a method for configuring game attributes in another alternative embodiment.
[0061] The set of all attributes available in each season is the set of seasonal attributes, which is included in the total set of attributes. The total set of attributes includes attributes that are not available in the current season.
[0062] Figure 6 This is a graphical user interface diagram of the second editing screen in a game attribute configuration method provided in another alternative embodiment of the present invention. In another alternative embodiment, the game attribute configuration method further includes: based on the season reset, when the second editing screen is first displayed in the current season, comparing whether the attribute determined in the second attribute slot TS2 is an attribute not available in the current season; if the attribute determined in the second attribute slot TS2 is an attribute not available in the current season, then the second attribute slot TS2 is cleared, and the recommended attribute corresponding to the second attribute slot TS2 is displayed in the second editing screen.
[0063] There are several ways to display the recommended attributes for the second attribute slot (TS2) in the second editing screen. Optionally, a filter label "Season Recommendation" can be added to the attribute list (TL) in the second editing screen to display all recommended attributes for that second attribute slot (TS2). The filter label can be set on the left side of the attribute list (TL). Optionally, based on the selection of a recommended attribute, the recommendation reason can be displayed in the attribute description window (W1) of the second editing screen. For example, these recommended attributes may have small notes, such as "Recommended by experts," "Similar to the original attribute," "Most frequently used," etc. The logic for recommending attributes includes official recommendation, widespread use, high synergy with the character, similarity to a certain attribute previously carried by a player, etc. In addition, more recommendation methods can be flexibly changed according to the needs of the designers and player feedback.
[0064] This invention provides a device for configuring game attributes, which provides a graphical user interface through a terminal device. Figure 7 The present invention provides a structural block diagram of a game attribute configuration device according to an embodiment of the present invention. The game attribute configuration device includes an attribute page editing module 110, an attribute page pre-configuration module 120, and a scheme update module 130.
[0065] The attribute page editing module 110 is used to respond to the editing instructions for a specified attribute page in the game, and control the graphical user interface to display a first editing screen for editing the attribute page. The first editing screen displays at least one first attribute slot corresponding to the current scheme of the specified attribute page, and the attributes determined in each first attribute slot form the current scheme of the specified attribute page.
[0066] The property page pre-configuration module 120 is used to respond to the pre-configuration instruction for the property in the specified first property slot, and to display the property corresponding to the pre-configuration instruction on one side of the specified first property slot, wherein the property corresponding to the pre-configuration instruction can include unlocked properties.
[0067] The scheme update module 130 is used to replace the unlocked attribute in the corresponding first attribute slot after the attribute corresponding to the first attribute slot is unlocked, thereby updating the current scheme of the specified attribute page.
[0068] According to an embodiment of the present invention, in a game attribute configuration device, the attribute page pre-selection editing module 120 responds to a pre-configuration command for an attribute in a designated first attribute slot, displaying the attribute corresponding to the pre-configuration command on one side of the designated first attribute slot. The attribute corresponding to the pre-configuration command can include unlocked attributes. Subsequently, after the attribute corresponding to one side of the first attribute slot is unlocked, the scheme update module 130 replaces the unlocked attribute in the corresponding first attribute slot, thereby updating the current scheme of the designated attribute page. In the above scheme, the editing of the attribute page supports pre-selection of unlocked attributes. After the unlocked attribute is unlocked, the current scheme of the attribute page is automatically updated, achieving automatic configuration of the unlocked attribute after unlocking. Players do not need to rethink how to replace or manually reconfigure each unlocked attribute after unlocking, thus achieving better attribute page editing while reducing repeated modifications to the attribute page.
[0069] In some embodiments, the first editing screen also displays a pre-configured attribute slot located on one side of the first attribute slot, and the attribute corresponding to the pre-configured instruction is displayed in the pre-configured attribute slot.
[0070] In some embodiments, the first editing screen displays a scheme switching control. The step of responding to a pre-configuration instruction for an attribute in a specified first attribute slot and displaying the attribute corresponding to the pre-configuration instruction on one side of the specified first attribute slot includes: in the first editing screen, in response to a trigger acting on the scheme switching control, controlling the graphical user interface to display a second editing screen for editing an attribute page; the second editing screen displays at least one second attribute slot corresponding to a pre-selected scheme of the specified attribute page, with each second attribute slot corresponding to a first attribute slot; responding to a pre-selection instruction for an attribute in each second attribute slot, forming a pre-selected scheme for the specified attribute page based on the attributes determined in each second attribute slot, wherein the attributes determined in the second attribute slot may include unlocked attributes, and the attributes determined in the second attribute slot are used to display on one side of the corresponding first attribute slot.
