Show output toy

CN122516620APending Publication Date: 2026-08-07BANDAI CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
BANDAI CO LTD
Filing Date
2026-05-06
Publication Date
2026-08-07

AI Technical Summary

Benefits of technology

[0011]根据本发明,能够提供一种例如将副玩具体安装于主玩具体的新机制。

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Abstract

This invention provides a performance output toy. The invention provides a novel mechanism, for example, for mounting a secondary toy body to a main toy body. This performance output toy includes a main toy body and secondary toy bodies that can be attached to and detached from the main toy body. The main toy body includes: one or more assembly parts; a detection part that detects the assembly state of the secondary toy body assembled to any one of the one or more assembly parts; and a control part that controls performance output based on the detected assembly state. The secondary toy body includes: one or more assembly parts that can be assembled to any one of the one or more assembly parts; and a plurality of identification parts, each of which is provided for each of the one or more assembly parts and is used to identify the assembly state of the secondary toy body. Each of the plurality of identification parts is formed by a continuous raised and recessed pattern.
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Description

Technical Field

[0001] This invention relates to a performance output toy. Background Technology

[0002] Performance toys that utilize light and sound to output performances are known. For example, Patent Document 1 proposes a weapon toy that uses different blades attached to the main body to produce different performance outputs. Prior art literature.

[0003] Patent documents

[0004] Patent Document 1: Japanese Patent No. 6899472 Summary of the Invention

[0005] The problem the invention aims to solve

[0006] In performance-oriented toys, a mechanism for performing various performances is desired. In the aforementioned prior art, by attaching different auxiliary toy bodies relative to the main toy body, a wide variety of performance outputs can be achieved. However, in the aforementioned prior art, the configuration and performance mode of an auxiliary toy body relative to the main toy body are fixed.

[0007] The purpose of this invention is to provide, for example, a new mechanism for mounting a secondary toy onto a main toy.

[0008] Solution for solving the problem

[0009] The present invention, for example, is a performance output toy comprising a main toy body and a secondary toy body detachable from the main toy body. The main toy body comprises: one or more assembly parts; a detection unit that detects the specific assembly state of the secondary toy body assembled to any one of the one or more assembly parts; and a control unit that controls performance output based on the detected assembly state. The secondary toy body comprises: one or more assembly parts that can be assembled to any one of the one or more assembly parts; and a plurality of identification parts, each of which is provided for each of the one or more assembly parts and is used to identify the specific assembly state of the secondary toy body. Each of the plurality of identification parts is formed by a continuous raised and recessed pattern.

[0010] Invention Effects

[0011] According to the present invention, a new mechanism can be provided, for example, to install a secondary toy onto a main toy. Attached Figure Description

[0012] Figure 1 This is a diagram showing (a) the front view and (b) the side view of a performance output toy according to one embodiment.

[0013] Figure 2 These are (a) a perspective view and (b) an enlarged view showing the specific structure of the main plaything of the performance output toy according to one embodiment.

[0014] Figure 3 These are perspective views (a), (b), and (c) enlarged views showing the specific structure of a secondary toy of a performance output toy according to one embodiment.

[0015] Figure 4 This is a diagram showing the mounting structure of a performance output toy according to one embodiment.

[0016] Figure 5 This is a diagram showing the mounting structure of a performance output toy according to one embodiment.

[0017] Figure 6 This is a block diagram illustrating an example of the structure of a control unit for a performance output toy according to one embodiment.

[0018] Figure 7 This is a diagram showing the performance output table of a performance output toy according to one embodiment.

[0019] Figure 8 This is a flowchart illustrating the basic processing procedure of a performance output toy according to one embodiment.

[0020] Figure 9 This is a diagram showing the mounting structure of a performance output toy according to one embodiment.

[0021] Figure 10 This is a diagram showing a pattern of the identification part of a performance output toy according to one embodiment. Detailed Implementation

[0022] The embodiments will now be described in detail with reference to the accompanying drawings. Furthermore, the embodiments described below are not intended to limit the invention as defined in the claims, and not all combinations of features described in the embodiments are necessarily necessary for the invention. Two or more features from the plurality of features described in the embodiments may be combined arbitrarily. Additionally, identical or identical structures are labeled with the same reference numerals in the accompanying drawings, and repeated descriptions are omitted.

