Game control method, device, equipment and readable storage medium
Patent Information
- Application Number
- CN202411668143.X
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-11-20
- Publication Date
- 2025-04-08
Smart Images

Figure CN119770960A_ABST
Abstract
Description
Technical Field
[0001] The present application relates to the field of computer technology, and in particular to a game control method, device, equipment and readable storage medium. Background Art
[0002] In order to improve the user's gaming experience, many games have set up a trading system for virtual game props, that is, game users can trade some virtual goods, such as equipment, props, etc. on a designated game trading platform, so that when the game mission cannot be completed, the equipment can be replaced from the trading platform to better complete the copy.
[0003] However, currently, when game users are performing game tasks, if they need to purchase goods on the trading platform, it often takes a lot of time to communicate, and they cannot directly confirm the effect of the goods transaction. They often need to re-enter the game and start over after the purchase. The transaction effect is not ideal and the efficiency is low, which affects the user's gaming experience. Summary of the invention
[0004] Based on this, it is necessary to provide a game control method, device, equipment and readable storage medium to address the above technical problems, so as to solve the technical problems in the related art that the transaction effect of game virtual props is not ideal and the efficiency is low.
[0005] In a first aspect, the present application provides a game control method, comprising:
[0006] Controlling the first virtual character to perform a game task through the first terminal device, and displaying a game screen of the game task;
[0007] Sharing the game authority of the game task with a second terminal device to display the game screen on the second terminal device;
[0008] Receive the virtual resource information sent by the second terminal device, and control the first virtual character to use the virtual resource corresponding to the virtual resource information to perform the game task, wherein the virtual resource is determined by the player of the second terminal device based on the game screen.
[0009] In a second aspect, the present application provides a game control device, comprising:
[0010] A control module, used to control the first virtual character to perform a game task through the first terminal device, and to display a game screen of the game task;
[0011] A sharing module, used to share the game authority of the game task with a second terminal device, so as to display the game screen on the second terminal device;
[0012] An execution module is used to receive the virtual resource information sent by the second terminal device, and control the first virtual character to use the virtual resources corresponding to the virtual resource information to perform the game task, wherein the virtual resources are determined by the player of the second terminal device based on the game screen.
[0013] In a third aspect, the present application further provides a computer device, the computer device comprising:
[0014] one or more processors;
[0015] Memory; and
[0016] One or more application programs, wherein the one or more application programs are stored in the memory and configured to be executed by the processor to implement the game control method provided above.
[0017] In a fourth aspect, the present application also provides a computer-readable storage medium on which a computer program is stored, and the computer program is loaded by a processor to execute the game control method provided above.
[0018] In a fifth aspect, an embodiment of the present application provides a computer program product or a computer program, the computer program product or the computer program including computer instructions, the computer instructions being stored in a computer-readable storage medium. A processor of a computer device reads the computer instructions from the computer-readable storage medium, and the processor executes the computer instructions, so that the computer device executes the game control method provided above.
[0019] The game control method provided in the embodiment of the present application controls the first virtual character to perform the game task on the first terminal device and displays the game screen of the game task. After the game authority of the game task is shared with the second terminal device, the game screen can be synchronously displayed on the second terminal device to control the first virtual character to use the corresponding virtual resources to perform the game task according to the virtual resource information received from the second terminal device, wherein the virtual resource is determined by the player of the second terminal device based on the game screen. In the above manner, the player of the first terminal device can be better assisted in completing the confirmation and transaction of the virtual resources that need to be traded during the execution of the game task, so as to facilitate the user to more accurately complete the transaction of virtual resources to pass the game task, thereby improving the user's gaming experience. BRIEF DESCRIPTION OF THE DRAWINGS
[0020] In order to more clearly illustrate the technical solutions in the embodiments of the present application, the drawings required for use in the description of the embodiments will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the present application. For those skilled in the art, other drawings can be obtained based on these drawings without creative work.
[0021] Figure 1 A schematic diagram of the steps of a game control method provided in an embodiment of the present application;
[0022] Figure 2 A schematic diagram of the effect of synchronously displaying a game screen through authority sharing provided in an embodiment of the present application;
[0023] Figure 3a A schematic diagram of an effect of receiving virtual resources and displaying information for controlling a virtual character to use virtual resource information provided by an embodiment of the present application;
[0024] Figure 3b Another schematic diagram of receiving virtual resources and displaying the effect of controlling a virtual character to use virtual resource information provided by an embodiment of the present application;
[0025] Figure 4 A schematic diagram of the effect of backtracking the game progress of a game task through virtual resource information provided in an embodiment of the present application;
[0026] Figure 5 A schematic diagram of an effect of displaying prompt information to prompt the use of virtual resources provided in this embodiment;
[0027] Figure 6 A schematic diagram of the effect of displaying transaction information for game task settlement to obtain virtual resources provided in an embodiment of the present application;
[0028] Figure 7 A schematic diagram of the effect of displaying multiple virtual resources for recommendation provided in an embodiment of the present application;
[0029] Figure 8 A schematic diagram of the structure of a game control device provided in an embodiment of the present application;
[0030] Fig. 9 A schematic diagram of the structure of a computer device provided in an embodiment of the present application. DETAILED DESCRIPTION
[0031] The following will be combined with the drawings in the embodiments of the present application to clearly and completely describe the technical solutions in the embodiments of the present application. Obviously, the described embodiments are only part of the embodiments of the present application, not all of the embodiments. Based on the embodiments in the present application, all other embodiments obtained by those skilled in the art without creative work are within the scope of protection of this application.
[0032] In the description of this application, the terms "first" and "second" are used for descriptive purposes only and should not be understood as indicating or implying relative importance or implicitly indicating the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include one or more of the features. In the description of this application, "plurality" means two or more, unless otherwise clearly and specifically defined.
[0033] In the description of the present application, the word "for example" is used to mean "used as an example, illustration or explanation". Any embodiment described as "for example" in the present application is not necessarily to be construed as being more preferred or advantageous than other embodiments. The following description is given to enable any technician in the field to implement and use the present invention. In the following description, details are listed for the purpose of explanation. It should be understood that a person of ordinary skill in the art can recognize that the present invention can be implemented without using these specific details. In other examples, well-known structures and processes will not be elaborated in detail to avoid obscuring the description of the present invention with unnecessary details. Therefore, the present invention is not intended to be limited to the embodiments shown, but is consistent with the widest scope consistent with the principles and features disclosed in the present application.
[0034] To facilitate understanding of the game control method provided in the embodiment of the present application, the relevant application scenarios of the game control method are first described. The game control method provided in the present application is usually run in a game that can realize the transaction of virtual resources in the game, so that users can better complete the transaction of virtual resources in the game to pass specific game tasks. Specifically, in the transaction process of virtual resources of the relevant game, users often go to the designated game trading platform to purchase relevant virtual resources. Since it is impossible to determine the effect of the virtual resources after the purchase and replacement, users often need to enter the game and restart the game task after purchase. When the user is not satisfied with the effect of the virtual resources, or when the virtual resources cannot support the user to complete a certain game task, it is often necessary to go to the game trading platform again to return the virtual resources, resulting in unsatisfactory transaction effect of virtual resources and low transaction efficiency, thereby affecting the user's gaming experience.