[0071] In some embodiments, the second editing screen includes an attribute list, which displays at least all attributes available this season. The attribute page pre-configuration module 120 is configured to: respond to an operation command on a target attribute in the attribute list, confirm the target attribute in the second attribute slot, and display the target attribute in the corresponding second attribute slot.
[0072] In some embodiments, the property page pre-configuration module 120 is configured to: in response to a selection instruction for a target property in the property list, control the display of a pre-selected control and the property description window corresponding to the target property in the second editing screen; and in response to the triggering of the pre-selected control, confirm the target property to the second property slot.
[0073] In some embodiments, the number of first attribute slots and second attribute slots are each at least two, and the attribute page pre-configuration module 120 is configured to: in response to a first selection instruction acting on one of the second attribute slots, display a corresponding link control in at least one of the remaining second attribute slots; and in response to the link control being triggered, link the attribute confirmed in the second attribute slot corresponding to the link control with the attribute confirmed in the second attribute slot corresponding to the first selection instruction.
[0074] In some embodiments, the scheme update module 130 is configured to: after all the interconnected attributes determined in the second attribute slot are unlocked, replace the unlocked interconnected attributes with the corresponding first attribute slots, thereby updating the current scheme of the specified attribute page.
[0075] In some embodiments, the attribute page pre-configuration module 120 is configured to: respond to a second selection instruction acting on a second attribute slot, select a second attribute slot, control the graphical user interface to display a third editing screen, the third editing screen displays at least two alternative attribute slots corresponding to the selected second attribute slot, the at least two alternative attribute slots being arranged sequentially according to a preset priority order; respond to alternative operation instructions for attributes in each alternative attribute slot, determine the corresponding alternative attribute in each alternative attribute slot, the priority order of the alternative attributes being sorted according to the priority order of the alternative attribute slots.
[0076] In some embodiments, the scheme update module 130 is configured to: obtain all unlocked candidate attributes corresponding to the selected second attribute slot, and replace the highest priority unlocked candidate attribute in the first attribute slot corresponding to the selected second attribute slot, thereby updating the current scheme of the specified attribute page.
[0077] In some embodiments, the number of first attribute slots and second attribute slots are each at least two, and the third editing screen displays a slot switching control. In some embodiments, the attribute page pre-configuration module 120 is configured to: in response to a trigger acting on the slot switching control in the third editing screen, display a slot list, the slot list displaying slot number buttons corresponding one-to-one with the second attribute slots and a "show all" button; in response to a slot number button in the slot list being triggered, switch the third editing screen to the third editing screen of the second attribute slot corresponding to the slot number button; in response to a "show all" button in the slot list being triggered, switch the third editing screen back to the second editing screen.
[0078] In some embodiments, the set of all attributes available in each season is included in the total set of attributes, which includes attributes not available in the current season.
[0079] In some embodiments, the third editing screen also includes an attribute list, which contains the attributes of the total attribute set. In the attribute list, attributes that are available this season and attributes that are not available this season are displayed separately.
[0080] In some embodiments, the scheme update module 130 is configured to: obtain all available and unlocked candidate attributes corresponding to the selected second attribute slot for the current season, and replace the highest priority candidate attribute corresponding to the selected second attribute slot with the first attribute slot, thereby updating the current scheme of the specified attribute page.
[0081] In some embodiments, the set of all attributes available in each season is included in the total set of attributes, which includes attributes not available in the current season. The attribute configuration device in the game is configured to: based on the season reset, when the second editing screen is first displayed in the current season, compare whether the attribute determined in the second attribute slot is an attribute not available in the current season; if the attribute determined in the second attribute slot is an attribute not available in the current season, then the second attribute slot is cleared and the recommended attribute corresponding to the second attribute slot is displayed in the second editing screen.
[0082] In some embodiments, the second editing screen displays a scheme switching control, and the game attribute configuration device is configured to: in response to a trigger acting on the scheme switching control in the second editing screen, control the graphical user interface to switch to displaying the first editing screen.
[0083] This embodiment also provides an electronic device, including a processor and a memory. The memory stores machine-executable instructions that can be executed by the processor. The processor executes the machine-executable instructions to implement the aforementioned attribute configuration method in the game. This electronic device can be a server or a terminal device.
[0084] Figure 8 The present invention provides a structural block diagram of an electronic device, which includes a processor 901 and a memory 902. The memory 902 stores machine-executable instructions that can be executed by the processor 901. The processor 901 executes the machine-executable instructions to implement the above-mentioned attribute configuration method in the game.
