Model rendering method and device, medium, equipment and computer program product

CN119359891APending Publication Date: 2025-01-24BEIJING ZITIAO NETWORK TECH CO LTD
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Patent Information

Application Number
CN202411456297.2
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-10-17
Publication Date
2025-01-24

AI Technical Summary

Technical Problem

In the prior art, when model splicing, there are usually obvious splicing traces at the splicing joints, and the post-processing algorithm causes losses to the texture map details of the model surface.

Method used

By obtaining the target model, determine the splicing area between sub -models, and based on the surface method line of the target model and the corresponding method line of the plastic pixels of the sub -model, a smooth transition of the method line, and finally the image rendering based on the transitional method. Essence

Benefits of technology

In the real -time rendering process, there is no need to rely on the image of the image. It can be applied in any image rendering scenario, ensuring the smooth transition of the texture of the rendering image and the accuracy and accuracy of the surface map, which improves the user experience.

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Abstract

The invention relates to a model rendering method and device, a medium, equipment and a computer program product, and the method comprises the steps: obtaining a target model which is formed by splicing a plurality of sub-models; determining a splicing area corresponding to splicing of the sub-models in the target model; a first normal line and a second normal line of the target model are determined, the first normal line is used for representing a normal line corresponding to a shielding pixel of a sub-model in the target model, and the second normal line is used for representing a surface normal line of the target model; determining a rendering normal corresponding to the target model based on the splicing area, the first normal and the second normal; and rendering the target model based on the rendering normal.
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