Map resource management method and device, electronic equipment and storage medium

CN120983920BActive Publication Date: 2026-10-16NETEASE (HANGZHOU) NETWORK CO LTD
View PDF 2 Cites 0 Cited by

Patent Information

Application Number
CN202511156745.1
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2025-08-18
Publication Date
2026-10-16
Estimated Expiration
2045-08-18

AI Technical Summary

Technical Problem

[0003]本公开的目的在于提供一种地图资源管理方法,以解决队员与队长之间无法共同下载地图导致游戏体验不佳的问题

Benefits of technology

[0008] This disclosure provides a map resource management method, apparatus, electronic device, and storage medium, enabling team leaders to intuitively see the map download status of team members and proactively invite them to download map resources together. This enhances the interactive experience of game teams and reduces waiting time caused by map resource asynchrony among team members. It also enriches the game's team-up functionality, allowing team leaders to manage team map resources more efficiently. Furthermore, by unifying and coordinating the download process, it avoids duplicate downloads and unnecessary waiting, saving device storage space and server resources, and improving system efficiency.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN120983920B_ABST
    Figure CN120983920B_ABST
Patent Text Reader

Abstract

This disclosure provides a map resource management method. A first terminal device logged into a first account displays the map interface of that account in a team state. The map interface includes at least one selectable map, and the first account is the account with the target attribute in the team. The map interface on the first terminal device displays a notification indicating that a second account has not downloaded the corresponding map, where the second account is the account that is in a team with the first account. In response to an interactive operation received through the first terminal device regarding the target map, a download prompt for the target map is sent to the target second terminal device corresponding to the target second account that has not downloaded the target map. The target map is one of the at least one selectable map. This allows the team leader to intuitively see the map download status of team members and proactively invite team members to download map resources together.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] This disclosure relates to the field of gaming, and in particular to a map resource management method, apparatus, electronic device, and storage medium. Background Technology

[0002] In multiplayer shooting games, players typically need to team up to enter different maps and engage in combat. During the game, players can use various weapons and tactics to survive, search for resources, and defeat enemies on the map. However, in related technologies, when players need to update to a new map while in a team, teammates need to frequently communicate to confirm the map download status. The limited gameplay cannot meet the need for quickly teaming up to enter new maps, and the repeated confirmations and waiting also consume device storage space and server resources, affecting the overall gaming experience. Summary of the Invention

[0003] The purpose of this disclosure is to provide a map resource management method to solve the problem of poor game experience caused by the inability of team members and team leaders to download maps together.

[0004] In a first aspect, this disclosure provides a map resource management method, the method comprising: displaying a map interface of a first account in a team state on a first terminal device logged in to the first account, the map interface including at least one selectable map, the first account being an account with a target attribute in the team; displaying a prompt icon on the map interface of the first terminal device indicating that a second account has not downloaded the corresponding map, wherein the second account is an account that has teamed up with the first account; and in response to an interactive operation for a target map received through the first terminal device, sending a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map, wherein the target map is a map among at least one selectable map.

[0005] Secondly, this disclosure provides a map resource management device, comprising: a display module configured to display the map interface of the first account in a team state on a first terminal device logged in with the first account; the display module is further configured to display a prompt icon of a second account that has not downloaded the corresponding map on the map interface of the first terminal device; and a prompt module configured to, in response to an interactive operation for a target map received through the first terminal device, send a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map.

[0006] Thirdly, this disclosure provides an electronic device including a processor and a memory, wherein a computer program is stored in the memory, and the computer program, when executed by the processor, is implemented to perform the steps in the map resource management method described in any of the preceding claims.

[0007] Fourthly, this disclosure provides a computer-readable storage medium having a computer program stored thereon, which, when executed by a processor, is implemented to perform the steps in the map resource management method described in any of the preceding claims.

[0008] This disclosure provides a map resource management method, apparatus, electronic device, and storage medium, enabling team leaders to intuitively see the map download status of team members and proactively invite them to download map resources together. This enhances the interactive experience of game teams and reduces waiting time caused by map resource asynchrony among team members. It also enriches the game's team-up functionality, allowing team leaders to manage team map resources more efficiently. Furthermore, by unifying and coordinating the download process, it avoids duplicate downloads and unnecessary waiting, saving device storage space and server resources, and improving system efficiency.

[0009] Other features and advantages of this disclosure will be set forth in the following description, or some features and advantages may be inferred from the description or determined without doubt, or may be learned by practicing the techniques described above.

[0010] To make the above-mentioned objects, features and advantages of this disclosure more apparent and understandable, preferred embodiments are described below in detail with reference to the accompanying drawings. Attached Figure Description

[0011] To more clearly illustrate the technical solutions in the specific embodiments of this disclosure or the prior art, the drawings used in the description of the specific embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are some embodiments of this disclosure. For those skilled in the art, other drawings can be obtained from these drawings without creative effort.

[0012] Figure 1 A flowchart of a map resource management method provided in this embodiment of the disclosure; Figure 2 A schematic diagram of a game interface provided in an embodiment of this disclosure; Figure 3 A schematic diagram of a game interface provided in an embodiment of this disclosure; Figure 4 A schematic diagram of a game interface provided in an embodiment of this disclosure; Figure 5 A schematic diagram of a game interface provided in an embodiment of this disclosure; Figure 6 This is a schematic diagram of the structure of a map resource management device provided in an embodiment of the present disclosure; Figure 7 This is a schematic diagram of the structure of an electronic device provided in an embodiment of this disclosure. Detailed Implementation

[0013] To make the objectives, technical solutions, and advantages of the embodiments of this disclosure clearer, the technical solutions of the embodiments of this disclosure will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are only some embodiments of this disclosure, and not all embodiments. The components of the embodiments of this disclosure described and shown in the accompanying drawings can generally be arranged and designed in various different configurations.

[0014] Therefore, the following detailed description of the embodiments of this disclosure provided in the accompanying drawings is not intended to limit the scope of the claimed disclosure, but merely to illustrate selected embodiments of the disclosure. All other embodiments obtained by those skilled in the art based on the embodiments of this disclosure without inventive effort are within the scope of protection of this disclosure.

[0015] The map resource management method in one embodiment of this disclosure can run on a local terminal device or a server. When the map resource management method runs on a server, the method can be implemented and executed based on a cloud interaction system, wherein the cloud interaction system includes a server and client devices.

[0016] In an optional implementation, various cloud applications, such as cloud gaming, can run under the cloud interaction system. Taking cloud gaming as an example, cloud gaming refers to a gaming method based on cloud computing. In the cloud gaming operating mode, the game program and the game screen presentation are separated. The storage and operation of map resource management are completed on the cloud gaming server. The client device is used for data reception, transmission, and game screen presentation. For example, the client device can be a display device with data transmission capabilities located close to the user, such as a mobile terminal, television, computer, or PDA; however, the information processing is performed by the cloud gaming server in the cloud. When playing the game, the player operates the client device to send operation commands to the cloud gaming server. The cloud gaming server runs the game according to the operation commands, encodes and compresses the game screen and other data, returns it to the client device via the network, and finally, the client device decodes and outputs the game screen.