[0085] The attribute configuration method in this game provides a graphical user interface through a terminal device. The attribute configuration method includes: responding to an editing command for a specified attribute page in the game, controlling the graphical user interface to display a first editing screen for editing the attribute page, the first editing screen displaying at least one first attribute slot corresponding to the current scheme of the specified attribute page, the attributes determined in each first attribute slot forming the current scheme of the specified attribute page; responding to a pre-configuration command for an attribute in a specified first attribute slot, displaying the attribute corresponding to the pre-configuration command on one side of the specified first attribute slot, wherein the attribute corresponding to the pre-configuration command can include unlocked attributes; after the attribute corresponding to one side of the first attribute slot is unlocked, replacing the unlocked attribute in the corresponding first attribute slot, thereby updating the current scheme of the specified attribute page.
[0086] Furthermore, the electronic device may also include a communication interface 903 and a bus 904, with the processor 901, communication interface 903 and memory 902 connected via the bus 904.
[0087] The memory 902 may include high-speed random access memory (RAM) or non-volatile memory, such as at least one disk storage device. Communication between this system network element and at least one other network element is achieved through at least one communication interface 903 (which can be wired or wireless), such as the Internet, wide area network, local area network, or metropolitan area network. The bus 904 may be an ISA bus, PCI bus, or EISA bus, etc. Buses can be categorized as address buses, data buses, control buses, etc. For ease of illustration, a bus is represented by only a single bidirectional arrow in the accompanying drawings, but this does not imply that there is only one bus or one type of bus.
[0088] The processor 901 may be an integrated circuit chip with signal processing capabilities. In implementation, each step of the above method can be completed by the integrated logic circuitry in the hardware of the processor 901 or by instructions in software form. The processor 901 can be a general-purpose processor, including a Central Processing Unit (CPU), a Network Processor (NP), etc.; it can also be a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field-Programmable Gate Array (FPGA), or other programmable logic devices, discrete gate or transistor logic devices, or discrete hardware components. It can implement or execute the methods, steps, and logic block diagrams disclosed in the embodiments of this invention. The general-purpose processor can be a microprocessor or any conventional processor. The steps of the methods disclosed in the embodiments of this invention can be directly manifested as execution by a hardware decoding processor, or execution by a combination of hardware and software modules in the decoding processor. The software module can reside in a mature storage medium in the art, such as random access memory, flash memory, read-only memory, programmable read-only memory, electrically erasable programmable memory, or registers. This storage medium is located in memory 902. Processor 901 reads information from memory 902 and, in conjunction with its hardware, completes the steps of the method described in the foregoing embodiments.
[0089] In some embodiments, the first editing screen also displays a pre-configured attribute slot located on one side of the first attribute slot, and the attribute corresponding to the pre-configured instruction is displayed in the pre-configured attribute slot.
[0090] In some embodiments, the first editing screen displays a scheme switching control. The step of responding to a pre-configuration instruction for an attribute in a specified first attribute slot and displaying the attribute corresponding to the pre-configuration instruction on one side of the specified first attribute slot includes: in the first editing screen, in response to a trigger acting on the scheme switching control, controlling the graphical user interface to display a second editing screen for editing an attribute page; the second editing screen displays at least one second attribute slot corresponding to a pre-selected scheme of the specified attribute page, with each second attribute slot corresponding to a first attribute slot; responding to a pre-selection instruction for an attribute in each second attribute slot, forming a pre-selected scheme for the specified attribute page based on the attributes determined in each second attribute slot, wherein the attributes determined in the second attribute slot may include unlocked attributes, and the attributes determined in the second attribute slot are used to display on one side of the corresponding first attribute slot.
[0091] In some embodiments, the second editing screen includes an attribute list, which displays at least all attributes that have been opened this season; the step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot in response to a pre-selection instruction for an attribute in each second attribute slot includes: confirming the target attribute to a second attribute slot in response to an operation instruction for a target attribute in the attribute list; and displaying the target attribute in the corresponding second attribute slot.
[0092] In some embodiments, the step of confirming the target attribute to the second attribute slot in response to an operation instruction on the target attribute in the attribute list includes: in response to a selection instruction on the target attribute in the attribute list, controlling the display of a pre-selected control and the attribute description window corresponding to the target attribute in the second editing screen; and in response to the triggering of the pre-selected control, confirming the target attribute to the second attribute slot.
[0093] In some embodiments, the number of first attribute slots and second attribute slots are each at least two. The step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot in response to a pre-selection instruction for an attribute in each second attribute slot further includes: in response to a first selection instruction acting on one of the second attribute slots, displaying a corresponding link control in at least one of the remaining second attribute slots; and in response to the link control being triggered, linking the attribute confirmed in the second attribute slot corresponding to the link control with the attribute confirmed in the second attribute slot corresponding to the first selection instruction.