[0035] The present application is to solve the above-mentioned technical problems and provides a game control method, apparatus, device and readable storage medium. By sharing the game authority, the game screen of a specific game task is synchronously displayed on the second terminal device, so as to control the first virtual character to use the corresponding virtual resources to perform the game task according to the virtual resource information received from the second terminal device, thereby improving the transaction effect of virtual resources to pass the relevant game tasks. Specifically, the game control method is usually set in the game control device in the form of a computer program, and the game control device is usually set in the form of a processor in a computer device, such as a server device of the game. The game control device in the computer device executes the computer program corresponding to the game control method, thereby executing the game control method provided in the embodiment of the present application. For details, please refer to Figure 1 , Figure 1 A schematic diagram of a game control method provided in an embodiment of the present application, specifically, comprising steps S110 to S130:
[0036] S110, controlling the first virtual character to execute a game task through the first terminal device, and displaying a game screen of the game task.
[0037] In this embodiment, the first terminal device generally refers to a terminal device held by the first player playing the game. Specifically, the first terminal device may be a mobile phone, a computer, or any other terminal device installed with a client for playing the game, and this application does not impose any limitation thereto.
[0038] Specifically, the first player, that is, the player holding the first terminal device to play the game, can control the corresponding first virtual character through the first terminal device to play the game, for example, to perform a specific game task, such as clearing a certain dungeon level, or to perform a task issued by an NPC (non-player character) in the game scene, etc. In the process of the first player controlling the first virtual character to play the game, the first terminal device usually displays a corresponding game screen, wherein the game screen is not limited to including the first virtual character and the virtual scene where the virtual character is located, such as a virtual world, and of course, it can also include other information related to the game task, for example, other virtual characters, such as hostile virtual characters, etc., which is not limited in this embodiment.
[0039] Of course, in addition to displaying the game screen of the game task, the first terminal device can usually also display other content for controlling the first virtual character through a graphical user interface, for example, including mobile controls for controlling the movement of the first virtual character, and functional controls for controlling the first virtual character to quickly execute other functions, such as opening a map, opening a backpack, opening a session, etc. This embodiment does not limit the type and form of controls displayed in the graphical user interface for controlling the virtual character, which can be determined based on actual game needs.
[0040] S120: Share the game authority of the game task with a second terminal device, so as to display the game screen on the second terminal device.
[0041] In order to better assist the first player in trading virtual resources so as to better perform the game task when the first player controls the first virtual character to perform the game task through the first terminal device, in this embodiment, the game authority of the game task can also be shared with the second terminal device to display the game screen on the second terminal device.
[0042] Among them, the game authority of the game task is shared with the second terminal device here, usually by the first player holding the first terminal device actively sharing the game authority of the first virtual character in the process of executing the game task with other players. For example, the first player can trigger the authority sharing instruction in the first terminal device to select the target player for authority sharing, and display the game screen on the terminal device of the target player, that is, the second terminal device. The target player for authority sharing here can be a single player, and of course it can also include multiple players. Of course, considering that the number of target players will not affect the implementation of this embodiment, therefore, for the sake of ease of description, in this embodiment, the example of sharing the game authority with a single player is used for explanation, and the implementation scheme of sharing the game authority with multiple players can be determined without doubt through the scheme provided in this embodiment, and this embodiment will not be repeated here.
[0043] Furthermore, the game permissions for the game tasks here usually need to include at least the permission to view the game screen of the game tasks, that is, by sending a request to the game server, so that the game server synchronously sends the game data of the game screen to the second terminal device. Of course, based on actual needs, the game permissions shared with the second terminal device may further include other types of permissions, for example, there may also be permissions to view the corresponding information in the game screen, that is, the player of the second terminal device is allowed to click on specific targets in the game screen, such as terrain, hostile virtual characters, and thus request the game server in real time to obtain relevant attribute information of specific targets, such as terrain information or the attack power and health of hostile virtual characters for display. In addition, in certain circumstances, game permissions may also include permissions to allow the second terminal device to control the first virtual character to perform corresponding control operations. This embodiment does not limit the specific permission content of the game permissions shared with the second terminal device.
[0044] For more information, please refer to Figure 2 , Figure 2 A schematic diagram of the effect of sharing game permissions with a second terminal device to display the same game screen as that on the first terminal device on the second terminal device is provided in an embodiment of the present application, as detailed below.
[0045] like Figure 2 As shown, the first terminal device 210 and the second terminal device 220 refer to terminal devices running game clients, and can communicate data with the game server 230 to control the virtual character to play the game. That is, in the process of the first player controlling the first virtual character to play the game through the first terminal device, the operation instructions executed by the first player on the first virtual character through the first terminal device will be sent to the game server 230, so that the game server 230 returns the real-time game screen to the first terminal device 210 after responding to the operation instructions and completing the rendering of the game screen. In this process, after the first player shares part of the game rights of the first virtual character with the second terminal device 220 through the first terminal device 210, the game server 230 can also synchronously return the real-time game screen to the second terminal device 220, so that the first terminal device 210 and the second terminal device 220 display the same real-time game screen.
[0046] In addition, the operation instruction for sharing the game authority of the game task can be implemented during the execution of the game task. Of course, it can also be implemented before the game task starts, that is, when responding to the start instruction of the first player for the game task, multiple players, such as the player identifications of multiple game friends, are displayed, so as to determine the selected player in response to the operation instruction of the first player, so as to share the game authority of the game task with the terminal device of the selected player, so that the selected player can view the real-time game screen of the game task on his terminal device. At this time, the selected player is the second player mentioned in this embodiment, and the terminal device of the selected player is the second terminal device mentioned in this embodiment. Of course, in addition to the aforementioned sharing of game authority, it is also feasible to share the game authority at other times or through other triggering operations, and this embodiment does not limit this.
[0047] S130, receiving the virtual resource information sent by the second terminal device, and controlling the first virtual character to use the virtual resources corresponding to the virtual resource information to perform the game task.
[0048] In this embodiment, the virtual resource is determined by the player of the second terminal device based on the game screen. For ease of description, the second player in this embodiment refers to the player of the second terminal device, that is, the second player can be understood as a player who shares the game rights with the first player. Usually, the second player can be a game friend of the first player or a transaction service staff of the transaction platform, etc.
[0049] Furthermore, based on the actual game types, the virtual resources here can have multiple forms. For example, virtual resources can usually be virtual props, such as virtual blood medicine that can be used to restore the state of the virtual character or consumables that can be thrown to produce specific virtual effects. They can also be virtual equipment, such as virtual weapons that can be used to increase the character's attack power, or clothes and helmets that are used to increase the character's defense power. Of course, virtual resources can also be virtual character skills, so that the virtual character can produce specific virtual skill effects after equipping or using the virtual character skills. Of course, the examples provided above are only illustrations of several feasible implementation schemes for virtual resources. Virtual resources can also be any other resource information that can be obtained in the game.
[0050] In this embodiment, specifically, after the second player determines the virtual resources based on the game screen, he can send the corresponding virtual resource information to the first terminal device through the second terminal device to control the first virtual character to use the corresponding virtual resources to perform the game task, thereby improving the first player's gaming experience.
[0051] Specifically, in the process of the first terminal device receiving the virtual resource information sent by the second terminal device and controlling the first virtual character to use the virtual resources corresponding to the virtual resource information to perform the game task, different operations can be performed depending on the different game permissions obtained by the second player.
[0052] For example, in one feasible embodiment, when the second player obtains a higher game authority, for example, the game authority that the first player is usually required to share with the second player includes the authority to allow the second terminal device to temporarily obtain the operation and control authority of the first virtual character. At this time, when the second player sends the corresponding virtual resource information to the first terminal device through the second terminal device, that is, the first terminal device responds to receiving the virtual resource information sent by the second terminal device, thereby controlling the first virtual character to immediately use the virtual resources corresponding to the virtual resource information. That is, receiving the virtual resource information sent by the second terminal device and controlling the first virtual character to use the virtual resources corresponding to the virtual resource information includes:
[0053] In response to receiving the virtual resource information sent by the second terminal device, the first virtual character is controlled to use the virtual resources corresponding to the virtual resource information.
