虚拟对象的动画处理方法、装置、电子设备、计算机可读存储介质及计算机程序产品
By selecting animation clips that match the available system resources for rendering when system resources are insufficient, the problem of stuttering and missing animations caused by insufficient animation resource loading is solved, thus improving the user experience.
CN119228955BActive Publication Date: 2026-07-17TENCENT TECHNOLOGY (SHENZHEN) CO LTD
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- TENCENT TECHNOLOGY (SHENZHEN) CO LTD
- Filing Date
- 2024-09-29
- Publication Date
- 2026-07-17
AI Technical Summary
Technical Problem
In games or immersive video applications, there is a problem of lag or loss of animation resources due to insufficient system resources during loading.
Method used
By responding to animation switching requests, the target animation segment is determined, the loading precision is lower than that of the target animation, and rendering is performed based on the resources of the target animation segment, adapting to the system resource reserves.
Benefits of technology
When resources are insufficient, ensure that animations display normally, reduce stuttering and loss, and improve user experience.
✦ Generated by Eureka AI based on patent content.
Smart Images

Figure CN119228955B_ABST
Abstract
本申请提供了一种虚拟对象的动画处理方法、装置、电子设备、计算机可读存储介质及计算机程序产品;方法包括:响应于针对虚拟对象的动画切换请求,确定所述动画切换请求所请求切换显示的目标动画,以及显示所述目标动画所需的第一资源需求量;响应于系统资源余量低于所述第一资源需求量,确定所述目标动画中适配于所述系统资源余量的目标动画片段;其中,所述目标动画包括所述虚拟对象关联的至少两个连续的动画帧,所述目标动画片段的加载精度低于所述目标动画的加载精度;加载所述目标动画片段的动画资源,并基于加载的所述目标动画片段的动画资源对所述虚拟对象进行渲染。通过本申请,能够保证动画的正常显示,提高用户体验。
Need to check novelty before this filing date? Find Prior Art