An interactive device and method with color cancellation function

By introducing color indicators and a main control chip into the interactive device, dynamic color path display and real-time matching and elimination are achieved, solving the problems of monotonous visual feedback and insufficient interaction in existing devices, and improving the user experience.

CN122479397APending Publication Date: 2026-07-31SHENZHEN NANYI INNOVATION TECHNOLOGY CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
SHENZHEN NANYI INNOVATION TECHNOLOGY CO LTD
Filing Date
2026-06-02
Publication Date
2026-07-31

AI Technical Summary

Technical Problem

Existing interactive devices lack dynamic and continuous visual feedback paths, making it impossible to achieve the successive elimination of color signals, resulting in a monotonous user experience and insufficient interaction levels.

Method used

An interactive device was designed, comprising a color indicator and a main control chip, which can dynamically display the color movement path and determine the match between the user input and the color arrangement in real time through the main control chip, so as to realize the function of eliminating the color when pressed, and automatically stop the interaction at the end of the path.

Benefits of technology

It enhances the fun and logic of the interaction, and improves the user's intuitive operation and responsiveness through dynamic visual feedback and a precise color matching mechanism.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

This invention discloses an interactive device and method with a color elimination function. The interactive device includes: an interactive housing with a PCB board disposed inside it and a main control chip electrically connected to the PCB board; a button assembly disposed on the interactive housing and electrically connected to the PCB board, the button assembly including multiple color buttons; and a color indicator disposed on the interactive housing and electrically connected to the PCB board. A color movement path is provided on the color indicator for dynamically displaying the colors corresponding to the multiple color buttons. Upon receiving a signal from a color button, the PCB board can display or eliminate the color corresponding to that color button on the color indicator. The advantages of this invention are: dynamic visual feedback, enhancing the intuitiveness of the interaction; and a precise color matching and elimination mechanism, improving operational logic.
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Description

Technical Field

[0001] This invention belongs to the technical field of match-3 puzzle devices, and specifically relates to an interactive device and method with color elimination function. Background Technology

[0002] In current interactive electronic devices, color recognition and feedback mechanisms are widely used in areas such as children's education, interactive entertainment, cognitive training, and intelligent control. For example, many early education devices, interactive toys, or intelligent control panels have multiple color buttons, and users can trigger corresponding visual or auditory feedback by pressing different colored buttons.

[0003] However, most existing interactive devices only implement simple "press-light" or "press-sound" feedback modes, lacking dynamic and continuous visual feedback paths. For example, when it is necessary to train users' ability to recognize and remember color sequences, or to simulate "elimination" game mechanics, traditional devices cannot provide interactive logic that allows colors to move along a set path and determines in real time whether the user's input matches the dynamic color sequence. In addition, existing devices usually do not have the function of successively eliminating color signals, and it is difficult to automatically terminate the interaction process when the color moves to the end of the path, resulting in a monotonous user experience and insufficient interaction levels.

[0004] Therefore, there is an urgent need for a device that can dynamically display the movement path of colors, support users to eliminate the corresponding colors one by one, and automatically stop the interaction at the end of the path, so as to improve the fun, intuitiveness and logical integrity of the interaction. Summary of the Invention

[0005] To address the aforementioned problems, the primary objective of this invention is to provide an interactive device and method with a color elimination function, thereby resolving the technical issues described above.

[0006] To achieve the above objectives, the technical solution of the present invention is as follows:

[0007] This invention provides an interactive device with a color elimination function, comprising:

[0008] The interactive housing contains a PCB board, on which the main control chip is electrically connected.

[0009] A button component is mounted on the interactive housing. The button component is electrically connected to the PCB board and includes multiple colored buttons.

[0010] A color indicator is mounted on the interactive housing, and the color indicator is electrically connected to the PCB board.

[0011] A color movement path is set on the color indicator, which is used to dynamically display the colors corresponding to multiple color buttons. After receiving the signal sent by the color button, the PCB board can display or clear the color corresponding to the color button on the color indicator. The multiple color buttons include red, green and blue buttons.

[0012] In a work scenario, a color arrangement is generated on a color indicator, and the color arrangement moves towards the interactive shell along a color movement path;

[0013] The button component sends a color arrangement signal to the main control chip, and the main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement.

[0014] In response to a color signal in the color arrangement signal corresponding to a color in the color arrangement, a color in the color arrangement is eliminated;

[0015] When the color arrangement reaches the end of the color movement path, the main control chip stops executing the interaction method.