[0023] <Appearance and Structure of Performance Output Toys>

[0024] Reference Figure 1 An example of the appearance structure of the performance output toy according to this embodiment will be described. Figure 1 (a) shows the front view of the performance output toy 100. Figure 1(b) shows the exterior side view. Furthermore, the arrows for x, y, and z indicate the left, top, and front orientations of the performance output toy, respectively.

[0025] The performance output toy according to this embodiment is configured to include a main toy body 101 and a secondary toy body 102. The performance output toy 100 is a weapon-imitating toy that can transform into various weapons. The transformation of the performance output toy according to this embodiment is achieved by changing the configuration of the secondary toy body 102 mounted relative to the main toy body 101, and multiple main toy bodies and multiple secondary toy bodies are not required. Furthermore, this invention is not intended to be limited, and multiple main toy bodies and multiple secondary toy bodies may also be included.

[0026] The main toy body 101 is the main body corresponding to the weapon's handle, and is composed of multiple assembly parts, detection parts, control parts, light-emitting parts, sound output parts, and operating components. For detailed structure information, please refer to [link / reference]. Figure 2 The sub-toy body 102 corresponds to the blade portion of the weapon and has multiple mounting parts, allowing it to be mounted in various configurations relative to the multiple mounting parts of the main toy body 101. For detailed structure information, please refer to... Figure 3 This will be described later. Furthermore, in this embodiment, the main toy body 101 has multiple assembly parts, and the auxiliary toy body 102 has multiple assembly parts, thereby enabling various assembly states and thus multiple weapon modes. However, this invention is not limited to this; in this invention, the following structure may also be used: the main toy body 101 has one or more assembly parts, the auxiliary toy body 102 has one or more assembly parts, and at least one of the one or more assembly parts and one or more assembly parts is provided in multiples. Alternatively, this invention may also include a structure comprising one assembly part, one assembly part, and multiple identification parts disposed near one assembly part. Thus, multiple assembly states can be achieved, thereby enabling multiple weapon modes.

[0027] <Main Toy Body>

[0028] Reference Figure 2 The detailed structure of the main toy body 101 in the performance output toy involved in this embodiment will be explained. Figure 2 (a) shows a perspective view of the main toy body 101. Figure 2 (b) shows an enlarged view of a portion of the main toy body 101.

[0029] like Figure 2As shown in (a), the main toy body 101 is configured to include assembly parts 201 and 202, a detection part 203, a handle part 204, and an operating member 205. The handle part 204 is the part held when operating the performance output toy 100. The operating member 205 is a switch that can be pressed, which, when pressed, enables performance output in a performance mode corresponding to the state of the performance output toy 100. In addition, the main toy body 101 also has a power switch (not shown), a speaker, and a control unit.

[0030] Figure 2 (b) shows an enlarged view of the assembly parts 201, 202 and the detection part 203. Assembly part 201 is configured to include a locking part 231, a light-emitting part 232, and grooves 236a and 236b. Assembly part 202 is configured to include a locking part 233, a light-emitting part 234, and grooves 237a and 237b. In each assembly part 201 and 202, the insertion portion of the auxiliary toy body 102 is inserted into the grooves 236a, 236b, 237a, and 237b respectively, in the direction indicated by the arrows, and into the terminal portion formed inside each groove. The locking parts 231 and 233 are embedded inside when pressed to receive the auxiliary toy body 102. When the recess provided on the assembled part of the auxiliary toy body 102 reaches the upper part, the locking parts 231 and 233 protrude and embed into the recess. This prevents the auxiliary toy body 102 from easily detaching from the main toy body 101. Light-emitting parts 232 and 234 are parts that emit light, such as LEDs. The light emitted from light-emitting parts 232 and 234 is guided into the interior of the sub-toy body 102, thereby enabling the blade to emit light.

[0031] Furthermore, a detection unit 203 is provided between assembly units 201 and 202, and the detection unit 203 is provided with reading units 235a and 235b for reading the identification parts formed on the sub-toy body 102. The reading units 235a and 235b detect the shape and pattern of the identification parts of the sub-toy body 102 by being pressed by the identification parts of the sub-toy body 102 when the sub-toy body 102 is assembled to the main toy body 101, thus identifying the state (or orientation) in which the sub-toy body 102 is installed. In this way, by providing the detection unit 203 between assembly units 201 and 202, the identification parts formed near each assembly unit included in the sub-toy body 102 can be detected regardless of which assembly unit 201 or 202 the sub-toy body 102 is assembled to.