[0017] In an optional implementation, taking a game as an example, the local terminal device stores the game program and is used to display the game screen. The local terminal device is used to interact with the player through a graphical user interface (GUI), i.e., conventionally by downloading, installing, and running the game program via an electronic device. The local terminal device can provide the GUI to the player in various ways, such as rendering it on the terminal's display screen or providing it to the player via holographic projection. For example, the local terminal device can include a display screen for displaying the GUI, which includes game screens, and a processor for running the game, generating the GUI, and controlling the display of the GUI on the display screen.

[0018] This embodiment provides a map resource management method. Figure 1 This is a flowchart of a map resource management method according to an embodiment of the present disclosure, such as... Figure 1 As shown, the process includes the following steps: Step S110: The first terminal device logged into the first account displays the map interface of the first account in the team state. The map interface includes at least one selectable map. The first account is the account with the target attribute in the team. Step S120: Display a prompt icon indicating that the second account has not downloaded the corresponding map on the map interface of the first terminal device, wherein the second account is the account that teamed up with the first account; Step S130: In response to the interactive operation for the target map received through the first terminal device, a download prompt for downloading the target map is sent to the target second terminal device corresponding to the target second account that has not downloaded the target map, wherein the target map is a map among at least one selectable map.

[0019] The method provided in this embodiment effectively solves the technical problem in traditional game systems where team members and team leaders cannot easily download maps together. By displaying a prompt icon on the first account's terminal device indicating that the second account has not downloaded the corresponding map, and responding to the first account's interactive operation by sending a download prompt to the second account that has not downloaded the target map, the method effectively solves the technical problem that team members and team leaders cannot easily download maps together. The effect is to improve the interactive experience between game teams, simplify the operation process of synchronizing map resources among team members, enhance the richness of the game, solve the technical problem of multi-user collaborative resource management in computer systems, and significantly optimize data synchronization and interaction efficiency.

[0020] The steps described above are explained in detail below.

[0021] Specifically, this map resource management method is based on map resource management between a first account and a second account in a team state. After logging into the first account through the first terminal device, the system detects the team state of the first account. When it is confirmed that the first account is in a team state and has a target attribute, a map interface is displayed on the first terminal device. This interface contains multiple selectable maps for the first account to choose and manage.

[0022] The first account can be a user account with captain privileges within a team. It typically has the authority and ability to manage team members and resources.

[0023] In one optional implementation, the first account can be a user account that creates a team or is granted team leader privileges in the game application. This account has team management permissions, including but not limited to the ability to send team invitations, kick out members, and select game modes and maps. For example, after a user logs into the game and becomes a team leader, the system automatically assigns a team leader badge, granting them special permissions to manage the team.

[0024] In an optional implementation, the first account can be either the team leader's account or an ordinary team member's account that has been granted specific resource management permissions, such as a vice-captain or resource administrator role, which has some permissions to assist the team leader in managing team resources.

[0025] In an optional implementation, the target attribute can also be a temporary permission automatically assigned by the system based on factors such as account level, activity level, and resource completeness. When the original team leader goes offline or resources are incomplete, the system will automatically assign the target attribute to the team member with the best conditions.

[0026] In other implementations, the first account can also be any member's account in the team.

[0027] It should be noted that the first account can be only one of the above implementation methods, or it can be multiple of the above implementation methods simultaneously. For example, the first account can be both the team leader account that created the team and the account that the system has granted resource management permissions based on its complete resource status; or, the first account can simply be the deputy team leader account designated by the original team leader.

[0028] The map interface provides options to enter different game scenes. It includes entrances to multiple maps for entering battles. For example... Figure 2 As shown, the map interface includes multiple selectable locations. Figure 1 ,land Figure 2 ,land Figure 3 Players can trigger the entry into the game scene corresponding to that map by triggering a map area.

[0029] In a map resource management method provided in one embodiment of this application, the selectable maps included in the map interface include at least one of the following: maps already downloaded by the first account, maps not downloaded by the first account, and maps being downloaded by the first account.

[0030] The method provided in this implementation allows the system to comprehensively display the map resource status of an account, helping team leaders intuitively understand the current availability of map resources and facilitating download decisions. This complete map resource status display method enhances the user experience, enriches in-game map management functions, and solves the decision-making difficulties caused by the lack of transparency in resource status in computer games.

[0031] The above plan will be explained in detail below.

[0032] Specifically, in the map resource management method, the map interface displays map resources in different download states, allowing the primary account to have a comprehensive understanding of the currently available map resources.

[0033] The selectable map can be a map resource item displayed on the map interface that users can interact with. It usually serves to allow users to view and select different map resources.

[0034] In an optional implementation, the selectable map can be map resource cards displayed in a grid layout on the map interface, with each card corresponding to a specific game map. For example, such as Figure 2 As shown, the map interface may use a 2×4 grid layout, with each grid cell displaying a map thumbnail, name, and download status. Users can browse all selectable maps by swiping the screen.

[0035] In an alternative implementation, the selectable map can be a list of map resource items, each containing information such as map name, map size, and download status.

[0036] In an alternative implementation, the selectable maps may be a collection of map resources sorted and displayed according to user preferences or usage frequency, making it easy for users to quickly find frequently used maps. For example, the map interface may place the user's most recently used maps at the top and label them as "Frequently Used Maps," with other map resources displayed below them in categories such as "Downloaded," "Not Downloaded," and "Downloading," with each category area using a different background color for visual distinction.

[0037] The maps downloaded by the first account can be map resources that are directly usable and stored in the local storage space of the first terminal device. They typically allow users to immediately enter the game without needing to download them again.

[0038] In an alternative implementation, the maps downloaded by the first account can be highlighted in the interface using specific visual identifiers. For example, such as... Figure 2 As shown, in the map selection interface, in the... Figure 1 The map card may display a checkmark icon in the upper left corner, allowing users to quickly identify maps that can be accessed without waiting.

[0039] In an alternative implementation, the maps downloaded by the first account can display additional resource information, such as map version, storage space used, last update time, and other detailed information.

[0040] Among these, the maps that the first account has not downloaded can be map resources that need to be obtained from the server but have not yet been downloaded to the local machine. They usually serve to prompt the user to select new maps that are available for download and use.

[0041] In an alternative implementation, maps not downloaded by the first account can be distinguished in the interface using special visual effects. For example, such as... Figure 2 In the middle, the map was not downloaded (location). Figure 6 The cards may be displayed in grayscale with a download icon in the middle area. Clicking the icon will trigger a download, allowing users to intuitively distinguish which maps need to be downloaded before they can be used.

[0042] In an alternative implementation, the maps that the first account has not downloaded can display the estimated download time and required storage space to help users assess the download cost.

[0043] The map being downloaded by the first account can be a map resource that has started the download process but has not yet been completed. It usually serves to show the current resource acquisition process and provide status feedback.

[0044] In an alternative implementation, the download progress of the map being downloaded by the first account can be displayed in real time using a dynamic progress bar and percentage figures. For example, a circular progress bar may be displayed on the map card being downloaded, and the progress bar fills in real time as the download progresses.

[0045] In an optional implementation, the map being downloaded by the first account can provide icons for download management options such as pause, cancel, and pause, allowing users to easily control the download process.