[0094] In some embodiments, the step of replacing the unlocked attribute in the corresponding first attribute slot with the unlocked attribute in the corresponding first attribute slot to update the current scheme of the specified attribute page includes: after all the mutually linked attributes determined in the second attribute slot are unlocked, replacing the unlocked mutually linked attributes in the corresponding first attribute slot with the unlocked attributes in the corresponding first attribute slot to update the current scheme of the specified attribute page.
[0095] In some embodiments, the step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each of the second attribute slots in response to a pre-selection instruction for attributes in each of the second attribute slots includes: in response to a second selection instruction acting on a second attribute slot, selecting a second attribute slot, controlling the graphical user interface to display a third editing screen, the third editing screen displaying at least two alternative attribute slots corresponding to the selected second attribute slot, the at least two alternative attribute slots being arranged sequentially according to a preset priority order; in response to an alternative operation instruction for attributes in each alternative attribute slot, determining a corresponding alternative attribute in each alternative attribute slot, the priority order of the alternative attributes being sorted according to the priority order of the alternative attribute slots.
[0096] In some embodiments, after the attribute corresponding to one side of the first attribute slot is unlocked, the step of replacing the unlocked attribute with the corresponding first attribute slot to update the current scheme of the specified attribute page includes: obtaining all unlocked candidate attributes corresponding to the selected second attribute slot, and replacing the highest priority unlocked candidate attribute with the first attribute slot corresponding to the selected second attribute slot to update the current scheme of the specified attribute page.
[0097] In some embodiments, the number of first attribute slots and second attribute slots are each at least two, and the third editing screen displays a slot switching control; the step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot in response to a pre-selection instruction for an attribute in each second attribute slot further includes: in response to a trigger acting on the slot switching control, displaying a slot list in the third editing screen, the slot list displaying slot number buttons corresponding one-to-one with the second attribute slots and a show all button; in response to the slot number button in the slot list being triggered, switching the third editing screen to the third editing screen of the second attribute slot corresponding to the slot number button; in response to the show all button in the slot list being triggered, switching the third editing screen back to the second editing screen.
[0098] In some embodiments, the set of all attributes available in each season is included in the total attribute set, which includes attributes not available in the current season. The third editing screen also includes an attribute list, which contains the attributes of the total attribute set. In the attribute list, attributes available in the current season and attributes not available in the current season are displayed separately.
[0099] In some embodiments, after the attribute corresponding to one side of the first attribute slot is unlocked, the step of replacing the unlocked attribute with the corresponding first attribute slot to update the current scheme of the specified attribute page includes: obtaining all candidate attributes that are open and unlocked in the current season corresponding to the selected second attribute slot, and replacing the candidate attribute with the highest priority among the candidate attributes that are open and unlocked in the current season with the first attribute slot corresponding to the selected second attribute slot to update the current scheme of the specified attribute page.
[0100] In some embodiments, the set of all attributes available in each season is included in the total set of attributes, which includes attributes not available in the current season. The attribute configuration method in the game further includes: based on the season reset, when the second editing screen is first displayed in the current season, comparing whether the attribute determined in the second attribute slot is an attribute not available in the current season; if the attribute determined in the second attribute slot is an attribute not available in the current season, then the second attribute slot is cleared and the recommended attribute corresponding to the second attribute slot is displayed in the second editing screen.
[0101] In some embodiments, the second editing screen displays a scheme switching control, and the game attribute configuration method further includes: in the second editing screen, in response to a trigger acting on the scheme switching control, controlling the graphical user interface to switch to displaying the first editing screen.
[0102] An electronic device according to an embodiment of the present invention includes a processor 901 and a memory 902. When the processor 901 executes machine-executable instructions to implement the above-described attribute configuration method in a game, it responds to a pre-configuration instruction for an attribute in a designated first attribute slot and displays the attribute corresponding to the pre-configuration instruction on one side of the designated first attribute slot. The attribute corresponding to the pre-configuration instruction may include unlocked attributes. Subsequently, after the attribute corresponding to one side of the first attribute slot is unlocked, the unlocked attribute is replaced in the corresponding first attribute slot, thereby updating the current scheme of the designated attribute page. In the above scheme, the editing of the attribute page supports pre-selection of unlocked attributes. After the unlocked attribute is unlocked, the current scheme of the attribute page is automatically updated, realizing automatic assembly of unlocked attributes after unlocking. Players do not need to rethink how to replace and manually assemble each unlocked attribute after unlocking, thus achieving better attribute page editing while reducing repeated modifications to the attribute page.
[0103] This embodiment also provides a machine-readable storage medium that stores machine-executable instructions. When the machine-executable instructions are called and executed by the processor, the machine-executable instructions cause the processor to implement the above-mentioned attribute configuration method in the game.