[0032] <Secondary toy body>

[0033] Reference Figure 3 The detailed structure of the auxiliary toy body 102 involved in this embodiment will be described below. Figure 3 Images (a) and (b) show perspective views of the secondary toy body 102. Figure 3 (c) shows an enlarged view of a portion of the secondary toy body 102.

[0034] like Figure 3 As shown in (a), the auxiliary toy body 102 is configured to include assembly parts 301, 302, 303 and a blade part 304. Figure 3 In (a), the detailed structure of the assembly portion 301 is shown. The assembly portion 301 is configured to include insertion portions 311a and 311b, identification portions 312a and 312b, a recess 313, and a light guide portion 314. The insertion portions 311a and 311b are formed on both sides of the assembly portion 301, and are respectively inserted into and fitted into the slots 236a and 236b of the assembly portion 201 and the slots 237a and 237b of the assembly portion 202.

[0035] Recognition parts 312a and 312b are formed near the assembly part 301, forming a raised pattern. When the assembly part 301 is assembled onto the assembly part 201 or the assembly part 202, the recognition parts 312a and 312b move over the detection part 203 of the main toy body 101. As a result, the protrusions of the recognition parts 312a and 312b pass over the detection part 203, thereby pressing the reading parts 235a and 235b of the detection part 203 to output a detection signal. In other words, the detection part 203 can acquire the recognition information represented by the recognition parts 312a and 312b based on the signal pattern output from the reading parts 235a and 235b, thereby detecting the assembly state of the auxiliary toy body 102. Here, the assembly state of the auxiliary toy body 102 is used to identify which assembly part is assembled onto which assembly part, and to identify the orientation of the auxiliary toy body 102 relative to the main toy body 101.

[0036] The recesses 313 engage with the engagement portions 231 and 233. Light emitted from the light-emitting portions 232 and 234 enters the light guide portion 314 and is guided by the light guide portion 314, thereby enabling the blade portion 304 to emit light.

[0037] Figure 3 (b) shows a perspective view of the auxiliary toy body 102, which is assembled with the parts 302 and 303, on the front. Figure 3(c) shows an enlarged view of the assembled portions 302 and 303. The structures of the assembled portions 302 and 303 are the same as those of the assembled portion 301. Specifically, the assembled portion 302 is configured to include insertion portions 321a and 321b, identification portions 322a, 322b, 325a and 325b, a recess 323, and a light guide portion 324, while the assembled portion 303 is configured to include insertion portions 331a and 331b, identification portions 332a and 332b, a recess 333, and a light guide portion 334. Since each structure is the same as that of the assembled portion 301, description is omitted. In addition, identification portions 322a and 322b and identification portions 325a and 325b are respectively provided on both sides of the assembled portion 302. This is because the identification units are located on both sides so that when the auxiliary toy body 102 is assembled relative to the main toy body 101 with its orientation changed, the identification units pass through the upper part of the detection unit 203 regardless of the orientation. That is, regarding the identification units 322 and 325, the assembly state of the auxiliary toy body 102 is different when they are read by the detection unit 203.

[0038] <Installation Structure>

[0039] Reference Figure 4 and Figure 5 To illustrate the light output of this performance output toy. Figure 4 and Figure 5 This is a front view showing the various transformation forms of the performance output toy 100.

[0040] Figure 4 (a) shows the state in which the assembly part 301 of the auxiliary toy body 102 is assembled with the assembly part 202 relative to the main toy body 101. In this assembled state, the recognition unit 312 is read by the detection unit 203, and the performance output toy 100 operates in sword mode. In addition, the performance output toy 100 controls the output of light and sound according to the mode.

[0041] Figure 4 (b) shows the state in which the auxiliary toy body 302 is assembled with the assembly part 202 relative to the main toy body 101. In this assembled state, the recognition unit 325 is read by the detection unit 203, and the performance output toy 100 operates in scythe mode. Furthermore, Figure 4 (c) shows the state in which the auxiliary toy body 303 is assembled with the assembly part 202 relative to the main toy body 101. In this assembled state, the recognition unit 332 is read by the detection unit 203, and the performance output toy 100 operates in gun mode.

