图像渲染方法、装置、计算机程序及电子设备
By parsing 3D Gaussian point cloud data into native texture data for the UE engine, creating a particle system and rendering it, the problem of connecting 3D Gaussian splashing technology with the rendering engine is solved, achieving efficient rendering and resource optimization in the UE engine.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- HANGZHOU QIUGUOJIHUA TECHNOLOGY CO LTD
- Filing Date
- 2025-11-20
- Publication Date
- 2026-07-17
AI Technical Summary
The lack of mature 3D Gaussian splash rendering solutions and seamless integration with widely used rendering engines in existing technologies limits the application of 3D Gaussian splash technology in actual production environments.
The 3D Gaussian point cloud data is parsed into texture data natively supported by the UE engine. A particle system is created and rendered through the UE engine, achieving seamless integration between the 3D Gaussian splashing technology and the UE engine rendering framework.
It achieves seamless integration of 3D Gaussian splashing technology into the UE engine, retains the quality and efficiency advantages of 3D Gaussian splashing technology, and makes full use of the engine's existing material system and resource management, making it suitable for actual production environments.
Smart Images

Figure CN121170108B_ABST