[0016] Compared with the prior art, this application has the following beneficial effects:

[0017] First, dynamic visual feedback enhances the intuitiveness of interaction:

[0018] This application features a color movement path on the color indicator, dynamically displaying the colors corresponding to multiple color buttons moving along the path. Compared to the static lighting or flashing prompts in traditional devices, this dynamic visual presentation is more intuitive and vivid, allowing users to clearly perceive the progress and status of the color sequence, thus enhancing the fun and comprehensibility of the interaction.

[0019] Secondly, the precise color matching and elimination mechanism enhances operational logic.

[0020] The main control chip determines in real time whether the signal generated by the user pressing the color button corresponds to a certain color in the currently moving color arrangement, and immediately eliminates the color upon matching. This "press and eliminate" mechanism not only verifies the accuracy of the user's operation, but also forms a closed-loop interactive feedback, which helps to train color recognition and reaction capabilities, overcoming the shortcomings of existing technologies that can only perform simple matching and cannot achieve dynamic elimination.

[0021] Furthermore, the interactive housing includes a first interactive housing and a second interactive housing. A first PCB board is disposed inside the first interactive housing, and a second PCB board is disposed inside the second interactive housing. One end of the color indicator is electrically connected to the first PCB board, and the other end of the color indicator is electrically connected to the second PCB board.

[0022] Furthermore, the color indicator includes a string of colorful lights, on which multiple LED beads are arranged in sequence to form a color movement path.

[0023] Furthermore, the multiple color buttons include a first color button, a second color button, and a third color button. Preferably, the first color button corresponds to the red color button, the second color button corresponds to the green color button, and the third color button corresponds to the blue color button.

[0024] Furthermore, the interactive device with color elimination function also includes volume keys, which are located on the interactive housing and electrically connected to the PCB board.

[0025] Furthermore, the interactive device with color elimination function also includes a speaker module, which is located inside the interactive housing and electrically connected to the PCB board. A sound-emitting hole is provided on the interactive housing, and the sound-emitting hole and speaker module are correspondingly set.

[0026] Furthermore, a display screen is provided on the interactive housing, and the display screen is electrically connected to the PCB board. Preferably, the display screen includes a digital tube.

[0027] Furthermore, a mode button and a switching button are provided on the interactive housing, and the mode button and the switching button are electrically connected to the PCB board respectively. The switching button is used to switch the player's role, such as the emitter light group in a grid formation and the elimination light group in a elimination light formation, as detailed in the third mode below.

[0028] Furthermore, a first plug and a second plug are respectively provided at both ends of the color indicator, and a first interface is provided on the first interactive housing, which is electrically connected to the first PCB board.

[0029] A second interface is provided on the second interactive housing, and the second interface is electrically connected to the second PCB board.

[0030] The first plug is used for detachable electrical connection with the first interface, and the second plug is used for detachable electrical connection with the second interface.

[0031] A second aspect of this application provides an interactive method with a color elimination function, which is applied to an interactive device with a color elimination function, and the interactive method includes:

[0032] A color arrangement is generated on the color indicator, and the color arrangement moves towards the interactive shell along the color movement path;

[0033] The button component sends a color arrangement signal to the main control chip, and the main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement.

[0034] In response to a color signal in the color arrangement signal corresponding to a color in the color arrangement, a color in the color arrangement is eliminated;

[0035] When the color arrangement reaches the end of the color movement path, the main control chip stops executing the interaction method.

[0036] Furthermore, a display screen and a mode button are provided on the interactive housing. The display screen and the mode button are electrically connected to the main control chip. The mode button sends multiple mode signals to the main control chip, and each mode signal is assigned an identifier.

[0037] The step of generating a color arrangement with multiple colors on the color indicator includes:

[0038] The mode button sends a mode signal to the main control chip, and the display shows the identifier corresponding to the mode signal.

[0039] The identifier includes a numerical identifier. In one embodiment, pressing the mode button at different frequencies within a unit of time sends different mode signals to the main control chip. For example, pressing the mode button once within a unit of time sends a first mode signal to the main control chip, and the display shows 1; pressing the mode button twice within a unit of time sends a second mode signal to the main control chip, and the display shows 2; pressing the mode button three times within a unit of time sends a third mode signal to the main control chip, and the display shows 3; pressing the mode button four times within a unit of time sends a fourth mode signal to the main control chip, and the display shows 4.

[0040] Further, the response to a color signal in the color arrangement signal corresponding to a color in the color arrangement, and the elimination of a color in the color arrangement, includes:

[0041] The main control chip inputs a preset score and adds it to the previous score and the preset score. The combined score is displayed on the screen. The previous score refers to either the score added during the last calculation performed by the main control chip or the preset score input during the first calculation performed by the main control chip.