[0054] Alternatively, in another feasible embodiment, after the second player sends the corresponding virtual resource information to the first terminal device through the second terminal device, the virtual resource corresponding to the virtual resource information will be added to the virtual storage space of the first virtual character, so that the first virtual character can be controlled to use the virtual resource in response to the first trigger request for the virtual resource on the first terminal device, that is, the first virtual character can be controlled to use the virtual resource in response to the operation instruction of the first player to use the virtual resource. In other words, receiving the virtual resource information sent by the second terminal device and controlling the first virtual character to use the virtual resource corresponding to the virtual resource information includes:
[0055] Adding virtual resources corresponding to the virtual resource information in the virtual storage space of the first virtual character;
[0056] In response to a first trigger request for the virtual resource, the first virtual character is controlled to use the virtual resource.
[0057] Specifically, the virtual storage space of the first virtual character here can be understood as the game backpack of the virtual character, or a temporary backpack set based on actual needs that can be used to temporarily store virtual resources, that is, if the virtual resources in the temporary backpack are not used within the preset time, the virtual resources will disappear. Of course, the virtual storage space can also exist in other forms, for example, it can also exist in a specific resource shortcut bar, such as a prop use shortcut bar, or a skill release shortcut bar. Of course, it should be noted that since the virtual resources received by the first terminal device are usually recommended by the player of the second terminal device, that is, the first virtual character may not carry the corresponding virtual resources, and often needs to be obtained through transactions or other methods. Therefore, the virtual resources stored in the virtual storage space can be understood as a resource in a trial state, that is, the first virtual character does not actually have it but can obtain the corresponding game effect through trial. For example, after the first virtual character tries to wear virtual equipment, it can obtain the attributes provided by the virtual equipment to perform game tasks. Therefore, in order to distinguish the virtual resources from the resources actually held by the first virtual character, the virtual resources stored in the virtual storage space can usually be added with specific identification information, such as adding a "trial" mark to the resource icon of the virtual resource, or representing the virtual resource by a virtualized resource icon. Of course, it is also feasible to use other methods to specifically represent the virtual resources recommended by the second terminal device, and this embodiment is not limited here.
[0058] On this basis, in order to enable the user to quickly use the virtual storage space, such as the virtual resources in the backpack, without having to open the backpack by clicking a shortcut key and then use the virtual resources, on the basis of this embodiment, the first prompt information of the virtual resources can be displayed, so as to respond to the trigger request of the first prompt information to control the first virtual character to use the virtual resources, that is, the game control method includes:
[0059] Display the first prompt information of the virtual resource:
[0060] In response to a first trigger request for the first prompt information, the first virtual character is controlled to use the virtual resource.
[0061] The first prompt information of the virtual resources here can be understood as displaying the virtual resources in the virtual storage space in the form of a shortcut option bar, that is, after receiving the virtual resource information sent by the second terminal device, the first prompt information of the received virtual resources is displayed in the form of a shortcut option bar, and the virtual resources can be stored in the shortcut option bar within a predetermined time. When responding to the trigger request of the first player for the first prompt information, it can also be used to control the first virtual character to use the virtual resources. Of course, the first prompt information can also exist in other forms. For example, after receiving the virtual resource information sent by the second terminal device, it can be a message of displaying the virtual resources in a floating window or in a scrolling manner on the first terminal device. The message can also be used as the first prompt information of the virtual resources, so as to control the first virtual character to use the virtual resources in response to the trigger operation of the message.
[0062] Specifically, to facilitate understanding of the above content, please refer to Figure Figure 3a to Figure 3b , which is a schematic diagram of a user interface for receiving virtual resource information sent by a second terminal device and displaying the virtual resource information for controlling a virtual character to use the virtual resource information provided in an embodiment of the present application.
[0063] like Figure 3a As shown, a schematic diagram of the effect of displaying virtual resources in the prop shortcut bar 310 of the first terminal device 210 provided in this embodiment, at this time, the user can control the first virtual character to use the virtual resource by triggering the operation instructions of the virtual resource in the prop shortcut bar 310.
[0064] like Figure 3b As shown, another embodiment of the present invention provides a schematic diagram of the effect of displaying in the message prompt bar 320 of the first terminal device 210 a message of virtual resource information received from the second terminal device as a prompt information for using the virtual resource. At this time, the user can also control the first virtual character to use the virtual resource by triggering an operation instruction for the message.
[0065] In addition, as a further feasible implementation scheme of the present application, the game control method provided by the present application also provides a method for quickly retracing the game progress of the game task through virtual resources, that is, the virtual resource information usually contains a progress node information, which can be used as game breakpoint data to quickly retrace the game progress. Specifically, the control of the first virtual character to use the virtual resource corresponding to the virtual resource information includes:
[0066] After the game task fails, responding to a second trigger request for the virtual resource information, obtaining virtual resources corresponding to the virtual resource information;
[0067] Backtracking the game progress of the game task according to the progress nodes included in the virtual resource information;
[0068] The first virtual character is controlled to use the virtual resource to continue to execute the game task.
[0069] In this embodiment, the failure of the game task usually refers to the first virtual character failing to complete the goal specified in the game task, such as keeping the first virtual character or a specific one's own virtual character alive, or defeating a specific hostile virtual character, etc., and usually, after the game task fails, a specific settlement screen will be displayed on the first terminal device, such as displaying "Game Over" and other content, and in this embodiment, after the game task fails, the screen displayed by the first terminal device will also additionally display content related to the virtual resource information, for example, displaying a specific icon control or displaying a control that "Try out player recommended resources to replay the game". At this time, in response to the first player executing a second trigger request for the virtual resource information on the first terminal device, the virtual resources corresponding to the virtual resource information, such as props, equipment, skills, etc., can be requested again by means of transaction purchase or trial, and at the same time, the game progress of the game task can be replayed using the progress nodes contained in the virtual resource information. Among them, there are many implementation schemes for backtracking the game progress. For example, as a feasible implementation scheme, when the first player controls the first virtual character to perform the game task, the real-time game data can be saved locally, so that the corresponding game data can be read from the local data based on the progress node contained in the virtual resource information, so as to backtrack to the corresponding game screen. Alternatively, as another feasible implementation scheme, the progress node in the virtual resource information sent by the second terminal device can also be understood as a kind of game archive data, so that the corresponding game data can be read through the progress node to backtrack to the corresponding game screen. Of course, in addition to the aforementioned method, it is also feasible to backtrack the game screen by other methods, and this embodiment is not limited here.
[0070] After the game progress of the game task is traced back through the progress nodes contained in the virtual resource information to return to the corresponding game screen, the first virtual character will be controlled to use the virtual resources obtained through transactions or on trial to continue executing the game task under the game progress without restarting the game task.
[0071] For more information, please refer to Figure 4 , Figure 4 A schematic diagram of the effect of backtracking the game progress of a game task through virtual resource information provided in an embodiment of the present application is described in detail as follows.
[0072] like Figure 4As shown, in this embodiment, the first terminal device 210 will display a failure settlement screen 410 after the game task fails, wherein in addition to displaying relevant prompt information of "task failed" in the failure settlement screen 410, a first control 420 related to virtual resource information can usually be displayed. For example, the first control 420 can display "Use player recommended virtual resources and rewind game progress". At this time, after the first player triggers the control instruction of the first control 420, the game progress of the game task can be retraced according to the progress node contained in the virtual resource information, thereby tracing the game screen displayed by the first terminal device 210 from the failure settlement screen 410 to the game screen 430 corresponding to the progress node in the virtual resource information, and controlling the first virtual character to use the virtual resources to continue to execute the game task under the progress of the game screen 430.