[0104] The attribute configuration method in this game provides a graphical user interface through a terminal device. The attribute configuration method includes: responding to an editing command for a specified attribute page in the game, controlling the graphical user interface to display a first editing screen for editing the attribute page, the first editing screen displaying at least one first attribute slot corresponding to the current scheme of the specified attribute page, the attributes determined in each first attribute slot forming the current scheme of the specified attribute page; responding to a pre-configuration command for an attribute in a specified first attribute slot, displaying the attribute corresponding to the pre-configuration command on one side of the specified first attribute slot, wherein the attribute corresponding to the pre-configuration command can include unlocked attributes; after the attribute corresponding to one side of the first attribute slot is unlocked, replacing the unlocked attribute in the corresponding first attribute slot, thereby updating the current scheme of the specified attribute page.
[0105] In some embodiments, the first editing screen also displays a pre-configured attribute slot located on one side of the first attribute slot, and the attribute corresponding to the pre-configured instruction is displayed in the pre-configured attribute slot.
[0106] In some embodiments, the first editing screen displays a scheme switching control. The step of responding to a pre-configuration instruction for an attribute in a specified first attribute slot and displaying the attribute corresponding to the pre-configuration instruction on one side of the specified first attribute slot includes: in the first editing screen, in response to a trigger acting on the scheme switching control, controlling the graphical user interface to display a second editing screen for editing an attribute page; the second editing screen displays at least one second attribute slot corresponding to a pre-selected scheme of the specified attribute page, with each second attribute slot corresponding to a first attribute slot; responding to a pre-selection instruction for an attribute in each second attribute slot, forming a pre-selected scheme for the specified attribute page based on the attributes determined in each second attribute slot, wherein the attributes determined in the second attribute slot may include unlocked attributes, and the attributes determined in the second attribute slot are used to display on one side of the corresponding first attribute slot.
[0107] In some embodiments, the second editing screen includes an attribute list, which displays at least all attributes that have been opened this season; the step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot in response to a pre-selection instruction for an attribute in each second attribute slot includes: confirming the target attribute to a second attribute slot in response to an operation instruction for a target attribute in the attribute list; and displaying the target attribute in the corresponding second attribute slot.
[0108] In some embodiments, the step of confirming the target attribute to the second attribute slot in response to an operation instruction on the target attribute in the attribute list includes: in response to a selection instruction on the target attribute in the attribute list, controlling the display of a pre-selected control and the attribute description window corresponding to the target attribute in the second editing screen; and in response to the triggering of the pre-selected control, confirming the target attribute to the second attribute slot.
[0109] In some embodiments, the number of first attribute slots and second attribute slots are each at least two. The step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot in response to a pre-selection instruction for an attribute in each second attribute slot further includes: in response to a first selection instruction acting on one of the second attribute slots, displaying a corresponding link control in at least one of the remaining second attribute slots; and in response to the link control being triggered, linking the attribute confirmed in the second attribute slot corresponding to the link control with the attribute confirmed in the second attribute slot corresponding to the first selection instruction.
[0110] In some embodiments, the step of replacing the unlocked attribute in the corresponding first attribute slot with the unlocked attribute in the corresponding first attribute slot to update the current scheme of the specified attribute page includes: after all the mutually linked attributes determined in the second attribute slot are unlocked, replacing the unlocked mutually linked attributes in the corresponding first attribute slot with the unlocked attributes in the corresponding first attribute slot to update the current scheme of the specified attribute page.
[0111] In some embodiments, the step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each of the second attribute slots in response to a pre-selection instruction for attributes in each of the second attribute slots includes: in response to a second selection instruction acting on a second attribute slot, selecting a second attribute slot, controlling the graphical user interface to display a third editing screen, the third editing screen displaying at least two alternative attribute slots corresponding to the selected second attribute slot, the at least two alternative attribute slots being arranged sequentially according to a preset priority order; in response to an alternative operation instruction for attributes in each alternative attribute slot, determining a corresponding alternative attribute in each alternative attribute slot, the priority order of the alternative attributes being sorted according to the priority order of the alternative attribute slots.
[0112] In some embodiments, after the attribute corresponding to one side of the first attribute slot is unlocked, the step of replacing the unlocked attribute with the corresponding first attribute slot to update the current scheme of the specified attribute page includes: obtaining all unlocked candidate attributes corresponding to the selected second attribute slot, and replacing the highest priority unlocked candidate attribute with the first attribute slot corresponding to the selected second attribute slot to update the current scheme of the specified attribute page.