[0042] Furthermore, the interactive device with color cancellation functionality also includes a speaker module, which is electrically connected to the main control chip.

[0043] The main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement, and then includes:

[0044] In response to a mismatch between a color signal and a color in the color arrangement, the main control chip controls the speaker module to emit an error message.

[0045] Furthermore, a level-based game program is programmed onto the main control chip. This program includes multiple game levels set based on the execution time of the main control chip. Each game level sets the number of colors in the color arrangement and the movement speed of the color arrangement along the color movement path.

[0046] The step of generating a color arrangement on the color indicator, the color arrangement moving towards the interactive housing along a color movement path, includes:

[0047] The main control chip executes the level-up program. By obtaining the execution time of the main control chip's level-up program, the game level to be executed is determined, and the number of colors and movement speed of the color arrangement are set based on the game level to be executed.

[0048] Further, the main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement, and then includes:

[0049] If a color signal in the color arrangement does not correspond to a color in the color arrangement, the main control chip will record an error value.

[0050] The main control chip calculates the number of error values ​​and determines whether the number of error values ​​is greater than a preset number;

[0051] If the number of error values ​​exceeds the preset number, the main control chip stops executing the interaction method.

[0052] Furthermore, the interactive housing includes a first interactive housing and a second interactive housing, which are electrically connected via a color indicator.

[0053] The step of generating a color arrangement on the color indicator, wherein the color arrangement moves toward the interactive housing along a color movement path, includes:

[0054] The button assembly on the second interactive housing sends an arrangement generation signal to the color indicator to generate a set of color arrangements on the color movement path, and the color arrangements move toward the first interactive housing on the color movement path.

[0055] Furthermore, the interactive housing includes a first interactive housing and a second interactive housing, which are electrically connected via a color indicator.

[0056] The step of generating a color arrangement on the color indicator, wherein the color arrangement moves toward the interactive housing along a color movement path, includes:

[0057] Two sets of color arrangements are generated on the color indicator. The first set of color arrangements moves toward the first interactive shell, and the second set of color arrangements moves toward the second interactive shell.

[0058] Furthermore, the button assembly sends a color arrangement signal to the main control chip, and the main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement, including:

[0059] The button assembly on the first interactive shell sends a first color arrangement signal to the main control chip. The main control chip determines whether each color signal in the first color arrangement signal corresponds to each color in the first group of color arrangements.

[0060] The button assembly on the second interactive housing sends a second color arrangement signal to the main control chip. The main control chip determines whether each color signal in the second color arrangement signal corresponds to each color in the second color arrangement.

[0061] Compared with the prior art, the beneficial effects of the present invention are: it meets the user's usage needs and improves the user's user experience.

[0062] One specific implementation method is described below:

[0063] I. First Mode: Single-Player Practice Mode

[0064] Press the mode button once, and the left digital tube will display 1, indicating mode 1, single-player practice game; press any of the red, green, or blue keys according to the prompt tone, and the game will start after a 5-second countdown.

[0065] The system randomly sends a set of lights of different colors and quantities, moving from the player's side. The player immediately presses the corresponding color button on the interactive shell to eliminate the lights according to their color order. Only after one set is eliminated does the next set begin. One point is awarded for each correctly eliminated light; incorrect eliminations result in no points and an error sound effect. When the light group has 10 lights remaining on the player's end, it begins to flash, and an alarm sounds. The game ends when the system-generated light group has not been completely eliminated and has moved to the last position on the player's end.

[0066] II. Second Mode: Single Player Challenge Mode

[0067] Press the mode button twice. The left-hand digit display will show "2", indicating Mode 2, a single-player challenge game. Follow the on-screen prompts and press any of the red, green, or blue buttons. After a 5-second countdown, the game will begin.

[0068] The system randomly sends a set of colorful light strings of different colors and quantities, ranging from 6 to 12 lights per set. As the level increases, the spacing between the colorful lights, the movement speed of the light sets, and the number of light strings in each set gradually increase. Correctly eliminating a light earns 1 point; incorrect eliminations earn no points and are indicated by an error sound effect.

[0069] The game ends when 10 errors are made; or when the lights generated by the system are not completely eliminated and move to the last position of the player's launcher, the game ends. This mode has 8 levels, and levels cannot be selected in single-player mode. If you fail, you must start over from the first level.