[0042] In this way, the performance output toy 100 according to this embodiment assembles different assembled parts 301-303 of the auxiliary toy body 102 with a predetermined assembly part relative to the main toy body 101, thereby enabling it to transform into different weapon modes. This performance output toy 100 can output different performance output modes based on the weapon mode of the assembled state. Furthermore, even if there is only one auxiliary toy body 102, it can change into different forms by different assembled parts assembled to the main toy body 101. In addition, since the identification part of the auxiliary toy body 102 identified for each assembled part is different, it is possible to identify which form is currently being used and reflect this in the internal performance mode.

[0043] Figure 5 (a) shows the relationship with Figure 4 (b) In the same configuration, it shows the state in which the auxiliary toy body's assembly part 302 is assembled with the assembly part 202 relative to the main toy body 101. In this assembled state, the recognition unit 325 is read by the detection unit 203, and the performance output toy 100 operates in scythe mode. Furthermore, Figure 5 (b) shows the state in which the auxiliary toy body 302 is assembled with the assembly part 201 relative to the main toy body 101. In this assembled state, the recognition unit 322 is read by the detection unit 203, and the performance output toy 100 operates in axe mode.

[0044] In this way, the performance output toy 100 according to this embodiment can transform into different weapon modes by assembling the prescribed assembly parts 302 of the auxiliary toy body 102 to the different assembly parts 201, 202 of the main toy body 101. This performance output toy 100 can output different performance modes based on the weapon mode according to the assembly state. Furthermore, even if the assembly positions of the auxiliary toy bodies 102 are different, the same identification part can be used (it is not necessary to provide an identification part for each assembly position). Furthermore, even if there is only one auxiliary toy body 102, different forms can be transformed by changing the assembly position. Moreover, since the identification part of the auxiliary toy body 102 identified for each assembly position is different, it is possible to identify the current form and reflect it in the internal performance mode.

[0045] In this way, according to this embodiment, by differentiating the assembly portion of the main toy body 101 or the assembly portion of the auxiliary toy body 102, the performance output toy 100 can be transformed into various forms. Furthermore, even more forms can be achieved by differentiating both the assembly portion of the main toy body 101 and the assembly portion of the auxiliary toy body 102. That is, in this invention, by providing multiple of at least one of the assembly portion of the main toy body and the assembly portion of the auxiliary toy body, various forms can be achieved.

[0046] <Details of the installation structure>

[0047] Reference Figure 9 This will explain the detailed installation structure of the main toy body and the auxiliary toy body involved in this embodiment. Figure 9 (a) shows an enlarged view of the inspection section and assembly section of the main toy body 101. Figure 9 (b) shows an enlarged view of the assembled part of the sub-toy body 102.

[0048] like Figure 9 As shown in (a), a plurality of reading units 235a and 235b are provided in the detection unit 203 of the main toy body 101. Furthermore, the plurality of reading units 235a and 235b, serving as the detection unit 203, are provided between the assembly unit 201 and the assembly unit 202. In other words, the detection unit 203 is positioned near both the assembly units 201 and 202. Therefore, regardless of which assembly unit the sub-toy body 102's assembly parts 301 to 303 are assembled to, during assembly, the identification units located near them pass through the reading units 235a and 235b of the detection unit 203, respectively, allowing multiple assembly states of the sub-toy body 102 assembled to the main toy body 101 to be determined using a single detection unit 203. Furthermore, during sub-toy body 102 assembly, assembly proceeds in the direction of the arrow in the figure.

[0049] Figure 9 (b) shows an enlarged view of the periphery of the assembly portion 301 of the sub-toy body 102. Identification portions 312a and 312b are formed near the portion of the assembly portion 301 that is inserted into the assembly portion. For example, when the assembly portion 301 is assembled to the assembly portion 202 of the main toy body 101, the hollow portion of the assembly portion 301... Figure 9 Inserted in the direction of the arrow shown in (a), at the same time, the identification units 312a and 312b pass over the reading units 235a and 235b.

[0050] According to this embodiment, the identification section is formed by at least two columns (in this case, two columns) of continuous raised and recessed patterns. Here, continuous raised and recessed patterns refer to patterns where convex and concave portions are formed continuously without any interval (gap) between the portions. For example, the reading sections 235a and 235b are configured to output a signal when pressed by a convex portion and not output a signal when a concave portion passes by. With such a structure of the reading sections 235a and 235b, when reading the identification sections 312a and 312b, a predetermined interval is not required at, for example, the position where the convex portion switches to the concave portion, and the signal switching can be accurately read even when they are continuously formed. Furthermore, when the convex portions are continuous, the control unit 600 can determine the timing of the switch from a convex shape to a concave shape or from a concave shape to a convex shape in other columns to start reading the next convex portion. Alternatively, if a predetermined period has elapsed since the start of reading, the control unit 600 can also determine that the next convex portion has started reading. In addition, if the signal output does not change within the predetermined period, the control unit 600 can also determine that the convex or concave shape is continuously formed.