[0046] In step S120, specifically, the system detects the map resource download status of each account in the team, and displays which teammates (i.e., the second account) have not yet downloaded certain maps in the map interface of the first terminal device through visual prompts, so that the first account can understand the team's map resource preparation status.

[0047] The indicator can be a graphic or text marker that visually displays the map download status of the second account. It typically serves to remind the first account to pay attention to the resource status of their teammates.

[0048] In an optional implementation, the notification may be a team member's nickname or avatar displayed on the corresponding map thumbnail, along with a download status icon. For example, such as Figure 2 As shown, in "ground" Figure 2 The thumbnail displays the nickname "Team Member 3" and a downward arrow icon in the top left corner, indicating that the team member has not yet downloaded this map. Similarly, in the map... Figure 3 ,land Figure 4 ,land Figure 5 peacefully Figure 7 Each display shows a different number of notification icons, with each icon representing a secondary account that has not downloaded the corresponding map.

[0049] In an alternative implementation, the prompt may also include statistical information, such as displaying a fraction like "3 / 5" on each map to visually represent the percentage of team members who have downloaded the map. Clicking on the prompt will expand to view the specific list of team members who have not downloaded the map.

[0050] In one specific application, when the team leader views the map interface, the system displays the location... Figure 5 The thumbnail cards display different team member nicknames, such as "Team Member 1," "Team Member 2," and "Team Member 3." Next to each nickname is a download icon, indicating that these three team members have not yet downloaded the app. Figure 5 Meanwhile, the system will categorize maps into three types based on the team leader's map resource status: downloaded, not downloaded, and downloading. Downloaded maps will display a checkmark icon in the upper left corner; not downloaded maps will be displayed in gray with a download icon in the middle; and maps downloading will display a dynamic progress bar.

[0051] In step S130, specifically, when the first account performs an interactive operation (such as clicking or selecting) on ​​a target map in the map interface, the system identifies which second accounts in the team have not yet downloaded the target map, and sends download prompts to the terminal devices of these second accounts that have not downloaded the target map, encouraging or notifying them to download the map.

[0052] Interactive operations can be commands executed by users on interface elements via input devices. They typically trigger specific system functions. Interactive operations can be implemented through clicks, swipes, long presses, and / or other actions. For example, a first account can click a specific button or icon on the map interface to trigger a download prompt to a second account that has not yet downloaded the target map.

[0053] In an optional implementation, the interaction could be a direct click or long press on the target map thumbnail. The system would then display an operation menu containing a "Invite Teammates to Download" option. Clicking this option would send a download notification to teammates who haven't downloaded the map. For example, ... Figure 3 As shown, the team leader clicked on "ground". Figure 7 A menu will pop up asking "Invite teammates to download". After the team leader clicks on it, the system will send a download invitation to all team members who have not yet downloaded the map.

[0054] In an optional implementation, the interactive operation can be clicking a specially designed "Send Download Invitation" button in the map interface. This button is located in each map display area. After clicking, you can choose to send a download prompt to all team members who have not downloaded or to a specific team member. This button can be a prompt icon located in the map display area or other interactive controls.

[0055] In an alternative implementation, the interactive operation may also include drag-and-drop operations, such as dragging a map thumbnail onto a specific team member's avatar in the team member list to indicate sending a prompt to that team member to download the map.

[0056] It should be noted that the interactive operation can be just one of the above embodiments, or it can be multiple of the above embodiments simultaneously. For example, the system can simultaneously support both clicking the menu selection and drag-and-drop operations to trigger the download prompt; or it can only implement a simple click operation.

[0057] The download prompt can be a notification message sent to the second account, reminding it to download a specified map resource. It typically serves to guide team members through the map download process.

[0058] In an alternative implementation, the download notification can be a pop-up notification containing information such as the map name, size, and estimated download time, for example... Figure 4 As shown.

[0059] In an alternative implementation, the download notification may be an in-game message with a map preview that appears in the message center of the second account, accompanied by sound or vibration alerts, which team members can view and process the download request at their convenience.

[0060] It should be noted that the download notification may be only one of the above implementation methods, or it may be multiple of the above implementation methods simultaneously. For example, the system may send both instant pop-up windows and message center notifications for downloading simultaneously; or, depending on the settings preferences of the second account, it may send only one type of notification.

[0061] like Figure 2As shown, in a specific application of this embodiment, a user, as the leader of a five-person team, enters the map management interface. The system clearly displays eight selectable maps on the interface, including... Figure 1 ~Map 8". In the area Figure 2 , 3 Map cards 4, 5, and 7 display different teammate indicators, showing that the teammate on a particular map card has not yet downloaded those maps, while the other maps indicate that they have already been downloaded by other teammates. A teammate clicked on a map... Figure 7 Then, select the "Invite Teammates to Download" option. The system will immediately send a notification containing map information and a download button to teammate 1's terminal, helping team members quickly synchronize map resources and improving the efficiency of team game preparation.

[0062] In one embodiment of this application, a map resource management method further includes: Step S210: In response to the interactive operation on the target map received through the first terminal device, control the first account to download the target map.

[0063] The method provided in this embodiment enables the first account to conveniently download the target map while inviting other team members to download the map, thereby achieving map resource synchronization among team members, improving the team's collaboration efficiency, enriching the game interaction methods, and solving the technical problem that team members cannot efficiently collaborate to download game resources in the traditional mode.

[0064] The above plan will be explained in detail below.

[0065] In step S210, in response to the interactive operation on the target map received through the first terminal device, the first account is controlled to download the target map.

[0066] Specifically, after the first account (team leader) performs an interactive operation on a target map that has not yet been downloaded, the system responds to the operation and starts the download process of the target map for the first account.

[0067] The interactive operation scheme described in the above embodiments also applies to this embodiment.

[0068] In one alternative implementation, the interactive operation could be clicking the display area corresponding to the target map, or clicking the download button or icon located in that display area. For example, when the first account sees an undownloaded target map in the map interface, it can trigger the download operation by clicking the download icon (usually represented by a downward arrow or cloud icon) next to the map thumbnail, and the system will immediately begin downloading the corresponding map resources for that account.

[0069] In this embodiment, the process of downloading the target map can be initiated through interactive operations on the target map. This download process can be triggered directly or intermittently. For example, other pop-up windows or controls that require user selection may appear. After the user completes the operation of the pop-up or control, the target map is downloaded. It should be noted that the pop-up window or control may be used to select and trigger other functions other than downloading the target map, such as sending a second account that has not downloaded the target map.

[0070] In a map resource management method provided in one embodiment of this application, displaying a prompt indicating that a second account has not downloaded the corresponding map on the map interface of a first terminal device includes: Step S310: Display the nickname and / or download identifier of the second account that has not downloaded the corresponding map in the display area corresponding to the selectable map.

[0071] The method provided in this implementation allows users to intuitively identify which team members have not downloaded a specific map, improving the interactive experience and enabling team leaders to quickly grasp the team's map resource preparation status, thereby coordinating team activities more effectively. Simultaneously, this visual prompting method enriches the game's social interaction and promotes team collaboration. Technically, this method solves the computer interaction problem of resource synchronization in multi-user collaborative scenarios by optimizing the map resource status display mechanism.