[0070] III. Third Mode: Two-Player Battle Mode

[0071] Press the mode button three times. The left-hand digital display will show "3," indicating Mode 3: Two-player game. Players A and B, following the prompts, choose their roles: either launch the light group or accept the challenge to eliminate the light group. After selecting, press any of the red, green, or blue buttons. A 5-second countdown will begin, and the game will start. Players cannot switch roles until the game ends.

[0072] The timer is set to 3 minutes. The transmitting light string sends out light strings of different colors. The receiving light string quickly emits a light of the same color to eliminate it. As time progresses, the light string's movement speed gradually increases, increasing the difficulty for the light string eliminater. For each light string sent, the transmitting light string displays 1 minute on the screen; conversely, the light string eliminater displays the number of correctly eliminated light strings.

[0073] The game ends when 10 errors are made; or when the lights generated by the system are not completely eliminated and move to the last position of the player's transmitter, the game ends.

[0074] At this point, players can restart based on the prompt sound and choose a new character.

[0075] Fourth Mode: Two-Player Competition Mode

[0076] Press the mode button 4 times. The left-hand digital display will show 4, indicating mode 5, a two-player competitive game. Follow the prompts and press any of the red, green, or blue buttons. After a 5-second countdown, the game will begin.

[0077] The system randomly generates colorful light strings with different color combinations. Starting from the middle of the colorful light string, it splits out to both sides. Player A and Player B quickly send the corresponding colored light to cancel it. After it is canceled, the system immediately sends the second set. Canceling one light is recorded as 1 point. When a player makes 10 mistakes, that side's game ends, while the other side continues until the 3-minute time limit ends.

[0078] Compared with the prior art, the beneficial effects of this application are as follows:

[0079] First, dynamic visual feedback enhances the intuitiveness of interaction:

[0080] This application features a color movement path on the color indicator, dynamically displaying the colors corresponding to multiple color buttons moving along the path. Compared to the static lighting or flashing prompts in traditional devices, this dynamic visual presentation is more intuitive and vivid, allowing users to clearly perceive the progress and status of the color sequence, thus enhancing the fun and comprehensibility of the interaction.

[0081] Secondly, the precise color matching and elimination mechanism enhances operational logic.

[0082] The main control chip determines in real time whether the signal generated by the user pressing the color button corresponds to a certain color in the currently moving color arrangement, and immediately eliminates the color upon matching. This "press and eliminate" mechanism not only verifies the accuracy of the user's operation, but also forms a closed-loop interactive feedback, which helps to train color recognition and reaction capabilities, overcoming the shortcomings of existing technologies that can only perform simple matching and cannot achieve dynamic elimination. Attached Figure Description

[0083] Figure 1 This is an overall structural diagram of an interactive device with color elimination functionality.

[0084] Figure 2 yes Figure 1 Enlarged view of part D in the middle.

[0085] Figure 3 This is a structural diagram of the hidden part of an interactive device with color elimination functionality.

[0086] Figure 4 yes Figure 3 Enlarged view of part A in the middle.

[0087] Figure 5 yes Figure 3 Enlarged view of part B in the middle.

[0088] Figure 6 yes Figure 3 Enlarged view of part C in the middle.

[0089] In the diagram: 1. Interactive housing; 4. PCB board; 2. Button assembly; 21. Color button; 3. Color indicator; 31. Color movement path; 11. First interactive housing; 12. Second interactive housing; 41. First PCB board; 42. Second PCB board; 32. Colorful light string; 321. LED bead; 211. First color button; 212. Second color button; 213. Third color button; 5. Volume button; 13. Sound hole; 14. Display screen; 15. Mode button; 16. Switch button; 33. First plug; 34. Second plug; 111. First interface; 121. Second interface. Detailed Implementation

[0090] To make the objectives, technical solutions, and advantages of this invention clearer, the invention will be further described in detail below with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative and not intended to limit the invention.

[0091] To achieve the above objectives, the technical solution of the present invention is as follows:

[0092] See Figures 1-6 As shown, the present invention provides an interactive device with a color elimination function, comprising:

[0093] The interactive housing 1 has a PCB board 4 inside it, and a main control chip is electrically connected to the PCB board 4.

[0094] Button assembly 2 is disposed on interactive housing 1. Button assembly 2 is electrically connected to PCB board 4. Button assembly 2 includes multiple colored buttons 21.

