一种基于几何约束的声学仿真声线追踪方法及装置

By employing a geometrically constrained acoustic simulation ray tracing method, and utilizing tetrahedral meshes and mesh preprocessing to optimize sound particle propagation, the problem of low computational efficiency and limited accuracy in existing technologies is solved, achieving efficient acoustic simulation in complex environments.

CN121936247BActive Publication Date: 2026-07-17HANGZHOU ELITE DIGITAL TECH CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
HANGZHOU ELITE DIGITAL TECH CO LTD
Filing Date
2026-03-26
Publication Date
2026-07-17

AI Technical Summary

Technical Problem

Existing indoor acoustic simulation methods suffer from low computational efficiency, limited modeling accuracy, and high computational resource consumption in complex scenarios, making it difficult to balance simulation efficiency and result accuracy with limited resources.

Method used

A geometrically constrained acoustic simulation ray tracing method is adopted. By using tetrahedral mesh generation and mesh preprocessing, combined with material properties and meteorological conditions, the propagation path of sound particles is optimized, invalid sound rays are eliminated, and computational efficiency and accuracy are improved.

Benefits of technology

It significantly improves the computational efficiency and accuracy of acoustic simulation, and is particularly suitable for large spaces and complex environments, enabling rapid generation of sound field simulation results.

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Abstract

本发明公开了一种基于几何约束的声学仿真声线追踪法及装置,通过对空间布局及声学属性进行几何建模,实现更加准确的声学仿真效果。本发明采用新颖的约束条件算法,提升仿真效率和效果的真实性。能够根据需要调整网格密度,这使得在计算资源有限的情况下,可以实现计算效率与模型精度的最优平衡。生成的四面体网格不仅能够优化声粒子的传播路径,还能通过预先处理确定每个网格相对于边界的位置、内部或外部空间的属性,以及声速和气象条件等,加速声粒子在域内的追踪。通过优化计算模型和仿真流程,显著提高声学仿真的计算效率与精确度。本发明特别适合复杂环境的声学仿真,能够快速生成声场模拟结果。
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