[0072] The above plan will be explained in detail below.

[0073] In step S310, specifically, in team mode, the first terminal device displays a map interface. In this interface, for each selectable map, the nicknames and / or download icons of teammate accounts that have not downloaded the map are marked in the display area, so that the first account can intuitively understand the map resource status of each member in the team.

[0074] The display area can be a region within the map resource management interface used to display specific map information. It typically displays a map preview, map name, and related status information.

[0075] In an optional implementation, the display area may include a map thumbnail area, a map name area, a map size information area, and a map status area, wherein the map status area is used to display information about a second account that has not downloaded the map.

[0076] The nickname of the second account can be text, symbols, or a combination thereof set by the user in the game or application to identify themselves. It usually serves to distinguish different users and facilitate identification and communication.

[0077] In an optional implementation, the nickname of the second account can be a user-defined game character name, which the system directly displays to identify teammates who have not downloaded the map, such as... Figure 2 As shown. In an optional implementation, the nickname of the second account can be combined with the displayed role rank or relationship tag in the team.

[0078] In an optional implementation, the nickname of the second account can be displayed in a thumbnail format. When there are many people in the team, the system will display a total of "5 teammates have not downloaded" prompts, and the detailed nickname list will only be expanded after clicking.

[0079] The download indicator can be a graphic, icon, or other visual element used to indicate the download status or provide an entry point for download operations. It typically serves to visually display the resource download status and provide interactive functionality.

[0080] In an optional implementation, the download indicator can be a static icon, such as a gray download icon for a non-downloaded state, a green checkmark icon for a downloaded state, and a blue rotating icon for a downloading state. For example, ... Figure 2 As shown, on the ground Figure 2 In the display area, the system shows a gray download icon next to the nickname of teammate 2 who has not downloaded the map. In one implementation, this download icon only serves as a notification; in other implementations, the team leader can click the icon to send a download invitation to that teammate.

[0081] In a map resource management method provided in one embodiment of this application, the step of displaying a prompt icon indicating that a second account has not downloaded the corresponding map on the map interface of the first terminal device includes: Step S410: Obtain the download progress of the target second account; Step S420: Display the download progress on the graphical user interface of the first terminal device.

[0082] The method provided in this embodiment enables team leaders to monitor the map download progress of their teammates in real time, improving the interactive experience, enhancing information transparency between teams, and enriching the game. It also solves the computer domain problem in the traditional mode where team leaders cannot know the download status of their teammates, thus optimizing the overall process efficiency of team games.

[0083] The above plan will be explained in detail below.

[0084] In step S410, specifically, the system obtains the download progress information of the target map on the target second terminal device corresponding to the target second account through a real-time data synchronization mechanism, including the amount of data downloaded, the total amount of data, the current download speed, and other information.

[0085] Among them, the download progress can be a data indicator representing the degree to which the target second account has completed the download of the target map.

[0086] In an optional implementation, the download progress can be presented as a completion indicator in the form of a percentage, such as "25%", "50%", "75%", etc., which intuitively reflects the completion ratio of the target second account in downloading the target map.

[0087] In an alternative implementation, the download progress can be the remaining download time expressed in terms of time, such as "2 minutes remaining" or "30 seconds remaining," to help the first account estimate the waiting time required for the entire team to be ready.

[0088] In an alternative implementation, the download progress can be a comparison of the downloaded data with the total amount, expressed as data volume, such as "150MB downloaded / 300MB total", providing more accurate technical information for the first account to refer to.

[0089] In step S420, specifically, the system renders the obtained download progress information of the target second account on the map interface of the first terminal device, so that the first account can intuitively understand the real-time status of the target second account downloading the target map.

[0090] In an optional implementation, the graphical user interface can display the download progress of the target second account in the form of a progress bar within the display area corresponding to the target map. The progress bar dynamically extends or fills as the download progress increases, intuitively reflecting the download completion status.

[0091] In an alternative implementation, the graphical user interface may display the download progress as a percentage, such as "45%" or "87%", next to the nickname or avatar of the target second account, providing accurate completion information.

[0092] In other implementations, the download progress can be displayed as a download icon next to the target secondary account. For example, the download icon can display the fill progress or completion percentage, or the download icon can be replaced with a corresponding progress bar or download completion information.

[0093] In a map resource management method provided in one embodiment of this application, the step of sending a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map in response to an interactive operation for the target map received through a first terminal device includes: Step S510: In response to the interactive operation received through the first terminal device for the first interactive area of ​​the target map, a download prompt for downloading the target map is sent to all target second terminal devices corresponding to target second accounts that have not downloaded the target map. The first interactive area includes the area of ​​the target map display area that is not the interactive area marked by the prompt of the second account that has not downloaded the target map.

[0094] The method provided in this implementation allows team leaders to send download prompts to all team members who haven't downloaded the map through simple interactive operations, reducing operational complexity and improving interaction efficiency. This approach not only improves the efficiency of the team game preparation phase but also enhances in-game social interaction, making team organization more convenient. Therefore, it effectively solves the technical problem of multi-user collaborative resource preparation in the field of computer applications.

[0095] The above plan will be explained in detail below.

[0096] In step S510, specifically, the first account views the map interface through the first terminal device. When it discovers that a teammate has not downloaded a certain map, it can click on a specific area of ​​the target map to send a download prompt to all teammates who have not downloaded the map, thereby realizing a one-click invitation function. It should be noted that the relevant technical solutions for interactive operations on the target map in this embodiment are also applicable to the above embodiments, for example, the above embodiment regarding interactive operations on target maps that the team leader has not downloaded.

[0097] The first interactive area can be the area in the target map display area excluding the indicator for members who haven't downloaded the map. It typically serves to allow the team leader to send a download invitation to all members who haven't downloaded the map at once. Users can interact with this area through clicks, swipes, long presses, and / or other actions. For example, the team leader can click to select the area in the target map display area excluding the indicator for members who haven't downloaded the map to send a download invitation to all members who haven't downloaded it.

[0098] In an optional implementation, the first interactive area may be a thumbnail area of ​​the target map. When the team leader clicks on the thumbnail area, the system will automatically identify all team members who have not downloaded the map and send them a download prompt.

[0099] In an alternative implementation, the first interactive area may be a control within the display area of ​​the target map, for example, such as... Figure 2 The downward arrow icon in the map indicates that when the team leader clicks it, the system automatically sends a download notification to all four team members who have not yet downloaded the map. The team members will simultaneously receive a download invitation notification on their devices.

[0100] In an optional implementation, the first interactive area can be an information display area of ​​the target map, including a display area for information such as map name, size, and version. When the team leader clicks on this area, it will trigger a function to send a download prompt to all team members who have not yet downloaded the map.

[0101] It should be noted that the first interactive area may be only one of the above embodiments, or it may be multiple of the above embodiments simultaneously. For example, the first interactive area may only be a thumbnail area of ​​the target map; or, the first interactive area may include both a thumbnail area of ​​the target map and a dedicated button area, and the team leader can send a download prompt to all team members who have not downloaded the map by clicking either the thumbnail or the dedicated button area.