[0095] Color indicator 3 is set on the interactive housing 1, and color indicator 3 is electrically connected to PCB board 4;

[0096] A color movement path 31 is provided on the color indicator 3. The color movement path 31 is used to dynamically display the colors corresponding to multiple color buttons 21. After receiving the signal sent by the color button 21, the PCB board 4 can display or clear the color corresponding to the color button 21 on the color indicator 3. Among them, the multiple color buttons 21 include red buttons, green buttons and blue buttons.

[0097] In a work scenario, a color arrangement is generated on the color indicator 3, and the color arrangement moves toward the interactive shell 1 along the color movement path 31.

[0098] Button component 2 sends a color arrangement signal to the main control chip, and the main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement.

[0099] In response to a color signal in the color arrangement signal corresponding to a color in the color arrangement, a color in the color arrangement is eliminated;

[0100] When the color arrangement moves to the end of the color movement path 31, the main control chip stops executing the interaction method.

[0101] Compared with the prior art, this application has the following beneficial effects:

[0102] First, dynamic visual feedback enhances the intuitiveness of interaction:

[0103] This application features a color movement path 31 on the color indicator 3, which dynamically displays the colors corresponding to multiple color buttons 21 moving along the path. Compared to the static lighting or flashing prompts in traditional devices, this dynamic visual presentation is more intuitive and vivid, allowing users to clearly perceive the progress and status of the color sequence, thus enhancing the fun and comprehensibility of the interaction.

[0104] Secondly, the precise color matching and elimination mechanism enhances operational logic.

[0105] The main control chip determines in real time whether the signal generated by the user pressing the color button 21 corresponds to a certain color in the currently moving color arrangement, and immediately eliminates the color upon matching. This "press to eliminate" mechanism not only verifies the accuracy of the user's operation, but also forms a closed-loop interactive feedback, which helps to train color recognition and reaction capabilities, overcoming the shortcomings of existing technologies that can only perform simple matching and cannot achieve dynamic elimination.

[0106] Furthermore, the interactive housing 1 includes a first interactive housing 11 and a second interactive housing 12. A first PCB board 4 is disposed inside the first interactive housing 11, and a second PCB board 4 is disposed inside the second interactive housing 12. One end of the color indicator 3 is electrically connected to the first PCB board 4, and the other end of the color indicator 3 is electrically connected to the second PCB board 4.

[0107] Furthermore, the color indicator 3 includes a string of colorful lights 32, on which multiple LED beads 321 are arranged in sequence to form a color movement path 31.

[0108] Furthermore, the plurality of color buttons 21 include a first color button 211, a second color button 212, and a third color button 213. Preferably, the first color button 211 corresponds to the red color button 21, the second color button 212 corresponds to the green color button 21, and the third color button 213 corresponds to the blue color button 21.

[0109] Furthermore, the interactive device with color elimination function also includes volume key 5, which is located on the interactive housing 1 and is electrically connected to the PCB board 4.

[0110] Furthermore, the interactive device with color elimination function also includes a speaker module, which is located inside the interactive housing 1. The speaker module is electrically connected to the PCB board 4, and a sound hole 13 is provided on the interactive housing 1, with the sound hole 13 corresponding to the speaker module.

[0111] Furthermore, a display screen 14 is provided on the interactive housing 1, and the display screen 14 is electrically connected to the PCB board 4. Preferably, the display screen 14 includes a digital tube.

[0112] Furthermore, a mode button 15 and a switching button 16 are provided on the interactive housing 1, and the mode button 15 and the switching button 16 are electrically connected to the PCB board 4 respectively. The switching button 16 is used to switch the player's role, such as the emitter light group stringing and the elimination side, as detailed in the third mode below.

[0113] Furthermore, the color indicator 3 is provided with a first plug 33 and a second plug 34 at both ends, and a first interface 111 is provided on the first interactive housing 11, which is electrically connected to the first PCB board 4.

[0114] A second interface 121 is provided on the second interactive housing 12, and the second interface 121 is electrically connected to the second PCB board 4.

[0115] The first plug 33 is used for detachable electrical connection with the first interface 111, and the second plug 34 is used for detachable electrical connection with the second interface 121.

[0116] A second aspect of this application provides an interactive method with a color elimination function, which is applied to an interactive device with a color elimination function, and the interactive method includes:

[0117] A color arrangement is generated on the color indicator 3, and the color arrangement moves toward the interactive shell 1 along the color movement path 31;

[0118] Button component 2 sends a color arrangement signal to the main control chip, and the main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement.

[0119] In response to a color signal in the color arrangement signal corresponding to a color in the color arrangement, a color in the color arrangement is eliminated;

[0120] When the color arrangement moves to the end of the color movement path 31, the main control chip stops executing the interaction method.