[0051] <Identification section pattern>

[0052] Reference Figure 10 The pattern of the specific identification part of the accessory involved in this embodiment will be explained. Figure 10 (a) to (f) show schematic diagrams of the identification unit involved in this embodiment. Figure 10 (g) shows a schematic diagram of the identification unit as a comparative example.

[0053] exist Figure 10 In (a) to (f), it is shown that when the auxiliary toy body 102 is installed onto the main toy body 101, the recognition sections 1001a-1006a and 1001b-1006b pass over the reading sections 235a and 235b respectively in the direction of the arrow. Here, each reading section is represented by a rectangle, but the rectangular portion shown by the solid line represents a convex portion. Furthermore, recognition sections that do not have a convex shape and are formed only by a concave shape are represented by dashed lines. Additionally, if a value of "1" represents a convex portion and a value of "0" represents a concave portion, then each column of recognition sections is formed by two consecutive binary information values. Therefore, a recognition section consisting of two columns contains four binary information values, and can contain up to sixteen types of recognition information.

[0054] However, in this embodiment, we prioritize using embossed patterns that can be read more accurately, and will describe these patterns accordingly. When the embossed pattern of the recognition section is represented by the two values ​​"1" for the convex portion and "0" for the concave portion, Figure 10The identification parts 1001a and 1001b shown in (a) are both formed with a convex shape in all parts, thus containing (1,1) identification information in the first row and (1,1) identification information in the next row. Similarly, Figure 10 (b) is (1,0) and (1,0). Figure 10 (c) is (0,1) and (0,1). Figure 10 The (d) values ​​are (0,1) and (1,1). Figure 10 (e) is (1,0) and (1,1). Figure 10 f is (0,0) and (0,0).

[0055] Here, in the structure of the reading units 235a and 235b, for example, as Figure 10 As shown in (a), in the initial behavior (1,1), the convex shapes of the recognition units 1001a and 1001b need to be read simultaneously by the reading units 235a and 235b. In other words, the convex portions of the recognition units 1001a and 1001b in each column need to pass through the reading units 235a and 235b simultaneously. For example, when the auxiliary toy body 102 is installed onto the main toy body 101, if the recognition units 1001a and 1001b pass through the reading units 235a and 235b at an angle, the timing of the reading (signal output) by each reading unit will be different. The control unit 600 of the main toy body 101 will determine that only one recognition unit starts with a convex shape, and there is a concern that it may be misidentified as (1,0). Therefore, in order to perform recognition more accurately, it is desirable to exclude the concave and convex patterns that start with a convex shape (i.e., (1,1)) on both recognition units. In other words, in the two columns of raised and recessed patterns (recognition parts), it is desirable that one of the columns begins with a convex shape. Furthermore, in the two columns of raised and recessed patterns (recognition parts), it is desirable that the other column begins with a concave shape. Of course, to increase the number of recognition patterns, raised and recessed patterns where both columns begin with a convex shape and both columns begin with a concave shape can also be used.

[0056] In addition, such as Figure 10 As shown in (f), when both recognition units 1006a and 1006b are concave, the reading units 235a and 235b are never pressed when the auxiliary toy body 102 is installed. In this case, the control unit 600 cannot determine whether the auxiliary toy body 102 is installed. Therefore, it is also desirable to exclude... Figure 10 The pattern of (0,0) and (0,0) in (f).

[0057] Therefore, in this embodiment, the characteristic is that it utilizes the... Figure 10 The four raised and recessed patterns shown in (b) to (e) are used to identify four assembly states. Furthermore, to identify even more types of assembly states, columns and rows of raised and recessed patterns can be added.