[0073] Of course, in order to use the corresponding virtual resources at the right time to increase the possibility of the first player completing the game task, such as using specific props and consumables or releasing specific character skills at the right game stage, as a further feasible implementation scheme of the present application, the virtual resource information recommended by the second player may also include the use node of the virtual resource. At this time, controlling the first virtual character to use the virtual resource corresponding to the virtual resource information generally includes:
[0074] The using node controls the first virtual character to use the virtual resource corresponding to the virtual resource information.
[0075] In this embodiment, by adding a usage node of a virtual resource to the virtual resource information, the first virtual character is controlled to use the virtual resource corresponding to the virtual resource information in the usage node, so as to better assist the first player to complete the game task.
[0076] Of course, when the second player does not obtain the control authority over the first virtual character, that is, the first player needs to actively trigger the request for virtual resources to control the first virtual character to use the virtual resources corresponding to the virtual resource information, at this time, the corresponding second prompt information can be output on the first terminal device to prompt the player of the first terminal device to actively control the first virtual character to use the virtual resources corresponding to the virtual resource information at the corresponding use node to better complete the game task. That is, before controlling the first virtual character to use the virtual resources corresponding to the virtual resource information according to the use node, the game control method also includes:
[0077] The second prompt information of the use node is outputted on the first terminal device to prompt the player of the first terminal device to control the first virtual character to use the virtual resource corresponding to the virtual resource information.
[0078] Among them, the second prompt information here can be understood as prompt information for the usage node of the virtual resource. For example, the second prompt information can usually be a countdown special effect, or a flashing, highlighted display method to remind the first player that he needs to control the first virtual character to use the virtual resources corresponding to the virtual resource information within the next scheduled time. Of course, it is also feasible to prompt the player of the first terminal device to control the first virtual character to use the virtual resources at the appropriate time through other prompt information methods, and this embodiment does not limit this.
[0079] Specifically, in this embodiment, the existence form of the use node can be set based on actual needs. For example, the use node can include a use time node, such as using virtual resources at the 15th minute after the game starts. At this time, the corresponding prompt information can be displayed at the 14th and a half minutes after the game starts to prompt the first player to use the virtual resources at the 15th minute. Of course, the use node can also include a progress node of the game task. For example, when the game task has been completed by 60%, the virtual resource is used. At this time, the corresponding prompt information can be displayed when the game character has been completed by 59%, to prompt the first player to use the virtual resource after executing 1% of the progress of the game task. Of course, the use node can also generally include a stage node of the game task. For example, the virtual resource is used at the stage node where the game stage goal changes from defeating the hostile virtual character to protecting one's own virtual character.
[0080] To understand the above, please refer to Figure 5 , Figure 5 A schematic diagram of the effect of displaying prompt information provided in this embodiment to prompt a player to control a first virtual character to use virtual resources.
[0081] like Figure 5 As shown, taking the example of displaying virtual resources in the item shortcut bar 310 of the first terminal device 210 so that the first player can use the virtual resources as needed, at this time, based on the use time node of the virtual resources, the second prompt information 510 of using the virtual resources can also be displayed at a specific time, for example, Figure 5 The “Please use the recommended virtual resource x after 5 seconds” is shown in the figure, thereby assisting the first player to use the virtual resource at the appropriate time and increasing the possibility of the first virtual character completing the game task.
[0082] In addition, combined with the aforementioned related descriptions, it can be seen that the virtual resources are usually determined by the second player based on the game screen, that is, under normal circumstances, the first virtual character does not have the recommended virtual resources. At this time, in order to enable the first player to quickly complete the transaction and purchase of virtual resources to complete the game task, as another feasible embodiment of the present application, a feasible implementation plan is provided for quickly trading to obtain virtual resources or trying first and then trading to obtain virtual resources to solve the game task, which is described in detail as follows.
[0083] In this embodiment, in the case where the first virtual character does not own the virtual resource corresponding to the virtual resource information, after receiving the virtual resource information sent by the second terminal device, the process of controlling the first virtual character to use the virtual resource corresponding to the virtual resource information further includes:
[0084] The transaction information of the virtual resource is generated to control the first virtual character to trade and obtain the virtual resource.
[0085] In this embodiment, when the first virtual character does not own the virtual resources corresponding to the virtual resource information, if it is necessary to control the first virtual character to use the virtual resources in response to the trigger instruction of the first player, the transaction information of the virtual resources will be displayed on the first terminal device. For example, the transaction information can exist in the form of a transaction link, so that the transaction of virtual resources can be quickly realized to control the first virtual character to trade and obtain the virtual resources and use the virtual resources. Of course, when the transaction information of virtual resources is displayed on the first terminal device to realize the transaction of virtual resources, the game task can be controlled to be in a suspended state to avoid affecting the player's gaming experience.
[0086] As another feasible embodiment, in order to enable the first player to better determine the actual game effect after using the virtual resources, thereby completing the transaction of virtual resources, the first virtual character can also be controlled to try out the virtual resources, such as trying out the wearing equipment, or trying out the release of the character's skills, so that the first virtual character can continue to perform the game task by using the virtual resources. After the game task is completed, if it is detected that the first virtual character does not actually own the virtual resources, the corresponding transaction information is generated to respond to the trigger request for the transaction information, and after obtaining the corresponding virtual resources, the settlement of the game task can be completed directly, without the need to re-trade to obtain the virtual resources and re-execute the game progress. That is to say, the game control method provided by this embodiment also includes:
[0087] After the game task is successful, if the first virtual character does not own the virtual resource corresponding to the virtual resource information, generating transaction information of the virtual resource;
[0088] In response to the instruction of triggering the transaction information to obtain the virtual resource, the game task is settled.
[0089] In this embodiment, corresponding to the failure of the game task, the success of the game task usually refers to the first virtual character successfully completing the target specified by the game task, such as keeping the first virtual character or a specific virtual character of the own party alive, or defeating a specific hostile virtual character, etc. In general, after the game task is successful, a specific settlement screen will be displayed on the first terminal device, such as displaying "Game Success" and the game resources obtained by this game task, such as the experience value of the virtual character, virtual game coins, etc. In addition, if the first virtual character uses the virtual resource to complete the game task in a trial manner, that is, the first virtual character uses the virtual resource without owning the virtual resource, in the settlement screen displayed by the first terminal device, transaction information of the virtual resource will also be generated, such as a transaction link, or a control showing "obtain trial resources for settlement", so that the trigger instruction of the transaction information to request to obtain the virtual resource can be responded to, the transaction of the virtual resource can be quickly completed, and the game task can be settled. Thereby avoiding the first player from having to repeat the process of restarting the execution of the game task after the transaction obtains the virtual resource, thereby improving the user's gaming experience.
[0090] For more information, please refer to Figure 6 , Figure 6 A schematic diagram of the effect of displaying transaction information for obtaining virtual resources through game task settlement provided in an embodiment of the present application.
[0091] like Figure 6 As shown, in this embodiment, the first terminal device 210 will display a successful task settlement screen 610 after the game task is successfully completed, wherein in addition to displaying "Task Success" and related prompt information about the obtained related game resources, such as experience points and virtual game coins, in the successful task settlement screen 610, when the first virtual character does not have the virtual resources corresponding to the virtual resource information, that is, when the virtual resources are tried out, the transaction information of the virtual resources can usually be displayed, such as a second control 620 that displays "Trade virtual resources to settle tasks". At this time, after the first player triggers the control instruction of the second control 620, he can directly trade to obtain the virtual resources and directly complete the settlement of the game task without having to repeat the game task again after the transaction to obtain the virtual resources, thereby improving the gaming experience of the first player.