[0102] The interactive operation can be an action performed by the user on the first interactive area through an input device. The user can perform the interactive operation through clicking, swiping, long-pressing, and / or other actions.

[0103] In a map resource management method provided in one embodiment of this application, the step of sending a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map in response to an interactive operation for the target map received through the first terminal device is as follows: Step S610: In response to an interactive operation on a target prompt icon located on the target map, control the sending of a download prompt for downloading the target map to the target second terminal device corresponding to the target second account corresponding to the target prompt icon, wherein the target prompt icon is a prompt icon among the prompt icons of the second account that has not downloaded the target map displayed on the target map.

[0104] The method provided in this implementation allows team leaders to send map download invitations to specific team members, precisely controlling the recipients of download prompts and avoiding sending redundant prompts to members who have already downloaded the map, thus improving the accuracy and efficiency of interaction. This targeted sending mechanism not only simplifies the team leader's operation process and reduces unnecessary system resource consumption, but also enhances the team collaboration experience through a visual interactive approach, making map resource management in team games more flexible and efficient.

[0105] The above plan will be explained in detail below.

[0106] In step S610, specifically, the first account (team leader) can interact with the prompts of specific team members on the map interface, thereby sending a map download prompt only to that specific team member, achieving precise resource synchronization prompts.

[0107] The target prompt icon can be a prompt icon selected by the user from graphic or text icons displayed on the target map to indicate that a specific second account has not downloaded the map. It typically serves to remind the first account which team members have not yet downloaded the target map. The embodiments related to the prompt icon described above also apply to this embodiment. For example, the target prompt icon includes the target second account's nickname and / or the target download icon. For instance, the system can display a list of team member nicknames that have not downloaded the map in the lower right corner of the map thumbnail, with a download icon next to each nickname. The team leader can click on a specific team member's nickname or icon to send a download invitation to that team member.

[0108] In one exemplary application of this embodiment, during a game team session, the team leader enters the map resource management interface. The system displays the avatars of two teammates on one of the map thumbnails, indicating that these two teammates have not yet downloaded the map. The team leader wants to invite one of the teammates to download and try it, so they directly click on that teammate's avatar icon on the map. The system immediately responds to this interaction, sending a download prompt containing map information to that teammate.

[0109] In one embodiment of this application, a map resource management method further includes: Step S710: When the target second account completes the download of the target map, control the cancellation of the display of the target second account's prompt icon, and / or display the first prompt information used to indicate that the target second account has completed the download.

[0110] The method provided in this embodiment enables the system to update the map download status in real time. When a team member completes the map download, the content displayed on the team leader's interface will be updated accordingly, avoiding the display of redundant information, improving the collaboration efficiency among team members, enhancing the interactive experience of the game, providing more intuitive progress feedback, enriching social interaction in the game, and solving the computer interaction problem of resource synchronization management in multiplayer game scenarios.

[0111] The above plan will be explained in detail below.

[0112] In step S710, specifically, when the system detects that the target second account has completed the download process of the target map, it will automatically update the map interface display content on the first terminal device, including removing the prompt icon originally used to indicate that the target second account has not downloaded the map, and can display a prompt message to inform the first account that the target second account has completed the download of the map resources.

[0113] The target second account can be another game account that is teamed up with the first account. It typically has the function of receiving download prompts from the first account and downloading map resources.

[0114] In an optional implementation, the target second account can be a team member account in the game, which is in the same team as the first account that is the team leader, and the target second account did not originally download the target map resource, but downloaded the map after receiving a download prompt from the team leader. For example, Figure 2 In the land Figure 7 The above displays a notification icon for teammate 1, indicating that teammate 1 has not downloaded the app. Figure 7 After teammate 1 completes ground attack Figure 7 After downloading, the system will automatically display it on the team leader's interface. Figure 7 Remove the teammate 1 notification icon from the display area, such as... Figure 5 As shown.

[0115] In an optional implementation, the target second account can be one of multiple team member accounts that have not downloaded the target map. When a team member account completes the download, the system will selectively remove only the prompt icon of that team member, while retaining the prompt icons of other team member accounts that are still downloading or have not started downloading.

[0116] The first notification message can be a message displayed on the first terminal device informing the first account that the second account has completed downloading the target map. It typically serves to provide real-time feedback on the map resource preparation status of team members.

[0117] In an optional implementation, the first notification may be a brief pop-up notification displayed on the interface, showing the text "[Team Member Nickname] has completed the download of [Map Name]", providing timely status updates without interfering with the main interface operation, such as... Figure 5 As shown.

[0118] In an optional implementation, the first notification could be a completion marker displayed in the map selection interface for the corresponding map area, such as a brief green checkmark animation on the map thumbnail, visually indicating that the team member has completed the map download. For example, when team member G completes the download of the "Snow Map," a green checkmark animation with G's nickname will appear on the snow map thumbnail, indicating that G has prepared the map resource.

[0119] In one embodiment of this application, a map resource management method further includes: Step S810: Control the display of a download prompt icon corresponding to the download prompt on the graphical user interface of the target second terminal device. The download prompt icon includes map information of the target map.

[0120] The method provided in this embodiment enables team members to receive map download invitations sent by the team leader and understand relevant information about the target map through intuitive download prompts. This promotes collaborative downloading among team members, improves interaction efficiency, enhances the smoothness of the game experience, and effectively solves the technical problem of map resource asynchrony between team members and the team leader in traditional games.

[0121] The above plan will be explained in detail below.

[0122] In step S810, specifically, after the first terminal device sends a download prompt to the target second terminal device, the system needs to present this download prompt to the user in an appropriate form on the interface of the target second terminal device, so that the user of the target second account can perceive the map download invitation from the first account and understand the relevant map information.

[0123] The download prompt icon can be a visual element displayed on the target second terminal device that corresponds to the download prompt. It typically has the function of intuitively presenting the download invitation information and providing interactive options.

[0124] In an optional implementation, the download notification can be a pop-up window containing key information such as the team leader's nickname, the target map name, the map file size, and the estimated download time, and providing two response buttons: "Download Now" and "Process Later." For example, as... Figure 5 As shown, when the team leader sends a download invitation, a semi-transparent window pops up in the center of the team member's screen, displaying the message "Team leader [XXX] invites you to download map [XXX]. Do you want to download the map together?", and providing two operation buttons below: Cancel and Confirm. If the player clicks Confirm, the download of the map will begin; if the player clicks Cancel, the download will not proceed.

[0125] The map information can be descriptive data about the target map. It typically helps users understand the map's features and make a download decision.

[0126] In an optional implementation, the map information may be basic attribute data of the map, including one or more of the following: map name, map type, map size, supported game modes, environmental features, etc.

[0127] In one embodiment of this application, a map resource management method further includes: Step S910: Receive the operation command for the download prompt icon through the target second terminal device, and control the download of the target map corresponding to the download prompt icon.

[0128] The method provided in this implementation allows team members to respond to map download invitations sent by the team leader with simple operations. The system can automatically initiate the map resource download process for team members, greatly simplifying the operation steps for team members to download maps, improving the collaboration efficiency among team members, enhancing the interactive experience in the pre-game preparation stage, and solving the technical problem of team members being unable to quickly obtain new map resources in traditional games.