[0058] Figure 10 (g) shows a schematic diagram of an embossed pattern formed with a predetermined interval, as a comparative example. Depending on the structure and performance of the reading unit, a predetermined interval may sometimes be required between the embossed shape of one row of the embossed pattern and the embossed shape of the next row. This is the case where the reading unit recognizes the boundary between one piece of identification information and the next piece of identification information before proceeding with the next reading. On the other hand, the identification unit according to this embodiment is formed by a continuous embossed pattern. Therefore, compared to the continuously formed embossed pattern according to this embodiment, there is a concern that the size of the identification unit may increase in the embossed pattern with a predetermined interval described as a comparative example. In other words, the identification unit according to this embodiment can be provided in a smaller area, which can prevent the toy from becoming too large. Furthermore, in Figure 10 The identification unit is schematically illustrated in the diagram, therefore in Figure 10 (a)~(f) and Figure 10 The dimensions in (g) are identical, but in practice, a specified interval is required. Figure 10 (g) requires a larger area. Additionally, even in areas with... Figure 10 When a raised or recessed pattern is formed at a specified interval as in (g), it is possible to prevent the toy from becoming too large while forming the specified interval as short as possible. However, on the other hand, there is also the problem of reduced reading accuracy.

[0059] <Structure of the control unit>

[0060] Reference Figure 6 The structure of the control unit involved in this embodiment will be described. Figure 6 This is a block diagram showing an example of the structure of the control unit 600.

[0061] The control unit (control section) 600 includes a CPU 601, a storage section 602, a power supply section 603, an LED 604, a detection section 605, a switch assembly 607, and a speaker 608. The CPU 601 is a central processing unit that controls the entire control unit 600. The CPU 601 performs the processes described later by reading and executing programs stored in the storage section 602. In addition to storing the aforementioned programs, the storage section 602 also stores various data and tables.

[0062] The power supply unit 603 controls the supply of power to the control unit 600 by switching a power switch (not shown). The power source may be a battery, or a rechargeable battery. Alternatively, it may be equipped with a USB connection terminal (not shown) to charge the rechargeable battery via USB connection.

[0063] The detection unit 605 detects the connection between the auxiliary toy body 102 and the main toy body 101 at the assembly part, and detects the assembly state. The detection unit 605 detects the signals from the reading units 235a and 235b that output signals when pressed as described above, and obtains their identification patterns. However, this invention is not intended to be limited, and any detection mechanism, such as a reading sensor, may be used depending on the structure of the auxiliary toy body 102. In this embodiment, the detection unit 605 determines the assembly state of the auxiliary toy body 102 based on the pattern of the plurality of protrusions and recesses provided on the identification part of the main toy body 101, according to the pattern of being pressed by the protrusions when the auxiliary toy body 102 is installed. This structure is not limited; for example, the detection unit 605 may also determine the assembly state of the auxiliary toy body 102 based on the identification information obtained by reading the identifier (QR code, etc.) of the connected auxiliary toy body 102 from the sensor, or the identification information obtained through data communication with the connected auxiliary toy body 102.

[0064] LED 604 is a light-emitting device corresponding to light-emitting parts 232 and 234, and its light emission is controlled by CPU 601. LED 604 is a colored LED capable of emitting multiple colors, and its color can be switched according to the performance mode. Speaker 608 is a device for outputting sound as a performance output. Speaker 608 is located inside the main toy body 101. In addition to LED 604 and speaker 608, vibration devices such as vibrators can also be installed as performance output devices. Switch group 607 consists of various switches installed in the main toy body 101, including power switches and operating components 205. By operating the operating components, performance outputs such as light output and sound output are performed.

[0065] <Performance Output Form>

[0066] Reference Figure 7 This embodiment will explain the performance output table stored in the storage unit 602 of the control unit 600 of the main toy body 101.

[0067] Table 700 defines information related to multiple performance output modes. 701 indicates the identification number of the performance defined in each table. This identification number corresponds to the assembly state (weapon mode) of the sub-toy body 102. 702 defines the performance output mode when the sub-toy body is assembled on the main toy body 101. 703 defines the performance output mode when the operating component 205 is operated while the sub-toy body 102 is assembled on the main toy body 101.

[0068] In the performance output mode, during assembly 702 and operation 703, a management number (filename) for the light output mode and a management number (filename) for the sound output mode are defined for each identification number of the auxiliary toy body 102. The storage unit 602 stores the light output data and sound output data corresponding to these management numbers. The CPU 601 reads the data and drives the LED 604 and the speaker 608. The management number corresponds to the filename.

[0069] For example, when the identification number "001" (e.g., sword mode) in Table 700 is assembled, the management number for the light output of 702 is "L001" and the management number for the sound output is "M001". When the operating unit 205 is operated, the management number for the light output of 703 is "L101" and the management number for the sound output is "M101". Therefore, when the auxiliary toy body 102 with identification number 001 is installed and the operating unit 205 is operated to output a performance, the CPU 601 reads the files "L101" and "M101" from the storage unit 602 and outputs light and sound via the LED 604 and the speaker 608 according to the respective files.

