游戏配置管理后台系统及其执行的游戏配置数据处理方法

By adopting the Vue and Spring Boot frameworks in the game configuration management backend system, and dividing modules according to business scenarios, business-oriented design and permission management are achieved. This solves the problems of high coupling, low iteration efficiency and poor security in traditional game configuration management, and improves configuration management efficiency and data security.

CN121858154BActive Publication Date: 2026-07-17SHENZHEN TIANTIANLAIWAN TECH CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
SHENZHEN TIANTIANLAIWAN TECH CO LTD
Filing Date
2026-03-17
Publication Date
2026-07-17

AI Technical Summary

Technical Problem

Traditional game configuration management methods suffer from high coupling between the front-end and back-end, deep binding of configuration logic and code, low iteration efficiency, lack of business-oriented design in configuration management, chaotic correspondence between configuration items and business logic, reliance on technical personnel for configuration adjustments, inaccurate permission management, and security risks.

Method used

It adopts a front-end subsystem and a back-end subsystem. The front-end is based on the Vue framework and the back-end is based on the Spring Boot framework. Each subsystem includes a business configuration module customization unit, a permission control unit, an interface interaction unit, and a configuration synchronization unit. The modules are divided according to business scenarios to realize business-oriented design and permission management. The dynamic business rule unit stores business rule parameters through configuration files or databases.

Benefits of technology

It reduces the coupling between the front-end and back-end, improves iteration efficiency, ensures that configuration items correspond clearly to business logic, reduces configuration errors and redundancy, supports autonomous operation by business roles, and enhances data security and management efficiency.

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Abstract

本申请涉及游戏开发技术领域,尤其涉及一种游戏配置管理后台系统及其执行的游戏配置数据处理方法,包含前端与后端子系统,前端基于Vue框架,业务配置模块定制单元依游戏业务场景划分模块;业务化权限控制单元按模块设计路由结构并实现基于角色的权限控制;业务导向交互单元定制接口与页面交互规则;业务适配工具单元提供工具函数;配置同步单元设计组件交互流程;后端基于Spring Boot框架,业务化代码生成单元按场景生成适配代码;业务数据存储单元按模块设计数据库表结构;业务逻辑驱动的接口实现单元拆分接口对应业务操作;动态业务规则单元动态存储参数以调整规则。本申请提升了游戏配置管理效率与安全性。
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