[0092] Of course, it should be noted that in the above-mentioned game control method, in order to ensure that the first virtual character on the first terminal device can successfully complete the game task, it is usually required that the virtual resource information sent by the second terminal device, that is, the virtual resources recommended by the second player, can effectively improve the probability of the first virtual character completing the game task. Therefore, in another embodiment of the present application, an implementation scheme for the second player to perform operations on the second terminal device to determine the recommended virtual resources is also provided, which is described in detail as follows.
[0093] In this embodiment, in addition to synchronously displaying the game screen displayed on the first terminal device, the second terminal device can further display multiple candidate virtual resources that can be used to improve the first virtual character's ability to pass the game task, such as virtual equipment with better attributes, or character skills with more powerful special effects, etc. At the same time, the displayed candidate virtual resources will not affect the first player's game control experience of the first virtual character during the game. At this time, the player of the second terminal device, that is, the second player, can select the candidate virtual resources at an appropriate time based on the judgment of the real-time game screen, so as to send the selected candidate virtual resources to the first terminal device through the second terminal device as recommended virtual resources, so as to recommend them to the player of the first terminal device. Specifically, the game control method also includes:
[0094] Based on the game screen, displaying a plurality of candidate virtual resources on a graphical user interface of the second terminal device;
[0095] Based on the selection operation of the plurality of candidate virtual resources, the selected candidate virtual resources are used as recommended virtual resources to be recommended to the player of the first terminal device.
[0096] In combination with the above-mentioned related description, it can be known that the virtual resource information sent to the first terminal device by the second terminal device can also generally include a progress node as game breakpoint data for archiving and rolling back. Therefore, after the selected candidate virtual resource is used as the recommended virtual resource, the game control method can also include:
[0097] In response to the sharing instruction acting on the second terminal device, virtual resource information is generated according to the virtual resource and the triggering time node of the sharing instruction to recommend it to the player of the first terminal device.
[0098] In this embodiment, after the user selects a candidate virtual resource, a sharing instruction to the second terminal device can be further triggered. For example, through the trigger instruction of the "Share" control displayed on the second terminal device, the selected virtual resource and the trigger time node of the sharing instruction are used as progress nodes to generate virtual resource information, which is recommended to the player of the first terminal device, so that the player can subsequently complete the progress backtracking of the game task through the triggered virtual resource information, thereby achieving the effect of rolling back the progress of the game task.
[0099] For more information, please refer to Figure 7 , Figure 7 A schematic diagram of the effect of displaying multiple virtual resources on a second terminal device for recommendation and generating virtual resource information provided in an embodiment of the present application.
[0100] like Figure 7 As shown, in addition to displaying the same game screen as the first terminal device, the second terminal device 220 can further display a virtual resource recommendation bar 710, wherein the virtual resource recommendation bar 710 displays a plurality of candidate virtual resources 720 that can be used to improve the first virtual character in the game screen to complete the game task. The player of the second terminal device 220 can click or select any one or more of the candidate virtual resources 720 to send them to the first terminal device as recommended virtual resources.
[0101] In addition, as another feasible embodiment of the present application, considering that in addition to the game authority of the first virtual character to perform game tasks can be shared with the second terminal device to display the game screen on the second terminal device, the second terminal device can also obtain other permissions of the first virtual character through permission sharing, so as to display multiple subsequent virtual resources based on the game screen. For example, in a feasible implementation scheme, the first player can further share the authority of the first virtual character on the trading platform with the second player, that is, share the trading platform authority of the first virtual character with the second terminal device, so as to achieve the joint login status of the first virtual character and the trading platform, so as to complete the purchase of virtual resources on the trading platform, so as to achieve data synchronization of the corresponding virtual resources, that is, after the purchase, the data of the virtual resources is synchronized in real time to the game running on the first terminal device. Specifically, that is to say, based on the game screen, multiple candidate virtual resources are displayed on the graphical user interface of the second terminal device, including:
[0102] In response to the first virtual character's trading platform authority being shared with a second terminal device, the trading account information corresponding to the first virtual character is logged in on the second terminal device to enter the trading page of the first virtual character;
[0103] Based on the game screen, multiple candidate virtual resources are displayed in the transaction page.
[0104] Based on the game screen, a plurality of candidate virtual resources are displayed on a graphical user interface of the second terminal device.
[0105] In this embodiment, when the first player shares the trading platform authority of the first virtual character with the second terminal device, the trading account information corresponding to the first virtual character can be logged in on the second terminal device to enter the trading page of the first virtual character, and multiple candidate virtual resources can be displayed on the trading page, thereby realizing the trading of the virtual resources of the first virtual character.
[0106] The multiple candidate virtual resources displayed in the transaction page may be determined in a variety of ways. For example, they may be displayed based on the game data of the game screen, by preset rules, or by active screening by the second player. Specifically, based on the game screen, displaying multiple candidate virtual resources in the transaction page may generally include at least one of the following implementation schemes:
[0107] Based on the attribute value of the first virtual character in the game screen and the change of the attribute value, displaying a plurality of candidate virtual resources in the transaction page;
[0108] Based on the virtual control operation of the first virtual character in the game screen, displaying a plurality of candidate virtual resources in the transaction page;
[0109] Based on the recommended clearance information of the game screen, a plurality of candidate virtual resources are displayed in the transaction page.
[0110] Among them, based on the attribute values of the first virtual character in the game screen and the changes in the attribute values, multiple candidate virtual resources are displayed in the transaction page. Usually, virtual resources related to maintaining blood volume can be displayed based on the blood volume of the first virtual character or the change in blood volume. For example, when the blood volume of the first virtual character is low or it is determined that the rate at which the blood volume of the first virtual character decreases is high, so that the first virtual character may not be able to successfully complete the game task, multiple candidate virtual resources that can be used to restore the virtual character's blood volume can be displayed in the transaction page, such as blood medicine and the like.
[0111] Furthermore, based on the virtual control operation of the first virtual character in the game screen, multiple candidate virtual resources are displayed in the transaction page. The virtual resources can usually be displayed based on the operation instructions executed by the first player to control the virtual character. For example, by displaying virtual equipment that increases the virtual character's defense attribute, the damage received by the first virtual character can be minimized, or by displaying virtual weapons that increase the virtual character's attack attribute, the damage caused by the first virtual character to the hostile virtual character can be increased as much as possible, and so on.
[0112] In addition, based on the recommended clearance information of the game screen, multiple candidate virtual resources are displayed in the transaction page, and the candidate virtual resources can also be displayed based on the clearance information related to the game running scene of the game screen. For example, when the game running scene of the game screen is in a water environment, the clearance information may usually prompt that the first virtual character needs to have a higher corresponding resistance or release skills with additional special effects in this environment. At this time, the displayed virtual resources can also be corresponding virtual character skills to improve the ability of the first virtual character in the game running scene of the game screen, thereby increasing the possibility of the first virtual character passing the game task.
[0113] Of course, the implementation schemes provided above are merely some feasible implementation schemes for displaying virtual resources for improving the first virtual character's ability to complete game tasks. In fact, it is also feasible to display corresponding resource information in other feasible ways so that the first virtual character can better complete game tasks. This embodiment does not limit this.
