一种三维高斯模型的分级压缩方法以及分级渲染方法

By using hierarchical compression and rendering methods, combining spatial location and semantic features to divide Gaussian meta-levels and performing differentiated processing, the rendering latency and stuttering issues of 3D Gaussian models on mobile devices are solved, achieving high efficiency, real-time visual fidelity and compression efficiency.

CN122049247BActive Publication Date: 2026-07-17GUANGZHOU POWER SUPPLY BUREAU GUANGDONG POWER GRID CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
GUANGZHOU POWER SUPPLY BUREAU GUANGDONG POWER GRID CO LTD
Filing Date
2026-04-13
Publication Date
2026-07-17

AI Technical Summary

Technical Problem

Existing technologies struggle to balance visual fidelity and compression ratio when compressing and rendering 3D Gaussian models, and cannot meet the real-time interaction requirements of mobile devices, resulting in rendering delays and stuttering.

Method used

A hierarchical compression method is adopted, which calculates visual importance scores based on spatial location and semantic features, divides Gaussian units into core layer, detail layer and background layer, and performs differentiated compression strategies for each layer; during rendering, redundant data is removed by view frustum clipping and depth buffering, and differentiated lighting calculations are performed.

Benefits of technology

It achieves efficient hierarchical compression and real-time rendering on mobile devices, significantly improving visual fidelity and compression efficiency, and solving the rendering latency problem on mobile devices.

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Abstract

本发明公开了一种三维高斯模型的分级压缩方法以及分级渲染方法,属于图像数据处理领域,尤其涉及计算机视觉的三维建模,所述方法为:基于获取的多视角视频流进行三维重建,得到初始三维场景模型;根据各第一高斯基元的空间位置特征与语义特征,计算对应的视觉重要性分数,并基于视觉重要性分数将所有第一高斯基元划分为核心层、细节层和背景层;分别采用不同的压缩策略对核心层、细节层和背景层进行压缩,得到分级压缩后的目标三维场景模型,因此,通过实施本发明,能够提高三维高斯模型的分级压缩的准确性,进而实现对三维高斯模型实现实时渲染。
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