[0121] Furthermore, a display screen 14 and a mode button 15 are provided on the interactive housing 1. The display screen 14 and the mode button 15 are electrically connected to the main control chip respectively. The mode button 15 sends multiple mode signals to the main control chip, and each mode signal is assigned an identifier.

[0122] The step of generating a color arrangement with multiple colors on the color indicator 3 includes:

[0123] The mode button 15 sends a mode signal to the main control chip, and the display screen 14 displays the identifier corresponding to the mode signal.

[0124] The identifier includes a numerical identifier. In one embodiment, pressing the mode button 15 at different pressing frequencies within a unit of time sends different mode signals to the main control chip. For example, pressing the mode button 15 once within a unit of time sends a first mode signal to the main control chip, and the display screen 14 shows 1; pressing the mode button 15 twice within a unit of time sends a second mode signal to the main control chip, and the display screen 14 shows 2; pressing the mode button 15 three times within a unit of time sends a third mode signal to the main control chip, and the display screen 14 shows 3; pressing the mode button 15 four times within a unit of time sends a fourth mode signal to the main control chip, and the display screen 14 shows 4.

[0125] Further, the response to a color signal in the color arrangement signal corresponding to a color in the color arrangement, and the elimination of a color in the color arrangement, includes:

[0126] The main control chip inputs a preset score and adds the previous score and the preset score together. The combined score is displayed on the screen 14. The previous score refers to the score added when the main control chip performed the calculation last time or the preset score input when the main control chip performed the calculation for the first time.

[0127] Furthermore, the interactive device with color cancellation functionality also includes a speaker module, which is electrically connected to the main control chip.

[0128] The main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement, and then includes:

[0129] In response to a mismatch between a color signal and a color in the color arrangement, the main control chip controls the speaker module to emit an error message.

[0130] Furthermore, a level-based program is programmed onto the main control chip. This program includes multiple game levels set based on the execution time of the main control chip. Each game level sets the number of colors in the color arrangement and the movement speed of the color arrangement on the color movement path 31.

[0131] The step of generating a color arrangement on the color indicator 3, and moving the color arrangement toward the interactive housing 1 along the color movement path 31, includes the following:

[0132] The main control chip executes the level-up program. By obtaining the execution time of the main control chip's level-up program, the game level to be executed is determined, and the number of colors and movement speed of the color arrangement are set based on the game level to be executed.

[0133] Further, the main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement, and then includes:

[0134] If a color signal in the color arrangement does not correspond to a color in the color arrangement, the main control chip will record an error value.

[0135] The main control chip calculates the number of error values ​​and determines whether the number of error values ​​is greater than a preset number;

[0136] If the number of error values ​​exceeds the preset number, the main control chip stops executing the interaction method.

[0137] Furthermore, the interactive housing 1 includes a first interactive housing 11 and a second interactive housing 12, and the first interactive housing 11 and the second interactive housing 12 are electrically connected through a color indicator 3;

[0138] The step of generating a color arrangement on the color indicator 3, wherein the color arrangement moves toward the interactive housing 1 along the color movement path 31, includes:

[0139] The button assembly 2 on the second interactive housing 12 sends an arrangement generation signal to the color indicator 3 to generate a set of color arrangements on the color movement path 31, and the color arrangements move towards the first interactive housing 11 on the color movement path 31.

[0140] Furthermore, the interactive housing 1 includes a first interactive housing 11 and a second interactive housing 12, and the first interactive housing 11 and the second interactive housing 12 are electrically connected through a color indicator 3;

[0141] The step of generating a color arrangement on the color indicator 3, wherein the color arrangement moves toward the interactive housing 1 along the color movement path 31, includes:

[0142] Two sets of color arrangements are generated on the color indicator 3. The first set of color arrangements moves toward the first interactive housing 11, and the second set of color arrangements moves toward the second interactive housing 12.

[0143] Furthermore, the button assembly 2 sends a color arrangement signal to the main control chip. The main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement, including:

[0144] The button assembly 2 on the first interactive housing 11 sends a first color arrangement signal to the main control chip. The main control chip determines whether each color signal in the first color arrangement signal corresponds to each color in the first group of color arrangements.

[0145] The button assembly 2 on the second interactive housing 12 sends a second color arrangement signal to the main control chip. The main control chip determines whether each color signal in the second color arrangement signal corresponds to each color in the second color arrangement.

[0146] Compared with the prior art, the beneficial effects of the present invention are: it meets the user's usage needs and improves the user's user experience.