[0070] <Performance Output Control>

[0071] Reference Figure 8 The processing procedure for performance output control according to this embodiment will now be described. The processing described below is implemented, for example, by the CPU 601 reading and executing data and programs stored in the storage unit 602. The numbers following S indicate the step numbers of this flowchart.

[0072] In S101, the CPU 601 determines whether the power switch of the performance output toy is turned on and the toy is started. When the toy is started, the process proceeds to S102. In S102, the CPU 601 begins to detect the assembly status of the main toy body 101 via the detection unit 605. The detection unit 605 monitors the output signals from the reading units 235a and 235b. When the CPU 601 receives an output signal exceeding a predetermined value, it determines that the auxiliary toy body 102 is installed on the main toy body 101, and monitors the signal for a predetermined period (the period during which the auxiliary toy body 102 is installed on the main toy body 101, for example, 100 ms). Therefore, based on the signal output pattern, the CPU identifies the raised pattern of the recognition unit, thereby detecting the assembly status of the auxiliary toy body 102. Here, the CPU 601 stores the weapon pattern corresponding to the detected raised pattern in the storage unit 602. Thus, for example, even when the secondary toy body 102 is activated while it is assembled into the main toy body 101, it can maintain the assembly state (weapon mode) detected during assembly.

[0073] Next, in S103, when the auxiliary toy body 102 is assembled into any assembly part of the main toy body 101, the CPU 601 performs performance output according to the assembly state. Specifically, if the assembly state is sword mode (identification number "001"), the CPU 601 refers to Table 700, reads the light output file "L001" and the sound output file "M001" of the assembly state 702, and performs performance output according to the read data.

[0074] In S104, CPU 601 determines whether the operating component 205 has been operated. If it has been operated, proceed to S106; otherwise, proceed to S105. In S105, CPU 601 determines whether the state of the main toy body 101 or the assembly state of the auxiliary toy body 102 has changed. If either state has changed, proceed to S106; otherwise, proceed to S107.

[0075] In S106, the CPU 601 outputs performance data via the LED 604 and the speaker 608 based on the current various states. These states indicate whether an operating component has been operated, the assembly status of the sub-toy body 102, etc. The CPU 601 outputs performance data based on this information. Furthermore, if the operating component is operated while the sub-toy body 102 is installed, the performance output is controlled using the aforementioned table 700.

[0076] In S107, CPU 601 determines whether the power switch is off. If it is off, the processing of this flowchart ends; otherwise, the processing returns to S105.

[0077] As described above, the performance output toy according to this embodiment includes a main toy body and a secondary toy body that can be attached to and detached from the main toy body. The main toy body includes: one or more assembly parts; a detection unit that detects the assembly state of the secondary toy body assembled to any one of the one or more assembly parts; and a control unit that controls the performance output based on the detected assembly state. The secondary toy body includes: one or more assembly parts that can be assembled to any one of the one or more assembly parts; and a plurality of identification parts, each provided for each of the one or more assembly parts, for identifying the assembly state of the secondary toy body. Each of the plurality of identification parts is formed by a continuous raised and recessed pattern. According to the present invention, a novel mechanism for attaching a secondary toy body to a main toy body can be provided.

[0078] This invention is not limited to the above-described embodiments, and various modifications and alterations can be made within the scope of the invention's intent. For example, the shape of the performance output toys is not particularly limited, and includes various shapes such as armor, decorations, clocks, clothing, and robots.

[0079] <Summary of Implementation Methods>

[0080] The above embodiments disclose at least the following performance output toys. (1)

[0082] A performance output toy includes a main toy body and a secondary toy body that can be attached to and detached from the main toy body, wherein...

[0083] The main toy body has:

[0084] More than one assembly section;

[0085] The inspection unit inspects the specific assembly state of the sub-parts assembled in any of the more than one assembly units; and

[0086] The control unit controls the performance output based on the detected assembly status.

[0087] The auxiliary toy body has:

[0088] One or more assembly parts, which can be assembled into any one of the one or more assembly parts; and

[0089] Multiple identification units, each specifically configured for each of the one or more assembled parts, are used to identify the specific assembly state of the sub-part.