[0129] The above plan will be explained in detail below.

[0130] In step S910, specifically, after a team member (target second account) receives a map download prompt sent by the team leader (first account), the team member (target second terminal device) triggers the system to execute the target map download process by operating the download prompt icon.

[0131] The operation command can be a command generated by the user's interactive operation on the download prompt icon displayed on the system interface through the target second terminal device. It typically triggers the system to execute corresponding functions. Operation commands can be executed through clicks, swipes, long presses, and / or other operations. For example, a user can click on the download prompt icon on the target second terminal device, thereby triggering the system to generate an operation command.

[0132] In an optional implementation, the operation instruction can be a confirmation instruction generated by a team member clicking a specific button in the download prompt icon. For example, when a team member receives a pop-up notification on the game interface containing "Download map together?", the pop-up contains a "Yes" button, and after the team member clicks the button, the system generates a corresponding confirmation download operation instruction.

[0133] The download prompt icon is a visual element displayed on the graphical user interface of the target second terminal device, corresponding to the download prompt sent by the team leader. It typically serves to convey map download invitation information to team members and provide an interactive entry point. The download prompt icon can be interacted with through clicks, swipes, long presses, and / or other actions. For example, users can click on the button elements within the download prompt icon.

[0134] In an optional implementation, the download prompt may be a pop-up notification containing basic information about the target map. This pop-up may include one or more of the following: map name, map thumbnail, file size, estimated download time, and two operation buttons: "OK" and "Cancel". Figure 4 As shown.

[0135] In an alternative implementation, the download prompt could also be a special message in the in-game chat system, containing map information and an interactive download button. For example, in the team chat window, the system automatically sends a message saying "[System] Team leader invites you to download the 'Rainforest' map," and team members can directly click the download button in the message to respond to the invitation.

[0136] It should be noted that the download notification icon can be just one of the above implementation methods, or it can be multiple of the above implementation methods simultaneously. For example, the system can display the download notification to team members only through a pop-up window, or it can display the download notification icon in multiple locations such as pop-ups, notification bars, and chat windows at the same time to ensure that team members do not miss important download invitation information.

[0137] The target map can be a specific map resource that the team leader selects to download in the map interface.

[0138] like Figure 4 As shown in an exemplary application of this embodiment, when team members participate in a four-player team shooting game via mobile devices, the team leader selects the location... Figure 7 The system then sends a download invitation to team members. A download prompt appears on their phone screens, displaying a map preview, name, size (2.8GB), and estimated download time (approximately 4 minutes). Two buttons are displayed at the bottom of the screen: "OK" and "Cancel." After a team member clicks the "OK" button, the system begins downloading the map. Figure 7 The download process displays a circular progress bar on the interface, updating the download speed and remaining time in real time. Simultaneously, the system automatically synchronizes the download progress information of each team member with the team leader, allowing the leader to monitor the entire team's download status in real time. Once the download is complete, the interface displays a "Download Complete" message, and team members can immediately join the rest of the team to enter the new map and begin the game without any further action.

[0139] In a map resource management method provided in one embodiment of this application, the step of sending a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map in response to an interactive operation for the target map received through a first terminal device includes: Step S1010: In response to the interactive operation on the target map received through the first terminal device, control the display of the first control on the graphical user interface; Step S1020: In response to the operation on the first control, control sends a download prompt for the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map.

[0140] The method provided in this implementation allows the system to first display a confirmation control after the team leader selects a map to download. Only after the team leader confirms will a download invitation notification be sent to team members who have not downloaded the map. This interactive method not only improves the interactive experience and avoids unnecessary download prompts that may be caused by accidental operation, but also increases the richness of the game's operation, while solving the computer technology problem of map resources not being synchronized among team members in the game scene.

[0141] The above plan will be explained in detail below.

[0142] In step S1010, specifically, when the first terminal device detects that the user has made an interactive operation on the target map through the first account, it will display a first control on the graphical user interface. This first control serves as a confirmation mechanism for the download invitation, preventing the user from accidentally triggering the download invitation.

[0143] The first control can be an interactive element on a graphical user interface used to receive user actions and trigger specific functions. It typically guides the user through a specific workflow. The first control can be interacted with through clicks, swipes, long presses, and / or other actions. For example, the first control could be a button that requires confirmation; clicking this button will trigger the next step in the system's operation.

[0144] In an alternative implementation, the first control may be a confirmation dialog box containing two option buttons: "Confirm Send Download Invitation" and "Cancel".

[0145] For example, such as Figure 3 As shown, when a user clicks on the target map, the system will pop up a dialog box asking "Invite teammates to download together?" and provide corresponding confirmation and cancel buttons.

[0146] In step S1020, specifically, when the system detects that a user has performed an operation on the first control, it will send a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map, guiding teammates to download the same map resources and ensuring that the team can start the game using the same map resources. For example, the user can click the "Confirm" button in the first control, and the system will send a download prompt after detecting this click operation, such as... Figure 3 As shown.

[0147] In an alternative implementation, the action could be that the user clicks a confirmation button in the first control. For example, if the user clicks the "Confirm Send" button in a pop-up dialog box, the system will then send a download prompt to all teammates who have not yet downloaded the target map.

[0148] In an alternative implementation, the operation could be a confirmation action after the user selects specific teammates in the first control. For example, the user selects teammates from the teammate list who have not yet downloaded the target map, and then clicks the "Send to Selected Teammates" button; the system will only send download prompts to these selected teammates.

[0149] In an alternative implementation, the operation may be that the user completes a swipe operation required by the first control. For example, the user swipes the "Slide to the right to send an invitation" slider from the left to the right endpoint. After the system detects that the swipe is complete, it sends a download prompt to teammates who have not downloaded the target map.

[0150] It should be noted that the operation can be just one of the above implementation methods, or it can be multiple of the above implementation methods simultaneously. For example, the system can support both clicking the confirmation button and swiping to confirm the operation; or the system can require the user to select teammates first and then click the confirmation button, combining the two operations into a complete operation process.

[0151] Corresponding to the above method embodiments, this disclosure also provides a map resource management device 600, such as... Figure 6 As shown, the device includes: Display device 610 is configured to display the map interface of the first account in team state through a first terminal device logged in to the first account; The display module 610 is also configured to display a prompt icon indicating that the second account has not downloaded the corresponding map in the map interface of the first terminal device; The prompt module 620 is configured to, in response to an interactive operation on the target map received through the first terminal device, send a prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map to download the target map.

[0152] The aforementioned map resource management device allows team leaders to intuitively see the map download status of their teammates and proactively invite them to download map resources together, thereby improving the interactive experience of the game team and reducing waiting time caused by map resource asynchrony among team members. It also enriches the game's team-up function, enabling team leaders to manage team map resources more efficiently. Furthermore, by coordinating the download process in a unified manner, it avoids duplicate downloads and unnecessary waiting, saving device storage space and server resources, and improving system efficiency.

[0153] This disclosure also provides an electronic device, such as... Figure 7 As shown, the electronic device includes a processor and a memory. The memory stores machine-executable instructions that can be executed by the processor, which executes the machine-executable instructions to implement the map resource management method described above.