[0113] In some embodiments, the number of first attribute slots and second attribute slots are each at least two, and the third editing screen displays a slot switching control; the step of forming a pre-selection scheme for a specified attribute page based on the attributes determined in each second attribute slot in response to a pre-selection instruction for an attribute in each second attribute slot further includes: in response to a trigger acting on the slot switching control, displaying a slot list in the third editing screen, the slot list displaying slot number buttons corresponding one-to-one with the second attribute slots and a show all button; in response to the slot number button in the slot list being triggered, switching the third editing screen to the third editing screen of the second attribute slot corresponding to the slot number button; in response to the show all button in the slot list being triggered, switching the third editing screen back to the second editing screen.
[0114] In some embodiments, the set of all attributes available in each season is included in the total attribute set, which includes attributes not available in the current season. The third editing screen also includes an attribute list, which contains the attributes of the total attribute set. In the attribute list, attributes available in the current season and attributes not available in the current season are displayed separately.
[0115] In some embodiments, after the attribute corresponding to one side of the first attribute slot is unlocked, the step of replacing the unlocked attribute with the corresponding first attribute slot to update the current scheme of the specified attribute page includes: obtaining all candidate attributes that are open and unlocked in the current season corresponding to the selected second attribute slot, and replacing the candidate attribute with the highest priority among the candidate attributes that are open and unlocked in the current season with the first attribute slot corresponding to the selected second attribute slot to update the current scheme of the specified attribute page.
[0116] In some embodiments, the set of all attributes available in each season is included in the total set of attributes, which includes attributes not available in the current season. The attribute configuration method in the game further includes: based on the season reset, when the second editing screen is first displayed in the current season, comparing whether the attribute determined in the second attribute slot is an attribute not available in the current season; if the attribute determined in the second attribute slot is an attribute not available in the current season, then the second attribute slot is cleared and the recommended attribute corresponding to the second attribute slot is displayed in the second editing screen.
[0117] In some embodiments, the second editing screen displays a scheme switching control, and the game attribute configuration method further includes: in the second editing screen, in response to a trigger acting on the scheme switching control, controlling the graphical user interface to switch to displaying the first editing screen.
[0118] According to an embodiment of the present invention, a machine-readable storage medium stores machine-executable instructions. When these machine-executable instructions are invoked and executed by a processor, they cause the processor to implement the aforementioned attribute configuration method in the game. Specifically, in response to a pre-configuration instruction for an attribute in a specified first attribute slot, the attribute corresponding to the pre-configuration instruction is displayed on one side of the specified first attribute slot. The attribute corresponding to the pre-configuration instruction may include unlocked attributes. Subsequently, after the attribute corresponding to one side of the first attribute slot is unlocked, the unlocked attribute is replaced in the corresponding first attribute slot, thereby updating the current scheme of the specified attribute page. In the above scheme, the editing of the attribute page supports pre-selection of unlocked attributes. After the unlocked attribute is unlocked, the current scheme of the attribute page is automatically updated, realizing automatic configuration of unlocked attributes after unlocking. Players do not need to rethink how to replace and manually reconfigure each unlocked attribute, thus achieving better attribute page editing while reducing repeated modifications to the attribute page.
[0119] The computer program products of the game attribute configuration method, apparatus, electronic device and storage medium provided in the embodiments of the present invention include a computer-readable storage medium storing program code. The instructions included in the program code can be used to execute the methods described in the preceding method embodiments. For specific implementation, please refer to the method embodiments, which will not be repeated here.
[0120] Those skilled in the art will clearly understand that, for the sake of convenience and brevity, the specific working process of the system and apparatus described above can be referred to the corresponding process in the foregoing method embodiments, and will not be repeated here.
[0121] Furthermore, in the description of the embodiments of the present invention, unless otherwise explicitly specified and limited, the terms "installation," "connection," and "linking" should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral connection; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium; and they can refer to the internal connection of two components. Those skilled in the art can understand the specific meaning of the above terms in the present invention based on the specific circumstances.
[0122] If the aforementioned functions are implemented as software functional units and sold or used as independent products, they can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of this invention, essentially, or the part that contributes to the prior art, or a portion of the technical solution, can be embodied in the form of a software product. This computer software product is stored in a storage medium and includes several instructions to cause a computer device (which may be a personal computer, server, or network device, etc.) to execute all or part of the steps of the methods described in the various embodiments of this invention. The aforementioned storage medium includes various media capable of storing program code, such as USB flash drives, portable hard drives, read-only memory (ROM), random access memory (RAM), magnetic disks, or optical disks.
[0123] In the description of this invention, it should be noted that the terms "center," "upper," "lower," "left," "right," "vertical," "horizontal," "inner," and "outer," etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are used only for the convenience of describing the invention and for simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limitations on the invention. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and should not be construed as indicating or implying relative importance.