[0147] One specific implementation method is described below:

[0148] I. First Mode: Single-Player Practice Mode

[0149] Press the mode button once, and the left digital tube will display 1, indicating mode 1, single-player practice game; press any of the red, green, or blue keys according to the prompt tone, and the game will start after a 5-second countdown.

[0150] The system randomly sends a set of lights of different colors and quantities, arranged and moved from opposite the player. The player immediately presses the corresponding color button on the interactive housing 1 to eliminate the lights according to their color order. Only after one set is eliminated does the next set begin. One point is awarded for each correctly eliminated light; no points are awarded for incorrect eliminations, and an error message is displayed. When 10 lights (321) remain in the light group on the player's end, the lights begin to flash, and an alarm sounds. The game ends when the system-generated light group has not been completely eliminated and has moved to the last position on the player's transmitter.

[0151] II. Second Mode: Single Player Challenge Mode

[0152] Press the mode button twice. The left-hand digit display will show "2", indicating Mode 2, a single-player challenge game. Follow the on-screen prompts and press any of the red, green, or blue buttons. After a 5-second countdown, the game will begin.

[0153] The system randomly sends 32 sets of colorful light strings of different colors and quantities. Each set contains 6 to 12 lights. As the level increases, the spacing between the colorful lights, the movement speed of the light sets, and the number of light strings in each set gradually increase. Correctly eliminating a light earns 1 point; if you make a mistake, you do not get any points and are prompted with an error sound effect.

[0154] The game ends when 10 errors are made; or when the lights generated by the system are not completely eliminated and move to the last position of the player's launcher, the game ends. This mode has 8 levels, and levels cannot be selected in single-player mode. If you fail, you must start over from the first level.

[0155] III. Third Mode: Two-Player Battle Mode

[0156] Press the mode button three times. The left-hand digital display will show "3," indicating Mode 3: Two-player game. Players A and B, following the prompts, choose their roles: either launch the light group or accept the challenge to eliminate the light group. After selecting, press any of the red, green, or blue buttons. A 5-second countdown will begin, and the game will start. Players cannot switch roles until the game ends.

[0157] The timer is set for 3 minutes. The transmitting light string sends different colored light strings, and the receiving light string quickly emits the same colored light to eliminate them. As time progresses, the light string shifts at an increasingly faster speed, increasing the difficulty for the light string eliminater. For each light string sent by the transmitting light string, display screen 14 shows 1 minute; conversely, the light string eliminater displays the number of correctly eliminated light strings.

[0158] The game ends when 10 errors are made; or when the lights generated by the system are not completely eliminated and move to the last position of the player's transmitter, the game ends.

[0159] At this point, players can restart based on the prompt sound and choose a new character.

[0160] Fourth Mode: Two-Player Competition Mode

[0161] Press the mode button 4 times. The left-hand digital display will show 4, indicating mode 5, a two-player competitive game. Follow the prompts and press any of the red, green, or blue buttons. After a 5-second countdown, the game will begin.

[0162] The system randomly generates colorful light strings with different color combinations. Starting from the middle of the colorful light string 32, it splits out to both sides. Player A and Player B quickly send the corresponding colored light to cancel it. After cancellation, the system immediately sends the second set. Canceling one light is recorded as 1 point. When a player makes 10 mistakes, that side's game ends, while the other side continues until the 3-minute time limit ends.

[0163] The above are merely preferred embodiments of the present invention and are not intended to limit the present invention. Any modifications, equivalent substitutions, and improvements made within the spirit and principles of the present invention should be included within the protection scope of the present invention.

Claims

1. An interactive device with a color elimination function, characterized in that, include: The interactive housing contains a PCB board, on which the main control chip is electrically connected. A button component is mounted on the interactive housing. The button component is electrically connected to the PCB board and includes multiple colored buttons. A color indicator is mounted on the interactive housing, and the color indicator is electrically connected to the PCB board. A color movement path is set on the color indicator. The color movement path is used to dynamically display the colors corresponding to multiple color buttons. After receiving the signal sent by the color button, the PCB board can display or remove the color corresponding to the color button on the color indicator.

2. The interactive device with color elimination function as described in claim 1, characterized in that, The interactive housing includes a first interactive housing and a second interactive housing. A first PCB board is disposed inside the first interactive housing, and a second PCB board is disposed inside the second interactive housing. One end of the color indicator is electrically connected to the first PCB board, and the other end of the color indicator is electrically connected to the second PCB board.