[0154] Specifically, the aforementioned map resource management method includes: displaying a map interface of the first account in a team state on a first terminal device logged into the first account, the map interface including at least one selectable map, the first account being an account with a target attribute in the team; displaying a prompt icon for a second account that has not downloaded the corresponding map on the map interface of the first terminal device, wherein the second account is an account that has teamed up with the first account; and in response to an interactive operation for the target map received through the first terminal device, sending a download prompt for the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map, wherein the target map is a map among at least one selectable map.

[0155] Optionally, the selectable maps included in the map interface include at least one of the following: maps that the first account has already downloaded, maps that the first account has not downloaded, and maps that the first account is currently downloading.

[0156] Optionally, the target map is a map that the first account has not downloaded, and the method further includes: in response to an interactive operation on the target map received through the first terminal device, controlling the first account to download the target map.

[0157] Optionally, the step of displaying a prompt indicating that a second account has not downloaded the corresponding map in the map interface of the first terminal device includes: displaying the nickname and / or download icon of the second account that has not downloaded the corresponding map in the display area corresponding to the selectable map.

[0158] Optionally, the method further includes: obtaining the download progress of the target second account; and displaying the download progress on the graphical user interface of the first terminal device.

[0159] Optionally, in response to an interactive operation on the target map received through the first terminal device, the step of sending a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map is as follows: in response to an interactive operation on the first interactive area of ​​the target map received through the first terminal device, a download prompt for downloading the target map is sent to all target second terminal devices corresponding to the target second accounts that have not downloaded the target map, wherein the first interactive area includes the area of ​​the target map display area that is not the interactive area marked by the prompt of the second account that has not downloaded the target map.

[0160] Optionally, in response to an interactive operation received via the first terminal device for the target map, the step of sending a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map is as follows: in response to an interactive operation for the target prompt icon located on the target map, control the sending of a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that corresponds to the target prompt icon, wherein the target prompt icon is the prompt icon in the prompt icons of the second account that has not downloaded the target map displayed on the target map.

[0161] Optionally, the method further includes: when the target second account completes the download of the target map, controlling the cancellation of the display of the prompt icon for the target second account, and / or displaying a first prompt message indicating that the target second account has completed the download.

[0162] Optionally, the method further includes: controlling the display of a download prompt identifier corresponding to the download prompt on the graphical user interface of the target second terminal device, the download prompt identifier including map information of the target map.

[0163] Optionally, the method further includes: receiving an operation instruction for the download prompt identifier through the target second terminal device, and controlling the download of the target map corresponding to the download prompt identifier.

[0164] Optionally, the step of sending a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map in response to an interactive operation on the target map received through the first terminal device includes: In response to an interactive operation on a target map received via a first terminal device, a first control is displayed on the graphical user interface; In response to an operation on the first control, the system sends a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map.

[0165] The electronic devices provided by the above-described implementation methods allow team leaders to intuitively see the map download status of their teammates and proactively invite them to download map resources together, thereby improving the interactive experience of the game team and reducing waiting time caused by map resource asynchrony among team members. They also enrich the game's team-up functionality, enabling team leaders to manage team map resources more efficiently. Furthermore, by coordinating the download process in a unified manner, duplicate downloads and unnecessary waiting are avoided, saving device storage space and server resources, and improving system efficiency.

[0166] Furthermore, Figure 7 The electronic device shown also includes a bus 102 and a communication interface 103, with the processor 101, the communication interface 103 and the memory 100 connected via the bus 102.

[0167] The memory 100 may include high-speed random access memory (RAM) and may also include non-volatile memory, such as at least one disk storage device. Communication between this system network element and at least one other network element is achieved through at least one communication interface 103 (which can be wired or wireless), such as the Internet, wide area network, local area network, metropolitan area network, etc. The bus 102 may be an ISA bus, PCI bus, or EISA bus, etc. The bus can be divided into address bus, data bus, control bus, etc. For ease of representation, Figure 7 The symbol is represented by a single double-headed arrow, but this does not mean that there is only one bus or one type of bus.

[0168] Processor 101 may be an integrated circuit chip with signal processing capabilities. In implementation, each step of the above method can be completed by the integrated logic circuitry in the hardware of processor 101 or by instructions in software form. The processor 101 can be a general-purpose processor, including a Central Processing Unit (CPU), a Network Processor (NP), etc.; it can also be a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field-Programmable Gate Array (FPGA), or other programmable logic devices, discrete gate or transistor logic devices, or discrete hardware components. It can implement or execute the methods, steps, and logic block diagrams disclosed in the embodiments of this disclosure. The general-purpose processor can be a microprocessor or any conventional processor. The steps of the methods disclosed in the embodiments of this disclosure can be directly manifested as execution by a hardware decoding processor, or execution by a combination of hardware and software modules in the decoding processor. The software module can reside in a readily available storage medium in the art, such as random access memory, flash memory, read-only memory, programmable read-only memory, electrically erasable programmable memory, or registers. This storage medium is located in memory 100, and processor 101 reads information from memory 100 and, in conjunction with its hardware, completes the steps of the method described in the foregoing embodiments.

[0169] This disclosure also provides a computer-readable storage medium storing computer-executable instructions. When these computer-executable instructions are called and executed by a processor, they cause the processor to implement the above-described map resource management method. For specific implementation details, please refer to the method embodiments, which will not be repeated here.

[0170] Specifically, the map resource management method includes: displaying a map interface of the first account in a team state on a first terminal device logged in with the first account, the map interface including at least one selectable map, the first account being an account with a target attribute in the team; displaying a prompt icon on the map interface of the first terminal device indicating that a second account has not downloaded the corresponding map, wherein the second account is an account that has teamed up with the first account; and in response to an interactive operation for the target map received through the first terminal device, sending a download prompt for the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map, wherein the target map is a map among at least one selectable map.

[0171] Optionally, the selectable maps included in the map interface include at least one of the following: maps that the first account has already downloaded, maps that the first account has not downloaded, and maps that the first account is currently downloading.

[0172] Optionally, the target map is a map that the first account has not downloaded, and the method further includes: in response to an interactive operation on the target map received through the first terminal device, controlling the first account to download the target map.

[0173] Optionally, the step of displaying a prompt indicating that a second account has not downloaded the corresponding map in the map interface of the first terminal device includes: displaying the nickname and / or download icon of the second account that has not downloaded the corresponding map in the display area corresponding to the selectable map.

[0174] Optionally, the method further includes: obtaining the download progress of the target second account; and displaying the download progress on the graphical user interface of the first terminal device.

[0175] Optionally, in response to an interactive operation on the target map received through the first terminal device, the step of sending a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map is as follows: in response to an interactive operation on the first interactive area of ​​the target map received through the first terminal device, a download prompt for downloading the target map is sent to all target second terminal devices corresponding to the target second accounts that have not downloaded the target map, wherein the first interactive area includes the area of ​​the target map display area that is not the interactive area marked by the prompt of the second account that has not downloaded the target map.