[0124] Finally, it should be noted that the above embodiments are merely specific implementations of the present invention, used to illustrate the technical solutions of the present invention, and not to limit it. The scope of protection of the present invention is not limited thereto. Although the present invention has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that any person skilled in the art can still modify or easily conceive of changes to the technical solutions described in the foregoing embodiments within the technical scope disclosed in the present invention, or make equivalent substitutions for some of the technical features; and these modifications, changes, or substitutions do not cause the essence of the corresponding technical solutions to deviate from the spirit and scope of the technical solutions of the embodiments of the present invention, and should all be covered within the scope of protection of the present invention. Therefore, the scope of protection of the present invention should be determined by the scope of the claims.
Claims
1. A method for configuring attributes in a game, characterized in that, A graphical user interface is provided through the terminal device; The attribute configuration methods in the game include: In response to an editing command for a specified attribute page in the game, the graphical user interface is controlled to display a first editing screen for editing the attribute page. The first editing screen displays at least one first attribute slot corresponding to the current scheme of the specified attribute page, and the attributes determined in each first attribute slot form the current scheme of the specified attribute page. In response to a preconfiguration instruction for an attribute in the specified first attribute slot, the attribute corresponding to the preconfiguration instruction is displayed on one side of the specified first attribute slot, wherein the attribute corresponding to the preconfiguration instruction includes an unlocked attribute; After the attribute corresponding to the first attribute slot is unlocked, the unlocked attribute is replaced in the corresponding first attribute slot, thereby updating the current scheme of the specified attribute page.
2. The method for configuring game attributes according to claim 1, characterized in that, The first editing screen also displays a pre-configured attribute slot located on one side of the first attribute slot, and the attribute corresponding to the pre-configured instruction is displayed in the pre-configured attribute slot.
3. The method for configuring game attributes according to claim 1, characterized in that, The first editing screen display scheme switching control, the step of responding to a pre-configuration instruction for an attribute in the specified first attribute slot and displaying the attribute corresponding to the pre-configuration instruction on one side of the specified first attribute slot includes: In response to the triggering of the scheme switching control in the first editing screen, the graphical user interface is controlled to display a second editing screen for editing the property page. The second editing screen displays at least one second attribute slot corresponding to the pre-selected scheme of the specified property page, and the second attribute slot corresponds one-to-one with the first attribute slot. In response to a preselection instruction for an attribute in each of the second attribute slots, a preselection scheme for the specified attribute page is formed based on the attributes determined in each of the second attribute slots, wherein the attributes determined in the second attribute slots may include unlocked attributes, and the attributes determined in the second attribute slots are used to display on the corresponding side of the first attribute slot.
4. The method for configuring game attributes according to claim 3, characterized in that, The second editing screen includes an attribute list, which displays at least all attributes available this season; the step of responding to a pre-selection command for each attribute in the second attribute slot and forming a pre-selection scheme for the specified attribute page based on the attributes determined in each second attribute slot includes: In response to an operation command on a target attribute in the attribute list, the target attribute is confirmed to the second attribute slot; The target attribute is displayed in the corresponding second attribute slot.
5. The method for configuring game attributes according to claim 4, characterized in that, The step of responding to the operation instruction for the target attribute in the attribute list and confirming the target attribute to the second attribute slot includes: In response to a selection command for a target attribute in the attribute list, control the display of pre-selected controls and the attribute description window corresponding to the target attribute in the second editing screen; In response to the triggering of the preselected control, the target attribute is confirmed to the second attribute slot.
6. The method for configuring game attributes according to claim 4, characterized in that, The number of the first attribute slot and the number of the second attribute slot are both at least two. The step of responding to the pre-selection instruction for the attribute in each of the second attribute slots and forming the pre-selection scheme of the specified attribute page based on the attribute determined in each of the second attribute slots further includes: In response to a first selection command applied to one of the second attribute slots, a corresponding link control is displayed in at least one of the remaining second attribute slots; In response to the link control being triggered, the attribute confirmed in the second attribute slot corresponding to the link control is linked to the attribute confirmed in the second attribute slot corresponding to the first selection instruction.
7. The method for configuring game attributes according to claim 6, characterized in that, The step of unlocking the attribute corresponding to one side of the first attribute slot and then replacing the unlocked attribute in the corresponding first attribute slot to update the current scheme of the specified attribute page includes: After all the interconnected attributes determined in the second attribute slot are unlocked, the unlocked interconnected attributes are simultaneously replaced in the corresponding first attribute slot, thereby updating the current scheme of the specified attribute page.