[0114] The game control method provided in the embodiment of the present application controls the first virtual character to perform the game task on the first terminal device and displays the game screen of the game task. After the game authority of the game task is shared with the second terminal device, the game screen can be synchronously displayed on the second terminal device to control the first virtual character to use the corresponding virtual resources to perform the game task according to the virtual resource information received from the second terminal device, wherein the virtual resource is determined by the player of the second terminal device based on the game screen. In the above manner, the player of the first terminal device can be better assisted in completing the confirmation and transaction of the virtual resources that need to be traded during the execution of the game task, so as to facilitate the user to more accurately complete the transaction of virtual resources to pass the game task, thereby improving the user's gaming experience.
[0115] In order to better implement the game control method provided in the embodiment of the present application, on the basis of the game control method provided in the embodiment of the present application, the embodiment of the present application also provides a game control device, such as Figure 8 As shown, the game control device 800 includes:
[0116] The control module 810 is used to control the first virtual character to perform a game task through the first terminal device, and to display a game screen of the game task;
[0117] A sharing module 820, configured to share the game authority of the game task with a second terminal device, so as to display the game screen on the second terminal device;
[0118] The execution module 830 is used to receive the virtual resource information sent by the second terminal device, and control the first virtual character to use the virtual resources corresponding to the virtual resource information to perform the game task, wherein the virtual resources are determined by the player of the second terminal device based on the game screen.
[0119] In some embodiments of the present application, the execution module 830 is further configured to, in response to receiving the virtual resource information sent by the second terminal device, control the first virtual character to use the virtual resources corresponding to the virtual resource information.
[0120] In some embodiments of the present application, the execution module 830 is further configured to add the virtual resource corresponding to the virtual resource information in the virtual storage space of the first virtual character;
[0121] In response to a first trigger request for the virtual resource, the first virtual character is controlled to use the virtual resource.
[0122] In some embodiments of the present application, the execution module 830 is further configured to display first prompt information of the virtual resource, and in response to the first trigger request for the first prompt information, control the first virtual character to use the virtual resource.
[0123] In some embodiments of the present application, the execution module 830 is further configured to, after the game task fails, respond to a second trigger request for the virtual resource information and obtain the virtual resource corresponding to the virtual resource information;
[0124] Backtracking the game progress of the game task according to the progress nodes included in the virtual resource information;
[0125] The first virtual character is controlled to use the virtual resource to continue to execute the game task.
[0126] In some embodiments of the present application, the execution module 830 is further configured to control the first virtual character to use the virtual resource corresponding to the virtual resource information at the using node.
[0127] In some embodiments of the present application, the execution module 830 is further used to output the second prompt information of the use node on the first terminal device to prompt the player of the first terminal device to control the first virtual character to use the virtual resource corresponding to the virtual resource information.
[0128] In some embodiments of the present application, the execution module 830 is further configured to generate transaction information of the virtual resource when the first virtual character does not own the virtual resource corresponding to the virtual resource information, so as to control the first virtual character to trade and obtain the virtual resource.
[0129] In some embodiments of the present application, the execution module 830 is further configured to generate transaction information of the virtual resource after the game task is successfully completed if the first virtual character does not own the virtual resource corresponding to the virtual resource information;
[0130] In response to the instruction of triggering the transaction information to obtain the virtual resource, the game task is settled.
[0131] In some embodiments of the present application, the sharing module 820 is further used to display multiple candidate virtual resources on the graphical user interface of the second terminal device based on the game screen;
[0132] Based on the selection operation of the plurality of candidate virtual resources, the selected candidate virtual resources are used as recommended virtual resources to be recommended to the player of the first terminal device.
[0133] In some embodiments of the present application, the sharing module 820 is further used to respond to a sharing instruction acting on the second terminal device, generate virtual resource information according to the virtual resources and the triggering time node of the sharing instruction, and recommend it to the player of the first terminal device.
[0134] In some embodiments of the present application, the sharing module 820 is further used to respond to the first virtual character's trading platform authority being shared with the second terminal device, and log in the trading account information corresponding to the first virtual character on the second terminal device to enter the trading page of the first virtual character;
[0135] Based on the game screen, multiple candidate virtual resources are displayed in the transaction page.
[0136] In some embodiments of the present application, the sharing module 820 is further used to display a plurality of candidate virtual resources in the transaction page based on the attribute values of the first virtual character in the game screen and changes in the attribute values.
[0137] In some embodiments of the present application, the sharing module 820 is further used to display a plurality of candidate virtual resources in the transaction page based on the virtual control operation of the first virtual character in the game screen.
[0138] In some embodiments of the present application, the sharing module 820 is further used to display a plurality of candidate virtual resources in the transaction page based on the recommended clearance information of the game screen.
[0139] In some embodiments of the present application, the control module 810 is also used to respond to a start instruction of a game task, display the player identifications of multiple players to determine the selected player, and share the game rights of the game task with the terminal device of the selected player.
[0140] The specific definition of the game control device can be found in the definition of the game control method above, which will not be repeated here. Each module in the above-mentioned game control device can be implemented in whole or in part by software, hardware and a combination thereof. The above-mentioned modules can be embedded in or independent of the processor in the computer device in the form of hardware, or can be stored in the memory in the computer device in the form of software, so that the processor can call and execute the operations corresponding to the above modules.
[0141] In the embodiment of the present application, by controlling the first virtual character to perform a game task on the first terminal device and displaying the game screen of the game task, after the game authority of the game task is shared with the second terminal device, the game screen can be synchronously displayed on the second terminal device, so as to control the first virtual character to use the corresponding virtual resources to perform the game task according to the virtual resource information received from the second terminal device, wherein the virtual resources are determined by the player of the second terminal device based on the game screen. In the above manner, the player of the first terminal device can be better assisted in completing the confirmation and transaction of the virtual resources that need to be traded during the execution of the game task, so as to facilitate the user to more accurately complete the transaction of virtual resources to pass the game task, thereby improving the user's gaming experience.
[0142] In some embodiments of the present application, the game control device 800 can be implemented in the form of a computer program. The computer program can be Fig. 9 The computer device shown in the figure can be used to run the game control device 800. The memory of the computer device can store various program modules that constitute the game control device 800, such as: Figure 8 The control module 810, sharing module 820 and execution module 830 are shown. The computer program composed of various program modules enables the processor to execute the steps of the game control method of each embodiment of the present application described in this specification.
[0143] For example, Fig. 9 The computer device shown can be Figure 8The control module 810 in the game control device 800 shown executes step S110. The computer device can execute step S120 through the sharing module 820. The computer device can execute step S130 through the execution module 830. The computer device includes a processor, a memory and a network interface connected through a system bus. Among them, the processor of the computer device is used to provide computing and control capabilities. The memory of the computer device includes a non-volatile storage medium and an internal memory. The non-volatile storage medium stores an operating system and a computer program. The internal memory provides an environment for the operation of the operating system and the computer program in the non-volatile storage medium. The network interface of the computer device is used to communicate with an external computer device through a network connection. When the computer program is executed by the processor, a game control method is implemented.
[0144] Those skilled in the art will understand that Fig. 9 The structure shown in the figure is only a block diagram of a part of the structure related to the solution of the present application, and does not constitute a limitation on the computer device to which the solution of the present application is applied. The specific computer device may include more or fewer components than those shown in the figure, or combine certain components, or have a different arrangement of components.
