Neural rendering based digital twin scene high-fidelity reconstruction system
By employing neural rendering technology and modular design, the shortcomings of scene reconstruction and interaction capabilities in traditional simulation systems have been addressed. This has enabled a high-fidelity, multi-mode interactive, and multi-user collaborative virtual simulation system, thereby improving the training effectiveness for complex mechanical equipment.
CN122156475APending Publication Date: 2026-06-05BEIJING JUNHE CHUANGXIANG TECH DEV CO LTD
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- BEIJING JUNHE CHUANGXIANG TECH DEV CO LTD
- Filing Date
- 2026-02-28
- Publication Date
- 2026-06-05
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Figure CN122156475A_ABST
Abstract
The application discloses a high-fidelity reconstruction system for a digital twin scene based on neural rendering, comprising a high-fidelity rendering module, a structure cognition module, a principle learning module, a maintenance training module, an examination and evaluation module, a multi-person cooperation module, an editing and publishing module, a hardware adaptation module, a resource management module and a user interface module. The application introduces neural rendering technology to realize high-fidelity texture and light reconstruction of a mechanical structure, enhance the reality and immersion of a scene, support various simulation modes such as structure cognition, principle learning, maintenance training and examination and evaluation through a modular editor and a case system, meet the training needs in different scenes, support PC, VR and multi-person cooperation operation, have flexible device adaptation and interaction capability, and provide a whole-process editing tool from model import, animation editing to step arrangement, greatly reduce the production threshold of simulation content, and improve development efficiency.
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