8. The method for configuring game attributes according to claim 3, characterized in that, The step of responding to the pre-selection instruction for the attribute in each of the second attribute slots and forming the pre-selection scheme for the specified attribute page based on the attributes determined in each of the second attribute slots includes: In response to a second selection command applied to the second attribute slot, the second attribute slot is selected, and the graphical user interface is controlled to display a third editing screen. The third editing screen displays at least two alternative attribute slots corresponding to the selected second attribute slot, and the at least two alternative attribute slots are arranged sequentially according to a preset priority order. In response to the alternative operation instruction for each of the alternative attribute slots, the corresponding alternative attribute is determined in each of the alternative attribute slots, and the priority order of the alternative attributes is sorted according to the priority order of the alternative attribute slots.
9. The method for configuring game attributes according to claim 8, characterized in that, The step of unlocking the attribute corresponding to one side of the first attribute slot and then replacing the unlocked attribute in the corresponding first attribute slot to update the current scheme of the specified attribute page includes: Get all unlocked candidate attributes corresponding to the selected second attribute slot, and replace the highest priority unlocked candidate attribute with the first attribute slot corresponding to the selected second attribute slot, thereby updating the current scheme of the specified attribute page.
10. The method for configuring game attributes according to claim 8, characterized in that, The number of the first attribute slot and the number of the second attribute slot are both at least two, and the third editing screen displays a slot switching control; the step of responding to the pre-selection command for the attribute in each of the second attribute slots and forming the pre-selection scheme of the specified attribute page based on the attribute determined in each of the second attribute slots further includes: In the third editing screen, in response to the triggering of the slot switching control, a slot list is displayed, which displays a slot number button that corresponds one-to-one with the second attribute slot and a show all button; In response to the slot number button in the slot list being triggered, the third editing screen is switched to the third editing screen of the second attribute slot corresponding to the slot number button; In response to the "Show All" button in the slot list being triggered, the third editing screen is switched to the second editing screen.
11. The method for configuring game attributes according to claim 8, characterized in that, The set of all attributes available in each season is the set of season attributes, which is included in the total attribute set, which includes attributes that are not available in the current season. The third editing screen also includes an attribute list, which contains the attributes of the total attribute set. The attribute list distinguishes between attributes that are available this season and attributes that are not available this season.
12. The method for configuring game attributes according to claim 11, characterized in that, The step of unlocking the attribute corresponding to one side of the first attribute slot and then replacing the unlocked attribute in the corresponding first attribute slot to update the current scheme of the specified attribute page includes: Obtain all available and unlocked candidate attributes corresponding to the selected second attribute slot for this season, and replace the highest priority candidate attribute corresponding to the selected second attribute slot with the first attribute slot, thereby updating the current scheme of the specified attribute page.
13. The method for configuring game attributes according to claim 3, characterized in that, The set of all attributes available in each season is the set of season attributes, which is included in the total attribute set, which includes attributes that are not available in the current season. The game attribute configuration method also includes: Based on the season reset, when the second editing screen is first displayed this season, the attributes determined in the second attribute slot are compared to see if they are attributes that are not available this season. If the attribute identified in the second attribute slot is an attribute that is not available this season, then the second attribute slot will be cleared, and the recommended attribute corresponding to the second attribute slot will be displayed in the second editing screen.
14. The method for configuring game attributes according to claim 3, characterized in that, The second editing screen displays the scheme switching control, and the in-game attribute configuration method further includes: In the second editing screen, in response to the triggering of the scheme switching control, the graphical user interface is controlled to switch to display the first editing screen.
15. A device for configuring attributes in a game, characterized in that, A graphical user interface is provided through the terminal device; The game attribute configuration device includes: The attribute page editing module is used to respond to editing instructions for a specified attribute page in the game, and control the graphical user interface to display a first editing screen for editing the attribute page. The first editing screen displays at least one first attribute slot corresponding to the current scheme of the specified attribute page, and the attributes determined in each first attribute slot form the current scheme of the specified attribute page. The property page pre-configuration module is used to respond to a pre-configuration instruction for a specified attribute in the first property slot and display the attribute corresponding to the pre-configuration instruction on one side of the specified first property slot, wherein the attribute corresponding to the pre-configuration instruction includes an unlocked attribute; The scheme update module is used to replace the unlocked attribute in the corresponding first attribute slot after the attribute corresponding to the first attribute slot is unlocked, thereby updating the current scheme of the specified attribute page.
16. An electronic device, characterized in that, It includes a processor and a memory, the memory storing machine-executable instructions that can be executed by the processor, the processor executing the machine-executable instructions to implement the game attribute configuration method according to any one of claims 1-14.
17. A machine-readable storage medium, characterized in that, The machine-readable storage medium stores machine-executable instructions, which, when invoked and executed by a processor, cause the processor to implement the game attribute configuration method according to any one of claims 1-14.
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