[0090] Each of the plurality of identification parts is formed by a continuous embossed pattern. (2)

[0092] According to the performance output toy of (1), each of the plurality of identification parts is formed by at least two columns of continuous embossed patterns in the vicinity of the corresponding assembly part in one or more assembly parts. (3)

[0094] According to the performance output toy described in (2), the detection unit includes a plurality of reading units, the plurality of reading units correspond to each column of the continuous embossed pattern in the plurality of identification units, and each reading unit reads the embossed pattern of the corresponding column. (4)

[0096] According to the performance output toy described in (2) or (3), different identification parts are formed on both sides of the specified assembly part in one or more assembly parts. (5)

[0098] The performance output toy according to any one of (2) to (4), wherein the one or more assembly parts include a first assembly part and a second assembly part,

[0099] The detection unit is located between the first assembly unit and the second assembly unit. (6)

[0101] The performance output toy according to any one of (2) to (5), wherein, in the at least two consecutive columns of embossed patterns, one of the at least two columns begins with a convex shape. (7)

[0103] According to the performance output toy of (6), in the at least two consecutive columns of raised and recessed patterns, one of the at least two columns begins with a concave shape. (8)

[0105] The performance output toy according to any one of (2) to (7), wherein the main toy body further comprises a light-emitting part for emitting light and a sound output part for emitting sound.

[0106] The control unit controls the light emitted from the light-emitting unit and the sound output from the sound output unit according to the specific assembly state of the sub-playing device, thereby controlling the performance output. (9)

[0108] According to any one of (2) to (8), the performance output toy, wherein the main toy body is a main body having a handle portion for holding the performance output toy,

[0109] The secondary toy body can be installed on the blade of the main toy body. (10)

[0111] According to the performance output toy described in (9), the performance output toy changes into sword mode, gun mode, axe mode and scythe mode depending on the specific assembly state of the secondary toy.

[0112] Explanation of reference numerals in the attached figures

[0113] 100: Performance output toy; 101: Main toy body; 102: Secondary toy body; 201, 202: Assembly part; 203: Inspection part; 204: Handle part; 205: Operating part; 301~303: Assembled part; 304: Blade part.

Claims

1. A performance output toy, comprising a main toy body and a secondary toy body detachable from the main toy body, wherein, The main toy body has: More than one assembly section; The inspection unit inspects the specific assembly state of the sub-parts assembled in any of the more than one assembly units; and The control unit controls the performance output based on the detected assembly status. The auxiliary toy body has: One or more assembly parts, which can be assembled into any one of the one or more assembly parts; and Multiple identification units, each specifically configured for each of the one or more assembled parts, are used to identify the specific assembly state of the sub-part. Each of the plurality of identification parts is formed by a continuous embossed pattern.

2. The performance output toy according to claim 1, wherein, Each of the plurality of identification parts is formed by at least two consecutive columns of raised and recessed patterns in the vicinity of the corresponding assembly part in one or more assembly parts.

3. The performance output toy according to claim 2, wherein, The detection unit includes multiple reading units, each of which corresponds to a column of a continuous embossed pattern in the multiple recognition units, and each reading unit reads the embossed pattern of the corresponding column.

4. The performance output toy according to claim 2, wherein, Different identification portions are formed on both sides of a specified assembly portion in one or more assembly portions.

5. The performance output toy according to any one of claims 2 to 4, wherein, The one or more assembly parts include a first assembly part and a second assembly part. The detection unit is located between the first assembly unit and the second assembly unit.

6. The performance output toy according to claim 5, wherein, In the at least two consecutive columns of embossed patterns, one of the at least two columns begins with a convex shape.

7. The performance output toy according to claim 6, wherein, In the at least two consecutive columns of raised and recessed patterns, one of the at least two columns begins with a concave shape.

8. The performance output toy according to claim 5, wherein, The main toy body also has a light-emitting part that emits light and a sound output part that outputs sound. The control unit controls the light emitted from the light-emitting unit and the sound output from the sound output unit according to the specific assembly state of the sub-playing device, thereby controlling the performance output.

9. The performance output toy according to claim 5, wherein, The main toy body is a main body having a handle portion for holding the performance output toy. The secondary toy body can be installed on the blade of the main toy body.

10. The performance output toy according to claim 9, wherein, The performance output toy changes into one of the following modes: sword mode, gun mode, axe mode, and scythe mode, depending on the specific assembly state of the secondary toy.