3. The interactive device with color elimination function as described in claim 1, characterized in that, The color indicator includes a string of colorful lights, on which multiple LED beads are arranged in sequence to form a color movement path.

4. The interactive device with color elimination function as described in claim 1, characterized in that, The color indicator is provided with a first plug and a second plug at its two ends, and a first interface is provided on the first interactive housing. The first interface is electrically connected to the first PCB board. A second interface is provided on the second interactive housing, and the second interface is electrically connected to the second PCB board. The first plug is used for detachable electrical connection with the first interface, and the second plug is used for detachable electrical connection with the second interface.

5. An interactive method with color elimination function, wherein the interactive method is applied to the interactive device with color elimination function as described in claim 1, characterized in that, The interaction method includes: A color arrangement is generated on the color indicator, and the color arrangement moves towards the interactive shell along the color movement path; The button component sends a color arrangement signal to the main control chip, and the main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement. In response to a color signal in the color arrangement signal corresponding to a color in the color arrangement, a color in the color arrangement is eliminated; When the color arrangement reaches the end of the color movement path, the main control chip stops executing the interaction method.

6. The interactive method with color elimination function as described in claim 5, characterized in that, The interactive housing is equipped with a display screen and a mode button. The display screen and the mode button are electrically connected to the main control chip. The mode button sends multiple mode signals to the main control chip, and each mode signal is assigned an identifier. The step of generating a color arrangement with multiple colors on the color indicator includes: The mode button sends a mode signal to the main control chip, and the display shows the identifier corresponding to the mode signal.

7. The interactive method with color elimination function as described in claim 5, characterized in that, The response to a color signal in the color arrangement signal corresponding to a color in the color arrangement, and the elimination of a color in the color arrangement, then includes: The main control chip inputs a preset score and adds the previous score and the preset score together. The combined score is then displayed on the screen.

8. The interactive method with color elimination function as described in claim 5, characterized in that, The interactive device with color cancellation function also includes a speaker module, which is electrically connected to the main control chip. The main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement, and then includes: In response to a mismatch between a color signal and a color in the color arrangement, the main control chip controls the speaker module to emit an error message.

9. The interactive method with color elimination function as described in claim 5, characterized in that, A level-based game program is programmed onto the main control chip. This program includes multiple game levels, each set based on the execution time of the main control chip. Each game level specifies the number of colors in the color arrangement and the movement speed of the color arrangement along the color movement path. The step of generating a color arrangement on the color indicator, the color arrangement moving towards the interactive housing along a color movement path, includes: The main control chip executes the level-up program. By obtaining the execution time of the main control chip's level-up program, the game level to be executed is determined, and the number of colors and movement speed of the color arrangement are set based on the game level to be executed.

10. The interactive method with color elimination function as described in claim 5, characterized in that, The main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement, and then includes: If a color signal in the color arrangement does not correspond to a color in the color arrangement, the main control chip will record an error value. The main control chip calculates the number of error values ​​and determines whether the number of error values ​​is greater than a preset number; If the number of error values ​​exceeds the preset number, the main control chip stops executing the interaction method.

11. The interactive method with color elimination function as described in claim 5, characterized in that, The interactive housing includes a first interactive housing and a second interactive housing, which are electrically connected via a color indicator. The step of generating a color arrangement on the color indicator, wherein the color arrangement moves toward the interactive housing along a color movement path, includes: The button assembly on the second interactive housing sends an arrangement generation signal to the color indicator to generate a set of color arrangements on the color movement path, and the color arrangements move toward the first interactive housing on the color movement path.

12. The interactive method with color elimination function as described in claim 5, characterized in that, The interactive housing includes a first interactive housing and a second interactive housing, which are electrically connected via a color indicator. The step of generating a color arrangement on the color indicator, wherein the color arrangement moves toward the interactive housing along a color movement path, includes: Two sets of color arrangements are generated on the color indicator. The first set of color arrangements moves toward the first interactive shell, and the second set of color arrangements moves toward the second interactive shell.

13. The interactive method with color elimination function as described in claim 12, characterized in that, The button assembly sends a color arrangement signal to the main control chip. The main control chip determines whether each color signal in the color arrangement signal corresponds to each color in the color arrangement, including: The button assembly on the first interactive shell sends a first color arrangement signal to the main control chip. The main control chip determines whether each color signal in the first color arrangement signal corresponds to each color in the first group of color arrangements. The button assembly on the second interactive housing sends a second color arrangement signal to the main control chip. The main control chip determines whether each color signal in the second color arrangement signal corresponds to each color in the second color arrangement.