[0176] Optionally, in response to an interactive operation received via the first terminal device for the target map, the step of sending a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that has not downloaded the target map is as follows: in response to an interactive operation for the target prompt icon located on the target map, control the sending of a download prompt for downloading the target map to the target second terminal device corresponding to the target second account that corresponds to the target prompt icon, wherein the target prompt icon is the prompt icon in the prompt icons of the second account that has not downloaded the target map displayed on the target map.

[0177] Optionally, the method further includes: when the target second account completes the download of the target map, controlling the cancellation of the display of the prompt icon for the target second account, and / or displaying a first prompt message indicating that the target second account has completed the download.

[0178] Optionally, the method further includes: controlling the display of a download prompt identifier corresponding to the download prompt on the graphical user interface of the target second terminal device, the download prompt identifier including map information of the target map.

[0179] Optionally, the method further includes: receiving an operation instruction for the download prompt identifier through the target second terminal device, and controlling the download of the target map corresponding to the download prompt identifier.

[0180] Optionally, the step of sending a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map in response to an interactive operation on the target map received through the first terminal device includes: In response to an interactive operation on a target map received via a first terminal device, a first control is displayed on the graphical user interface; In response to an operation on the first control, the system sends a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map.

[0181] The storage location provided by the above implementation method allows the team leader to intuitively see the map download status of team members and actively invite them to download map resources together, thereby improving the interactive experience of the game team and reducing the waiting time caused by map resource asynchrony among team members. At the same time, it enriches the team function of the game, enabling the team leader to manage the team's map resources more efficiently. In addition, by coordinating the download process in a unified manner, duplicate downloads and invalid waiting are avoided, saving device storage space and server resources, and improving system efficiency.

[0182] If a function is implemented as a software functional unit and sold or used as an independent product, it can be stored in a computer-readable storage medium. Based on this understanding, the technical solution of this disclosure, in essence, or the part that contributes to the prior art, or a part of the technical solution, can be embodied in the form of a software product. This computer software product is stored in a storage medium and includes several instructions to cause a computer device (which may be a personal computer, a terminal device, or a network device, etc.) to execute all or part of the steps of the methods of the various embodiments of this disclosure. The aforementioned storage medium includes various media capable of storing program code, such as a USB flash drive, a portable hard drive, a read-only memory (ROM), a random access memory (RAM), a magnetic disk, or an optical disk.

[0183] In the description of this disclosure, it should be noted that the terms "center," "upper," "lower," "left," "right," "vertical," "horizontal," "inner," and "outer," etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings, and are only for the convenience of describing this disclosure and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation, and therefore should not be construed as a limitation of this disclosure. Furthermore, the terms "first," "second," and "third" are used for descriptive purposes only and should not be construed as indicating or implying relative importance.

[0184] Finally, it should be noted that the above embodiments are merely specific implementations of this disclosure, used to illustrate the technical solutions of this disclosure, and not to limit it. The protection scope of this disclosure is not limited thereto. Although this disclosure has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that any person skilled in the art can still modify or easily conceive of changes to the technical solutions described in the foregoing embodiments, or make equivalent substitutions for some of the technical features, within the scope of the technology disclosed in this disclosure. Such modifications, changes, or substitutions do not cause the essence of the corresponding technical solutions to deviate from the spirit and scope of the technical solutions of the embodiments of this disclosure, and should all be covered within the protection scope of this disclosure. Therefore, the protection scope of this disclosure should be determined by the protection scope of the claims.

Claims

1. A map resource management method, characterized in that, The method includes: The map interface of the first account in team status is displayed on the first terminal device logged in with the first account. The map interface includes at least one selectable map. The first account is the account with target attributes in the team. The map interface of the first terminal device displays a prompt icon indicating that the second account has not downloaded the corresponding map, wherein the second account is the account that teamed up with the first account; In response to an interactive operation for a target map received through a first terminal device, a download prompt for downloading the target map is sent to the target second terminal device corresponding to the target second account that has not downloaded the target map, wherein the target map is a map among the at least one selectable map.

2. The method according to claim 1, characterized in that, The selectable maps included in the map interface include at least one of the following: maps that the first account has already downloaded, maps that the first account has not downloaded, and maps that the first account is currently downloading.

3. The method according to claim 1, characterized in that, The target map is a map that the first account has not downloaded, and the method further includes: In response to an interactive operation on a target map received via a first terminal device, the first account is controlled to download the target map.

4. The method according to claim 1, characterized in that, The step of displaying a notification icon indicating that the second account has not downloaded the corresponding map in the map interface of the first terminal device includes: The nickname and / or download identifier of the second account that has not downloaded the corresponding map are displayed in the display area corresponding to the selectable map.

5. The method according to claim 4, characterized in that, The method further includes: Obtain the download progress of the target second account; The download progress is displayed on the graphical user interface of the first terminal device.

6. The method according to claim 4, characterized in that, The step of sending a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map in response to the interactive operation for the target map received through the first terminal device is as follows: In response to the interactive operation received through the first terminal device for the first interactive area of ​​the target map, a download prompt for downloading the target map is sent to all target second terminal devices corresponding to target second accounts that have not downloaded the target map. The first interactive area includes the area of ​​the target map's display area that is not the interactive area marked by the prompt for the second account that has not downloaded the target map.

7. The method according to claim 4, characterized in that, The step of sending a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map in response to the interactive operation for the target map received through the first terminal device is as follows: In response to an interactive operation targeting a target indicator on the target map, control sends a download prompt to the target second terminal device corresponding to the target second account corresponding to the target indicator, wherein the target indicator is the indicator displayed on the target map for the second account that has not downloaded the target map.

8. The method according to claim 1, characterized in that, The method further includes: When the target second account completes the download of the target map, control the cancellation of the display of the target second account's prompt icon, and / or display the first prompt information indicating that the target second account has completed the download.

9. The method according to claim 1, characterized in that, The method further includes: The system controls the display of a download prompt identifier corresponding to the download prompt on the graphical user interface of the target second terminal device. The download prompt identifier includes map information of the target map.

10. The method according to claim 9, characterized in that, The method further includes: The target second terminal device receives an operation command for the download prompt identifier and controls the download of the target map corresponding to the download prompt identifier.

11. The method according to claim 1, characterized in that, The step of sending a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map in response to an interactive operation on the target map received through the first terminal device includes: In response to an interactive operation on a target map received via a first terminal device, control the display of a first control on a graphical user interface; In response to an operation on the first control, the system sends a download prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map.

12. A map resource management device, characterized in that, The device includes: The display module is configured to display the map interface of the first account in team mode on the first terminal device logged in to the first account; The display module is further configured to display a prompt icon indicating that the second account has not downloaded the corresponding map in the map interface of the first terminal device; The prompt module is configured to, in response to an interactive operation on the target map received through the first terminal device, send a prompt to the target second terminal device corresponding to the target second account that has not downloaded the target map to download the target map.

13. An electronic device comprising a processor and a memory, the memory storing a computer program that, when executed by the processor, implements the method as described in any one of claims 1 to 11.

14. A computer-readable storage medium having a computer program stored thereon, which, when executed by a processor, implements the method as described in any one of claims 1 to 11.

Citation Information

Patent Citations

  • Game team forming method and device, electronic equipment and storage medium

    CN113893554A

  • Game map operation control method and device and electronic equipment

    CN118681225A