[0145] In some embodiments of the present application, a computer device is provided, comprising one or more processors; a memory; and one or more applications, wherein the one or more applications are stored in the memory and configured to be executed by the processor to implement the following steps:
[0146] Controlling the first virtual character to perform a game task through the first terminal device, and displaying a game screen of the game task;
[0147] Sharing the game authority of the game task with a second terminal device to display the game screen on the second terminal device;
[0148] Receive the virtual resource information sent by the second terminal device, and control the first virtual character to use the virtual resource corresponding to the virtual resource information to perform the game task, wherein the virtual resource is determined by the player of the second terminal device based on the game screen.
[0149] In some embodiments of the present application, when the processor executes the computer program, it further implements the following steps: in response to receiving the virtual resource information sent by the second terminal device, controlling the first virtual character to use the virtual resources corresponding to the virtual resource information.
[0150] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: adding virtual resources corresponding to the virtual resource information in the virtual storage space of the first virtual character; and responding to a first trigger request for the virtual resource, controlling the first virtual character to use the virtual resource.
[0151] In some embodiments of the present application, when the processor executes the computer program, it further implements the following steps: displaying first prompt information of the virtual resource, responding to the first trigger request for the first prompt information, and controlling the first virtual character to use the virtual resource.
[0152] In some embodiments of the present application, the processor also implements the following steps when executing the computer program: after the game task fails, respond to a second trigger request for the virtual resource information to obtain the virtual resources corresponding to the virtual resource information; backtrack the game progress of the game task according to the progress nodes contained in the virtual resource information; and control the first virtual character to use the virtual resources to continue executing the game task.
[0153] In some embodiments of the present application, when the processor executes the computer program, the following steps are further implemented: controlling the first virtual character to use the virtual resource corresponding to the virtual resource information at the using node.
[0154] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: outputting the second prompt information of the usage node on the first terminal device to prompt the player of the first terminal device to control the first virtual character to use the virtual resources corresponding to the virtual resource information.
[0155] In some embodiments of the present application, when the processor executes the computer program, the following steps are also implemented: if the first virtual character does not own the virtual resource corresponding to the virtual resource information, generating transaction information of the virtual resource to control the first virtual character to trade and obtain the virtual resource.
[0156] In some embodiments of the present application, the processor also implements the following steps when executing the computer program: after the game task is successful, if the first virtual character does not own the virtual resources corresponding to the virtual resource information, generating transaction information of the virtual resources; and settling the game task in response to an instruction that triggers the transaction information to obtain the virtual resources.
[0157] In some embodiments of the present application, the processor further implements the following steps when executing the computer program: based on the game screen, displaying multiple candidate virtual resources on the graphical user interface of the second terminal device; based on the selection operation of the multiple candidate virtual resources, using the selected candidate virtual resources as recommended virtual resources to recommend to the player of the first terminal device.
[0158] In some embodiments of the present application, the processor further implements the following steps when executing the computer program: in response to a sharing instruction acting on the second terminal device, generating virtual resource information according to the virtual resources and the triggering time node of the sharing instruction to recommend it to the player of the first terminal device.
[0159] In some embodiments of the present application, the processor further implements the following steps when executing the computer program: in response to the first virtual character's trading platform authority being shared with the second terminal device, logging in the trading account information corresponding to the first virtual character on the second terminal device to enter the trading page of the first virtual character; and based on the game screen, displaying multiple candidate virtual resources on the trading page.
[0160] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: based on the attribute value of the first virtual character in the game screen and the change of the attribute value, displaying multiple candidate virtual resources in the transaction page.
[0161] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: based on the virtual control operation of the first virtual character in the game screen, displaying multiple candidate virtual resources in the transaction page.
[0162] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: based on the recommended clearance information of the game screen, displaying multiple candidate virtual resources in the transaction page.
[0163] In some embodiments of the present application, the processor further implements the following steps when executing the computer program: responding to an instruction to start a game task, displaying the player identifications of multiple players to determine a selected player, and sharing the game rights of the game task with the terminal device of the selected player.
[0164] In some embodiments of the present application, a computer-readable storage medium is provided, which stores a computer program. The computer program is loaded by a processor, so that the processor performs the following steps:
[0165] Controlling the first virtual character to perform a game task through the first terminal device, and displaying a game screen of the game task;
[0166] Sharing the game authority of the game task with a second terminal device to display the game screen on the second terminal device;
[0167] Receive the virtual resource information sent by the second terminal device, and control the first virtual character to use the virtual resource corresponding to the virtual resource information to perform the game task, wherein the virtual resource is determined by the player of the second terminal device based on the game screen.
[0168] In some embodiments of the present application, when the processor executes the computer program, it further implements the following steps: in response to receiving the virtual resource information sent by the second terminal device, controlling the first virtual character to use the virtual resources corresponding to the virtual resource information.
[0169] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: adding virtual resources corresponding to the virtual resource information in the virtual storage space of the first virtual character; and responding to a first trigger request for the virtual resource, controlling the first virtual character to use the virtual resource.
[0170] In some embodiments of the present application, when the processor executes the computer program, it further implements the following steps: displaying first prompt information of the virtual resource, responding to the first trigger request for the first prompt information, and controlling the first virtual character to use the virtual resource.
[0171] In some embodiments of the present application, the processor also implements the following steps when executing the computer program: after the game task fails, respond to a second trigger request for the virtual resource information to obtain the virtual resources corresponding to the virtual resource information; backtrack the game progress of the game task according to the progress nodes contained in the virtual resource information; and control the first virtual character to use the virtual resources to continue executing the game task.
[0172] In some embodiments of the present application, when the processor executes the computer program, the following steps are further implemented: controlling the first virtual character to use the virtual resource corresponding to the virtual resource information at the using node.
[0173] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: outputting the second prompt information of the usage node on the first terminal device to prompt the player of the first terminal device to control the first virtual character to use the virtual resources corresponding to the virtual resource information.
[0174] In some embodiments of the present application, when the processor executes the computer program, the following steps are also implemented: if the first virtual character does not own the virtual resource corresponding to the virtual resource information, generating transaction information of the virtual resource to control the first virtual character to trade and obtain the virtual resource.
[0175] In some embodiments of the present application, the processor also implements the following steps when executing the computer program: after the game task is successful, if the first virtual character does not own the virtual resources corresponding to the virtual resource information, generating transaction information of the virtual resources; and settling the game task in response to an instruction that triggers the transaction information to obtain the virtual resources.
[0176] In some embodiments of the present application, the processor further implements the following steps when executing the computer program: based on the game screen, displaying multiple candidate virtual resources on the graphical user interface of the second terminal device; based on the selection operation of the multiple candidate virtual resources, using the selected candidate virtual resources as recommended virtual resources to recommend to the player of the first terminal device.
[0177] In some embodiments of the present application, the processor further implements the following steps when executing the computer program: in response to a sharing instruction acting on the second terminal device, generating virtual resource information according to the virtual resources and the triggering time node of the sharing instruction to recommend it to the player of the first terminal device.
[0178] In some embodiments of the present application, the processor further implements the following steps when executing the computer program: in response to the first virtual character's trading platform authority being shared with the second terminal device, logging in the trading account information corresponding to the first virtual character on the second terminal device to enter the trading page of the first virtual character; and based on the game screen, displaying multiple candidate virtual resources on the trading page.
[0179] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: based on the attribute value of the first virtual character in the game screen and the change of the attribute value, displaying multiple candidate virtual resources in the transaction page.
[0180] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: based on the virtual control operation of the first virtual character in the game screen, displaying multiple candidate virtual resources in the transaction page.
[0181] In some embodiments of the present application, when the processor executes the computer program, it also implements the following steps: based on the recommended clearance information of the game screen, displaying multiple candidate virtual resources in the transaction page.
[0182] In some embodiments of the present application, the processor further implements the following steps when executing the computer program: responding to an instruction to start a game task, displaying the player identifications of multiple players to determine a selected player, and sharing the game rights of the game task with the terminal device of the selected player.
[0183] Those of ordinary skill in the art can understand that all or part of the processes in the above-mentioned embodiment methods can be completed by instructing the relevant hardware through a computer program, and the computer program can be stored in a non-volatile computer-readable storage medium. When the computer program is executed, it can include the processes of the embodiments of the above-mentioned methods. Any reference to memory, storage, information library or other media used in the embodiments provided in this application may include at least one of non-volatile and volatile memory. Non-volatile memory may include read-only memory (ROM), magnetic tape, floppy disk, flash memory or optical memory, etc. Volatile memory may include random access memory (RAM) or external cache memory. As an illustration and not limitation, RAM can be in various forms, such as static random access memory (SRAM) or dynamic random access memory (DRAM).
[0184] The technical features of the above embodiments may be combined arbitrarily. To make the description concise, not all possible combinations of the technical features in the above embodiments are described. However, as long as there is no contradiction in the combination of these technical features, they should be considered to be within the scope of this specification.
[0185] The game control method, device, computer equipment and storage medium provided in the embodiments of the present application are introduced in detail above. Specific examples are used herein to illustrate the principles and implementation methods of the present invention. The description of the above embodiments is only used to help understand the method of the present invention and its core idea. At the same time, for those skilled in the art, according to the idea of the present invention, there will be changes in the specific implementation method and application scope. In summary, the content of this specification should not be understood as a limitation on the present invention.
Claims
1. A game control method, characterized in that: The method comprises: Controlling the first virtual character to perform a game task through the first terminal device, and displaying a game screen of the game task; Sharing the game authority of the game task with a second terminal device to display the game screen on the second terminal device; Receive the virtual resource information sent by the second terminal device, and control the first virtual character to use the virtual resource corresponding to the virtual resource information to perform the game task, wherein the virtual resource is determined by the player of the second terminal device based on the game screen.
2. The method according to claim 1, characterized in that: The receiving the virtual resource information sent by the second terminal device and controlling the first virtual character to use the virtual resource corresponding to the virtual resource information includes: In response to receiving the virtual resource information sent by the second terminal device, the first virtual character is controlled to use the virtual resources corresponding to the virtual resource information.
3. The method according to claim 1, characterized in that The receiving the virtual resource information sent by the second terminal device and controlling the first virtual character to use the virtual resource corresponding to the virtual resource information includes: Adding virtual resources corresponding to the virtual resource information in the virtual storage space of the first virtual character; In response to a first trigger request for the virtual resource, the first virtual character is controlled to use the virtual resource.
4. The method according to claim 3, characterized in that The method further includes: displaying first prompt information of the virtual resource, and responding to a first trigger request for the virtual resource to control the first virtual character to use the virtual resource, including: In response to the first trigger request for the first prompt information, the first virtual character is controlled to use the virtual resource.
5. The method according to claim 1, characterized in that The controlling the first virtual character to use the virtual resource corresponding to the virtual resource information includes: After the game task fails, responding to a second trigger request for the virtual resource information, obtaining virtual resources corresponding to the virtual resource information; Backtracking the game progress of the game task according to the progress nodes included in the virtual resource information; The first virtual character is controlled to use the virtual resource to continue to execute the game task.
6. The method according to claim 1, characterized in that The virtual resource information includes the use node of the virtual resource; The controlling the first virtual character to use the virtual resource corresponding to the virtual resource information includes: The using node controls the first virtual character to use the virtual resource corresponding to the virtual resource information.
7. The method according to claim 6, characterized in that Before the using node controls the first virtual character to use the virtual resource corresponding to the virtual resource information, the method further includes: The second prompt information of the use node is outputted on the first terminal device to prompt the player of the first terminal device to control the first virtual character to use the virtual resource corresponding to the virtual resource information.
8. The method according to claim 6, characterized in that The usage node includes at least one of a usage time node and a progress node in a game task.
9. The method according to claim 1, characterized in that: In a case where the first virtual character does not own the virtual resource corresponding to the virtual resource information, controlling the first virtual character to use the virtual resource corresponding to the virtual resource information includes: The transaction information of the virtual resource is generated to control the first virtual character to trade and obtain the virtual resource.
10. The method according to claim 1, characterized in that The method further comprises: After the game task is successful, if the first virtual character does not own the virtual resource corresponding to the virtual resource information, generating transaction information of the virtual resource; In response to the instruction of triggering the transaction information to obtain the virtual resource, the game task is settled.
11. The method according to claim 1, characterized in that The method further comprises: Based on the game screen, displaying a plurality of candidate virtual resources on a graphical user interface of the second terminal device; Based on the selection operation of the plurality of candidate virtual resources, the selected candidate virtual resources are used as recommended virtual resources to be recommended to the player of the first terminal device.
12. The method according to claim 11, characterized in that After taking the selected candidate virtual resource as the recommended virtual resource, the method further includes: In response to the sharing instruction acting on the second terminal device, virtual resource information is generated according to the virtual resource and the triggering time node of the sharing instruction to recommend it to the player of the first terminal device.
13. The method according to claim 11, characterized in that The displaying of a plurality of candidate virtual resources on a graphical user interface of the second terminal device based on the game screen includes: In response to the first virtual character's trading platform authority being shared with a second terminal device, the trading account information corresponding to the first virtual character is logged in on the second terminal device to enter the trading page of the first virtual character; Based on the game screen, multiple candidate virtual resources are displayed in the transaction page.
14. The method according to claim 13, characterized in that Based on the game screen, a plurality of candidate virtual resources are displayed in the transaction page, including: Based on the attribute value of the first virtual character in the game screen and the change of the attribute value, a plurality of candidate virtual resources are displayed in the transaction page.
15. The method according to claim 13, characterized in that Based on the game screen, a plurality of candidate virtual resources are displayed in the transaction page, including: Based on the virtual control operation of the first virtual character in the game screen, a plurality of candidate virtual resources are displayed in the transaction page.
16. The method according to claim 13, characterized in that Based on the game screen, a plurality of candidate virtual resources are displayed in the transaction page, including: Based on the recommended clearance information of the game screen, a plurality of candidate virtual resources are displayed in the transaction page.
17. The method according to claim 1, characterized in that Before controlling the first virtual character to perform a game task through the first terminal device of the first player and displaying a game screen of the game task, the method further includes: In response to the start instruction of the game task, the player identifications of multiple players are displayed to determine the selected player, and the game authority of the game task is shared with the terminal device of the selected player.
18. The method according to any one of claims 1 to 17, characterized in that: The virtual resources include at least one of virtual props, virtual equipment and virtual character skills.
19. A game control device, characterized in that: include: A control module, used to control the first virtual character to perform a game task through the first terminal device, and to display a game screen of the game task; A sharing module, used to share the game authority of the game task with a second terminal device, so as to display the game screen on the second terminal device; An execution module is used to receive the virtual resource information sent by the second terminal device, and control the first virtual character to use the virtual resources corresponding to the virtual resource information to perform the game task, wherein the virtual resources are determined by the player of the second terminal device based on the game screen.
20. A computer device, characterized in that: The computer device comprises: one or more processors; Memory; and One or more application programs, wherein the one or more application programs are stored in the memory and configured to be executed by the processor to implement the game control method according to any one of claims 1 to 18.
21. A computer-readable storage medium, characterized in that: A computer program is stored thereon, and the computer program is loaded by a processor to execute the game control method according to any one of claims 1 to 18.